Speech-to-text transcription and translation via OpenAI Audio API -- models, response formats, timestamps, prompting, streaming, chunking, and diarization
日本語の概要は準備中です。原文の説明を表示しています。
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Speech-to-text transcription and translation via OpenAI Audio API -- models, response formats, timestamps, prompting, streaming, chunking, and diarization
日本語の概要は準備中です。原文の説明を表示しています。
Use for AI image, video, audio, or 3D generation/editing. Prefer configured media tools when present, estimate cost before running a paid model, and keep provider credentials in the user's environment or provider configuration.
日本語の概要は準備中です。原文の説明を表示しています。
Transcribe audio files locally with Interpreter's builtin-transcribe tool server. Use when a user asks to transcribe speech from recordings without cloud transcription or API keys.
日本語の概要は準備中です。原文の説明を表示しています。
Overlays silent b-roll cutaway clips onto a finished base video — the base audio keeps running underneath while the picture cuts away and returns, and the final duration always equals the base duration. Use when the user asks to add b-roll, add cutaways, or overlay clips on a video: "add b-roll to this", "cut away to a product shot here", "overlay these clips on my UGC ad". Entered from an approved base video plus its transcript, which comes from POST /v1/transcripts and needs no local install; it never generates the base itself and it never extends a video.
日本語の概要は準備中です。原文の説明を表示しています。
Generate and maintain browser demos of Pulp audio plugins (both web ABIs — WAM and WCLAP) from one declarative config, so every demo mounts the SAME shared player and the two ABIs stay in lockstep. Invoke it whenever you publish/update a browser demo of a Pulp plugin, add a plugin to a demo gallery, stand up a new gallery, or touch demo pages/hosting. It runs a deterministic generator (config → stamped WAM+WCLAP site + owned-files manifest) and a blocking validator (config schema, cross-origin-isolation coverage, OG metadata, regeneration ownership). Customization is declarative config in <repo>/.pulp-web-demo/config.json (schema bundled) plus at most two typed module seams; the shared player (pinned @danielraffel/web-player) holds all UX behavior and is never vendored. Works in Claude and Codex.
日本語の概要は準備中です。原文の説明を表示しています。
Audio Unit v2 adapter work for Pulp — picking the right AU component type (aufx/aumf/aumi/aumu) and its matching entry macro, wiring MIDI input and output (including the aumi MIDI-processor adapter), sharing the base-class-free adapter surface, and avoiding the DAW-side component cache that silently masks repackaging.
日本語の概要は準備中です。原文の説明を表示しています。
Search, suggest, add, and browse third-party audio packages. Handles "suggest packages", "add a package", "what packages are available", "search for pitch detection", and package browsing.
日本語の概要は準備中です。原文の説明を表示しています。
Judge whether a change made things better with demonstrable proxy measures tied to the mechanism it targets, not wall-clock time. Load before choosing acceptance measures for any before/after or A/B claim — CI and fleet speed-ups, build speed, DSP/audio quality, render fidelity. Each proxy names its data source, detection floor and sample size, and every zero is paired with a control on the same instrument.
日本語の概要は準備中です。原文の説明を表示しています。
Optional Moonbase license-activation integration for Pulp — load-bearing compile settings, OpenSSL-at-configure caveat, the moonbase-pulp User-Agent contract, audio-thread gating + click-free fade, async start/pump, the interactive native (no-WebView) activation editor (frame-tick polling + the don't-rebuild-mid-event trap), loadable plugin/standalone formats, and headless screenshots.
日本語の概要は準備中です。原文の説明を表示しています。
Android platform development for Pulp — NDK cross-compilation, Oboe audio, Dawn/Skia GPU rendering, JNI bridge, touch interaction, emulator workflows, and end-to-end smoke validation. Covers build, deploy, debug, and the gotchas discovered during bringup.
日本語の概要は準備中です。原文の説明を表示しています。
Pulp timeline transport, immutable compiled playback programs, bounded arrangement audio rendering, block-level publication latches, stable shells, and ProcessContext projection.
日本語の概要は準備中です。原文の説明を表示しています。
Maintain Pulp's installed design-time agent capability manifest and public-surface ledger. Use when adding, removing, renaming, or materially changing public audio, MIDI, signal, timebase, or sequence APIs; registering a new algorithm for generators; changing capability support or deprecation state; or repairing agent-capabilities freshness, schema, fingerprint, tombstone, or installed-SDK tests.
日本語の概要は準備中です。原文の説明を表示しています。
Use Chanjing TTS API to synthesize speech from text with a user-provided cloned voice (reference audio via public URL).
日本語の概要は準備中です。原文の説明を表示しています。
Use Chanjing Avatar API for lip-syncing video generation (upload audio/video, create tasks, poll results).
日本語の概要は準備中です。原文の説明を表示しています。
Use Chanjing video synthesis APIs to create digital human videos from text or audio, with optional background upload, polling, and explicit download.
