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cccskills

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7,362 件 ・ 関連度順

概要と使いどころ

ux-review

無料

Validate a UX spec, HUD design or pattern library — accessibility, GDD alignment, readiness. APPROVED / NOT ASSESSED / NEEDS REVISION / MAJOR REVISION NEEDED.

日本語の概要は準備中です。原文の説明を表示しています。

Donchitos/Claude-Code-Game-Studios2.7万2026年10月8日 更新

Is a story implementation-ready? Checks clear acceptance criteria, open questions, ADR refs. READY/NEEDS WORK/BLOCKED/NOT ASSESSED.

日本語の概要は準備中です。原文の説明を表示しています。

Donchitos/Claude-Code-Game-Studios2.7万2026年10月8日 更新

Per-asset visual specs plus AI generation prompts from GDDs and character profiles. After the art bible.

日本語の概要は準備中です。原文の説明を表示しています。

Donchitos/Claude-Code-Game-Studios2.7万2026年10月8日 更新

Ready to advance between development phases? PASS/CONCERNS/NOT ASSESSED/FAIL with blockers and required artifacts. 'Can we move to production?'

日本語の概要は準備中です。原文の説明を表示しています。

Donchitos/Claude-Code-Game-Studios2.7万2026年10月8日 更新

Traceability matrix mapping GDD requirements to ADRs. Finds gaps, cross-ADR conflicts, engine compatibility. PASS/CONCERNS/NOT ASSESSED/FAIL.

日本語の概要は準備中です。原文の説明を表示しています。

Donchitos/Claude-Code-Game-Studios2.7万2026年10月8日 更新

prototype

無料

Concept prototype before GDDs — throwaway HTML, Engine or Paper build, PROCEED/PIVOT/KILL/NOT ASSESSED. After /brainstorm and /setup-engine.

日本語の概要は準備中です。原文の説明を表示しています。

Donchitos/Claude-Code-Game-Studios2.7万2026年10月8日 更新

Assess whether furniture fits in a measured Pascal room or layout. Use this skill for sofa, table, bed, cabinet, appliance, staging, placement, collision, clearance, or rotated-footprint questions. Produce a tool-backed spatial report that distinguishes footprint fit from unsupported height, door-swing, assembly, and delivery-route claims, and return insufficient evidence when dimensions or scale are missing.

日本語の概要は準備中です。原文の説明を表示しています。

pascalorg/editor2.5万2026年10月14日 更新

Triage, diagnose, debug, or fix failing or flaky NemoClaw E2E tests. Trace every assertion and downstream gate before a repair push or rerun. Excludes status-only and dispatch-only requests.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/NemoClaw2.3万2026年10月14日 更新

Use when reviewing changed or staged code, a branch, or a PR in the Handsontable monorepo across architecture, code quality, performance, accessibility, and tests. Covers SOLID / Law of Demeter / plugin decoupling / breaking-changes policy, custom ESLint rules / JSDoc / naming / cognitive complexity, large-array and render-batching performance, WCAG 2.1 AA + keyboard navigation, and the tests a change ships (a named exercising test per new path, scoped mutation, a ticket on every weakened assertion). Trigger when asked to review changes, check a diff against Handsontable conventions, assess architectural correctness, spot performance regressions, verify accessibility, or judge whether a change's tests prove it, and as the design lens before or while implementing any core change.

日本語の概要は準備中です。原文の説明を表示しています。

handsontable/handsontable2.2万2026年10月15日 更新

Orchestrates comprehensive production readiness reviews and assessments for GKE clusters and workloads across scalability, security, reliability, observability, backup/DR, and cost optimization. Use when asked to productionize, prepare, assess, audit, or review a GKE cluster or workload before going live to production. Don't use for deep-dive single-domain implementation (use specific domain skills like gke-workload-scaling, gke-platform-security, gke-workload-security, gke-service-networking, gke-reliability instead).

日本語の概要は準備中です。原文の説明を表示しています。

google/skills2.1万2026年10月14日 更新

Configures, optimizes, and troubleshoots GKE ComputeClasses. Use when configuring Spot VMs with on-demand fallback, targeting specific accelerators (GPUs/TPUs) or machine families, restricting ComputeClass access, or debugging pending pods related to node pool auto-creation. Do not use for cluster-level Node Auto Provisioning configuration or general GKE cluster creation.

日本語の概要は準備中です。原文の説明を表示しています。

google/skills2.1万2026年10月14日 更新

Recipe: produce a Kortix image (hero, OG card, social card, thumbnail, cover, blog image, illustration, UI asset). Load kortix-brand first. This skill covers sizes, tools, generation, compositing and export. Use when the user asks to create, art-direct or revise an image for Kortix, agents, sandboxes, coding workflows, launch assets, thumbnails or covers.

日本語の概要は準備中です。原文の説明を表示しています。

kortix-ai/suna2万2026年10月14日 更新

Weekly QBR-prep runbook. Finds every account whose next QBR falls within {{lookahead_days}} days of HubSpot's {{qbr_date_property}} field, pulls usage trends from Postgres and account/CSM data from HubSpot, and assembles a draft deck plus a briefing doc under {{decks_folder}} — read-only across every source system.

