This skill should be used when the user wants to build, set up, or operate an AI "second brain" — a persistent memory vault (Obsidian-compatible Markdown) that lets an AI agent resume work without re-explaining context, remembers correction instructions across sessions, and auto-organizes raw material into structured knowledge. Trigger on requests like "build my second brain", "set up an Obsidian vault for AI", "give my AI persistent memory", or "make AI stop forgetting".
日本語の概要は準備中です。原文の説明を表示しています。
fuuuuuuma/ai-second-brain-kit☆ 412026年5月31日 更新
Burn Red Book audio CDs or MP3 data CDs on macOS via cdrdao, sourcing from Hoodrat HDD or local files. Audio CDs carry CD-Text from ID3 tags; MP3 discs use ISO9660+Joliet (~700 MB). Handles full-album burns and cherry-picked playlists. Triggers on 'burn CD', 'burn album', 'make audio CD', 'mixtape disc', 'soundtrack for the car'.
日本語の概要は準備中です。原文の説明を表示しています。
tdimino/claude-code-minoan☆ 412026年9月28日 更新
Edit images with precision using ImageMagick 7, sips, transparent-background, and Pillow — with intelligent routing to AI semantic editing (Gemini/nano-banana-pro) for content-aware operations. Covers cropping, resizing, compositing, annotating, format conversion, color adjustment, background removal, batch processing, and montage creation. Triggers on image editing, crop, resize, composite, annotate, remove background, format conversion.
日本語の概要は準備中です。原文の説明を表示しています。
tdimino/claude-code-minoan☆ 412026年9月28日 更新
Generate game sprites, 8-direction turnarounds, walk-cycle sprite sheets, SVG characters, ASCII art and animated mascots from images or descriptions, with September 2026 providers: Retro Diffusion (pixel art, 8-dir rotation, frame animation, free palette tools), fal genmedia (GPT Image 2.5, Nano Banana 2, Kling 3, Seedance 2.5, Wan 3, Hailuo 03). Deterministic utilities: feet-line frame alignment, palette-preserving Scale2x/3x/4x pixel scaler, atlas manifest v2 with states/fps/loop/anchor, Aseprite JSON, pipeline profiles. Triggers on sprite, pixel art, sprite sheet, spritesheet, turnaround, 8-direction, walk cycle, atlas manifest, frame alignment, pixel scaler, Retro Diffusion, genmedia, SVG character, ASCII art, mascot, game asset, sprite pipeline profile.
日本語の概要は準備中です。原文の説明を表示しています。
tdimino/claude-code-minoan☆ 412026年9月28日 更新
Rebalances context across Memory, Custom Instructions, knowledge files, and User Preferences in Claude Projects. Audits Memory for redundancy, staleness, and misplacement; prescribes optimization including Codification of stable Memory patterns into explicit User Preferences or Project CI rules. Use when user says "optimize my memory," "what should be in my memory," "trim my knowledge files," "reduce my context usage," "rebalance my project," "what should be in my preferences vs memory," or asks whether something belongs in Memory, a knowledge file, or User Preferences. Also trigger on symptom-phrased: "my project feels bloated," "Claude keeps forgetting things," "my context window keeps hitting limits." Activate whenever Memory-layer balance is the primary concern. Do NOT use for full Project audits (use rootnode-project-audit if available), single-prompt evaluation (use rootnode-prompt-validation if available), or global-layer audits that don't touch Project Memory (use rootnode-global-audit if available).
日本語の概要は準備中です。原文の説明を表示しています。
drayline/rootnode-skills☆ 402026年9月14日 更新
Analyzes Claude Project context budget under the automatic-RAG-by-window model: knowledge files vs. threshold-exempt overhead (Skills, MCPs, CI, Memory). Two modes: Quick Diagnostic and Full Budget Audit. Use when user says "check my context budget," "how much context am I using," "is my project too big," "optimize my token usage," "tier my files," "optimize for RAG," "improve retrieval quality," "should I keep compressing," "am I over-compressing," "should I accept RAG mode." Also trigger on context pressure symptoms: "Claude forgets my instructions," "responses getting generic," "content not found in my knowledge files." Also use when a project audit scores Knowledge Architecture ≤ 3. Do NOT use for content placement decisions (use rootnode-memory-optimization if available), full project audits (use rootnode-project-audit if available), or behavioral tuning (use rootnode-behavioral-tuning if available). Run on Opus 5 or Sonnet 5 at `high` effort (both defaults); depth reduces on legacy models.
