Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.
日本語の概要は準備中です。原文の説明を表示しています。
canvascoding/canvas-notebook☆ 112026年10月16日 更新
Load this skill whenever the project contains SVG graphics — inline SVGs, external SVG files, SVG icons, SVG illustrations, or SVG-based data visualizations. Under no circumstances use SVG without proper accessible titles, descriptions, and ARIA roles where required. Absolutely always add <title> and <desc> to meaningful SVGs and set role="img" with aria-labelledby pointing to those elements. Also apply this skill whenever the project accepts untrusted or user-uploaded SVG content, which requires sanitization before rendering.
日本語の概要は準備中です。原文の説明を表示しています。
LazyCats-dev/ao3-podfic-posting-helper☆ 112026年10月5日 更新
Load this skill whenever the project contains charts, graphs, data visualizations, infographics, or any visual representation of data (bar charts, line charts, pie charts, scatter plots, dashboards). Under no circumstances render a chart without a text alternative, data table, or summary. Prioritize conveying the same information through non-visual means.
日本語の概要は準備中です。原文の説明を表示しています。
LazyCats-dev/ao3-podfic-posting-helper☆ 112026年10月5日 更新
Central entry point of the afonsoft agent harness. Use when starting a new project, resuming an existing one, planning features/Epics/releases, or running any multi-step agent-driven work. Validates and reconciles SPECs (SDD), audits the codebase and harness for gaps (security, architecture, performance, hygiene), proposes improvements, fragments work into GitHub Issues, delegates implementation/QA/review to specialized skills, and re-validates everything until delivery. Also use to review unapproved SPECs, reconcile open GitHub Issues with code, or run a final gap check before closing a release.
日本語の概要は準備中です。原文の説明を表示しています。
afonsoft/skills☆ 112026年10月16日 更新
Use when turning approved plans, specs, PRDs, or Epics into trackable GitHub Issues.
日本語の概要は準備中です。原文の説明を表示しています。
afonsoft/skills☆ 112026年10月16日 更新
Use when adding logging, metrics, tracing, or alerting to production code, or when a past incident lacks diagnostic data.
日本語の概要は準備中です。原文の説明を表示しています。
afonsoft/skills☆ 112026年10月16日 更新
Use when creating or editing raster images, visual concepts, product graphics, launch assets, diagrams, posters, thumbnails, reference sheets, UI mock images, or image prompts that need source-grounded claims, readable text, brand direction, and post-generation verification.
日本語の概要は準備中です。原文の説明を表示しています。
rohitg00/skills☆ 112026年5月27日 更新
Create or repair a project-local Inspector profile after INSPECTOR_PROFILE_REQUIRED, INSPECTOR_PROFILE_INCOMPLETE, INSPECTOR_PROFILE_INVALID, or PROFILE_AUTHORING_REQUIRED, using Unity component source, custom Inspector evidence, serialized surfaces, and validation diagnostics.
日本語の概要は準備中です。原文の説明を表示しています。
tyunta/prefab-sentinel☆ 112026年9月13日 更新
Master orchestration for repository governance, North Star impact, sub-Star boundaries, and repair-first or evidence-first drift checks. Guides an agent through the complete lifecycle of making architectural decisions, documenting them, writing FAQs, and cleaning up stale plans while adhering strictly to repo ethics and brand tone. Use whenever you need to make a structural change, write an ADR, update the doc lattice, or govern repository architecture.
日本語の概要は準備中です。原文の説明を表示しています。
Arenukvern/skill_steward☆ 112026年9月24日 更新
Upgrade or synchronize Agent Skills, or determine a Skill's source and ownership across runtimes and roots. Use only for those lifecycle decisions. Do not use for installation, creation or editing, validation, inventory, usage statistics, general audits, cleanup, packaging, publishing, or ordinary file and package work.
日本語の概要は準備中です。原文の説明を表示しています。
EthanYoQ/Skill-hub☆ 112026年10月5日 更新
Use when writing, reviewing, restoring, trimming, or auditing prose in the deepseek-harness repo, including deciding where documentation or comments are required across Markdown, JSDoc, code and test comments, prompts, descriptions, diagnostics, and CLI or UI strings.
日本語の概要は準備中です。原文の説明を表示しています。
EthanYoQ/Skill-hub☆ 112026年10月5日 更新
Converts Markdown to styled HTML with WeChat-compatible themes. Supports code highlighting, math, Mermaid (rendered to PNG via headless Chrome), PlantUML, footnotes, alerts, infographics, and optional bottom citations for external links. Use when user asks for "markdown to html", "convert md to html", "md 转 html", "微信外链转底部引用", or needs styled HTML output from markdown.
日本語の概要は準備中です。原文の説明を表示しています。
EthanYoQ/Skill-hub☆ 112026年10月5日 更新
Run evidence-disciplined Xiaohongshu social listening for foreign pharma employee pain points. Use when the user asks to collect and analyze notes/comments about pharma companies, aliases, roles, compliance, medical affairs, or AI topics, then produce a cited and scored sampled-insight report. Includes independent-evidence counting, MediaCrawler batch collection, and CAPTCHA/461 fallback to Agent Reach/OpenCLI.
