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「rat」の検索結果

3.3万 件 ・ 関連度順

概要と使いどころ

Migrate archived Alchemy JavaScript SDK integrations to current capability-specific clients with parity, canary, and rollback evidence. Use when removing alchemy-sdk or upgrading Wallet APIs. Trigger with "migrate alchemy-sdk", "replace alchemy-web3", or "upgrade Wallet APIs to v5".

日本語の概要は準備中です。原文の説明を表示しています。

jeremylongshore/tons-of-skills-marketplace2,8432026年10月14日 更新

Plan and execute a reversible migration from another search system or legacy index design to Algolia. Use when translating schemas, queries, relevance behavior, or production traffic. Trigger with "migrate to Algolia", "Algolia cutover", or "search engine migration".

日本語の概要は準備中です。原文の説明を表示しています。

jeremylongshore/tons-of-skills-marketplace2,8432026年10月14日 更新

Generates customized business agreements for 10 common relationship types with plain English annotations. Use when formalizing a business relationship, creating a partnership agreement, or drafting a service contract from scratch. Trigger with "/agreement-generator" or "create a freelancer agreement".

日本語の概要は準備中です。原文の説明を表示しています。

jeremylongshore/tons-of-skills-marketplace2,8432026年10月14日 更新

Design account-aware Alchemy throttling, bounded retries, and admission control from observed throughput rather than stale plan constants. Use when preventing or handling rate limits. Trigger with "Alchemy rate limit", "Alchemy throughput", or "fix Alchemy 429s".

日本語の概要は準備中です。原文の説明を表示しています。

jeremylongshore/tons-of-skills-marketplace2,8432026年10月14日 更新

Analyze and execute a multi-workload migration into or across Adobe services with contract evidence, dependency waves, dual-run reconciliation, cost controls, and rollback. Use when the task requires adobe platform migration program. Trigger with "Adobe migration plan", "move workflow to Adobe", or "Adobe platform consolidation".

日本語の概要は準備中です。原文の説明を表示しています。

jeremylongshore/tons-of-skills-marketplace2,8432026年10月14日 更新

Generate, convert, clean, and integrate audio for Three.js browser games with ElevenLabs: sound effects, looping ambience, music tracks and loops (menu, gameplay, boss, victory/defeat stingers), UI sounds, impact/weapon/vehicle audio, creature and boss stingers, announcer and dialogue TTS, voice conversion from a scratch performance, voice cleanup, audio manifests, and Web Audio integration.

日本語の概要は準備中です。原文の説明を表示しています。

majidmanzarpour/threejs-game-skills2,5172026年9月28日 更新

Blog strategy development including topic cluster architecture with hub-and-spoke design, audience mapping, competitive landscape analysis, AI citation surface strategy across ChatGPT/Perplexity/AI Overviews, distribution channel planning (YouTube, Reddit, review platforms for AI-citation SEO), content scoring targets, measurement framework, and content differentiation through original research and first-hand experience. Use when user says "blog strategy", "content strategy", "blog positioning", "what should I blog about", "blog topics", "content pillars", "blog ideation".

日本語の概要は準備中です。原文の説明を表示しています。

AgriciDaniel/claude-blog2,3982026年10月14日 更新

Scaffold and operate Claude Blog Brain, a source-cited Obsidian brain for blog content creation, optimization, and management dual-optimized for Google rankings (E-E-A-T, the 2026 core updates) and AI citations (GEO/AEO), spanning writing, rewriting and freshness, SERP-informed briefs and outlines, editorial calendars and strategy, semantic topic clusters, schema and internal linking, multilingual publishing, the FLOW framework, factchecking, personas, distribution, and the blog delivery contract, grounded in the claude-blog skill. Use when the user says "claude-blog-brain", "Claude Blog Brain", "create a blog content creation, optimization, and management dual-optimized for Google rankings (E-E-A-T, the 2026 core updates) and AI citations (GEO/AEO), spanning writing, rewriting and freshness, SERP-informed briefs and outlines, editorial calendars and strategy, semantic topic clusters, schema and internal linking, multilingual publishing, the FLOW framework, factchecking, personas, distribution, and the blog delivery contract, grounded in the claude-blog skill brain", "import sources", "synthesize plan", "render report", or wants a persistent vault-backed operating system for blog content creation, optimization, and management dual-optimized for Google rankings (E-E-A-T, the 2026 core updates) and AI citations (GEO/AEO), spanning writing, rewriting and freshness, SERP-informed briefs and outlines, editorial calendars and strategy, semantic topic clusters, schema and internal linking, multilingual publishing, the FLOW framework, factchecking, personas, distribution, and the blog delivery contract, grounded in the claude-blog skill.

