Guided journey from a blank page to a live, high-converting website, built message-first, then design, then conversion. Orchestrates ten skills phase by phase - one-page-marketing, storybrand-messaging, made-to-stick, top-design, web-typography, refactoring-ui, ux-heuristics, cro-methodology, scorecard-marketing, steve-jobs-design-review - asking the user questions at every decision point and recording results in the project docs/ folder (POSITIONING.md, WEBSITE.md, CREATE-WEBSITE-PLAN.md) so the journey resumes across sessions. Use when the user wants to build a new website or landing page from scratch, turn a validated idea into a page that converts, or says 'build me a landing page for my SaaS'. Site already exists: use improve-website site-wide, conversion-optimization for one flow, or grow-website for traffic; building a software product, not a marketing site: create-app; no positioning yet: create-business first, or the positioning phase here. For one framework in isolation, invoke that skill directly.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4252026年9月11日 更新
Design motivation systems using Autonomy, Mastery, and Purpose (AMP) for products and teams. Use when the user mentions "intrinsic motivation", "gamification isnt working", "rewards arent working", "autonomy", "mastery", "purpose-driven", "my team is disengaged", or "how do I motivate people". Also trigger when designing onboarding progression, fixing broken gamification, or building team structures that sustain high performance. Covers why carrot-and-stick fails and how to build progress systems. For habit-forming product loops, see hooked-ux. For retention behavior design, see improve-retention.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4252026年9月11日 更新
Optimize web performance through network protocols, resource loading, and browser rendering internals. Use when the user mentions "my site is slow", "Core Web Vitals", "HTTP/2 or HTTP/3", "resource hints", "network latency", "render blocking", "TCP/TLS optimization", "service worker", "Cache-Control or caching strategy", or "critical rendering path". Also trigger when diagnosing slow page loads, optimizing time to first byte, choosing between WebSocket and SSE, or reducing bundle sizes. For UI visual performance, see refactoring-ui. For font loading, see web-typography.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4252026年9月11日 更新
Engineer word-of-mouth and virality using the STEPPS framework (Social Currency, Triggers, Emotion, Public, Practical Value, Stories). Use when the user mentions "go viral", "word of mouth", "shareable content", "social currency", "why people share", "referral program", "nobody is sharing it", or "make this spread". Also trigger when designing shareable features, crafting social campaigns, or building products that spread through peer recommendation. Covers environmental triggers and high-arousal emotional content. For sticky messaging, see made-to-stick. For persuasion tactics, see influence-psychology.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4252026年9月11日 更新
Run a structured 5-day process to prototype, test, and validate product ideas with real users. Use when the user mentions "design sprint", "validate before we build", "rapid prototype", "test with users", or "should we build this". Also trigger when a team is stuck in endless debate over a high-stakes product decision, or wants to de-risk a costly idea before investing in development. Covers mapping, sketching, deciding, prototyping, and testing across Monday-Friday. For ongoing experimentation and MVPs, see lean-startup. For customer job analysis, see jobs-to-be-done. For non-leading user interviews, see mom-test.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4252026年9月11日 更新
Apply foundational design principles: affordances, signifiers, constraints, feedback, and conceptual models. Use when the user mentions "why is this confusing", "affordance", "error prevention", "discoverability", "human-centered design", "mental model", "mapping", "seven stages of action", "users keep making mistakes", "this is unintuitive", or "people cant figure out how to use it". Also trigger when reducing product complexity or feature creep. Covers the gulfs of execution and evaluation. For usability scoring, see ux-heuristics. For iOS-specific patterns, see ios-hig-design.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4252026年9月11日 更新
Create irresistible offers using the Value Equation, bonus stacking, risk-reversing guarantees, and ethical scarcity. Use when the user mentions "grand slam offer", "make my offer more compelling", "what bonuses should I add", "guarantee strategy", "offer naming", or "people say its too expensive". Also trigger when packaging a product for higher perceived value, justifying premium pricing instead of discounting, designing a money-back guarantee, or structuring tiers to maximize conversions. Covers the MAGIC naming formula and starving-crowd targeting. For product positioning, see obviously-awesome. For outbound sales, see predictable-revenue.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4252026年9月11日 更新
Guided journey from a stalled, plateaued business to one with an honest diagnosis, a working operating rhythm, and offers repriced to real value. Orchestrates eight skills phase by phase - good-strategy-bad-strategy, traction-eos, high-output-management, team-topologies, drive-motivation, lean-analytics, negotiation, monetizing-innovation - asking the user questions at every decision point and recording results in the project docs/ folder (STRATEGY.md, OPERATIONS.md, METRICS.md, IMPROVE-BUSINESS-PLAN.md) so the journey resumes across sessions. Use when the user wants to fix a business that has plateaued, diagnose why growth stalled, tighten strategy and execution, re-motivate a team, or says 'revenue is flat and I do not know why'. Starting from scratch with no customers: use create-business. Once the fundamentals work and the goal is expansion: use grow-business. When the product itself drags the business down: use improve-app. For one framework in isolation, invoke that skill directly.
