Build continuous-shot motion-driven HTML stories from a subject or narrative, including research, story structure, consistent AI stills, Seedance scene and connector clips, interface styling, media normalization, and browser QA. Use for immersive journeys, timelines, product stories, fictional worlds, or other scene-based visual narratives whose camera should flow from beginning to end; not for ordinary autoplay video pages or general web apps.
日本語の概要は準備中です。原文の説明を表示しています。
OpenSenseNova/SenseNova-Skills☆ 5,7532026年10月9日 更新
Use for standalone Matrix admin requests (register users, create rooms, manage membership, upload files). Also use when you need to send a file to the admin via Matrix media upload. Do NOT use for Worker/project creation — those handle Matrix operations internally.
日本語の概要は準備中です。原文の説明を表示しています。
agentscope-ai/AgentTeams☆ 5,7512026年10月14日 更新
Detects MSBuild projects with conflicting OutputPath or IntermediateOutputPath. USE FOR: builds failing with 'Cannot create a file when that file already exists', 'The process cannot access the file because it is being used by another process', intermittent build failures that succeed on retry, or missing/overwritten outputs in multi-project or multi-targeting builds where bin/obj (or project.assets.json) collide. Common causes: shared OutputPath, missing AppendTargetFrameworkToOutputPath, extra global properties (e.g. PublishReadyToRun), or SetTargetFramework on a ProjectReference to a single-targeting project. DO NOT USE FOR: file access errors unrelated to MSBuild (OS-level locking), single-project single-TFM builds, non-MSBuild build systems.
日本語の概要は準備中です。原文の説明を表示しています。
dotnet/skills☆ 5,6392026年10月15日 更新
Own MSBuild generated-artifact integration. USE FOR: a target that creates or should create source, Content, None, or another physical file but the artifact is missing from compilation or output; target timing; evaluation-time glob misses; $(IntermediateOutputPath) placement; and FileWrites clean tracking. The prompt may describe the generated artifact without naming the producing task. DO NOT USE when the primary defect is general Include/Remove/Update semantics, item metadata or batching, duplicate/overlapping declarations, or a generated-item identity relationship; use item-management. Exclude Roslyn source-generator internals and non-MSBuild systems.
日本語の概要は準備中です。原文の説明を表示しています。
dotnet/skills☆ 5,6392026年10月15日 更新
Record final outcomes to history.md, not intermediate requests or reversed decisions
日本語の概要は準備中です。原文の説明を表示しています。
github/gh-aw☆ 5,3982026年10月14日 更新
Access 2,000+ AI models and API tools through one MCP interface for inference, media generation, search, scraping, embeddings, social data, and structured retrieval. Use sandbase_discover before building custom integrations or declaring external data inaccessible; prefer an existing dedicated tool or API key when the user already has one.
日本語の概要は準備中です。原文の説明を表示しています。
iflytek/skillhub☆ 5,2092026年10月14日 更新
Triage ASM/recon output for ownership before testing — separate the target's real assets from namespace-collision noise. Automated recon keyword-matches on the brand name, so for any target whose name is a common/dictionary word, the output is dominated by assets belonging to UNRELATED same-named companies (repos, cloud buckets, mobile apps, breach corpora, typosquats). Built from an authorized engagement where an ASM report's "Criticals" were overwhelmingly false positives and the combo/repos/mobile/bucket lists were polluted with unrelated same-named orgs. Use at the START of any engagement, immediately on receiving any ASM/recon/OSINT dataset, BEFORE testing anything.