日本語の概要は準備中です。原文の説明を表示しています。
drayline/rootnode-skills☆ 402026年9月14日 更新
Guide a person through structured learning of a new topic, technology, or skill. AI acts as learning coach — assessing current knowledge, designing a learning path, walking through material, testing understanding, adapting difficulty, and planning review sessions for retention. Use when a person wants to learn a new technology and does not know where to start, when someone feels overwhelmed by documentation, when a person keeps forgetting material and needs spaced repetition, or when transitioning between domains and needing a gap analysis.
日本語の概要は準備中です。原文の説明を表示しています。
pjt222/agent-almanac☆ 372026年10月13日 更新
State management decision tree for React SPAs: useState/useReducer, Context API, Zustand, Jotai, Redux Toolkit, TanStack Query, SWR. Detect what's installed and apply matching patterns. Use this skill to: - Pick the right state tool for the data shape (local / shared UI / server / form). - Use Context correctly (and know when to switch to Zustand/Jotai). - Implement a Zustand or Jotai store. - Set up TanStack Query for server state with caching, pagination, mutations. - Avoid common mistakes (overusing Redux, prop drilling, forgetting query invalidation). Do NOT use this skill for: - General hook conventions (see react-conventions). - Form state specifically (see react-forms). - Routing state (see react-routing). - Testing stores/queries (see react-testing).
日本語の概要は準備中です。原文の説明を表示しています。
AratKruglik/claude-sdlc☆ 372026年9月21日 更新
Use when a user wants agent setup graded from conversation history. Not for skill fixing: use agent-surface-forge. Not for security scanning: use skill-scanner.
日本語の概要は準備中です。原文の説明を表示しています。
OutlineDriven/odin-claude-plugin☆ 372026年9月29日 更新
Forge a tool, connect an MCP server, or chain tools in one script.
日本語の概要は準備中です。原文の説明を表示しています。
infinition/LaRuche☆ 332026年9月22日 更新
Use whenever the user mentions Betaflight, FPV drone firmware, flight-controller config, PID/filter/rates tuning, or blackbox log analysis — or shares a Betaflight artifact: a CLI diff/dump (lines like 'diff all', 'set ', 'feature ', 'resource ') or a .bbl/.bfl blackbox log, even when not named as such — or runs a chirp tuning session via Sweep Studio / FPVLogForge (a chirp log ID to analyse, 'analyse log', 'résultat chirp', iterative Bode/step/Ms tuning). Covers flight symptoms (oscillations, wobble, propwash, jello, hot motors, drift), motor/ESC and RX/ELRS/CRSF setup, builds from 3" to 10" (cinewhoop, tinywhoop, longrange, X-class), version migrations (4.4 → 4.5 → 4.6), and configuring a new drone from scratch (setup wizard). Trigger even when phrased casually ("mon drone wobble", "PID help", "config FC") — under-triggering is worse than over-triggering.
日本語の概要は準備中です。原文の説明を表示しています。
SebGalina/betaflight-claude-skill☆ 302026年9月14日 更新
Sets up a file-based memory system so Cowork always knows who you are, how you work, and where your projects stand. For eliminating repetitive re-introductions at session start, when building persistent context across multiple projects, or during initial Cowork onboarding. Use when the user says "claude doesn't remember me", "memory system", "persistent context", "why does it forget", "remember my preferences", "I keep re-explaining myself", or "how do I make Claude remember things".
