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概要と使いどころ

wrap-up

無料

Close out a launched Claude Managed Agent — recap every primitive the founder now owns, regenerate the single-file overview page, and suggest the next 1-2 upgrades. Use when the user says "wrap up", "close this out", "what do I own now", "give me the summary", "recap the agent", or when the orchestrator routes phase=wrap-up. primitives_inventory.py tables everything owned (agent, environment, session, memory, outcome, deployment); overview_page.py regenerates a self-contained ./my-agent/agent-overview.html; upgrade_suggester.py ranks the next moves from recorded deferrals plus standing hardening steps. Companion to run-without-you; the last stop before phase=done.

日本語の概要は準備中です。原文の説明を表示しています。

alirezarezvani/claude-skills2.8万2026年8月30日 更新

Send prints to Bambu Lab printers through Bambu Connect, Bambu Lab's official app for printing from other software, or Bambu Studio. Use when the user wants to print a sliced `.gcode.3mf`, a Bambu `.gcode` or an unsliced model on a Bambu Lab printer, over Bambu Cloud or LAN. The agent opens the file in the app; the user picks the printer and starts the print there.

日本語の概要は準備中です。原文の説明を表示しています。

earthtojake/text-to-cad2.1万2026年10月15日 更新

Drive Kortix itself from the terminal with the `kortix` CLI — preinstalled and pre-authenticated in every session sandbox. Use whenever a task means acting on THIS project's Kortix control plane rather than just editing files: manage secrets, list/spawn/watch/talk-to sessions, open or inspect change requests to land work on main, fire or manage triggers, set a reminder to check back on this task later (`kortix remind "…" --in 24h --every 1h`, when the project's `reminders` feature flag is on), search the screen, action and audio timeline Kortix Capture recorded for the person this session acts for (`kortix capture search "…"`, when Capture is on for the account), call connectors, connect Slack, or read project info. This is a discovery stub — the full, always-current reference is served live via `kortix skills get kortix-system` and its reference files.

日本語の概要は準備中です。原文の説明を表示しています。

kortix-ai/suna2万2026年10月15日 更新

coding

無料

Route code, repository, and data/SQL work to isolated Kortix sessions instead of burning your main context on it. Use when asked to implement a feature, fix a bug, make failing tests pass, work a ticket/issue, refactor, navigate or change a codebase, ship a PR, review a pull request, or run SQL/warehouse analysis against a dataset — and when the user wants two agents or parallel reviewers/investigators on the same work. Covers the explore-vs-session routing call, deciding where the code lives (this project's repo vs cloning an external GitHub repo) or where the data lives, finding the repo with gh, spawning sessions in parallel, dual PR reviews, and reporting results back. Triggers: 'implement', 'fix the bug', 'make the tests pass', 'work this ticket', 'refactor this', 'open a PR', 'review this PR', 'run two agents on it', 'query the warehouse', 'analyze this dataset'.

日本語の概要は準備中です。原文の説明を表示しています。

kortix-ai/suna2万2026年10月15日 更新

Export raw OpenTelemetry traces from an AI application to Confident AI's Observatory. TRIGGER when the user wants to send OpenTelemetry or OTLP traces/spans from an LLM app, agent, RAG pipeline, or chatbot to Confident AI; configure the Confident AI OTLP endpoint; set confident.span.* or confident.trace.* attributes; export AI-app traces without the deepeval Python package; wire an OTLPSpanExporter, OpenTelemetry Collector, or vendor-neutral OTel SDK to Confident AI; or pick the US vs EU OTLP endpoint. Language-agnostic: the mechanism is OTLP attribute keys plus an exporter endpoint. DO NOT TRIGGER for building DeepEval pytest eval suites, datasets, goldens, metrics, or deepeval test run (use the `deepeval` skill); for instrumenting with the DeepEval SDK's @observe decorator or framework integrations (use the `deepeval-tracing` skill); or for non-AI software such as web servers, CRUD backends, or infrastructure: the confident.* attributes describe AI components only.

