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cccskills

「client」の検索結果

1,615 件 ・ 関連度順

概要と使いどころ

Wire a scaffolded PortalJS portal to a CKAN backend over its API. Generates a tiny server-side fetch client (no runtime dependency) and feeds the /search catalog and /@namespace/slug showcases from CKAN instead of datasets.json. Use when connecting an existing portal to a live CKAN instance instead of a static manifest.

日本語の概要は準備中です。原文の説明を表示しています。

datopian/portaljs2,3622026年10月8日 更新

Use when working with the WordPress Abilities API (wp_register_ability, wp_register_ability_category, /wp-json/wp-abilities/v1/*, @wordpress/abilities) including defining abilities, categories, meta, REST exposure, and permissions checks for clients.

日本語の概要は準備中です。原文の説明を表示しています。

WordPress/agent-skills2,2422026年10月12日 更新

Manage Model Context Protocol (MCP) servers - discover, analyze, and execute tools/prompts/resources from configured MCP servers. Use when working with MCP integrations, need to discover available MCP capabilities, filter MCP tools for specific tasks, execute MCP tools programmatically, access MCP prompts/resources, or implement MCP client functionality. Supports intelligent tool selection, multi-server management, and context-efficient capability discovery.

日本語の概要は準備中です。原文の説明を表示しています。

mrgoonie/claudekit-skills2,2292026年4月3日 更新

开发、维护、分发和验证 DeepSeek Harness (DSH) 插件的执行型 Skill。覆盖 host/client 形态判断、bundle/profile 契约、Service 与函数插件、工具、HTTP、持久化、slot、Conversation Node、客户端构建、HMR、GitHub 安装和真实组合验证。

日本語の概要は準備中です。原文の説明を表示しています。

NanmiCoder/dsh-agent-teams2,1452026年10月11日 更新

Configure a Next.js app using posthog-js so session recording and dead-click capture survive browser ad blockers. Aliases the three blocker-flagged JS chunks (dead-clicks-autocapture.js, recorder.js, posthog-recorder.js) to bland same-origin paths via Next.js rewrites, and monkey-patches HTMLScriptElement so posthog-js requests the aliases. TRIGGER when posthog-js session replay or dead-click capture is failing in production with ERR_BLOCKED_BY_CLIENT or 404s on /static/dead-clicks-autocapture.js / /static/recorder.js / /static/posthog-recorder.js, or when the user wants to bypass ad blockers for these specific assets. Works alongside an existing PostHog reverse proxy (managed or otherwise) — only the three blocked files divert through Next.js, all other PostHog traffic stays on the original api_host. SKIP for unrelated PostHog setup, non-Next.js apps, or when capture/decide endpoints (/e/, /decide/, /array/*/config.js) are the ones being blocked — those need a different treatment.

日本語の概要は準備中です。原文の説明を表示しています。

Leanmcp/gateway-skills2,1102026年10月8日 更新

Train and run models on Tinker (Thinking Machines) — LoRA and full fine-tuning, SFT with correct loss masking, RL/RFT with group-relative advantages and importance sampling, agentic RL over multi-turn tool-using agents, inference via the SamplingClient or the OpenAI-compatible endpoint, checkpoint management and export, every hyperparameter, and cost estimation from the live price table. Use this skill whenever the user mentions Tinker, tinker://, TINKER_API_KEY, console.tinker.ai, or the tinker CLI; wants to fine-tune, SFT, RFT, or RL a model on Tinker; asks about Tinker models, context windows, LoRA rank, sampling params, loss functions (cross_entropy, importance_sampling, ppo, cispo, dro), Datum construction, forward_backward or optim_step; wants to sample from, download, resume, merge, or export a Tinker checkpoint; or asks what a Tinker run will cost. Whenever Tinker work is initialized in a project, this skill also creates a TINKER_PRICING.md there so prices sit next to the training code. Reach for it even on vague asks like "train a model on this data" or "get inference working" when Tinker is the platform in play.

