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「modi」の検索結果

1,257 件 ・ 関連度順

概要と使いどころ

Generates social media graphics and OG images dynamically via Bannerbear REST API. Manages template modifications, font layers, and signed URL generation for on-the-fly image personalization.

日本語の概要は準備中です。原文の説明を表示しています。

agentskillexchange/skills522026年10月13日 更新

Generates Blender Python (bpy) scripts that programmatically create Geometry Nodes modifier trees, using the node_groups API and GeometryNodeTree interface for parametric 3D asset generation.

日本語の概要は準備中です。原文の説明を表示しています。

agentskillexchange/skills522026年10月13日 更新

gda

無料

Use the gda CLI to build, inspect, validate, and export Godot projects without opening the editor, or to inspect and control a running game through gda-daemon. Use when an agent builds or modifies a Godot game, or the user asks for gda or Godot automation.

日本語の概要は準備中です。原文の説明を表示しています。

aigengame/godot-agent502026年10月14日 更新

Research, implement, modify, and audit behavior inside Bricks Builder sites using the bundled Bricks Academy corpus, stable development workflows, and version-aware verification against an authorized active Bricks installation. Use when the requested outcome concerns Bricks elements, controls, schema, hooks, templates, styling, responsive settings, dynamic data, queries, forms, interactions, custom elements, or page JSON. Do not use merely because Bricks Builder is mentioned, for generic WordPress, PHP, CSS, or JavaScript work, or for maintaining, naming, versioning, documenting, or releasing this Skill repository.

日本語の概要は準備中です。原文の説明を表示しています。

kenming/bricks-builder-skill482026年10月4日 更新

sqlx

無料

Regenerate `.sqlx/` cached metadata when adding or modifying `sqlx::query!`, `sqlx::query_as!`, or `sqlx::query_scalar!` macros.

日本語の概要は準備中です。原文の説明を表示しています。

OGKevin/cadmus472026年10月14日 更新

Regenerate the translations POT file after modifying English user-facing documentation. Use when docs/src/**/*.md files outside contributing/ are changed. Skip when only docs/src/contributing/** changes.

日本語の概要は準備中です。原文の説明を表示しています。

OGKevin/cadmus472026年10月14日 更新

sbox

無料

Use when writing or modifying code for s&box, sbox, the Facepunch sandbox engine, or any Source 2 game project in C#. Triggers on mentions of s&box, sbox, sandbox game, Facepunch engine, Source 2 game, `.sbproj`, `.razor` with `PanelComponent`, `@inherits PanelComponent`, `Sandbox.Component`, `GameObject` + `Components.Get<T>`, `Scene.Trace`, `CharacterController` + `.Move()`, `SkinnedModelRenderer`, `NavMeshAgent`, `[Sync]`, `[Rpc.Broadcast]`, `[Property]`, `INetworkListener`, `ISceneEvent`, `PlayerController` in C#. Also triggers on any file with `using Sandbox;` or `using Sandbox.UI;` that isn't Unity/Godot/Unreal. Writes idiomatic s&box C# components, Razor UI, and networking code; prevents Unity-pattern leakage.

日本語の概要は準備中です。原文の説明を表示しています。

gavogavogavo/claude-sbox462026年6月23日 更新

Create or update a Wardley Map of how any domain delivers value. Maps the needs it serves, the capabilities involved, how each is evolving (genesis to commodity), and strategic plays. Applies to any domain, not only software.

日本語の概要は準備中です。原文の説明を表示しています。

haabe/mycelium462026年10月13日 更新

code

無料

Implement or modify Python, JavaScript, SCSS, templates, CLI, HTTP, logging, or tests. Use for code changes that require architecture, style, testing, and verification conventions.

日本語の概要は準備中です。原文の説明を表示しています。

juniorguru/junior.guru452026年10月14日 更新

Rules and patterns for creating Avalonia UI visual elements (controls, dialogs, panels, windows). Use when creating or modifying XAML controls, dialogs, panels, or windows in this project.

日本語の概要は準備中です。原文の説明を表示しています。

nikolaygekht/ballistic.calculator.app.avalonia452026年8月26日 更新

docgen

無料

Author and modify documentation for projects that use Gehtsoft's docgen utility. Use this skill whenever the user mentions docgen, .ds files, the doc/ directory of a repository, project.xml or project.proj for documentation, or wants to write/edit/build/debug API documentation in any codebase that uses docgen. Also use it whenever the user asks about generating C#, C++, or Java API documentation that follows Gehtsoft conventions, even if they don't say "docgen" explicitly.

日本語の概要は準備中です。原文の説明を表示しています。

nikolaygekht/ballistic.calculator.app.avalonia452026年8月26日 更新

Design a rifle-scope reticle from a plain-language description and emit it as a BallisticCalculator `.reticle` file (BXml) plus a rendered SVG preview. Covers the complete `.reticle` element/attribute specification, reticle design principles (mrad vs MOA subtension, FFP/SFP, stroke-weight hierarchy, hash-mark ladders, christmas-tree wind holds, clutter budget, BDC anchors) and worked, verified patterns for duplex, mil-dot, hash-ladder, christmas-tree, chevron, circle-dot, dense-grid and rangefinding-stadia reticles. Also covers reproducing an existing commercial reticle from its manufacturer's technical data sheet. Use this skill whenever the user wants to create, modify, review or render a scope reticle, crosshair, mil-dot / MOA grid, holdover ladder, christmas tree, BDC ladder or rangefinding stadia — including any mention of a `.reticle` file, `ReticleDefinition`, `ReticleDrawController`, `SvgCanvasFactory`, or "draw me a reticle", and including requests to clone or model a named commercial reticle (Horus H58/H59, TReMoR, Mil-C, MOAR, Tremor3, EBR, and the like). Trigger it even when the user only says something like "make a crosshair with 0.2 mil hashes out to 5 mils" or "turn this reticle picture into a file", and trigger it before hand-writing reticle XML or hand-rolling reticle geometry, because the file format silently ignores misspelled attributes and mis-cased booleans.

