Apply a short artistic effect or VFX transformation to an approved media parent with explicit intent, provenance, and safety labeling.
日本語の概要は準備中です。原文の説明を表示しています。
895 件 ・ 関連度順
概要と使いどころ
Apply a short artistic effect or VFX transformation to an approved media parent with explicit intent, provenance, and safety labeling.
日本語の概要は準備中です。原文の説明を表示しています。
Translate creative intent into coherent cinematography, framing, camera, lens, lighting, motion, and sound direction for a video shot.
日本語の概要は準備中です。原文の説明を表示しています。
Implements declarative Flutter routing using GoRouter v17 with URL-based navigation, deep linking, and authentication guards. Activates when configuring GoRoute path patterns, setting up StatefulShellRoute for persistent bottom navigation state, implementing ShellRoute for shared nested layouts, adding redirect guards with loop prevention (idempotent redirects), configuring deep links for iOS (FlutterDeepLinkingEnabled) or Android (intent-filters), debugging redirect loops or navigation stack issues, handling 404 error routes with errorBuilder, using named routes with path/query/extra parameters, or migrating from imperative Navigator.push to declarative routing. Ideal for Flutter web apps requiring URL bar synchronization, mobile apps with universal links or app links, or multi-level navigation hierarchies.
日本語の概要は準備中です。原文の説明を表示しています。
Builds native iOS apps in Swift — SwiftUI and UIKit screens, state and data flow, NavigationStack, lists, forms and accessibility; networking with URLSession and Codable, persistence with SwiftData, Core Data, files and the Keychain; permissions, push notifications, universal links, background tasks, widgets, App Intents and StoreKit 2 purchases; performance with Instruments and MetricKit; and release with signing, TestFlight and App Store Connect. Use when writing or changing native iOS code, adding a platform feature, preparing a build for TestFlight or the App Store, or when the user asks how to do something on iOS, even if they do not name the framework.
日本語の概要は準備中です。原文の説明を表示しています。
Design the MixerSceneIntent, approval state, JSON schema, CLI examples, audit entries, and tests for AI-Controlled Party mixer/Soundcraft Ui24R scene arming. Use whenever a task mentions mixer scenes, Ui24R snapshots/cues, operator-approved mixer control, show-director contract updates, schema updates, dry-run CLI shape, or follow-ups that revise this contract.
日本語の概要は準備中です。原文の説明を表示しています。
AI生成UIの没個性的パターン(AIスロップ美学)を検出・回避し、文脈に根ざした意図あるデザインを生成するためのガード。フロントエンドのUI実装、デザイン生成、コンポーネント設計、CSSスタイリング、カラーパレット選定、フォント選択、レイアウト構築を行う際に自動的に適用する。「UIを作って」「画面を実装して」「デザインして」「スタイルを当てて」「ランディングページを作って」「Webサイトを作成して」「ダッシュボードを構築して」「コンポーネントを実装して」等のUI生成タスク全般で使用する。Claude Code、Codex、GitHub Copilot、Cursor、その他AIエージェント共通で適用可能。
Transforms user prompts into optimized prompts using established frameworks (RTF, RISEN, Chain of Thought, RODES). Analyzes intent, selects framework, and produces structured, ready-to-use prompts.
日本語の概要は準備中です。原文の説明を表示しています。
Use before any creative work — creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements, and design before implementation.
日本語の概要は準備中です。原文の説明を表示しています。
Schedule meetings, parse meeting notes, extract action items. Three distinct intents covered. Invoke when user mentions a specific meeting (past or future) by name or context. NOT for general calendar checks (use direct calendar.py), NOT for time-zone math. Triggers: "schedule with X", "minutes of the X meeting", "action items from yesterday's meeting", "prep me for meeting with X".
日本語の概要は準備中です。原文の説明を表示しています。
Use when working with Consul Connect — hashiCorp Consul Connect service mesh management covering service discovery, intentions, sidecar proxies, mesh gateways, ingress/terminating gateways, certificate management, and health checks. Use when managing Consul Connect mesh, configuring service-to-service authorization, debugging proxy connections, or managing mesh gateways for multi-datacenter communication.
日本語の概要は準備中です。原文の説明を表示しています。
Design philosophy docs and canvas-based visual creation. Use when articulating design principles, crafting multi-page design documents, or exploring aesthetic philosophy with intentional design thinking.
日本語の概要は準備中です。原文の説明を表示しています。
Helps find, inspect, and compare .NET project templates. Resolves natural-language project descriptions to ranked template matches with pre-filled parameters. USE FOR: finding the right dotnet new template for a task, comparing templates side by side, inspecting template parameters and constraints, understanding what a template produces before creating a project, resolving intent like "web API with auth" to concrete template + parameters. DO NOT USE FOR: actually creating projects (use template-instantiation), authoring custom templates (use template-authoring), MSBuild or build issues (use dotnet-msbuild plugin), NuGet package management unrelated to template packages.