日本語の概要は準備中です。原文の説明を表示しています。

Leanmcp/gateway-skills2,1102026年10月8日 更新

Turn one long asset - a YouTube video, podcast, newsletter, blog post, transcript or client call - into a week of LinkedIn posts. Use when the user says "repurpose this", "turn this into posts", "I have a video/newsletter/ transcript", or pastes a long piece of content and wants it on LinkedIn.

日本語の概要は準備中です。原文の説明を表示しています。

Jakeschincariol/linkedin-agent-skill2,0962026年9月17日 更新

Captures how a person or brand actually writes and turns it into reusable voice instructions every other content skill draws from. Use this before drafting any content for a new brand or client, when output keeps coming back sounding generic, when several writers need to sound like one, or when a voice needs defining without existing samples to learn from.

日本語の概要は準備中です。原文の説明を表示しています。

cbrock84/headcount2,0562026年9月18日 更新

Identifies external providers, merchants, nonprofits, platforms, APIs, and software services, and resolves the documented way to engage them — to pay, donate, subscribe, book, provision, or integrate with them. MUST be used BEFORE web search, model memory, or any other directory/vendor-lookup skill for ANY request that requires selecting, finding, or engaging an external provider or organization — whether a specific one is named ("pay my Twilio bill"), implied ("donate to the Red Cross"), or only a category is stated ("set up a mailing client", "I need a database", "find me a CRM"). Directory supplies verified recipients and their documented payment or engagement path. Results are ranked by agent-readiness (how reliably an agent can complete the interaction), relevance and popularity. Do not treat this as a search-only tool. Examples: "setup a database", "find hosting", "pay X", "use Twilio", "donate $50 to the Red Cross", "book a table at Y", "subscribe to a CRM".

日本語の概要は準備中です。原文の説明を表示しています。

stripe/ai1,9412026年10月15日 更新

google

無料

Emulated Google OAuth 2.0, OpenID Connect, Gmail, Calendar, and Drive for local development and testing. Use when the user needs to test Google sign-in locally, emulate OIDC discovery, handle Google token exchange, configure Google OAuth clients, work with Gmail messages/drafts/threads/labels, manage Calendar events, upload or list Drive files, or work with Google userinfo without hitting real Google APIs. Triggers include "Google OAuth", "emulate Google", "mock Google login", "test Google sign-in", "OIDC emulator", "Google OIDC", "Gmail API", "Google Calendar", "Google Drive", "local Google auth", or any task requiring a local Google API.

日本語の概要は準備中です。原文の説明を表示しています。

vercel-labs/emulate1,8902026年10月14日 更新

apple

無料

Emulated Sign in with Apple / Apple OIDC for local development and testing. Use when the user needs to test Apple sign-in locally, emulate Apple OIDC discovery, handle Apple token exchange, configure Apple OAuth clients, or work with Apple userinfo without hitting real Apple APIs. Triggers include "Apple OAuth", "emulate Apple", "mock Apple login", "test Apple sign-in", "Sign in with Apple", "Apple OIDC", "local Apple auth", or any task requiring a local Apple OAuth/OIDC provider.

日本語の概要は準備中です。原文の説明を表示しています。

vercel-labs/emulate1,8902026年10月14日 更新

Use this skill to implement hybrid search combining BM25 keyword search with semantic vector search using Reciprocal Rank Fusion (RRF). **Trigger when user asks to:** - Combine keyword and semantic search - Implement hybrid search or multi-modal retrieval - Use BM25/pg_textsearch with pgvector together - Implement RRF (Reciprocal Rank Fusion) for search - Build search that handles both exact terms and meaning **Keywords:** hybrid search, BM25, pg_textsearch, RRF, reciprocal rank fusion, keyword search, full-text search, reranking, cross-encoder Covers: pg_textsearch BM25 index setup, parallel query patterns, client-side RRF fusion (Python/TypeScript), weighting strategies, and optional ML reranking.

