Use when doing upstream market-research methodology — sizing a market as TAM/SAM/SOM computed BOTH top-down and bottoms-up (never a single unsourced number), planning a survey sample size with finite-population correction and per-segment minimums, or scoring candidate market segments against Kotler's measurable/substantial/accessible/differentiable/actionable criteria. Outputs always show the method and the assumptions. For market-research analysts and product-marketing at the sizing/survey/segmentation moment. Distinct from marketing-skill (campaign analytics, attribution, demand-gen) — this is the evidence-building methodology, not live-campaign optimization.
日本語の概要は準備中です。原文の説明を表示しています。
alirezarezvani/claude-skills☆ 2.8万2026年8月30日 更新
Use when the user asks to write specs before code, define acceptance criteria, plan features before implementation, generate tests from specifications, or follow spec-first development practices.
日本語の概要は準備中です。原文の説明を表示しています。
alirezarezvani/claude-skills☆ 2.8万2026年8月30日 更新
Use when the user asks to optimize prompts, design prompt templates, evaluate LLM outputs with an eval set, measure RAG retrieval quality, validate agent/tool configurations, analyze token usage, or design structured-output contracts. Covers eval-driven prompt iteration, RAG metrics (relevance, faithfulness, coverage), agent workflow validation, and token/cost budgeting — all model-agnostic, with three stdlib Python tools.
日本語の概要は準備中です。原文の説明を表示しています。
alirezarezvani/claude-skills☆ 2.8万2026年8月30日 更新
Use when planning, running, or learning from chaos engineering experiments. Triggers on "chaos experiment", "fault injection", "gameday", "resilience test", "blast radius", "steady state", "abort criteria", "Chaos Toolkit", "Chaos Mesh", "Litmus", "Gremlin", "AWS FIS", or any deliberate failure-injection question. Ships experiment designer, blast-radius calculator, and postmortem generator (all stdlib Python), 4 references on chaos principles + experiment design + attack taxonomy + tooling landscape, and a /chaos-experiment slash command. Composes with feature-flags-architect (kill switches as abort triggers) and kubernetes-operator (common chaos targets).
日本語の概要は準備中です。原文の説明を表示しています。
alirezarezvani/claude-skills☆ 2.8万2026年8月30日 更新
/cs:post-mortem <decision> — Honest retrospective on an executed decision, scored against original assumptions and dissent. Closes the strategic sprint loop. Use when a decision hits its 90-day review checkpoint or its kill criteria trigger — e.g. scoring last quarter's pricing change against its pre-committed success metrics.
日本語の概要は準備中です。原文の説明を表示しています。
alirezarezvani/claude-skills☆ 2.8万2026年8月30日 更新
Use when a startup is approached by a prospective partner and someone has to decide should we sign this partner, at what partner tier (referral / reseller / OEM / SI-consulting / strategic alliance), with what joint GTM commitment, and at what revshare. Classifies partner tier from independent-demand evidence vs. preferential-terms hunting, designs a 90-day joint GTM plan, models revshare against direct-sale margin, and surfaces kill criteria for unwinding under-performing partnerships. For Head of Partnerships, Head of BD, and Founder-CEOs doing reseller agreement, OEM deal, or strategic alliance review — not technical sale enablement, not channel cost economics, not M&A.
日本語の概要は準備中です。原文の説明を表示しています。
alirezarezvani/claude-skills☆ 2.8万2026年8月30日 更新
/cs:brief <topic> — Generate a one-page strategy brief from an office-hours intake. First step in the strategic sprint pipeline. Use when a strategic question needs to be framed before boardroom deliberation — e.g. locking options, assumptions, and success criteria for a pricing change or a market-entry decision.
日本語の概要は準備中です。原文の説明を表示しています。
alirezarezvani/claude-skills☆ 2.8万2026年8月30日 更新
Generate professional, jurisdiction-aware business documents: freelance contracts, project proposals, SOWs, NDAs, and MSAs. Structured Markdown output with docx conversion instructions. Covers US (Delaware), EU (GDPR), UK, and DACH (German law) jurisdictions. Not a substitute for legal counsel — use as strong starting points. Use when drafting a freelance contract, preparing a client proposal, writing an SOW for a new engagement, or producing an NDA before sharing sensitive material.
日本語の概要は準備中です。原文の説明を表示しています。
alirezarezvani/claude-skills☆ 2.8万2026年8月30日 更新
Router/index for the 4 business & growth skills bundled in this plugin: customer-success-manager (health scoring, churn risk, expansion), sales-engineer (RFP analysis, competitive matrices, PoC planning), revenue-operations (pipeline, forecast accuracy, GTM efficiency), and contract-and-proposal-writer. Use when a growth/revenue request doesn't obviously match one skill and you need to pick the right one (e.g., 'which accounts are at risk', 'should we bid on this RFP').
日本語の概要は準備中です。原文の説明を表示しています。
alirezarezvani/claude-skills☆ 2.8万2026年8月30日 更新
Build a custom cmux sidebar from a plain-language request. Use when the user asks for a custom sidebar, a sidebar that shows their workspaces/tabs/PRs/clock, a vibe-coded sidebar, or anything involving files in ~/.config/cmux/sidebars/. Covers authoring the interpreted SwiftUI-style file, enabling the beta flag, selecting it, and iterating with hot reload.
