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概要と使いどころ

testing

無料

How to write good tests. Use when writing tests, improving test coverage, or evaluating test quality. Also invoked by other skills — BDD at RED phase, tdd-review at GREEN gate, refactor at PROTECT phase, and debug. Core test quality knowledge across all workflows.

日本語の概要は準備中です。原文の説明を表示しています。

TheMostlyGreat/mythos192026年6月14日 更新

elicit

無料

Extract tacit knowledge through non-obvious microquestions — things only the user knows that can't be found in code, docs, or research. Use when you're about to guess at intent, context, or constraints during SAFEWORD's understanding flow. Also use when user says 'ask me', 'what do you need to know', or when another skill (bdd, brainstorm, debug) needs user context before proceeding. Do NOT use for questions answerable by reading the codebase or searching the web.

日本語の概要は準備中です。原文の説明を表示しています。

TheMostlyGreat/mythos192026年6月14日 更新

Test UI components the way users interact with them using Testing Library — query by role, text, and label instead of implementation details. Use when someone asks to "test React components", "Testing Library", "user-centric testing", "test accessibility", "test without implementation details", or "render and query components in tests". Covers React Testing Library, queries, user events, async testing, and accessibility assertions.

日本語の概要は準備中です。原文の説明を表示しています。

jaem1n207/synchronize-tab-scrolling192026年10月14日 更新

unikit-pr

無料

Write, open and — when allowed — merge a pull request for the current feature branch of a {{engine_name}} project, with or without a plan. Builds a plain-language PR text (one feature per line) from the plan's `## Modules` and task `WHY:` lines, or — without a plan — from the commits and the code changes themselves; pushes the current state (asking where to end when it stands inside a plan module), opens or updates the branch's single open PR through the GitHub MCP, and merges with a merge commit only when the merge brings nothing from the base branch. Levels: remind (text only), create, merge; capped by `git.pull_requests.max_level`. Trigger phrases: "pull request", "open a PR", "create PR", "PR description", "merge the PR". For commit messages use /unikit-commit; for reviewing a PR's code use /unikit-review.

日本語の概要は準備中です。原文の説明を表示しています。

NintendaDev/unikit-ai192026年10月14日 更新

Add a short, project-specific rule, convention, or override to .unikit/RULES.md — the quick-capture inbox for this project's rules (common rules always load; topic files in .unikit/rules/ load when the work matches), automatically loaded by /unikit-implement (later promotable via /unikit-memory migrate-rules). Works only with a rule typed as a prompt — it does NOT read files, folders, URLs, or PDFs. Cross-checks against the knowledge base (RULES_INDEX.md) to avoid duplicating core/stack entries. Use for fast, one-line conventions and corrections: "add a rule", "remember this", "convention", "always do X", "never use Y", "from now on do Z", or when the user corrects agent behavior and wants it remembered; also "split the rules into topics" (optimise), "clean up the rules" (prune), "shorten RULES.md" (compact). If the user points to a source (file, folder, URL, PDF, article, book) or wants to research/document framework usage, use /unikit-memory; for architecture decisions use ARCHITECTURE.md.

日本語の概要は準備中です。原文の説明を表示しています。

NintendaDev/unikit-ai192026年10月14日 更新

Create conventional commit messages for {{engine_name}} projects by analyzing staged changes. Handles engine-specific concerns like companion file pairing, binary assets, and linking the related plan. ALWAYS use this skill when the user asks to commit, save changes, or create a commit. Trigger phrases include "commit", "create commit", "commit this", "save changes", "save my work". Even if the user simply says "commit" or asks you to commit after finishing a task — invoke this skill, do NOT commit manually via git.

日本語の概要は準備中です。原文の説明を表示しています。

NintendaDev/unikit-ai192026年10月14日 更新

Curate .unikit/MCP-RECHECK-NOTES.md — the project's log of findings about the configured engine MCP server. Four jobs: re-stamp (the server moved, so every entry is suspect), replay (reproduce a `replay: safe` finding inside a disposable sandbox to see whether it still holds), retire (offer to drop what was fixed or went upstream), and upstream (print a ready diff for the packaged INDEX.md). Use for "audit the MCP notes", "are these findings still true", "recheck the MCP traps", "clean up MCP-RECHECK-NOTES", "the server was updated — revisit the notes". Replaying mutates a live editor, so it starts by telling you how to prepare it — save your scene, open an empty one — and asks once before touching anything. Everything it creates lives under a single UNIKIT_AUDIT_<runid> prefix, is deleted in one action, and the scene is never saved. To record a NEW finding use /unikit-mcp-trap instead.

日本語の概要は準備中です。原文の説明を表示しています。

NintendaDev/unikit-ai192026年10月14日 更新

Learn project rules from accumulated fix patches in .unikit/code/patches/. Analyzes past mistakes, extracts prevention points, classifies each as a coding rule (→ RULES.md) or a per-skill workflow rule (→ skill-context), and proposes them for approval. Use when the user wants to turn past fixes into rules — "evolve", "evolve the rules", "learn from past mistakes", "learn from the fixes", "analyze the patches", "what rules should we add from recent fixes". Best run after several /unikit-fix sessions have left patches behind. This derives rules from accumulated patch history — to add a single rule by hand use /unikit-rules, and to promote mature RULES.md entries into the knowledge base use /unikit-memory migrate-rules.