日本語の概要は準備中です。原文の説明を表示しています。

kortix-ai/suna2万2026年10月14日 更新

Build, audit, and improve harnesses that make AI coding agents reliable: AGENTS.md/CLAUDE.md instruction files, feature/state tracking, verification gates, scope boundaries, session handoff, memory persistence, context budgets, tool-permission safety, and multi-agent coordination. Use this whenever a coding agent is unreliable across sessions — forgets context, drifts out of scope, claims "done" before tests pass, or starts each session inconsistently — or when creating or assessing AGENTS.md, CLAUDE.md, feature_list.json, init.sh, progress.md, or session-handoff files. Reach for it even if the user never says the word "harness."

日本語の概要は準備中です。原文の説明を表示しています。

walkinglabs/learn-harness-engineering2万2026年10月1日 更新

This skill should be used when the harness, scaffold, workflow, or optimizer itself is the optimization target: recursive self-improvement (RSI) loops, meta-harnesses, self-improving harnesses that mine their own failures and propose bounded edits, evolutionary or population-based search over agent scaffolds, acceptance gates for self-modifying systems, and agentic context evolution where the mechanism that produces context is versioned and evolved. Route governance of a single autonomous loop (locked surfaces, durable logs, rollback, novelty gates, approval boundaries) to harness-engineering, measurement and quality-gate design to evaluation, judge design to advanced-evaluation, and remote sandbox infrastructure to hosted-agents.

日本語の概要は準備中です。原文の説明を表示しています。

muratcankoylan/Agent-Skills-for-Context-Engineering1.8万2026年10月12日 更新

Complete reference for all 10 DeFi smart contract bug classes. Use this when hunting for specific vulnerability types, need attack patterns for accounting desync, access control, incomplete path, off-by-one, oracle manipulation, ERC4626 vaults, reentrancy, flash loans, signature replay, or proxy/upgrade bugs.

日本語の概要は準備中です。原文の説明を表示しています。

tradecatlabs/vibe-coding-cn1.8万2026年10月14日 更新

Autonomous multi-round research review loop. Repeatedly reviews using Gemini via gemini-review MCP, implements fixes, and re-reviews until positive assessment or max rounds reached. Use when user says "auto review loop", "review until it passes", or wants autonomous iterative improvement.

日本語の概要は準備中です。原文の説明を表示しています。

wanshuiyin/Auto-claude-code-research-in-sleep1.7万2026年10月7日 更新

Autonomous multi-round research review loop. Repeatedly reviews using a secondary Codex agent, implements fixes, and re-reviews until positive assessment or max rounds reached. Use when user says "auto review loop", "review until it passes", or wants autonomous iterative improvement.

日本語の概要は準備中です。原文の説明を表示しています。

wanshuiyin/Auto-claude-code-research-in-sleep1.7万2026年10月7日 更新

Autonomous multi-round research review loop. Repeatedly reviews using Claude Code via claude-review MCP, implements fixes, and re-reviews until positive assessment or max rounds reached. Use when user says "auto review loop", "review until it passes", or wants autonomous iterative improvement.

日本語の概要は準備中です。原文の説明を表示しています。

wanshuiyin/Auto-claude-code-research-in-sleep1.7万2026年10月7日 更新

Automate Coassemble tasks via Rube MCP (Composio). Always search tools first for current schemas.

日本語の概要は準備中です。原文の説明を表示しています。

composio-community/awesome-codex-skills1.7万2026年7月26日 更新

Create, migrate, improve, or debug detailed vehicle assets for CARLA using Blender and Unreal, including reference-based geometry, materials, wheels, physics, lights, and runtime validation. Use for vehicle asset authoring rather than ordinary traffic spawning or map decoration.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月14日 更新

Imports an FBX vehicle into a CARLA source build as a spawnable vehicle.<make>.<model> — checks the FBX carries CARLA's 4-wheel bone rig, imports the mesh, then assembles the vehicle through CarlaTools' VehicleAuthoringLibrary (physics asset with kinematic wheel bodies, retargeted anim blueprint, four configured wheel blueprints, the vehicle blueprint), registers it in VehicleFactory through CARLA's own add_vehicle_to_vehicle_factory.py, and verifies it spawns, drives and steers. Use when the user asks to "add a car/truck/van to CARLA", "import a vehicle FBX", or needs a custom drivable vehicle spawnable from the Python API.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月14日 更新

Assess an immutable patch artifact's program impact, regression risk, and auto-merge eligibility. Use for generated patch files, provider pull-request diffs, or commit ranges when reviewers need evidence about affected runtime paths, contracts, tests, and recoverability. This skill is read-only and does not generate, edit, apply, push, or merge the patch.

日本語の概要は準備中です。原文の説明を表示しています。

openai/codex-security1.1万2026年10月14日 更新

Reference guide for building new Omnigent harness integrations — covers SDK/subprocess harnesses and native harnesses as separate tracks, each with their own feature matrix, implementation patterns, and prioritized checklist.

日本語の概要は準備中です。原文の説明を表示しています。

omnigent-ai/omnigent1.1万2026年10月14日 更新