日本語の概要は準備中です。原文の説明を表示しています。
elementalsouls/Claude-BugHunter☆ 5,0992026年10月14日 更新
Comprehensive OSINT methodology for external red-team operations and authorized attack-surface assessments. Covers the 5-stage recon pipeline (seed discovery, asset expansion, enrichment, exposure analysis, reporting), asset-graph discipline with 29 asset types, severity rubric (CRITICAL/HIGH/MEDIUM/LOW/INFO), confidence upgrade workflows, time budgeting, asset-level triage rules, scale-based tactics, identity-fabric mapping (Entra/Okta/ADFS/Google/SAML/M365 Teams+SharePoint+OAuth), API and auth-map methodology, JavaScript deep analysis, mobile attack surface, cloud attack surface, breach×identity correlation, detectability tagging, detection-aware probing (back-off, persona rotation), read-only validator discipline, WAF/CDN bypass + origin discovery, vulnerability prioritization (CVE/EPSS/KEV), phishing infrastructure planning + pretext development, bug bounty submission templates, client deliverable templates with risk translation, threat-actor investigation (incl. RU/CN pivots), cryptocurrency tracing, image/video forensics, chronolocation. Use when planning or executing reconnaissance against authorized targets, mapping an organization's external attack surface, investigating a person/entity, tracing crypto flows, geolocating media, or performing attribution work.
日本語の概要は準備中です。原文の説明を表示しています。
elementalsouls/Claude-BugHunter☆ 5,0992026年10月14日 更新
Hunt Kubernetes & Docker — API anonymous access, kubelet 10250 exec (SPDY/WebSocket, NOT plain POST) and the simpler /run primitive, etcd 2379 unauth, dashboard skip-login, RBAC misconfig, secret/SA-token abuse, docker.sock host escape, runc/container-escape (Leaky Vessels CVE-2024-21626), API-server-mediated nodes/proxy RCE, EphemeralContainers node-shell, bound/projected SA-token audience+expiry abuse, admission-controller bypass, Helm/Tiller remnants. Use when target runs containerized infra, exposes K8s ports (6443/10250/10255/2379/8443), or cloud metadata reveals K8s service accounts.
日本語の概要は準備中です。原文の説明を表示しています。
elementalsouls/Claude-BugHunter☆ 5,0992026年10月14日 更新
Systematically reviews code for SQL injection, XSS, SSRF, broken access control, cryptographic failures, and other common OWASP Top 10 vulnerabilities, providing vulnerable code examples and ready-to-use remediation guidance. Trigger this skill when users ask for a security review, vulnerability scan, or penetration testing assistance, or mention keywords like OWASP, SQL injection, XSS, code audit, or security checklist.
日本語の概要は準備中です。原文の説明を表示しています。
zebbern/claude-code-guide☆ 4,6612026年10月10日 更新
This skill should be used when the user asks to "test for insecure direct object references," "find IDOR vulnerabilities," "exploit broken access control," "enumerate user IDs or object references," or "bypass authorization to access other users' data." It provides comprehensive guidance for detecting, exploiting, and remediating IDOR vulnerabilities in web applications.
日本語の概要は準備中です。原文の説明を表示しています。
zebbern/claude-code-guide☆ 4,6612026年10月10日 更新
Use the `quickdesign` CLI to generate AI media — UGC promo videos, image edits, product creatives, video upscales — through Seedance, Kling, Sora2, Nano Banana, and GPT Image. Invoke this skill whenever the user asks for a talking-avatar video, multi-segment ad / promo / explainer, image edit (object swap, angle change, state change), product photoshoot, or video upscale via QuickDesign.
日本語の概要は準備中です。原文の説明を表示しています。
anthropics/claude-plugins-community☆ 4,6522026年10月14日 更新
Safely remove intermediate files from completed research sessions while preserving important data
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Auto-Empirical-Research-Skills☆ 4,6272026年10月12日 更新
Production-grade Bayesian causal inference with PyMC, CausalPy, and DoWhy. Enforces DAG-first thinking, mandatory user checkpoints for assumptions, design-specific refutation, and defensible reporting with causal language guardrails. Trigger on: causal inference, causal effect estimation, treatment effects, counterfactuals, difference-in-differences (DiD), synthetic control, regression discontinuity (RDD), interrupted time series (ITS), instrumental variables (IV), propensity scores, DAGs, causal graphs, confounders, backdoor criterion, do-calculus, interventional distributions, pm.do(), pm.observe(), CausalPy, DoWhy, mediation analysis, refutation, sensitivity analysis, parallel trends, placebo tests, or any question of the form "does X cause Y" or "what is the effect of X on Y."