日本語の概要は準備中です。原文の説明を表示しています。
wondelai/skills☆ 2,4252026年9月11日 更新
Turn a raster logo (PNG/JPG/WebP/screenshot) into a clean minimal SVG with edge smoothness as the primary hard gate and IoU optimized as high as reasonably possible without a fixed global threshold, then into a choreographed logo animation delivered as standalone JS-rendered HTML, applying Disney's 12 animation principles. Use when asked to animate a logo, build a logo reveal / splash screen / brand intro, convert a logo image into animated SVG or HTML, add motion to a vectorized mark, or create loading/idle/hover motion for a brand mark. v2: also handles self-crossing draw-on choreography (split-fill, exact easing subdivision, tip glint), closed variable-width ribbon fitting, and quantitative motion QA (easing probe, ink-delta continuity sweep).
日本語の概要は準備中です。原文の説明を表示しています。
nolangz/pixel2motion☆ 2,4222026年8月21日 更新
Audit and score blog posts on a 5-category 100-point scoring system covering content quality, SEO optimization, E-E-A-T signals, technical elements, and AI citation readiness. Includes AI content detection (burstiness, phrase flagging, vocabulary diversity). Supports export formats (markdown, JSON, table) and batch analysis with sorting. Generates prioritized recommendations (Critical/High/Medium/Low) with specific fixes. Works with any format (MDX, markdown, HTML, URL). Use when user says "analyze blog", "audit blog", "blog score", "check blog quality", "blog review", "rate this blog", "blog health check".
日本語の概要は準備中です。原文の説明を表示しています。
AgriciDaniel/claude-blog☆ 2,3912026年10月14日 更新
One-command multilingual blog creation. Writes a blog post, translates it into user-specified languages, applies cultural adaptation, and emits hreflang tags, sitemap entries, and a CMS-ready language map. The complete write-to-publish pipeline for international content. Orchestrates blog-write, blog-translate, blog-localize, and (optionally) seo-hreflang. Use when user says "multilingual blog", "blog multilingual", "write in multiple languages", "international blog", "mehrsprachiger Blog", "blog multilingue", "blog multilingue", "create blog in German and French".
日本語の概要は準備中です。原文の説明を表示しています。
AgriciDaniel/claude-blog☆ 2,3912026年10月14日 更新
Score one blog post (or a folder of posts) on a 5-category 100-point scale covering content quality, SEO, E-E-A-T, technical elements, and AI citation readiness. Runs the deterministic analyzer first, then adds judgment and prioritized Critical/High/Medium/Low fixes. Advisory style diagnostics never infer authorship or affect the score. Exports markdown, JSON or table; works with MDX, markdown, HTML or a URL. Use when the user asks to analyze, score, rate or check the quality of specific posts ("analyze blog", "blog score", "check blog quality", "rate this post"). For a site-wide health check (orphan pages, cannibalization, stale content, schema across all posts) use blog-audit instead.
日本語の概要は準備中です。原文の説明を表示しています。
AgriciDaniel/claude-blog☆ 2,3912026年10月14日 更新
Make short product / skill motion videos (10–30 s, narrated feature demos up to ~60 s) the way high-end launch clips are made — kinetic type, real UI as the material, a hand that causes every reaction, beats that carry into each other instead of replacing each other, hard cuts only where they mean something — without HyperFrames or Remotion. A single HTML composition where every value is a pure function of time, built from a library of measured moves (springs, entrances, carries, contact, camera), rendered frame by frame with real shutter motion blur (1080p30 drafts, 4K60 final), with synthesised sound effects that share one room and an oracle that fails a slideshow before a human has to watch it. Use for 做个动效短片 / 产品宣传片 / 介绍视频 / 发布视频 / 15 秒 launch video / 给 skill 或 app 做个视频 / promo / teaser, for turning real pages or screen recordings into a cut, for product feature demos (产品功能演示 / 功能展示动效) where the UI is rebuilt in HTML from screenshots instead of screen-recorded (不录屏 / 复刻界面 / 截图还原 UI), for narrated cuts with voice-over and subtitles (配音 / 字幕 / 换配音) and for the same film in other languages (日语版 / 多语言 / 本地化), for adding motion vocabulary (动效库 / 转场 / 衔接), and for auditing why a motion video reads as a slideshow (像 PPT / 没节奏 / 一个一个展示 / 转场生硬).
日本語の概要は準備中です。原文の説明を表示しています。
feitangyuan/onetake☆ 2,3872026年10月13日 更新
Use for video editing or video creation work that should be editable in OpenChatCut, even when the user does not explicitly mention OpenChatCut. Covers local/attached video editing, captions/subtitles, transcription, trimming, talking-head cleanup, highlights, B-roll, overlays, generation, export, project/editor opening, importing, targeting, verifying, watching, and identifying the active OpenChatCut project/editor URL.
日本語の概要は準備中です。原文の説明を表示しています。
0xsline/OpenChatCut☆ 2,3692026年10月7日 更新
Turn multiple product shots, event footage, travel clips, gameplay moments, UGC/product footage, B-roll, or mixed media into social-ready reels, highlights, recaps, or montage-style short videos from existing project media.
