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cccskills

「nim」の検索結果

3,365 件 ・ 関連度順

概要と使いどころ

Framer Motion / Motion sub-skill - AnimatePresence, layout animations, gestures, motion values.

日本語の概要は準備中です。原文の説明を表示しています。

AThevon/genjutsu4802026年10月6日 更新

Integrate approved character clips into a game's movement and combat systems, including turn compensation, gait phase, event timing and interruptions. Use after animation authoring or to repair runtime transitions.

日本語の概要は準備中です。原文の説明を表示しています。

witnesstodark/mr-mak-workspace4482026年10月14日 更新

Rig and animate supplied characters in Blender, revise motion from references, and deliver editable sources plus a verified game export.

日本語の概要は準備中です。原文の説明を表示しています。

witnesstodark/mr-mak-workspace4482026年10月14日 更新

Film and video storyboarding with shot vocabulary, continuity rules, and panel layout. Covers shot types, camera angles, movement, 180-degree rule, and annotation format. Use for: video planning, film pre-production, ad storyboards, music video planning, animation. Triggers: storyboard, storyboarding, shot list, film planning, video planning, pre production, shot composition, camera angles, scene planning, visual script, animatic, storyboard panels, video storyboard

日本語の概要は準備中です。原文の説明を表示しています。

aiskillstore/marketplace4332026年10月14日 更新

Audit applications and infrastructure handling Protected Health Information against HIPAA — Security Rule (administrative, physical, technical safeguards), Privacy Rule, Breach Notification Rule, plus HITECH. Covers ePHI scoping, the 18 HIPAA identifiers, Business Associate Agreement (BAA) chain-of-liability, minimum-necessary standard, and breach notification timing. Use when the user mentions 'HIPAA,' 'HIPAA Security Rule,' 'HIPAA Privacy Rule,' 'PHI,' 'ePHI,' 'protected health information,' 'BAA,' 'business associate agreement,' 'covered entity,' 'business associate,' 'minimum necessary,' 'HIPAA breach,' 'HITECH,' 'healthcare compliance,' 'medical data,' 'patient data,' or audits any system that creates, receives, maintains, or transmits PHI.

日本語の概要は準備中です。原文の説明を表示しています。

briiirussell/cybersecurity-skills4212026年5月27日 更新

Implement and audit privacy controls in product and infrastructure — GDPR, CCPA / CPRA, LGPD, PIPEDA. Covers data minimization, lawful basis, consent management, data subject access requests (DSARs — access, deletion, portability), data processing agreements, DPIA / TIA, breach notification timing, data classification, and the technical implementation of 'right to be forgotten' across backups, caches, analytics, and third parties. Use when the user mentions 'GDPR,' 'CCPA,' 'CPRA,' 'data privacy,' 'privacy engineering,' 'data subject access request,' 'DSAR,' 'right to deletion,' 'right to be forgotten,' 'data portability,' 'consent management,' 'cookie consent,' 'data minimization,' 'DPIA,' 'data protection impact assessment,' 'breach notification,' 'BAA,' 'DPA,' 'data processing agreement,' 'sub-processor,' 'cross-border data transfer,' 'SCCs,' or needs to implement or review privacy controls.

日本語の概要は準備中です。原文の説明を表示しています。

briiirussell/cybersecurity-skills4212026年5月27日 更新

Generate luxury and premium aesthetic video prompts for Seedance 2.0 on Higgsfield. Use for luxury brand content, premium product showcases, high-end lifestyle, minimalist aesthetic, elegant brand videos, or any content requiring sophisticated visual treatment. Triggers on luxury, premium, high-end, elegant, minimalist, sophisticated, exclusive, refined, designer, couture, bespoke.