日本語の概要は準備中です。原文の説明を表示しています。

confident-ai/deepeval1.9万2026年10月15日 更新

panes

無料

Arrange the tabs and split panes of a Superset workspace in the desktop app from an agent. Use when the user asks to split a pane, open a tab, run a command in a new pane, resize, swap, move, focus, close, or even out panes, lay out a dashboard of terminals, or show them something side by side, including "split this and run the tests on the right", "open the logs in a new tab", "make this pane bigger", "put the server and the tests side by side", "close those extra panes". Not for coordinating worker agents (use superset:orchestrate) or driving web pages (use superset:browser).

日本語の概要は準備中です。原文の説明を表示しています。

superset-sh/superset1.5万2026年10月15日 更新

Runs a route through ScenarioRunner's RouteScenario mode (--route / --route-id) with an autonomous agent driving the ego — the same mechanism the CARLA Leaderboard uses, and the only way to reach the ~34 route-only scenario classes (Accident, ParkedObstacle, HazardAtSideLane, InvadingTurn, HardBreakRoute, YieldToEmergencyVehicle, junction and actor-flow scenarios). Inspects route files, lists route ids and their scenarios, and runs one or all of them. Use when the user asks to "run a route", "drive a route with my agent", "run leaderboard scenarios without the leaderboard", or names a route-only scenario type.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月16日 更新

Listens to a CARLA sensor and either saves its data to files, shows it live in a window, prints a one-shot summary, or (ros-info) reports the native ROS 2 topics, QoS and enabled-for-ROS state so you can echo it from ROS instead. Cameras save as PNG (depth/semantic auto-colourised) and display in a pygame window; lidar saves as .ply and shows as a top-down scatter; IMU/GNSS/radar/collision stream to JSONL or the console. Use when the user asks to "show/view the camera", "display the lidar", "save the sensor data / capture a dataset", or "what is this sensor reading". Select the sensor by id, type, or the actor it's attached to.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月16日 更新

Installs the CARLA Autonomous Driving Leaderboard (leaderboard.carla.org) at a chosen version — 1.0, 2.0 or 2.1 — together with the exact scenario_runner branch and CARLA build each one requires, then wires the four-root PYTHONPATH and verifies the whole stack imports. Detects which version an existing checkout is by reading its code, not its branch name. Use when the user asks to "install the leaderboard", "set up the CARLA challenge", "evaluate my driving agent", "reproduce my leaderboard score", or names a leaderboard version.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月16日 更新

Writes an autonomous agent for the CARLA Leaderboard — an AutonomousAgent subclass with setup/sensors/run_step/destroy, a sensor suite inside the track's budget, and the right constructor signature for the leaderboard version (1.0 and 2.x differ). Generates a working skeleton, validates the sensor configuration against the real per-track limits offline, and covers the ROS1/ROS2 agent base classes. Use when the user asks to "write a leaderboard agent", "make my agent work with the leaderboard", "add sensors to my agent", "port my agent to 2.1", or hits SensorConfigurationInvalid.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月16日 更新

Installs the CARLA Python client (the `carla` package) into a chosen interpreter so the other python-api skills work — from a wheel bundled with your release or checkout, from PyPI (`pip install carla==X.Y.Z`), or by putting an older release's .egg on PYTHONPATH. Detects what is already present, picks the source that matches your simulator's version, pins numpy<2, and verifies `import carla` plus the client/server version match. Use when the user asks to "install the CARLA Python API", "pip install carla", "set up the carla python package", or when a skill reports "cannot import carla".

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月16日 更新

Installs CARLA's ScenarioRunner (the official scenario engine) and picks the branch that matches the CARLA in use — master for 0.9.14-0.9.16 (UE4), ue5-master for 0.10.0 (UE5), leaderboard-1.0/2.0/2.1 when driving the Leaderboard. Clones or checks out the branch, installs requirements, wires PYTHONPATH (including the `agents` package the carla wheel does not ship), and verifies the import. Use when the user asks to "install scenario runner", "set up SR", "run CARLA scenarios", "use OpenSCENARIO", or has a scenario_runner that fails to import.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月16日 更新

Downloads CARLA so nothing has to be fetched by hand — an official release package for any published version (resolved live from the GitHub releases, with AdditionalMaps), the rolling nightly Dev build, a shallow source checkout of a branch or tag, or the carlasim/carla Docker image. Reports exactly what was obtained and where, plus the environment variables the other skills read. Use when the user asks to "download CARLA", "get CARLA 0.9.16", "install CARLA", "clone the carla repo", "fetch the latest CARLA", or has no CARLA at all yet.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月16日 更新

Inspects and visualises a ROS-2-enabled CARLA server from Docker containers, with no local ROS 2 install — list/echo/rate-check topics (the "are the topics actually on the wire" check), run the bundled map-and-lidar demo stack (hero vehicle with camera/lidar/GNSS/IMU on autopilot), and open RViz2 with the lane-network preset. Use when the user asks to "check the ROS topics", "echo /carla/map", "is CARLA publishing to ROS", "visualise the lidar in RViz", "open rviz", or "run the ROS 2 demo".