日本語の概要は準備中です。原文の説明を表示しています。
manaflow-ai/cmux☆ 2.8万2026年10月14日 更新
Debug logging, Debug menu, runtime pitfalls, typing-latency-sensitive paths, SwiftUI list snapshot boundaries, OS-version repros, and local visual iteration for cmux. Use when adding debug probes, diagnosing UI/runtime issues, touching terminal rendering, tab/sidebar list views, drag/drop UTTypes, or using the Debug menu.
日本語の概要は準備中です。原文の説明を表示しています。
manaflow-ai/cmux☆ 2.8万2026年10月14日 更新
Guide and apply cmux keyboard shortcut customization. Use when the user asks to customize, rebind, unbind, reset, audit, or create shortcut templates for cmux, including tmux-style, Vim-style, terminal-first, browser-heavy, iTerm/Terminal-like, or agent-triage layouts.
日本語の概要は準備中です。原文の説明を表示しています。
manaflow-ai/cmux☆ 2.8万2026年10月14日 更新
Persistent browser and Electron interaction through `js_repl` for fast iterative UI debugging.
日本語の概要は準備中です。原文の説明を表示しています。
openai/skills☆ 2.8万2026年9月9日 更新
Help the user define a concrete, measurable goal before starting work, especially when they ask to use the goal tool, create a goal, set an objective, clarify success criteria, or turn a fuzzy intention into a quantitative outcome. Use this skill for goal creation and goal refinement only; it does not manage durable snapshots, decision logs, or long-running execution artifacts.
日本語の概要は準備中です。原文の説明を表示しています。
openai/skills☆ 2.8万2026年9月9日 更新
Red-team a PRD, roadmap, or strategy by attacking its load-bearing assumptions before reality does. Steelmans then attacks each claim, ranks failure modes by impact × likelihood × cheapness-to-test, and returns the cheapest test and kill criteria for each. Use when stress-testing a plan, pressure-testing a strategy, challenging assumptions, or preparing a doc for executive review.
日本語の概要は準備中です。原文の説明を表示しています。
phuryn/pm-skills☆ 2.7万2026年10月14日 更新
Create job stories using the 'When [situation], I want to [motivation], so I can [outcome]' format with detailed acceptance criteria. Use when writing job stories, creating JTBD-style backlog items, or expressing user situations and motivations.
日本語の概要は準備中です。原文の説明を表示しています。
phuryn/pm-skills☆ 2.7万2026年10月14日 更新
Define a North Star Metric and 3-5 supporting input metrics that form a metrics constellation. Classify the business game (Attention, Transaction, Productivity) and validate against 7 criteria for an effective North Star. Use when choosing a North Star Metric, setting up a metrics framework, learning about the North Star Framework, or deciding what to measure.
日本語の概要は準備中です。原文の説明を表示しています。
phuryn/pm-skills☆ 2.7万2026年10月14日 更新
Orchestrate the narrative team — narrative-director, writer, world-builder, level-designer — for story, world lore, narrative-driven levels.
日本語の概要は準備中です。原文の説明を表示しています。
Donchitos/Claude-Code-Game-Studios☆ 2.7万2026年10月8日 更新
Is a story implementation-ready? Checks clear acceptance criteria, open questions, ADR refs. READY/NEEDS WORK/BLOCKED/NOT ASSESSED.
日本語の概要は準備中です。原文の説明を表示しています。
Donchitos/Claude-Code-Game-Studios☆ 2.7万2026年10月8日 更新
Orchestrate the live-ops team — live-ops-designer, economy-designer, analytics-engineer, community-manager, writer — for a season or live event.
日本語の概要は準備中です。原文の説明を表示しています。
Donchitos/Claude-Code-Game-Studios☆ 2.7万2026年10月8日 更新
End-of-story completion review — verifies each acceptance criterion, checks GDD/ADR deviations, prompts code review, updates status.
日本語の概要は準備中です。原文の説明を表示しています。
Donchitos/Claude-Code-Game-Studios☆ 2.7万2026年10月8日 更新
Break one epic into implementable stories embedding TR-ID, ADR guidance, acceptance criteria. Reads the control manifest. After /create-epics.
日本語の概要は準備中です。原文の説明を表示しています。
Donchitos/Claude-Code-Game-Studios☆ 2.7万2026年10月8日 更新
Sprint or milestone retrospective from completed work, velocity, blockers. Actionable insights for the next iteration.
日本語の概要は準備中です。原文の説明を表示しています。
Donchitos/Claude-Code-Game-Studios☆ 2.7万2026年10月8日 更新
Clean and finalize authorized natural-language text intended for readers by auditing suspicious invisible Unicode and rewriting prose while preserving facts, meaning, and the writer's voice. Use when the user asks to clean, humanize, polish, or finalize articles, manuscripts, reports, documentation, emails, product copy, UI text, Markdown, or HTML prose, or when a project rule or instruction file explicitly requires this workflow. Don't use for code-only tasks or undisclosed authorship evasion; leave code, commands, identifiers, paths, APIs, formulas, citations, required disclosures, and verbatim quotations unchanged.
日本語の概要は準備中です。原文の説明を表示しています。
guillaumemeyer/watermarks-remover☆ 2.4万2026年10月14日 更新