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「cro」の検索結果

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概要と使いどころ

npmjs

無料

npm package maintenance and lifecycle management for monorepo extensions. Covers health audits, dependency sync, version bumping, changelog updates, pre-publish checks, coordinated publishing, and post-publish verification. **Triggers — use this skill when:** - User asks to "publish", "release", or "version bump" extensions/packages - User says "audit packages", "check package health", "dependency sync" - User asks to "update changelogs", "prepare release", "pre-publish check" - User mentions "npm publish", "version management", "package lifecycle" - User wants to "sync dependencies" or "align versions" across packages - User asks "what needs publishing" or "which packages changed" **Covers:** Monorepo with multiple npm packages under `extensions/`. Each package has its own package.json, CHANGELOG.md, README.md, and version. Packages are scoped (e.g. `@e9n/pi-*`) and published individually.

日本語の概要は準備中です。原文の説明を表示しています。

espennilsen/pi1222026年10月12日 更新

pi-memory

無料

Manage persistent memory across sessions. Use when asked to remember, recall, forget, or review what was stored. Covers long-term facts (MEMORY.md), daily session logs, search, and memory housekeeping.

日本語の概要は準備中です。原文の説明を表示しています。

espennilsen/pi1222026年10月12日 更新

Take screenshots and interact with web pages using a headed Playwright browser. Use when you need to visually inspect a URL, capture a screenshot, interact with a page (click, type, scroll), or verify what a page looks like rendered. **Triggers — use this skill when:** - You need to screenshot a URL (Penpot share link, localhost, public site) - User says "show me", "how does it look", "take a screenshot" - You want to visually verify your own work (e.g. after creating Penpot designs) - User asks to review a live page or prototype - You need to interact with a page (click buttons, fill forms, trigger states)

日本語の概要は準備中です。原文の説明を表示しています。

espennilsen/pi1222026年10月12日 更新

Build, maintain, and audit design systems — tokens, component libraries, style guides, and cross-project consistency. Use when asked to create a design system, define tokens, audit component consistency, generate a style guide, or sync design tokens with code.

日本語の概要は準備中です。原文の説明を表示しています。

espennilsen/pi1222026年10月12日 更新

cron

無料

Scheduled task management - create, query, update scheduled tasks to automatically execute operations at specified times.

日本語の概要は準備中です。原文の説明を表示しています。

iOfficeAI/AionCore1212026年10月15日 更新

Expose the user's local AionUi WebUI to the public internet with a near-zero-effort flow. Detects whether the WebUI is running, guides the user to switch it on if needed (the only manual step), self-installs cloudflared cross-platform, opens a Cloudflare quick tunnel, verifies the public URL actually works, then explains the limitations honestly (temporary/random URL, must stay running, password is the only protection, traffic transits Cloudflare). Use whenever the user wants to reach their AionUi from outside the LAN, over the internet, or share a public link. Distinct from aionui-webui-setup (which covers manual LAN / Tailscale / server config through the settings UI): this skill produces a one-click public link via an automatic tunnel.

日本語の概要は準備中です。原文の説明を表示しています。

iOfficeAI/AionCore1212026年10月15日 更新

Cross-session messaging - deliver a message to another one of this user's conversations, and reply to one you received.

日本語の概要は準備中です。原文の説明を表示しています。

iOfficeAI/AionCore1212026年10月15日 更新

Manage Hyperliquid perp positions and margin from the desk computer - read positions and margin, set leverage and cross/isolated mode, add isolated margin, understand margin tiers and liquidation price, close a position with a reduce-only IOC, and clean up orphaned orders. Write actions are Execution Trader only, on an approved ticket. Use for leverage changes, closes, protection checks and margin questions.

日本語の概要は準備中です。原文の説明を表示しています。

galleonlabs/hypergrok-trading-desk1212026年10月18日 更新

Builds distinctive, production-grade UIs that avoid generic AI aesthetics. Use whenever the user wants to build, restyle, or give visual direction to any interface — pages, dashboards, landing pages, components, onboarding flows, mobile screens, or design systems — even without an explicit 'design' request. Also triggers for: picking an aesthetic direction, improving the look of a dull/generic existing page, adding visual personality, or choosing colors/typography. Includes a bundled design intelligence database for concrete guidance across web (React, Next.js, Vue, Tailwind) and mobile (React Native, Flutter, SwiftUI).

日本語の概要は準備中です。原文の説明を表示しています。

avibebuilder/claude-prime1192026年5月17日 更新

This skill should be considered when you need to answer reflow machine maintenance questions or provide detailed guidance based on thermocouple data, MES data or defect data and reflow technical handbooks. This skill covers how to obtain important concepts, calculations, definitions, thresholds, and others from the handbook and how to do cross validations between handbook and datasets.

日本語の概要は準備中です。原文の説明を表示しています。

agentscope-ai/PawBench1182026年8月3日 更新

Recommend architecture patterns (monolith, microservices, serverless, modular monolith) based on scale, team size, and constraints. Use when cto-architect needs to select the right architectural approach for a new system or migration.

日本語の概要は準備中です。原文の説明を表示しています。

alirezarezvani/claude-cto-team1182025年12月18日 更新

Use when you have a candidate security finding and before it goes in a comment - restate it as a crossed boundary, prove reachability, impact and a concrete exploit, apply triage dismissals, route out-of-repository facts to needs-validation, keep the effect no stronger than the trace, then the self-refute and verifier passes

日本語の概要は準備中です。原文の説明を表示しています。

makifbaysal/tasktrooper1172026年10月18日 更新

Use when writing Bevy (Rust ECS) game code - pin and respect the repo's minor version, plugins/systems/queries/resources, schedules with FixedUpdate and Time, states and run conditions, messages vs observers across versions, required components, testing systems with App::update and a manual time strategy, compile-time and allocation hygiene.