日本語の概要は準備中です。原文の説明を表示しています。
EAIconsulting/cowork-skills-library☆ 272026年4月9日 更新
Memory is the cornerstone of intelligent agents. Without it, every interaction starts from zero. This skill covers the architecture of agent memory: short-term (context window), long-term (vector stores), and the cognitive architectures that organize them. Key insight: Memory isn't just storage - it's retrieval. A million stored facts mean nothing if you can't find the right one. Chunking, embedding, and retrieval strategies determine whether your agent remembers or forgets. The field is fragm
日本語の概要は準備中です。原文の説明を表示しています。
majiayu000/claude-skill-registry-data☆ 262026年10月13日 更新
Generated by Gremlin Forge Meta-Agent 🍆👾⚡
日本語の概要は準備中です。原文の説明を表示しています。
majiayu000/claude-skill-registry-data☆ 262026年10月13日 更新
Generate draw.io editable diagrams (.drawio, .drawio.svg) from text, images, or Excel. Orchestrates 3-agent workflow (Analysis → Manifest → SVG generation) with quality gates. Use when creating architecture diagrams, flowcharts, sequence diagrams, or converting existing images to editable format. Supports Azure/AWS cloud icons. Triggers on draw.io, drawio, ダイアグラム, アーキ図, フローチャート, シーケンス図.
aktsmm/Agent-Skills☆ 262026年10月13日 更新
Generate a single self-contained HTML file — a horizontal slide deck, a vertical-scroll explainer document, or a fixed-canvas summary image — with zero external runtime dependencies, then verify it mechanically. Use when the user asks for HTMLスライド, 単一HTMLスライド, single-file HTML presentation, ブラウザーで開く説明資料, HTML 説明資料, HTMLサマリ画像, or self-contained HTML, or wants to hand someone a deck or explainer that opens anywhere without PowerPoint. Also use to embed images into such a file or to re-check an existing one. Does not output PPTX.
aktsmm/Agent-Skills☆ 262026年10月13日 更新
Merge duplicate or excessively overlapping beads in .beads/beads.jsonl into canonical ones. Run after any batch where 20+ new beads were created.
日本語の概要は準備中です。原文の説明を表示しています。
hoangsonww/Forge-Agentic-Coding-CLI☆ 252026年9月28日 更新
Synthesize competing plans from multiple frontier models into a single best-of-all-worlds hybrid. Use after /plan has produced 2+ competing plans in .flywheel/plans/.
日本語の概要は準備中です。原文の説明を表示しています。
hoangsonww/Forge-Agentic-Coding-CLI☆ 252026年9月28日 更新
High-level reality check when the swarm feels busy but directionally off. Use when lots of code is landing but the real goal still feels far away.
日本語の概要は準備中です。原文の説明を表示しています。
hoangsonww/Forge-Agentic-Coding-CLI☆ 252026年9月28日 更新
Break the spell of local productivity. Ask whether completing all open beads actually closes the gap to the project goal. Use at milestones or when busy agents feel directionally off.
日本語の概要は準備中です。原文の説明を表示しています。
hoangsonww/Forge-Agentic-Coding-CLI☆ 252026年9月28日 更新
Remove telltale AI-writing patterns from README, docs, and user-facing text. Must be done line-by-line, manually. No regex. Use after agents write any user-visible prose.
日本語の概要は準備中です。原文の説明を表示しています。
hoangsonww/Forge-Agentic-Coding-CLI☆ 252026年9月28日 更新
Reset review context when bead polishing or code review has flatlined. Requires starting a brand-new Claude / Codex session. Use when you're seeing the same small edits round after round.
日本語の概要は準備中です。原文の説明を表示しています。
hoangsonww/Forge-Agentic-Coding-CLI☆ 252026年9月28日 更新
Polishing pass over all open beads. Run 4–6 times. "Check your beads N times, implement once." Use after plan-to-beads and between refinement rounds.
日本語の概要は準備中です。原文の説明を表示しています。
hoangsonww/Forge-Agentic-Coding-CLI☆ 252026年9月28日 更新
Deep code review after beads have landed — random exploration + cross-agent review, alternating. Use every 30–60 min during active implementation, or after any epic lands.
日本語の概要は準備中です。原文の説明を表示しています。
hoangsonww/Forge-Agentic-Coding-CLI☆ 252026年9月28日 更新