日本語の概要は準備中です。原文の説明を表示しています。

AgriciDaniel/claude-blog2,3982026年10月14日 更新

voice

無料

Text-to-Speech (TTS), voiceover, narration placement/sync, and custom sound effects (SFX) generator. Use when the user wants generated speech from text, wants to add/replace/align narration or voiceover for an existing video/timeline, wants to keep existing voiceover synced after visual retiming edits, needs voice audition/selection, or explicitly wants a newly generated/custom sound effect that is not available in the Sound Effects library.

日本語の概要は準備中です。原文の説明を表示しています。

0xsline/OpenChatCut2,3952026年10月15日 更新

Framework-agnostic methodology for migrating a plugin, extension, or integration across a breaking upstream release — inventory coupling points, classify changes, stage the migration, and verify in layers. Use when upgrading any plugin from one host-framework version to another without access to framework-specific migration notes. Not a substitute for vendor release notes; contains no framework-specific facts.

日本語の概要は準備中です。原文の説明を表示しています。

NanmiCoder/dsh-agent-teams2,1732026年10月11日 更新

Build, run, debug and ship 3D city games in Godot 4 — procedurally generated cities (block grids, districts, weighted building typologies, MultiMesh batching, facade shaders, terrain, day/night, landmarks), first-person controllers, headless verification, Blender-generated .glb assets, rigged character and animation packs, real OpenStreetMap-derived cities, WebAssembly export, and cloud GPU streaming on GCP. Use this skill whenever the work involves Godot or a .gd/.tscn/.gdshader/project.godot file; whenever someone wants to start, set up, clone onto a new machine, or stand up a 3D game or city generator; whenever they mention procedural city, city generator, block grid, building typology, MultiMesh, facade shader, terrain heightmap, navmesh, Godot export templates, export presets, headless Godot, .glb pipeline, Blender asset generation, character rigs or borrowed animations; and whenever they want to deploy or share a game — web export, SharedArrayBuffer/COOP/COEP, Selkies, pixel streaming, GPU VM, or "let people play this without installing anything." Reach for it even on vague asks like "get this running", "why is my city slow", "my model faces backwards", "make it work on a cloud machine", or "set this up somewhere else too" when a Godot 3D project is in play.

日本語の概要は準備中です。原文の説明を表示しています。

Leanmcp/gateway-skills2,1102026年10月8日 更新

Moves data from one system to another without losing it or corrupting it — profiling the source before mapping, deciding between big-bang and parallel-run cutover, reconciling counts and values rather than assuming, handling the records that will not map cleanly, and planning a rollback that is actually executable. Use this to plan or run a migration, assess a migration plan someone else wrote, work out why a completed migration is producing wrong numbers, or size how long one will really take.

日本語の概要は準備中です。原文の説明を表示しています。

cbrock84/headcount2,0592026年9月18日 更新

Designs discovery, modeling, and validation workflows for prognostic biomarkers in biomedical and clinical research. Always use this skill when the user needs a prognostic biomarker study blueprint rather than a diagnostic test protocol, predictive biomarker design, treatment recommendation, or a completed manuscript. Focus on endpoint family, follow-up horizon, time scale, candidate marker strategy, model-building logic, risk stratification framework, and internal/external validation requirements. Do not invent cohort size, event rate, assay readiness, literature support, or validation access.

日本語の概要は準備中です。原文の説明を表示しています。

aipoch/medical-research-skills1,9572026年9月17日 更新

Designs studies for predicting treatment response or resistance in biomedical and clinical research. Always use this skill when the user needs a treatment-response or resistance prediction study blueprint rather than a prognostic biomarker protocol, diagnostic test design, causal treatment-effect estimation, or a completed manuscript. Focus on responder definition, treatment context, baseline comparability, feature integration strategy, model development logic, validation architecture, and interpretation boundaries. Do not invent response rates, cohort size, assay readiness, regimen uniformity, literature support, or validation access.

日本語の概要は準備中です。原文の説明を表示しています。

aipoch/medical-research-skills1,9572026年9月17日 更新

Generates complete process-related diagnostic biomarker bioinformatics research designs from a user-provided disease context, gene-family or pathway theme, and validation direction. Use when a study centers on process-related genes, DEG and WGCNA integration, machine-learning feature selection, nomogram-based diagnostic modeling, immune infiltration, regulatory-network analysis, and optional external or experimental validation. Covers five study patterns (process-DEG discovery, co-expression-module integration, machine-learning biomarker selection, diagnostic model/nomogram workflow, immune-regulatory interpretation and validation) and always outputs Lite / Standard / Advanced / Publication+ with a recommended primary plan, stepwise workflow, figure plan, validation hierarchy, minimal executable version, publication upgrade path, and strictly verified literature retrieval.

