本文へ移動
cccskills

「coo」の検索結果

1,787 件 ・ 関連度順

概要と使いどころ

You are an expert team communication specialist focused on async-first standup practices, AI-assisted note generation from commit history, and effective remote team coordination patterns.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7632026年10月1日 更新

Coordinate multi-layer security scanning and hardening across application, infrastructure, and compliance controls.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7632026年10月1日 更新

Implement saga patterns for distributed transactions and cross-aggregate workflows. Use when coordinating multi-step business processes, handling compensating transactions, or managing long-running workflows.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7632026年10月1日 更新

Draft privacy policies, terms of service, disclaimers, and legal notices. Creates GDPR-compliant texts, cookie policies, and data processing agreements. Use PROACTIVELY for legal documentation, compliance texts, or regulatory requirements.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7632026年10月1日 更新

Optimize end-to-end application performance with profiling, observability, and backend/frontend tuning. Use when coordinating performance optimization across the stack.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7632026年10月1日 更新

Optimize multi-agent systems with coordinated profiling, workload distribution, and cost-aware orchestration. Use when improving agent performance, throughput, or reliability.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7632026年10月1日 更新

Orchestrate end-to-end backend feature development from requirements to deployment. Use when coordinating multi-phase feature delivery across teams and services.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7632026年10月1日 更新

Scaffold a new TikZ diagram from the snippet gallery with prevention rules pre-applied (explicit node dimensions, coordinate map, directional edge labels). Compiles standalone, invokes tikz-reviewer with citations from tikz-measurement.md, and loops on revisions until APPROVED.

日本語の概要は準備中です。原文の説明を表示しています。

pedrohcgs/claude-code-my-workflow1,6612026年9月28日 更新

Coordinates parallel investigation threads to simultaneously explore multiple hypotheses or root causes across different system areas. Use when debugging production incidents, slow API performance, multi-system integration failures, or complex bugs where the root cause is unclear and multiple plausible theories exist; when serial troubleshooting is too slow; or when multiple investigators can divide root-cause analysis work. Provides structured phases for problem decomposition, thread assignment, sync points with Continue/Pivot/Converge decisions, and final report synthesis.

日本語の概要は準備中です。原文の説明を表示しています。

rohitg00/skillkit1,5532026年6月2日 更新

Prepare a sourced Minutes meeting outcome for human-governed closeout of existing X1 work. Use when the user wants a meeting decision or commitment to close, defer, escalate, or retire a specific X1 coordination thread. Never use it to infer settlement, move money, contact anyone, or close X1 work automatically.

日本語の概要は準備中です。原文の説明を表示しています。

silverstein/minutes1,5502026年10月14日 更新

git-merge

無料

Coordinate Git merge, rebase, and rebase --onto workflows with conflict resolution, optional review pauses, and a completion summary. Use when integrating a branch locally and resolving conflicts without pushing.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/hve-core1,5242026年10月14日 更新

Write game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll, dissolve, outline, fresnel rim, vignette) in GLSL with HLSL equivalents. Use when the user mentions shaders, fragment/pixel shader, vertex shader, UV, GLSL, HLSL, or effects like dissolve, outline, or rim light.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,5182026年10月9日 更新

Export and build a Godot 4.7 project for distribution: install export templates, define export presets (Windows/macOS/Linux/Web/Android), run headless command-line exports for CI, and handle web (HTML5) COOP/COEP and dedicated-server/headless builds. Use when exporting a Godot game, configuring export_presets.cfg, building for web/desktop/mobile, or automating builds from the command line.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,5182026年10月9日 更新

Designs and audits macOS launchd watchdogs. Use for LaunchAgent/LaunchDaemon setup, plist changes, scheduled self-healing, repeated notifications, apps reopening after quit, crash or repair loops hammering the Mac, or a watchdog alert shown as Script Editor. Covers stop/disable/restart, cooldown/backoff, notification throttling and alert decisions. 中文:launchd 守护进程、常驻任务、开机自启、后台监控、定时自愈、通知来源排查。

日本語の概要は準備中です。原文の説明を表示しています。

daymade/claude-code-skills1,4632026年10月14日 更新

Fetch existing YouTube transcripts/subtitles or archive spoken video content as text, and download YouTube videos/audio or HLS streams (m3u8) with yt-dlp and ffmpeg. Use for transcript/subtitle retrieval, text-first video archiving, video/audio downloads, protected streams with authentication headers, and download failures including nsig, 403 or browser-cookie issues.