日本語の概要は準備中です。原文の説明を表示しています。

rediumvex/ai-video-generator-claude4162026年8月11日 更新

image-use

無料

Backend-neutral image generation: create new raster images and looping GIF/WebP animations through the local one-file image-use CLI (formerly chatgpt-imagegen), using the user's ChatGPT subscription by default, the Codex backend as fallback, or an optional Gemini subscription — no API key or daemon. Triggers: image generation, generate an image, draw a picture, 画图, 画一张, 生成图片, 生图, 配图. Use for photos, illustrations, icons, hero banners, mockups, sprites, concept art, animation loops, and figures for documents, proposals, blog posts, or READMEs; save outputs in the workspace. Auto mode uses the logged-in ChatGPT browser via chrome-use. Gemini users can pass --backend gemini or agy. Proactively propose useful figures while authoring long-form content. Do not use for editing existing images, SVG/vector work, code-native graphics, established icon systems, explicit high-quality or transparent API output, or end-user image-generation services.

日本語の概要は準備中です。原文の説明を表示しています。

leeguooooo/image-use3932026年10月9日 更新

Reviews animation and motion code against a high craft bar derived from Emil Kowalski's design engineering philosophy. Default to flagging; approval is earned.

日本語の概要は準備中です。原文の説明を表示しています。

Asymmetric-al/core3812026年10月12日 更新

This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great. Use as a craft companion after Core's frontend, emil-design-engineering, and anim guidance.

日本語の概要は準備中です。原文の説明を表示しています。

Asymmetric-al/core3812026年10月12日 更新

Reverse-lookup glossary that turns a vague description of a web animation or motion effect into its exact term ("the bouncy thing when a popover opens" → Pop in; "the iOS rubber-band scroll" → Rubber-banding). Use when the user asks "what's it called when…", or describes a motion effect without knowing its name and wants the right word to prompt an AI or designer with. For naming an effect, not designing or building one.

日本語の概要は準備中です。原文の説明を表示しています。

Asymmetric-al/core3812026年10月12日 更新

smina molecular docking CLI. AutoDock Vina fork with customizable scoring functions, native SDF/MOL2/PDB ligand input, autoboxing, local energy minimization, and per-atom score breakdowns. Pipeline: receptor PDBQT prep -> ligand prep (RDKit/OpenBabel) -> dock via autobox or explicit grid -> rescore/minimize with custom scoring -> rank poses by affinity. Choose smina over Vina when you need custom scoring terms (--custom_scoring), local optimization of an existing pose (--local_only), per-atom contributions (--atom_term_data), or SDF/MOL2 ligands without manual PDBQT conversion. For unknown binding sites use diffdock; for the Python-bindings/Vinardo workflow use autodock-vina-docking.

日本語の概要は準備中です。原文の説明を表示しています。

jaechang-hits/SciAgent-Skills3792026年9月29日 更新

NEB-IRC activation energy pipeline for reaction barriers using GFN2-xTB and pysisyphus. Optimize reactant and product geometries, run CI-NEB path search, optimize the transition state with a Hessian, verify with IRC (one imaginary mode, endpoints matching reactant/product, single NEB maximum), and report the electronic and Gibbs barriers. Use when you need a transition state, reaction barrier, activation energy, minimum energy path, or intrinsic reaction coordinate. Covers reactant/product atom-ordering pitfalls, feasibility sizing for single-core runs, and thermochemistry corrections. Renders an IRC energy-profile plot and an animated TS imaginary-mode HTML viewer. For 2D reaction scheme drawing use rdkit-chemdraw-cdxml.

日本語の概要は準備中です。原文の説明を表示しています。

jaechang-hits/SciAgent-Skills3792026年9月29日 更新

Create game-ready fixed-cell pixel-art character spritesheets from text concepts, reference images, or existing character art. Use when Codex needs to design, generate, clean up, validate, and package 2D game characters with native 32x32, 64x64, or 128x128 cells; 4-way or 8-way directions; idle, walk/run, jump, attack, archer, caster, or other animation strips; transparent GIF/WebP previews; and per-direction targeted regeneration.