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月16日 更新

Reads and summarises ScenarioRunner output — the criteria pass/fail tables from --output/--file, the machine-readable --json and --junit result files, and the criteria JSON written alongside a --record recording — and runs the metrics module (metrics_manager.py) to compute custom measurements over a recorded run offline, without the simulator. Use when the user asks "did the scenario pass", "why did it fail", "summarise these results", "compare these runs", or wants distance/speed/lane metrics from a recording.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月16日 更新

Required reading whenever any chart_* tool is available. Teaches the one-tool embedding contract (call chart_render → live chart appears in chat AND a downloadable PNG lands in the queen session dir), the ECharts (data viz) vs Mermaid (structural diagrams) decision, the BI/financial-grade aesthetic baseline (no chartjunk, restrained palette, proper typography, single message per chart), and the canonical spec patterns for the 12 most-common chart types. Skipping this leads to 1990s-Excel charts, missing downloads, and the agent writing markdown image links by hand instead of letting chart_render drive the UI.

日本語の概要は準備中です。原文の説明を表示しています。

aden-hive/hive1.1万2026年10月14日 更新

Set up a Telegram notification channel (Sentinel) for a colony by driving the browser — create a bot via @BotFather in Telegram Web, store its token, detect the chat to notify, and turn Sentinel on so the colony can ping the user on Telegram and accept replies. Use when the user asks to "set up Telegram notifications", "get pinged on Telegram", "connect Telegram for alerts", "set up Sentinel on Telegram", or clicks the in-app "Set this up with the agent" button on the Telegram step. Requires hive.browser-automation.

日本語の概要は準備中です。原文の説明を表示しています。

aden-hive/hive1.1万2026年10月14日 更新

Run the Omnigent load test and produce a results file explaining the latencies. Load when the user wants to load-test / stress-test / benchmark Omnigent under concurrency ("load test omnigent", "stress test the server", "how many hosts/sessions/turns can it handle", "load test real agent turns / conversations", "run a load test"). The test makes each simulated user a real omnigent host that creates host-bound sessions and drives real multi-turn conversations with a mocked LLM; it boots its own local stack (dev/loadtest/run.py). Gather inputs, run it, then read the generated summary.md and explain the latency distribution (avg/median/p95/p99, throughput, failures). NOT for single-request latency micro-benchmarks (that is dev/benchmarks/).

日本語の概要は準備中です。原文の説明を表示しています。

omnigent-ai/omnigent1.1万2026年10月15日 更新

Reference for using Plannotator (its `plannotator` tool when you have one, otherwise the CLI): plan review, code review, annotating files, URLs, folders, and running local apps, annotating the last assistant message, browsing archived plan decisions, exporting or sharing Guided Reviews, and the Plannotator Inbox (messages and questions the person answers later, without blocking you). Invoke when asked to use Plannotator for anything not covered by a more specific plannotator-* skill, and before you leave the person a decision, a question or finished work while they are away from the chat (if another agent started you, report to it instead).

日本語の概要は準備中です。原文の説明を表示しています。

backnotprop/plannotator9,4532026年10月15日 更新

Use when you are a seat on the oversight pod (a standing monitor-mode rig that keeps OTHER rigs healthy), configuring or running the drift detectors, or choosing whether to intervene vs escalate. Covers the pull-not-poll posture, the v0 detectors (premature-park, process-drift, off-task, token-burn), the intervention ladder (orchestrator-ping -> refocus -> human escalation), and the cheap+deep model economics. NOT for orchestrating your OWN rig (orchestration-team) and NOT the intervention primitive mechanics (watchdog).