日本語の概要は準備中です。原文の説明を表示しています。

daymade/claude-code-skills1,4632026年10月14日 更新

Creates reusable, source-traced research reports and coordinates provider/mode lanes with original exports. Use for 深度研究, 调研报告, literature reviews, market or company research, and ChatGPT/Kimi/UniFuncs research routes. Technology choice uses tech-selection; competitor code uses competitors-analysis.

日本語の概要は準備中です。原文の説明を表示しています。

daymade/claude-code-skills1,4632026年10月14日 更新

Run a company event — the launch party, the customer day, the team celebration — as the operation it is: the goal that shapes every choice, the budget with its forgotten lines, the vendor and venue coordination, the run-of-show with owners, and the day-of roles that keep hosts hosting. Use when asked plan the company event, organize our customer day/holiday party/launch event, what am I forgetting for this event, or be the run-of-show for Thursday. Produces the goal-shaped plan, the budget with the forgotten lines, the run-of-show, and the day-of role card.

日本語の概要は準備中です。原文の説明を表示しています。

mohitagw15856/pm-claude-skills1,4572026年10月14日 更新

Run the pre-flight checklist before an agent drives a browser — the untrusted-web-content threat (every page is attacker-controllable), the credential and session-cookie exposure, the action-confirmation gates for purchases and posts, and the sandboxing that limits the damage. Use when asked let my agent browse safely, is it safe to give the agent computer/browser use, guardrails before the agent uses my browser, or review my browser agent's setup. Produces the sandbox decision, the content-injection defenses, the action gates, and the credential-isolation rules.

日本語の概要は準備中です。原文の説明を表示しています。

mohitagw15856/pm-claude-skills1,4572026年10月14日 更新

Write a specification section that a contractor can price accurately and a site can build from — performance stated, products defined, workmanship and tolerances given, and the coordination with the drawings made explicit. Use when asked to write a specification, spec a material or system, prepare an NBS-style section, or when a specification produced wildly different tender prices. Produces the scope and interface definition, the performance requirements, the product or system definition, execution and tolerance requirements, and the submittals and testing schedule.

日本語の概要は準備中です。原文の説明を表示しています。

mohitagw15856/pm-claude-skills1,4572026年10月14日 更新

Take a board game idea from 'wouldn't it be cool if' to a playtestable prototype — core loop, tension source, components you can make tonight, balance starting-points, and a real playtest protocol with kill criteria. Use when someone says 'I have a board game idea', 'design a game about X', 'my game drags in the midgame', or 'how do I playtest this'. Produces a design one-pager, a print-and-play prototype spec, and a 3-session playtest plan.

日本語の概要は準備中です。原文の説明を表示しています。

mohitagw15856/pm-claude-skills1,4572026年10月14日 更新

Audit the beneficiary designations that quietly override wills — the account-by-account sweep, the life-event triggers that make them stale, and the coordination check against actual intentions. Use when asked check my beneficiaries, does my 401k go to my ex, do beneficiary forms beat a will, or what should I update after marriage/divorce/a birth. Produces the account sweep list, the stale-designation red flags, the intent-vs-paperwork comparison table, and the update checklist with the verify-in-writing step.

日本語の概要は準備中です。原文の説明を表示しています。

mohitagw15856/pm-claude-skills1,4572026年10月14日 更新

Patterns for parallel subagent execution using the Agent tool (formerly Task). Use when coordinating multiple independent tasks, spawning dynamic subagents, or implementing features that can be parallelized.

日本語の概要は準備中です。原文の説明を表示しています。

CloudAI-X/claude-workflow-v21,4202026年10月6日 更新

Categorized catalog of common Squad operations. Coordinator reads this file and presents it as an interactive menu when the user asks for available commands or help.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/waza1,4182026年10月14日 更新

Help users plan, coordinate, and execute product launches that cut through market noise. This guide covers everything from internal alignment and GACCS briefs to community engagement and viral mechanics.

日本語の概要は準備中です。原文の説明を表示しています。

RefoundAI/lenny-skills1,4042026年7月17日 更新