日本語の概要は準備中です。原文の説明を表示しています。

NintendaDev/unikit-ai192026年10月14日 更新

Customize how a built-in unikit skill behaves in this specific project by writing workflow overrides into its skill-context file. These are per-skill workflow rules (e.g. "/unikit-review should also flag TODO comments", "/unikit-implement should run tests after each task"), not coding conventions. Use when the user wants to change, customize, or override how a particular unikit skill works in this project — "customize the review skill", "make /unikit-fix always add logging here", "the implement skill should do X differently", "add a skill rule for /unikit-commit". Use "validate" to find stale overrides against updated base skills. For a general coding convention (not tied to one skill) use /unikit-rules; to derive rules from past mistakes use /unikit-evolve.

日本語の概要は準備中です。原文の説明を表示しています。

NintendaDev/unikit-ai192026年10月14日 更新

Create an implementation plan for a feature — a dependency-ordered, actionable task list for the project. Has four modes: fast (a quick single-pass plan), full (a richer plan that can also create a git branch), ultra (a multi-file bundle — a manifest plus one deeply specified file per phase — for execution by a smaller model), and add (extend an existing plan with more tasks). Pick the mode from the user's wording: "full plan" runs full; "quick plan" or "fast plan" runs fast; "ultra plan", "ultraplan" or "ultra-plan" runs ultra; a plain "create a plan" with no qualifier defaults to fast; "add to the plan" or "extend the plan" runs add. Use whenever the user wants to plan a feature or task, e.g. "create a plan", "create a full plan", "create a quick plan", "run an ultra plan for the inventory system", "plan this feature", "add this to the plan", "extend the plan", "add a phase to the plan". Ultra runs only when the user names it — never because the feature looks large.

日本語の概要は準備中です。原文の説明を表示しています。

NintendaDev/unikit-ai192026年10月14日 更新

Curate the project's knowledge base and memory in .unikit/memory/ — the indexed reference library of coding standards and framework usage patterns. ALWAYS use this skill whenever the user adds knowledge from a source: a URL, a file, a folder path, a PDF, an article, or a book — any path/link/document is a strong signal for the knowledge base, not a quick rule. Also use it to research or document how the project uses a framework, or to add a researched core/stack knowledge entry. Sub-commands by phrasing: "migrate the rules" or "promote rules" runs migrate-rules; "optimize the knowledge base" or "optimize the rules" runs optimise (extract large sections into references); "validate" re-syncs RULES_INDEX.md; "--module <id>" targets a module. For a quick one-line convention or correction typed as a prompt ("always do X", "never use Y", "remember this") with no source, use /unikit-rules; for architecture decisions use ARCHITECTURE.md.

日本語の概要は準備中です。原文の説明を表示しています。

NintendaDev/unikit-ai192026年10月14日 更新

Author and own ONE system's design document (the A–K SYSTEM GDD) at .unikit/gamedesign/systems/SYS-<slug>.md — the depth layer of the GDD, single-system scope. Create the skeleton and walk the collaborative section-cycle to write its parameters, rules, formulas, and acceptance criteria ("detail the combat system", "write the GDD for the inventory system", "fill in the rest of this system doc", "spec out the parameters of X"), AND revise it after approval under the delta discipline ("raise the damage by 10%", "tune the economy", "rework the status system", "nerf X", "change this rule") — a number change is Tuning, a small rule a Tweak, restructuring a Rework; each bumps the version and logs the delta. To add a NEW system or restructure the system map use /unikit-gd-spec; to edit GAME.md content use /unikit-gd-spec; the moment an edit also touches a second system, a content type, a flow, or GAME.md (two or more zones) use /unikit-gd-apply; to invent a brand-new game concept use /unikit-gd-brainstorm.

日本語の概要は準備中です。原文の説明を表示しています。

NintendaDev/unikit-ai192026年10月14日 更新

วางแผนทริปครบวงจร — destination research, day-by-day itinerary, budget calculator, packing list, visa info (ไทย+ต่างประเทศ)

日本語の概要は準備中です。原文の説明を表示しています。

aiunlocked1412/claude-skill-unlock192026年4月17日 更新

เขียนแทนคนอื่นแบบ ghostwriter มืออาชีพ — voice matching, byline writing, ethical disclosure, scope/billing

日本語の概要は準備中です。原文の説明を表示しています。

aiunlocked1412/claude-skill-unlock192026年4月17日 更新

Firmware development for the Beetle — the CJMCU / DFRobot "Mini Arduino Leonardo" USB board (ATmega32U4 @ 16 MHz, 5 V, 21×28 mm, castellated pads) — its native USB (CDC serial + HID keyboard/mouse/joystick), Caterina bootloader and 1200 bps touch upload, ten exposed I/O pads, four PWM pins across Timer0/Timer1, five ADC channels, I2C on D2/D3, SPI on the back-side ICSP pads, 28 KB usable flash and 2.5 KB SRAM, and the PlatformIO + Arduino AVR core (`board = leonardo`) setup around them. Use when working on this board or any ATmega32U4 Leonardo/Micro/Pro-Micro-class clone: project setup, platformio.ini, why the board shows up as two different serial ports, uploads that fail or hang, recovering a bricked or HID-spamming board by shorting the ICSP reset pads, pin mapping and which pads are missing, PWM/timer conflicts, Servo and tone, USB HID keyboard projects, the SRAM budget, powering from the + pad, or debugging why something on the board does not work.