日本語の概要は準備中です。原文の説明を表示しています。

makifbaysal/tasktrooper1172026年10月18日 更新

Use when the repository is Defold, MonoGame, pygame/pygame-ce, Excalibur or KAPLAY (or melonJS, Stride, Python arcade, macroquad/ggez) - each engine's lifecycle and delta, where logic goes, the test runner, the headless build/run command, and how to capture a frame.

日本語の概要は準備中です。原文の説明を表示しています。

makifbaysal/tasktrooper1172026年10月18日 更新

Use when training, tuning, comparing or evaluating a model — choosing the cross-validation scheme, baselines, tuning inside CV, thresholds and calibration, per-slice metrics, feature importance and error analysis

日本語の概要は準備中です。原文の説明を表示しています。

makifbaysal/tasktrooper1172026年10月18日 更新

Use when adding or changing a scheduled data or ML pipeline — Dagster assets, Prefect flows, Airflow DAGs or a cron'd entrypoint — idempotent partitioned stages, retries, backfills, quality gates, and testing the pipeline without the scheduler

日本語の概要は準備中です。原文の説明を表示しています。

makifbaysal/tasktrooper1172026年10月18日 更新

Use when data crosses a boundary into your code (file, API, warehouse table, upload, model input or output), when a join or cleaning step can change row counts, or when adding pandera, Great Expectations, Pydantic or dbt checks

日本語の概要は準備中です。原文の説明を表示しています。

makifbaysal/tasktrooper1172026年10月18日 更新

Use when a feature needs camera, location, photos, notifications, contacts, microphone, Bluetooth, or local network - the per-platform request flow, every denial state, and how to actually test the denied path when the shared test device auto-grants permissions.

日本語の概要は準備中です。原文の説明を表示しています。

makifbaysal/tasktrooper1172026年10月18日 更新

Use when ordering board tasks - set priority/blocked_by/deploy_depends_on by severity and dependency, split MoSCoW within a feature, and use RICE/ICE only for a genuine "what next" call across several features

日本語の概要は準備中です。原文の説明を表示しています。

makifbaysal/tasktrooper1172026年10月18日 更新

Use when adding a use case, port, repository or adapter in a Go service — where each piece goes, how errors and transactions cross layers, and how to check the import direction

日本語の概要は準備中です。原文の説明を表示しています。

makifbaysal/tasktrooper1172026年10月18日 更新

Write a structured PRD for high-risk, cross-team, or multi-sprint initiatives before implementation.

日本語の概要は準備中です。原文の説明を表示しています。

itseffi/agentic-os1162026年10月7日 更新

Authoritative reference for the neo4j-agent-memory Python package — a graph-native memory system for AI agents built on Neo4j — and for the hosted service (NAMS) at memory.neo4jlabs.com. Use this skill whenever the user mentions neo4j-agent-memory, agent memory with Neo4j, context graphs, the POLE+O model, MemoryClient/MemorySettings, the memory MCP server, or any of the framework integrations (LangChain, PydanticAI, CrewAI, AWS Strands, Google ADK, Microsoft Agent Framework, OpenAI Agents, LlamaIndex). Also use when the user mentions the hosted service at memory.neo4jlabs.com, NAMS, the Neo4j Agent Memory Service, the `nams_` API key prefix, or the hosted MCP endpoint. Also use when writing documentation, blog posts, tutorials, PRDs, or code samples for the project, when comparing agent memory approaches, or when positioning graph-native memory against vector-only approaches — even if the user doesn't explicitly name the package.

日本語の概要は準備中です。原文の説明を表示しています。

neo4j-contrib/neo4j-skills1162026年10月15日 更新

Build and debug SceneKit scenes where one 3D object (a product, badge, coin, wheel) performs on a transparent stage inside a SwiftUI app - studio lighting, real shadows, baked keyframe choreography, hand-rolled physics, gestures and haptics, multi-scene sequencing. Use when working with SCNView or SceneView in SwiftUI, UIViewRepresentable 3D scenes, product or hero-object animation, roll or spin entrances, a first-frame hitch when a scene appears, shadows missing or wrong, metal rendering black, choreographed 3D motion that must stay interruptible, a continuous vapor stream (vent air, steam, mist) drawn as a shader-driven sheet, a liquid-metal or jelly blob (noise-deformed surface with mirror reflections and tap ripples), chrome or gold that looks cartoon-flat instead of real, HDRI image-based lighting, free trackball rotation of an actor, deterministic screenshot testing of shader-driven scenes, cutting an actor in two with a finger swipe (runtime mesh slicing with sealed cross-sections and a falling piece), a die-struck relief object (badge, coin, medallion) built from a heightfield with multiple finishes on one mesh, an actor crumbling into debris that falls and rests on the floor, reproducing a real object's motion from photos or video, or keyframed motion that stutters at its own keyframes. Not for RealityKit, ARKit, visionOS, or full game worlds.

日本語の概要は準備中です。原文の説明を表示しています。

dembsky/PropMotion1142026年8月15日 更新

Windows 11 system administration with PowerShell — system info reporting, hardware monitoring, package management (winget/scoop), disk cleanup, performance optimization, environment configuration, PowerShell profile setup with aliases and autocomplete, and Task Scheduler automation. Use when user asks to check system info, install tools on Windows, clean up disk space, set up PowerShell profile, or automate Windows tasks. Do NOT use for Linux administration, cross-platform scripting, or network infrastructure management.

日本語の概要は準備中です。原文の説明を表示しています。

EliasOulkadi/shokunin1132026年10月5日 更新