日本語の概要は準備中です。原文の説明を表示しています。
Premium brand-kit image generation skill for creating high-end brand-guidelines boards, logo systems, identity decks, and visual-world presentations. Trained for minimalist, cinematic, editorial, dark-tech, luxury, cultural, security, gaming, developer-tool, and consumer-app brand systems. Optimized for intentional logo concepting, refined composition, sparse typography, strong symbolic meaning, premium mockups, art-directed imagery, and flexible grid layouts.
日本語の概要は準備中です。原文の説明を表示しています。
Structured exposure habits for building taste through relentless, intentional consumption. Not passive scrolling. Active intake across design, architecture, film, music, food, and culture. Use when building a taste practice, advising on professional development, or diagnosing why someone's design range feels narrow.
日本語の概要は準備中です。原文の説明を表示しています。
Audit and update an arbitrary codebase to follow the Code.mil federal open-source licensing model (MIT with 17 U.S.C. Section 105 disclaimers and INTENT.md), including CRAN/R package DESCRIPTION setup.
日本語の概要は準備中です。原文の説明を表示しています。
LLM Agent engineering: pattern selection (12-mode matrix), data simulation, convergence iteration. Covers intent routing, function calling, ReAct, MCP, prompt chaining, guardrails, evaluation.
日本語の概要は準備中です。原文の説明を表示しています。
Xcode 26 and Apple platform update notes with a focus on Liquid Glass, Foundation Models Framework, and Apple Intelligence. Use when asked to explain, summarize, compare, or implement Xcode 26 era framework changes across SwiftUI, UIKit, AppKit, Foundation, App Intents, StoreKit, MapKit, WidgetKit, visionOS, or Swift language features.
日本語の概要は準備中です。原文の説明を表示しています。
Implement, review, or improve widgets, Live Activities, and controls using WidgetKit and ActivityKit. Use when building home screen, Lock Screen, or StandBy widgets with timeline providers; when creating interactive widgets with Button/Toggle and AppIntent actions; when adding Live Activities with Dynamic Island layouts (compact, minimal, expanded); when building Control Center widgets with ControlWidgetButton/ControlWidgetToggle; when configuring widget families, refresh budgets, deep links, push-based reloads, or Liquid Glass rendering; or when setting up widget extensions, App Groups, and entitlements.
日本語の概要は準備中です。原文の説明を表示しています。
Diagnose, fix, or validate SwiftUI animation and scroll behavior by temporarily instrumenting views with MotionEyes, capturing console traces over time, and comparing motion data to user intent or test expectations. Use when users report bugs such as wrong direction, premature fade, timing or easing mismatch, unexpected movement, missing movement, incorrect relative movement between views, scroll jumps, scroll restoration drift, content-offset desynchronization, or when they want to turn MotionEyes traces into focused assertions. Prefer XcodeBuildMCP log capture first and fallback to CLI log streaming; remove only agent-added MotionEyes instrumentation after validation.
日本語の概要は準備中です。原文の説明を表示しています。
Structured 3-phase peer review of a diff or PR — intent, issues by severity, then pointed merge-readiness questions and a verdict. Use for general code review. Not for AI workflow self-fix-and-edit (ai-systems-review) or no-edit devil's-advocate threat models (adversarial-challenge). Phase 3 asks questions only; it is not the adversarial-challenge skill.
日本語の概要は準備中です。原文の説明を表示しています。
proposal step of mspec workflow — clarify intent and write proposal.md
日本語の概要は準備中です。原文の説明を表示しています。
Activate for any ticket that builds new UI, reshapes an existing interface, or requires visual direction. Guidance for distinctive, intentional visual design, aesthetic direction, typography, and layout choices. Do not apply when the project has an established design system and the ticket is within its constraints.
日本語の概要は準備中です。原文の説明を表示しています。
Workflow-state classification vocabulary for inter-team relay. Maps inbound signals from the remote agent to a routing decision. Intentionally narrow — states and destinations only.
日本語の概要は準備中です。原文の説明を表示しています。
Create and manage Claude Code skills following Anthropic best practices. Use when creating new skills, modifying skill-rules.json, understanding trigger patterns, working with hooks, debugging skill activation, or implementing progressive disclosure. Covers skill structure, YAML frontmatter, trigger types (keywords, intent patterns, file paths, content patterns), enforcement levels (block, suggest, warn), hook mechanisms (UserPromptSubmit, PreToolUse), session tracking, and the 500-line rule.
日本語の概要は準備中です。原文の説明を表示しています。