日本語の概要は準備中です。原文の説明を表示しています。

tachikomared/character-animation-creator-skill3502026年5月9日 更新

Guide minimal code via a decision ladder with full safety, edge, and negative-case coverage. Use when adding code, choosing a dependency, or auditing a diff.

日本語の概要は準備中です。原文の説明を表示しています。

athola/claude-night-market3412026年10月14日 更新

Delegates execution to eight CLIs (Gemini, Qwen, MiniMax, GLM, Muse, Codex, OpenCode, Glimmer). Use for execution tasks. Do not use for secrets.

日本語の概要は準備中です。原文の説明を表示しています。

athola/claude-night-market3412026年10月14日 更新

honey

無料

Write less code and say less about it. Applies YAGNI and stdlib/native-first so the agent writes the minimum code that needs to exist, and responds tersely — stripping filler, hedging, and pleasantries while keeping code, identifiers, and technical terms exact. Use whenever writing, modifying, refactoring, reviewing, or explaining code, or any response where output volume drives token cost — even if the user never says "minimal" or "concise". Especially in agentic coding, where the volume of generated code and prose runs up the bill.

日本語の概要は準備中です。原文の説明を表示しています。

Green-PT/honey-for-devs3302026年9月7日 更新

Technical implementation of GDPR Article 25(2) data protection by default. Covers strictest privacy settings as default configuration, minimum data collection, limited storage duration, restricted accessibility, and opt-in rather than opt-out patterns. Includes implementation checklist and system design requirements.

日本語の概要は準備中です。原文の説明を表示しています。

mukul975/Privacy-Data-Protection-Skills3072026年3月17日 更新

Systematic application of the eight privacy design patterns per Hoepman: minimize, hide, separate, abstract, inform, control, enforce, and demonstrate. Covers pattern selection methodology per processing activity, mapping to GDPR principles, and practical implementation guidance for privacy-by-design system architecture.

日本語の概要は準備中です。原文の説明を表示しています。

mukul975/Privacy-Data-Protection-Skills3072026年3月17日 更新

Install and use the official Photo to Anime package, pinned by digest, for paid hosted work on the Beatra service.

日本語の概要は準備中です。原文の説明を表示しています。

lingxling/awesome-skills-cn3072026年10月7日 更新

Narrative-driven animation skill for explanatory content and visual storytelling. **Triggers when:** - User wants to explain a concept or process - Request involves step-by-step demonstrations - Content is educational or tutorial-like - User mentions "explain", "show how", "demonstrate", "walk through" **Capabilities:** - Breaking concepts into digestible visual steps - Progressive revelation of information - Highlighting cause-and-effect relationships - Building intuition through visual metaphors

日本語の概要は準備中です。原文の説明を表示しています。

rohitg00/manim-video-generator3062026年1月29日 更新

Writes and reviews composables for Compose and CMP: the Route/Screen/leaf split, state-read placement and stability, loading/empty/error UX states, LazyColumn lists and grids, animation choice, accessibility and semantics, design-system tokens, CMP Res resources, Coil images, and keyboard/focus. Use when touching @Composable code, recomposition, stability, LazyColumn, animation, shimmer or skeleton, accessibility, theme, colors, Res.string, Coil, focus, or keyboard. Do NOT use for MVI, error tiers, or module graph (compose-architecture), ViewModel or data work (compose-feature, compose-data), Gradle or module work (compose-project), or expect/actual splits (compose-platform).

日本語の概要は準備中です。原文の説明を表示しています。

Meet-Miyani/compose-skill3032026年10月13日 更新

Minimalist and abstract-leaning art direction for Blender with reduced forms, limited palettes, and negative space.

日本語の概要は準備中です。原文の説明を表示しています。

arjun988/blender-skills2982026年7月11日 更新

Create original short videos using the 连续变线|逐层防守到垂直终结 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.

日本語の概要は準備中です。原文の説明を表示しています。

T8mars/minimax-h3-prompt-skill-T82892026年10月11日 更新