日本語の概要は準備中です。原文の説明を表示しています。
Explains DSP math concepts to developers who need the theory behind an algorithm. Use whenever the user asks how a signal-processing concept works, wants intuition behind a formula, or hits a math-shaped bug. Trigger on phrases like "how does a Fourier transform work", "explain z-transforms", "what is convolution", "why does my biquad ring", "what is windowing for", "what causes aliasing", or "how do I convert gain to dB". Also trigger when the user pastes DSP code and asks why it behaves a certain way.
日本語の概要は準備中です。原文の説明を表示しています。
Inject juice and game feel into gameplay code using the project's chosen middleware. Use when adding screen shake, tweens, particles, audio feedback, haptics, hitstop, or any form of "juice" to gameplay events. Triggers on requests like "add juice", "make this feel better", "add screen shake", "polish this feature", "add feedback to this action", "make the hit feel impactful", "add particles when", "screen shake on damage", "tween this", "add camera shake", "make this snappy", or any game feel, polish, or feedback work. Always reads ProjectConfig.yaml -> feel_tools and docs/GFD.md Feedback Matrix before generating code.
日本語の概要は準備中です。原文の説明を表示しています。
Comprehensive social media operations for B2B SaaS brand building and engagement. Use this skill to develop LinkedIn strategy, decide whether to run a LinkedIn newsletter and how to scope it, capture consented registrations from LinkedIn Events, check LinkedIn Live eligibility, manage Twitter/X presence, create YouTube content, engage on Reddit communities, decide whether and how to answer on Quora, build community, develop influencer and creator partnerships, vet a creator before paying them, start or fix a B2B podcast, book podcast guests and guest appearances, judge whether a podcast is worth appearing on when you cannot audit its numbers, write show notes and transcripts, run social listening (what are people saying about us, share of voice, brand monitoring, validated sentiment, alert thresholds, routing signals to the right owner), and execute organic social campaigns. Also triggers on: LinkedIn, LinkedIn newsletter, LinkedIn Events, LinkedIn Live, event registration form, subscribe to our newsletter on LinkedIn, marketing consent checkbox, Notify Employees, Twitter/X, YouTube, Reddit, community, influencer, creator partnerships, influencer vetting, engagement rate, fake followers, engagement pods, FTC disclosure, sponsored post disclosure, media kit, social media strategy, organic social, employee advocacy, podcast, podcast strategy, podcast guesting, how do I know if this podcast has real listeners, the host says they get 50k downloads, is this podcast worth going on, podcast RSS feed research, IAB podcast measurement certification, Listen Score, Apple Podcasts reviews, show notes, audiogram, episode transcript, social media account access, who has admin on our LinkedIn page, the person who ran our social accounts left, locked out of our company account, social media offboarding, YouTube channel owner, Slack primary owner, social account MFA, social media approval workflow, pause all scheduled posts, social listening, what are people saying about us, brand monitoring, brand mentions, share of voice, social share of voice vs competitors, sentiment analysis, is our sentiment dashboard accurate, listening query, boolean query, mention alerts, spike alert, CrowdTangle replacement, Reddit API access, which platforms can our listening tool see, someone on Reddit asked for a tool like ours, comment mining, voice of customer from social.
日本語の概要は準備中です。原文の説明を表示しています。
Master FFmpeg for video/audio conversion, compression, trimming, subtitles, streaming, and batch processing.
日本語の概要は準備中です。原文の説明を表示しています。
Discover, search, and manage Spotify music, audiobooks, podcasts, and playlists, including deleting shows or episodes you created with Save to Spotify.
日本語の概要は準備中です。原文の説明を表示しています。
Cartesia text-to-speech: synthesize speech audio and browse voices. Trigger phrases: cartesia, text to speech, TTS, synthesize voice, voiceover.
日本語の概要は準備中です。原文の説明を表示しています。
Beatoven.ai royalty-free music generation: compose tracks, poll tasks, download audio, fetch individual stems. Trigger phrases: beatoven, compose music, generate a track, royalty free music, background music.
日本語の概要は準備中です。原文の説明を表示しています。
Connect an MCP-capable coding agent to OpenChatCut and edit local video projects. Use when the user asks to install, connect, or set up OpenChatCut; inspect or edit an OpenChatCut project; work with its timeline, transcript, captions, media, generation, motion graphics, audio, color, or export tools; or recover from an OpenChatCut MCP error.
日本語の概要は準備中です。原文の説明を表示しています。
Download YouTube videos with customizable quality and format options. Use this skill when the user asks to download, save, or grab YouTube videos. Supports various quality settings (best, 1080p, 720p, 480p, 360p), multiple formats (mp4, webm, mkv), and audio-only downloads as MP3.
日本語の概要は準備中です。原文の説明を表示しています。