日本語の概要は準備中です。原文の説明を表示しています。

aipoch/medical-research-skills1,9572026年9月17日 更新

Designs complete research plans that integrate clinical variables with multi-omics data from a user-provided biomedical direction. Always use this skill whenever a user wants to design, scope, or structure a study that combines clinical variables with transcriptomics, proteomics, metabolomics, epigenomics, or related omics layers for mechanism interpretation, biomarker development, risk stratification, treatment-response analysis, or translational use. It should define the clinical use case, alignment across data layers, feature-reduction and fusion logic, modeling route, mechanism-interpretation layer, validation ladder, and four workload configurations (Lite / Standard / Advanced / Publication+). Never fabricate datasets, accession numbers, sample counts, metadata completeness, platform coverage, literature references, PMIDs, DOIs, or validation status. Always include the mandatory Dataset Disclaimer immediately before any workflow section that mentions datasets or public resources.

日本語の概要は準備中です。原文の説明を表示しています。

aipoch/medical-research-skills1,9572026年9月17日 更新

Designs complete integrated research plans for bulk transcriptomics, proteomics, metabolomics, and related omics from a user-provided biomedical direction. Always use this skill whenever a user wants to design, scope, or structure a bulk multi-omics or single-omics-plus-clinical study — including disease-focused, mechanism-focused, biomarker-focused, stratification-oriented, or translational projects. It should define the research question, choose the best-fit study pattern, recommend example datasets as reference candidates only, specify the core analysis modules and method choices, propose a validation ladder, and output four workload configurations (Lite / Standard / Advanced / Publication+). Never fabricate datasets, accession numbers, sample counts, metadata completeness, cohort availability, assay coverage, literature references, PMIDs, DOIs, or validation status. Always include the mandatory Dataset Disclaimer immediately before any workflow section that mentions datasets or public resources.

日本語の概要は準備中です。原文の説明を表示しています。

aipoch/medical-research-skills1,9572026年9月17日 更新

Generate and edit images using Google Gemini 3 Pro Image (Nano Banana Pro). Supports text-to-image, image editing, various aspect ratios, and high-resolution output (2K/4K). Use when user wants to generate images, create images, use Gemini image generation, or do AI image generation.

日本語の概要は準備中です。原文の説明を表示しています。

ReScienceLab/opc-skills1,8642026年10月14日 更新

Estimate heart rate (HR) and breathing rate (BR) in bpm from a cleaned 1-D physiological time series such as radar phase, WiFi CSI amplitude, PPG, or a chest-motion signal. Use when Claude needs to choose HR/BR bandpass edges, pick a peak frequency from a noisy band, reject the HR second harmonic that often dominates the fundamental, handle respiration-harmonic leakage into the HR band on slow breathers, or flag low-confidence estimates. Not for arrhythmia / beat-to-beat analysis, multi-subject source separation, or rapidly non-stationary rates.

日本語の概要は準備中です。原文の説明を表示しています。

benchflow-ai/skillsbench1,8502026年10月13日 更新

Generator economic dispatch and cost optimization for power systems. Use when minimizing generation costs, computing optimal generator setpoints, calculating operating margins, or working with generator cost functions.

日本語の概要は準備中です。原文の説明を表示しています。

benchflow-ai/skillsbench1,8502026年10月13日 更新

Reference for multi-hop / triangulated currency conversion on batch rate tapes. When a rate row carries an explicit "via" currency, the row's rate is only one leg of the conversion, and the via currency may ITSELF be quoted through another via — so the effective rate is the product of every leg, resolved by walking the chain until a direct quote is reached. Useful when an FX feed lists some pairs directly to the reporting currency and others as triangulated (or doubly-triangulated) quotes through vehicle currencies.

日本語の概要は準備中です。原文の説明を表示しています。

benchflow-ai/skillsbench1,8502026年10月13日 更新

Generate configuration file migration utilities for version upgrades.

日本語の概要は準備中です。原文の説明を表示しています。

a5c-ai/babysitter1,8472026年9月17日 更新

Plan and execute migrations across frameworks, languages, APIs, and databases. Use when assessing compatibility, generating migration steps, and verifying behavior during a transition.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7732026年10月15日 更新

SQL database migrations with zero-downtime strategies for PostgreSQL, MySQL, SQL Server

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7732026年10月15日 更新