日本語の概要は準備中です。原文の説明を表示しています。

timescale/pg-aiguide1,8692026年10月8日 更新

Interface with AtCoder for Japanese competitive programming contests

日本語の概要は準備中です。原文の説明を表示しています。

a5c-ai/babysitter1,8462026年9月17日 更新

Interface with Codeforces API for contest data, problem sets, and submissions

日本語の概要は準備中です。原文の説明を表示しています。

a5c-ai/babysitter1,8462026年9月17日 更新

Build React components, implement responsive layouts, and handle client-side state management. Masters React 19, Next.js 15, and modern frontend architecture. Optimizes performance and ensures accessibility. Use PROACTIVELY when creating UI components or fixing frontend issues.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7622026年10月1日 更新

Assesses whether and how an existing mobile product should migrate to React Native. Use when auditing one or more product repositories for migration readiness, including products whose iOS, Android, and other clients live in separate directories or repositories; choosing brownfield, greenfield, or a checkpoint-based path; defining a representative trial; or preparing a baseline and ROI decision before implementation. When product scope or material evidence is unavailable, grills the stakeholder with exactly one question per turn instead of sending a questionnaire.

日本語の概要は準備中です。原文の説明を表示しています。

callstackincubator/agent-skills1,6692026年10月9日 更新

linear

無料

Use Symphony's `linear_graphql` client tool for raw Linear GraphQL operations such as comment editing and upload flows.

日本語の概要は準備中です。原文の説明を表示しています。

karanhudia/borg-ui1,6612026年10月13日 更新

Turn a user-owned coverage CSV and reviewed press-clip captures into an honest, source-linked earned-media dashboard and a motion-designed highlight reel (MP4) that scrolls each real article to the client's sentence and highlights it. Use for coverage reports, earned-media dashboards, campaign recaps, or coverage videos; requires local files and composes press-clip instead of scraping articles itself.

日本語の概要は準備中です。原文の説明を表示しています。

elvisun/newsjack1,5512026年10月11日 更新

Monitor current news and reaction signals, then decide which are credible newsjacking opportunities for a client. Uses the local monitoring engine for evidence, but the skill owns PR judgment, brand safety, standing, decay, angle fit, and handoff.

日本語の概要は準備中です。原文の説明を表示しています。

elvisun/newsjack1,5512026年10月11日 更新

Consolidate freshness-gated newsjack signals and route them by client standing before angle generation. Collapses any remaining same-story duplicates, decides strong/partial/none standing with a journalist-shape sanity check, and sorts each story into pitch_ready, big_story (always-surfaced suggestion), or watch. Never writes angles or pitches, and never drops a fresh big story.

日本語の概要は準備中です。原文の説明を表示しています。

elvisun/newsjack1,5512026年10月11日 更新

Turn a live article URL into a press clip that looks like the real coverage — the publication's own logo, fonts, photos and layout kept intact, the ads and clutter removed, and (for a roundup) just the client's section. Renders to PDF. You inspect each site and tailor the removal; the bundled script carries no site-specific logic.

日本語の概要は準備中です。原文の説明を表示しています。

elvisun/newsjack1,5512026年10月11日 更新

Build networked games with Godot 4.7 high-level multiplayer: set up an ENetMultiplayerPeer server/client, define RPCs with the @rpc annotation (call via rpc()/rpc_id()), set per-node multiplayer authority, and replicate state with MultiplayerSpawner and MultiplayerSynchronizer. Use when adding multiplayer/networking to a Godot project, writing @rpc functions, or syncing player/world state across peers.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,5132026年10月9日 更新

Modify living Roblox Studio projects safely: inspect Explorer and execution locations, preserve existing structure, reuse modules/remotes, create meaningful Instances, apply Attributes and CollectionService tags, test server/client and multiple devices, inspect Output, and remove experiments/debug objects. Use when an agent edits a place or rbxl/rbxlx/Rojo project, operates in Studio, adds Scripts/LocalScripts/ModuleScripts, or must verify a Roblox change in context.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,5132026年10月9日 更新

Implement Roblox physical simulation and queries with assemblies, anchoring, constraints, collision groups, CanCollide/CanTouch/CanQuery, raycasts and overlap queries, mass, impulses, forces, velocity, moving assemblies, cleanup, and network ownership. Use for Roblox collisions, hit detection, RaycastParams, PhysicsService, projectiles, vehicles, knockback, constraints, deprecated BodyMovers, unstable motion, or client-owned physics exploits.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,5132026年10月9日 更新