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Auto-Empirical-Research-Skills☆ 4,6272026年10月12日 更新
Generates a plain English summary of everything that happened across all your accounts this week. What improved, what declined, what needs immediate attention, and what to prioritize next week. The Monday morning briefing that saves you an hour of pulling reports and context-switching between platforms. Platform: Google and Meta.
日本語の概要は準備中です。原文の説明を表示しています。
irinabuht12-oss/marketing-skills☆ 4,5622026年10月13日 更新
Create a new Material asset with default parameters at a given 'Assets/'-rooted path ending in '.mat'. Creates intermediate folders if missing. Use 'assets-shader-list-all' to find a valid `shaderName`.
日本語の概要は準備中です。原文の説明を表示しています。
IvanMurzak/Unity-MCP☆ 4,4582026年10月13日 更新
Create a Prefab (or Prefab Variant) at a project asset path. Source can be a scene GameObject (`gameObjectRef`) or an existing prefab asset (`sourcePrefabAssetPath`). Creates intermediate folders if missing. Use 'gameobject-find' to locate the source GameObject first.
日本語の概要は準備中です。原文の説明を表示しています。
IvanMurzak/Unity-MCP☆ 4,4582026年10月13日 更新
Create a new folder under a parent folder inside 'Assets/'. The parent path must start with 'Assets/' and every intermediate folder in it must already exist. Refreshes the AssetDatabase at the end and returns the GUID(s) of the created folder(s).
日本語の概要は準備中です。原文の説明を表示しています。
IvanMurzak/Unity-MCP☆ 4,4582026年10月13日 更新
Design, build, debug, and optimize OpenRouter API integrations. Use for any OpenRouter API work, including models, reasoning, routing, media, tools, structured output, cost, or performance.
日本語の概要は準備中です。原文の説明を表示しています。
davidondrej/skills☆ 4,1402026年10月14日 更新
Swift Concurrency review and remediation for Swift 6.2+. Use when asked to review Swift Concurrency usage, improve concurrency compliance, or fix Swift concurrency compiler errors in a feature or file. Concrete actions include adding Sendable conformance, applying @MainActor annotations, resolving actor isolation warnings, fixing data race diagnostics, and migrating completion handlers to async/await.
日本語の概要は準備中です。原文の説明を表示しています。
Dimillian/Skills☆ 3,9972026年3月30日 更新
Connect NotFair paid-ad accounts and establish reusable campaign context. Use when setting up paid media in a new workspace, connecting Google, Meta, X, LinkedIn, Reddit, or TikTok Ads, refreshing brand context, or preparing an agent to work on ads safely.
日本語の概要は準備中です。原文の説明を表示しています。
nowork-studio/notfair-plugin☆ 3,9372026年10月15日 更新
Create grounded paid-media creative concepts, copy angles, refresh hypotheses, and measurable test briefs across advertising platforms. Use for ad copy, creative briefs, UGC concepts, headlines, creative fatigue, asset ideas, or a creative refresh.
日本語の概要は準備中です。原文の説明を表示しています。
nowork-studio/notfair-plugin☆ 3,9372026年10月15日 更新
Plan and prepare a new paid-media campaign or cross-channel test before it can spend. Use when asked to create, launch, start, set up, or allocate budget to an advertising campaign on any supported platform.
日本語の概要は準備中です。原文の説明を表示しています。
nowork-studio/notfair-plugin☆ 3,9372026年10月15日 更新
Produce a read-only, evidence-based paid-media performance review across connected platforms or supplied exports. Use for weekly or monthly reports, scorecards, performance, CPA, ROAS, CTR, spend trends, pacing, or conversion-tracking health.
日本語の概要は準備中です。原文の説明を表示しています。
nowork-studio/notfair-plugin☆ 3,9372026年10月15日 更新