日本語の概要は準備中です。原文の説明を表示しています。

mvschwarz/openrig7,5152026年10月16日 更新

Build a cursor trail whose spacing stays constant at any hand speed, by emitting motes per unit of distance travelled rather than on a timer, so a flick draws the same continuous ribbon as a crawl instead of breaking into scattered dots. Covers sub-segment placement, the ring-buffer ordering trap, the idle breath a distance emitter needs, anchoring the trail to the screen in a 3-D scene, scaling scatter against the plane it hangs on, coasting instead of stopping dead, touch and reduced-motion fallbacks, and why moving the emitter to a DOM overlay to raise its z-index costs more than it buys. Use for cursor wisps, pointer sparks, embers, magic trails, comet tails, plankton, dust, or any mote trail that must stay legible however fast the hand moves.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7872026年10月6日 更新

Build the effects of a fire skill as one visual language in Three.js. Flames that read as fire, not as orange fog or cones: ray-marched flame volumes whose turbulence rises with buoyancy (slow at the root, accelerating and stretching as it climbs) instead of scrolling, a temperature ramp from a white-hot core a little above the fuel through yellow and orange to deep red tips, broad brighter licks inside, walls of fire broken into clumps of separate tongues of very different heights with notches between them and licks that detach and go out, a fire whirl wound in helical sheets with a waist and a blue root; charcoal smoke drawn premultiplied over the frame and lit only by the fire (cauliflower billows for a burst, a thin streaked curtain off a grass-fire front, fibrous wisps off small fires, ragged hot cracks inside a burst's smoke); embers and sparks that drift on a curl field, cool from white through orange to red and fall as ash; heat haze as refraction; firelight shared with the world; a world-space heat map that makes the ground's needles smoulder as hairlines and its pockets breathe; and gentle ink impact frames limited to three flashes a second. Use for fire or flame skills, fireballs, fire waves or breath, rings of fire, fire tornadoes or whirls, burning ground, wildfire fronts, smoke columns, embers, smouldering aftermath, "fire and smoke", "realistic fire", "flame thrower", "inferno", "burning field" or "skill effects only". Includes a reusable module and a five-beat demo on a scanned CC0 burned-ground floor with failure-mode switches.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7872026年10月6日 更新

Build the effects of a water and crystal skill as one visual language in Three.js. Water that reads as clear water, never a teal fill or a textured ball. A ray-marched water orb whose surface swells, rings and deforms in place: it refracts the frame behind it with an inverted horizon, has a silver rim and sharp highlights, and shows a faint caustic web on its far wall. Streams wound up from tide pools as uneven beaded ropes with silver edges, drips and shed drops. A lash that unspools from the orb, whips and pours into a pool under a torn, lopsided splash crown of aerated white water with spikes breaking into drops. Analytic ripple rings and rain on the pools. Crystals traced against their own half-space planes (Snell, Fresnel, total internal reflection, exit dispersion, Beer–Lambert, fracture discs, a white-hot root glow and a resonance band that climbs the stone), growing out of the water in a draining veil, then shattering into Voronoi shards that fall, tumble and rest with real contact on a heightfield. Caustics on the pool floor, and a moonlit tidal rock flat: rock banks traced from target images onto a world grid, flat mirror pools, a moon-glitter column of micro-facet glints, and a moon disc with maria. Use for water or ice-crystal skills, water orbs or bubbles, water whips, jets or tentacles, splash impacts, tide pools, rain, crystal growth or eruption, crystal resonance, shattering glass or quartz, caustics, wet-stone night scenes, moon reflections on water, "water and crystal", "hydro", "clear water VFX", "crystal shatter" or "skill effects only". Includes a reusable module and a five-beat demo on a scanned CC0 low-tide floor with failure-mode switches.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7872026年10月6日 更新

Add volumetric underwater god rays to a Three.js scene, marching one drifting swell field along every view ray at half resolution so the light shafts converge on the sun, parallax with the camera and carry rippling caustic streaks, with a shimmering surface underside, a sun that wobbles through the ripples, and the same light dappling fish as they swim through the beams. Use for underwater scenes, oceans seen from below, aquariums, reefs, kelp forests, diving and shipwreck scenes, schools of fish, sunbeams or light shafts through water, caustics, "rays of light shining through the ocean", or watery ripples on a background. Includes a reusable module and the Blue Hour sardine-school demo.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7872026年10月6日 更新