日本語の概要は準備中です。原文の説明を表示しています。

nikolaygekht/ballistic.calculator.app.avalonia452026年8月26日 更新

Rules and patterns for writing tests of Avalonia UI visual elements (controls, dialogs, panels). Use when creating or modifying tests for XAML controls, dialogs, or panels.

日本語の概要は準備中です。原文の説明を表示しています。

nikolaygekht/ballistic.calculator.app.avalonia452026年8月26日 更新

Generate a markdown report documenting codebase changes from the current session — files added, modified, deleted, and a summary of what was done.

日本語の概要は準備中です。原文の説明を表示しています。

sequenzia/agent-alchemy452026年6月1日 更新

Generate a markdown report documenting codebase changes from the current session -- files added, modified, deleted, and a summary of what was done. Use when asked to "document changes", "generate change report", "save changes report", "what did I change", "session report", "summarize my changes", or "write a changes report".

日本語の概要は準備中です。原文の説明を表示しています。

sequenzia/agent-alchemy452026年6月1日 更新

Generate a markdown report documenting codebase changes from the current session — files added, modified, deleted, and a summary of what was done. Use when asked to "document changes", "generate change report", "save changes report", "what did I change", "session report", "summarize my changes", or "write a changes report".

日本語の概要は準備中です。原文の説明を表示しています。

sequenzia/agent-alchemy452026年6月1日 更新

Builds mining project financial models with resource estimation, mine plan integration, and commodity price sensitivity analysis. Use when modeling mining investments, analyzing feasibility studies, or evaluating mineral assets.

日本語の概要は準備中です。原文の説明を表示しています。

CaseMark/skills442026年9月9日 更新

Evaluates master and special servicer performance with delinquency management, modification outcomes, and loss mitigation effectiveness. Use when assessing servicer quality, monitoring servicing metrics, or evaluating servicer transfers.

日本語の概要は準備中です。原文の説明を表示しています。

CaseMark/skills442026年9月9日 更新

Evaluates midstream assets with throughput analysis, fee-based vs commodity-exposed revenue, and contract structure assessment. Use when analyzing midstream investments, evaluating pipeline assets, or assessing gathering systems.

日本語の概要は準備中です。原文の説明を表示しています。

CaseMark/skills442026年9月9日 更新

Evaluates amendment and waiver requests with consent requirements, fee structures, and modified term impact analysis. Use when analyzing amendments, structuring consent solicitations, or evaluating covenant relief requests.

日本語の概要は準備中です。原文の説明を表示しています。

CaseMark/skills442026年9月9日 更新

proxelar

無料

Intercept, inspect, and modify HTTP/HTTPS traffic via a Rust MITM proxy with Lua scripting hooks. Supports API debugging, LLM call capture for evals, endpoint mocking, CORS/auth header injection, latency simulation, and telemetry blocking. Triggers on 'proxy', 'intercept traffic', 'inspect requests', 'mock API', 'capture API calls', 'MITM', 'network debug', 'HTTP inspection'.

日本語の概要は準備中です。原文の説明を表示しています。

tdimino/claude-code-minoan412026年9月28日 更新

Independent re-derivation gate for proposed changes during autonomous execution. Evaluates a change (code diff, config edit, engine evolution, schema change) against the work's authority matrix and a 4-check protocol: invariant compliance, scope authorization, detection narrowness, and regression risk. Returns structured JSON with pass/fail per check, an overall verdict (APPROVE / REQUEST_CHANGES / REJECT), and blockers. Profile-driven thresholds (strict for unattended runs, lenient for desk supervision). Use when an autonomous agent proposes an engine change, when reviewing a Claude Code-authored modification before merge, or when an unattended profile requires independent re-derivation. Trigger on: "review/approve this proposed change," "critic-gate this," "is this change safe," "is this safe to merge," "should I let this land," "run the critic." Do NOT use for handoff-readiness checks (use rootnode-handoff-trigger-check), general code review, or design-time correctness. Authority matrix required.

日本語の概要は準備中です。原文の説明を表示しています。

drayline/rootnode-skills402026年9月14日 更新

boltz

無料

Cofold protein-ligand, protein-protein, and nucleic-acid complexes with Boltz-2, and predict binding affinity with its trained affinity head. Use this skill to build Boltz input YAML, run structure prediction with MSAs, pocket constraints, templates, and modified residues, screen compound libraries by cofolding, and interpret confidence scores (pLDDT, pTM, ipTM, PDE) and affinity output (binder probability and log10 IC50). Also trigger on Boltz, Boltz-1, Boltz-2, cofolding, boltz predict, affinity_pred_value, affinity_probability_binary, ipTM, or open-weights AlphaFold3 alternatives.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/drug-discovery-agent-skills392026年10月12日 更新

Design small interfering RNA and antisense oligonucleotide sequences against a transcript, and screen them for the failure modes specific to nucleic-acid drugs. Use this skill to tile a target transcript, apply positional and thermodynamic selection rules including duplex asymmetry and nearest-neighbour melting temperature, scan candidates for seed-region complementarity to off-target transcripts, and lay out a chemical modification pattern — gapmer architecture, 2'-O-methyl and 2'-MOE wings, locked nucleic acid, and phosphorothioate placement. Also trigger on siRNA, antisense oligonucleotide, ASO, gapmer, RNase H, seed region, duplex asymmetry, 2'-MOE, locked nucleic acid, phosphorothioate, or GalNAc conjugate.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/drug-discovery-agent-skills392026年10月12日 更新