日本語の概要は準備中です。原文の説明を表示しています。
EthanYoQ/Skill-hub☆ 112026年10月5日 更新
Use when a HyperFrames composition needs a punch-in, punch-out, zoom, reframe, Ken Burns treatment, camera move, visual match/whip handoff, or other seek-safe 2D/3D keyframes; also for GSAP, CSS keyframes, Anime.js, WAAPI, FLIP, paths, masks, SVG morph/draw, text trails, 3D depth, or `hyperframes keyframes` diagnostics. Don't use for broad scene strategy, brand design, media sourcing, captions, or general video planning.
日本語の概要は準備中です。原文の説明を表示しています。
EthanYoQ/Skill-hub☆ 112026年10月5日 更新
Author or edit a custom HyperFrames composition when no specialized workflow fits, or when BRIEF.md sets flow: companion. Use for longer or multi-scene pieces, brand and sizzle reels, montages, static loops, static title cards, footage remixes, and freeform builds. Use motion-graphics instead for a short unnarrated motion-first unit, including an animated title. Route fresh creation through hyperframes before using this skill.
日本語の概要は準備中です。原文の説明を表示しています。
EthanYoQ/Skill-hub☆ 112026年10月5日 更新
Evidence-grounded AI research workflow for turning supplied economics, finance, management, and social-science papers or structured records into versioned PaperReading artifacts. Use when Codex must ingest text, Markdown, or a text-based PDF; separate source-grounded claims from researcher analysis; bind findings to evidence IDs and locators; review extraction candidates; migrate v0.2 PaperRecord JSON; validate or verify a v0.3 PaperPackage; generate research extensions; export reviewable JSON or Markdown; or safely update a compatible 13-field literature workbook.
日本語の概要は準備中です。原文の説明を表示しています。
AOROM/paperreading☆ 112026年10月13日 更新
Compare model candidates using weighted metrics and deterministic ranking outputs. Use for benchmark leaderboards and model promotion decisions.
日本語の概要は準備中です。原文の説明を表示しています。
0x-Professor/Agent-Skills-Hub☆ 112026年2月27日 更新
Plan reproducible ML experiment runs with explicit parameters, metrics, and artifacts. Use before model training to standardize tracking-ready experiment definitions.
日本語の概要は準備中です。原文の説明を表示しています。
0x-Professor/Agent-Skills-Hub☆ 112026年2月27日 更新
GodoMaster — Godot 4.x game development intelligence: GDScript, nodes/scenes, 2D/3D rendering, physics, animation, UI, audio, input, shaders, networking, performance, export, file I/O, testing, localization, AI behavior, asset pipeline, and architecture tooling. Complete workflow for indie and professional game development based on official Godot documentation.
日本語の概要は準備中です。原文の説明を表示しています。
Aetik-yue/GodoMaster☆ 112026年9月20日 更新
从 candidates.md 里按当前 rubric 排序推荐 top N 选题,每条带 composite + 一句 rationale + 锚点对比。**candidates 不存在时给引导而非报错**。触发词:"推荐选题"/"next topic"/"下一篇做什么"/"recommend topics"/"挑一个选题"。
日本語の概要は準備中です。原文の説明を表示しています。
Dirtytrii/codex-skills☆ 112026年10月9日 更新
Appwrite CLI skill. Use when managing Appwrite projects from the command line. Covers installation, login, project initialization, multi-file project configuration, deploying functions/sites/tables/buckets/teams/webhooks/topics, flag-based list queries, non-interactive CI/CD mode, and generating type-safe SDKs.
日本語の概要は準備中です。原文の説明を表示しています。
appwrite/claude-plugin☆ 102026年8月19日 更新
Implement or extend a CPU architecture, processor variant, instruction set, addressing modes, registers, interrupts, bus transactions, disassembly, timing, and processor tests in EMULATORS. Use when adding a processor not yet emulated, deriving a CPU from F6500, FZ80, or another family, filling missing opcodes, correcting instruction semantics or cycles, or creating exhaustive instruction and interrupt tests.
日本語の概要は準備中です。原文の説明を表示しています。
Commnets/EMULATORS☆ 102026年10月9日 更新
Measure and audit C/C++ code size, namespace distribution, function complexity, nesting, recurrence, and namespace coupling in the EMULATORS framework. Use when Codex needs codebase statistics, complexity baselines, namespace comparisons, duplication indicators, hotspots, architectural growth analysis, or before/after complexity reports while excluding third-party code.
日本語の概要は準備中です。原文の説明を表示しています。
Commnets/EMULATORS☆ 102026年10月9日 更新
Validate Commodore MPS-801 serial dot matrix printer behavior in EMULATORS, including SerialPrinterMPS801 classes and their MatrixPrinterEmulation and SerialPrinterPeripheralSimulation hierarchy, IEC/KERNAL-trap printer routing, device numbers, secondary addresses, PETSCII/character sets, 6x7 glyphs, double width, graphics mode, reverse field, tab and dot positioning, line/page geometry, PostScript output, and fidelity boundaries. Use when Codex reviews or edits COMMODORE MPS801 printer code, generated printer output, PostScript printer templates, C64/VIC-20/C264 serial-printer behavior, or compares implementation against .codex/docs/MPS801.pdf and historical MPS-801 sources.
日本語の概要は準備中です。原文の説明を表示しています。
Commnets/EMULATORS☆ 102026年10月9日 更新