日本語の概要は準備中です。原文の説明を表示しています。

alexex1993/mcu-skills192026年9月25日 更新

Firmware development for the 30-pin NodeMCU ESP8266 devkit — NodeMCU DevKit V1.0 / Amica (CP2102) and LoLin NodeMCU V3 (CH340G), built on the Ai-Thinker ESP-12E or ESP-12F module (ESP8266EX, 4 MB flash), with PlatformIO and the Arduino ESP8266 core (`board = nodemcuv2`). Use when working on a NodeMCU, ESP-12E, ESP-12F or ESP8266 devkit: project setup, platformio.ini, the D0-D10 vs GPIO numbering, which pins are safe and which break the boot, GPIO15/GPIO0/GPIO2 strapping, the A0 divider and 1 V ADC, software I2C and software PWM, analogWrite range, LittleFS and flash layouts, OTA, deep sleep and the missing GPIO16-to-RST link, Wi-Fi, heap exhaustion, watchdog and Soft WDT resets, exception decoding, flashing over CP2102/CH340, or debugging why the board does not boot, prints garbage, or reboots by itself.

日本語の概要は準備中です。原文の説明を表示しています。

alexex1993/mcu-skills192026年9月25日 更新

Write, restructure, or review documentation — tutorials, how-to guides, reference pages, concept/explanation docs, API references, READMEs, changelogs, release notes, and troubleshooting guides. Distills documentation craft from Mintlify's guides (compiled from technical writers at Stripe, GitHub, Amplitude, and Anaconda), the Diátaxis framework (including the compass and per-type voice), the Google and Microsoft style guides, Every Page Is Page One, Write the Docs, and Docs for Developers: audience analysis, content-type selection, style and word-level rules, procedure writing, structure for humans and AI agents, code-example standards, page templates (templates.md), mechanical enforcement and llms.txt (mechanics.md), maintenance, and success metrics. Use this skill when the user asks to "write docs", "document this feature", "improve this page", "review these docs", "write a tutorial / how-to / reference page", "structure the docs", "write API documentation", "write a README / changelog", or when authoring any file under a `docs/` tree. For SKMTC docs specifically, this skill governs the *craft* (what makes the page good); the content split between skills, `llms.md`, and the docs tree is governed by `docs/skills/README.md`. Distinct from `skmtc-retro` (captures observations about work) and the `skmtc-*` operational skills (guide doing the work) — this skill guides writing *about* the work for readers.

日本語の概要は準備中です。原文の説明を表示しています。

skmtc/skmtc192026年10月12日 更新

The model-generator shape for Skmtc: one definition per component schema, built by copying the shipped SKELETON package and filling its SLOT markers with the target library's syntax. Covers the edge cases every model generator must survive — refs, recursion, optional vs nullable, additionalProperties, enums, readOnly/writeOnly. Use when authoring or editing a generator that maps schemas to a validator/schema/type library ("write a gen-<lib>", "map OpenAPI models to <lib>"). Load ALONGSIDE skmtc-generator (engine rules) and skmtc-lang-typescript (TS layer).

日本語の概要は準備中です。原文の説明を表示しています。

skmtc/skmtc192026年10月12日 更新

Pull open tickets from [Zoho Desk](https://composio.dev/toolkits/zoho-desk) and triage by priority and department

日本語の概要は準備中です。原文の説明を表示しています。

composio-community/support-skills192026年4月22日 更新

Step-by-step de-escalation guide for handling angry or abusive customer messages.

日本語の概要は準備中です。原文の説明を表示しています。

composio-community/support-skills192026年4月22日 更新

Process a refund request by gathering context and preparing the refund workflow.

日本語の概要は準備中です。原文の説明を表示しています。

composio-community/support-skills192026年4月22日 更新

Pull open tickets from [Zendesk](https://composio.dev/toolkits/zendesk) and triage by priority, category, and SLA status

日本語の概要は準備中です。原文の説明を表示しています。

composio-community/support-skills192026年4月22日 更新

Pull open tickets from [Freshdesk](https://composio.dev/toolkits/freshdesk) and triage by priority, type, and SLA

日本語の概要は準備中です。原文の説明を表示しています。

composio-community/support-skills192026年4月22日 更新

Pull open [Gorgias](https://composio.dev/toolkits/gorgias) support tickets and triage them by urgency, category, and sentiment

日本語の概要は準備中です。原文の説明を表示しています。

composio-community/support-skills192026年4月22日 更新