日本語の概要は準備中です。原文の説明を表示しています。
0xsline/OpenChatCut☆ 2,3692026年10月7日 更新
Turn ONE topic into a finished Vox-style paper-collage explainer / ad video, end to end on the Atlas Cloud API + local ffmpeg — script, collage keyframes, motion, voice-over, music, captions, all automated. Use this whenever the user wants a "Vox style" video, a paper/torn-paper collage animation, a "motion collage", a narrated explainer or short ad built from AI-generated collage posters, a scrapbook-style tribute, or wants to turn a topic / product / person into a punchy narrated collage video — even if they don't say the word "Vox". Also use when reproducing Stav Zilber / rom1trs / Higgsfield-style collage ad workflows. Three input modalities: a topic (B-roll), a talking-head video (A-roll mode), or a single photo of a person/product anchored into the collage (C-roll mode). Triggers: "vox video", "collage video", "motion collage", "paper collage explainer", "make a collage ad", "turn this topic into a collage video", "turn my photo/this product shot into a collage video".
日本語の概要は準備中です。原文の説明を表示しています。
Alisa0808/vox-director☆ 2,2692026年10月6日 更新
Guide for creating high-quality MCP (Model Context Protocol) servers that enable LLMs to interact with external services through well-designed tools. Use when building MCP servers to integrate external APIs or services, whether in Python (FastMCP) or Node/TypeScript (MCP SDK).
日本語の概要は準備中です。原文の説明を表示しています。
mrgoonie/claudekit-skills☆ 2,2282026年4月3日 更新
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.
日本語の概要は準備中です。原文の説明を表示しています。
mrgoonie/claudekit-skills☆ 2,2282026年4月3日 更新
When the user wants to choose, change, or evaluate their App Store / Google Play category and subcategory — including primary vs secondary category trade-offs, chart-rank competitive analysis, category-driven discoverability, and how category choice affects featuring eligibility. Use when the user mentions "which category", "App Store category", "primary category", "secondary category", "change my category", "Health & Fitness vs Lifestyle", "Productivity vs Utilities", "rank higher in a smaller category", "category chart", "subcategory", "Play Store category", or "should I switch categories". For full ASO health beyond category, see aso-audit. For competitor analysis within the chosen category, see competitor-analysis. For chart movements within categories, see market-movers.
日本語の概要は準備中です。原文の説明を表示しています。
appeeky/aso-skills☆ 2,1782026年10月7日 更新
Verified prompt templates and structures for Seedance 2.5 / 2.0 video generation, distilled from the highest-performing published cases on goodcase.ai. Use when the user asks to write, revise, or review a Seedance video prompt, or asks how to prompt Seedance for a specific kind of shot (narrative short, ad/commercial, UGC talk-to-camera, dialogue with lip-sync, action, product reveal, retro home video, travel film, pet or animal lead, comedy skit, horror, fantasy or sci-fi spectacle, 3D cartoon, car spot, fashion film, sports, storyboard image to video, and similar). Also use when the user names Seedance, 即梦视频, or Seedance 2.5/2.0 directly.
日本語の概要は準備中です。原文の説明を表示しています。
LearnPrompt/awesome-seedance☆ 2,0582026年10月14日 更新
Upgrades an existing interface to a higher standard without rebuilding it — auditing what is there, identifying what reads as generic or unfinished, and sequencing changes by impact. Use this when a product works but looks dated or default, when a redesign is being considered, when deciding whether to restyle or rebuild, or when a screen needs to look substantially better with limited effort.
日本語の概要は準備中です。原文の説明を表示しています。
cbrock84/headcount☆ 2,0562026年9月18日 更新
Applies a deliberate visual direction to an interface — minimalist editorial, industrial utilitarian, or high-polish commercial — each with its own type scale, palette behavior, surface treatment, and motion. Use this when a product needs a point of view rather than defaults, when choosing between visual directions, when an interface reads as generic, or when restyling something without changing its structure.
日本語の概要は準備中です。原文の説明を表示しています。
cbrock84/headcount☆ 2,0562026年9月18日 更新
Finds the single constraint currently limiting a business's growth and the highest-leverage moves against it, rather than producing a list of everything that could be improved. Use this when growth has stalled or slowed, when deciding where to spend limited time or budget, when revenue rises but profit does not, when prioritizing growth initiatives, or when a business feels busy without compounding.
日本語の概要は準備中です。原文の説明を表示しています。
cbrock84/headcount☆ 2,0562026年9月18日 更新
Assists in writing high-quality content by conducting research, adding citations, improving hooks, iterating on outlines, and providing real-time feedback on each section. Use when the user wants to write blog posts, articles, newsletters, tutorials, case studies, thought leadership pieces, or any long-form content that benefits from research and structured feedback.
日本語の概要は準備中です。原文の説明を表示しています。
openakita/openakita☆ 1,9972026年9月24日 更新