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cccskills

「loop」の検索結果

1,988 件 ・ 関連度順

概要と使いどころ

Builds generative AI applications on Amazon Bedrock. Covers model invocation (Converse API, InvokeModel), RAG with Knowledge Bases, Bedrock Agents, Guardrails, and AgentCore (including the Harness managed agent loop). Applies when invoking models, setting up Knowledge Bases, creating agents, applying guardrails, deploying to AgentCore, migrating/porting/converting a Bedrock Agent (including inline agents) to an AgentCore Harness, troubleshooting Bedrock errors (ThrottlingException, AccessDeniedException), or choosing models (Claude, Llama, Nova, Titan). Also for prompt caching, quota and throttling diagnosis, cost tracking, migrating between Claude model generations (4.5 to 4.6 to 4.7), chunking strategies, API selection (Converse vs InvokeModel), guardrail capabilities, and model selection. Also covers AgentCore Payments (x402, microtransactions, Payment Manager, Connector, Instrument, Coinbase CDP, Stripe Privy, paid endpoints, agent payments). NOT for custom model training, Rekognition, or Comprehend.

日本語の概要は準備中です。原文の説明を表示しています。

aws/agent-toolkit-for-aws2,8772026年10月14日 更新

Build native-feeling, benchmark-quality mobile app screens (Expo / React Native). Use when designing or implementing any mobile UI — screens, flows, onboarding, paywalls, tab bars, sheets, settings, empty states — or when polishing motion, navigation, typography, dark mode, or perceived performance. Enforces Apple HIG fidelity, semantic colors, native controls, anti-slop discipline, navigation semantics (push vs replace, modal vs sheet vs overlay, the one-way doors where back must not exist), purposeful Reanimated motion, a full-motion simulator-verified iteration loop, and a study-real-apps-first workflow (pairs with the Appllama MCP). Trigger on "build a screen", "make this screen better", "design the onboarding", "wire up this flow", "polish the UI", "make it feel native", or any mobile design/implementation task.

日本語の概要は準備中です。原文の説明を表示しています。

Appllama/appllama-skills2,8602026年9月6日 更新

Set up local development for AppFolio property management API integration. Trigger: "appfolio local dev".

日本語の概要は準備中です。原文の説明を表示しています。

jeremylongshore/tons-of-skills-marketplace2,8392026年10月14日 更新

Configure Apollo.io local development workflow. Use when setting up development environment, testing API calls locally, or establishing team development practices. Trigger with phrases like "apollo local dev", "apollo development setup", "apollo dev environment", "apollo testing locally".

日本語の概要は準備中です。原文の説明を表示しています。

jeremylongshore/tons-of-skills-marketplace2,8392026年10月14日 更新

Configure a local development workflow for Anthropic Claude API projects. Use when setting up dev environment, configuring hot reload, or establishing a fast iteration cycle with the Messages API. Trigger with phrases like "anthropic local dev", "claude dev setup", "anthropic development workflow", "test claude locally".

日本語の概要は準備中です。原文の説明を表示しています。

jeremylongshore/tons-of-skills-marketplace2,8392026年10月14日 更新

Set up local Apify Actor development with the Apify CLI and Crawlee. Use when creating Actors locally, testing with the apify run command, inspecting local storage, or establishing a fast develop-test-deploy cycle before pushing to the platform. Trigger with "apify dev setup", "apify local development", "develop actor locally", "apify run local".

日本語の概要は準備中です。原文の説明を表示しています。

jeremylongshore/tons-of-skills-marketplace2,8392026年10月14日 更新

Scaffold production-ready AI agents on Google's Agent Development Kit (ADK): ReAct-style single agents, multi-agent orchestration (Sequential/Parallel/Loop), tool wiring, evaluation, and optional Vertex AI Agent Engine deployment. Use when building, scaffolding, or deploying ADK agents on Google Cloud, or when wiring ADK tools and orchestration patterns. Trigger with "build an ADK agent", "scaffold an agent on ADK", or "deploy to Agent Engine".

日本語の概要は準備中です。原文の説明を表示しています。

jeremylongshore/tons-of-skills-marketplace2,8392026年10月14日 更新

Generates images and game sprites through GPT or Grok with guided provider choices, separate saved defaults, automatic cleanup and optional curation. Handles sprite requests, ordinary image generation/editing, standalone image-to-video clips (i2v, animate this still, 그록 영상, 이매진 비디오, 스틸 움직여줘, first/last frame, reference-to-video, 영상 이어붙이기, 영상 편집, extend/edit a clip), clips from a video MCP on the agent (ZCRE, 지크 MCP), chroma removal, animation atlases, video loops, 큐레이션뷰, image candidates, 팔레트 스왑, palette swap, recolor, rig layers, engine exports, repeating backgrounds, projected shadows, motion/contact inspection and optional scene composition from existing assets.

日本語の概要は準備中です。原文の説明を表示しています。

aldegad/sprite-gen2,8102026年10月14日 更新

watch-pr

無料

Monitor a PR's CI checks and Greptile code review after submission. Polls CI status, auto-fixes failures via ralph-loop, waits for Greptile review, addresses comments, and iterates until green.

日本語の概要は準備中です。原文の説明を表示しています。

huggingface/OpenEnv2,7112026年10月14日 更新

Grida AI agent system work: `@grida/daemon` (DaemonServer, loopback HTTP perimeter, files/workspaces, secrets store, daemon discovery) and `@grida/agent` (the agent tenant: sessions, providers/BYOK, runtime/tool execution, skills discovery, prompts, tiers, sandbox hosts). Use for `packages/grida-daemon/**`, `packages/grida-ai-agent/**`, desktop sidecar protocol changes, agent chat transport, and bugs in agent state or streams. For pure Electron window, preload, menu, deep-link, or CDP work, use `desktop`.

日本語の概要は準備中です。原文の説明を表示しています。

gridaco/grida2,6732026年10月14日 更新

Complete requested work while preventing speculative defenses and scope creep. Use when considering extra hardening, reviewing possible overengineering, resolving repeated verification loops, following explicit task boundaries, or when the user invokes Stop That Shit. Ordinary use of validation, retries, or dependencies alone is not a trigger.

日本語の概要は準備中です。原文の説明を表示しています。

lennney/stop-that-shit2,6482026年10月13日 更新

Build and iterate playable Three.js game systems: starter scaffold, architecture, design briefs, core loops, level and encounter design, entities, input, camera, collision and physics, scoring, objectives, and game feel. Use for first playable slices, new Vite/TypeScript/Three.js setups, level/arena/track/wave/hole/puzzle design, combat encounters, difficulty tuning, and juice.

日本語の概要は準備中です。原文の説明を表示しています。

majidmanzarpour/threejs-game-skills2,5062026年9月28日 更新

Custom VM and bytecode reverse engineering playbook. Use when CTF challenges or protected software implement custom virtual machines with proprietary bytecode, dispatcher loops, or maze-style challenges.

日本語の概要は準備中です。原文の説明を表示しています。

yaklang/hack-skills2,4522026年9月13日 更新

Build a weekly cadence of customer touchpoints using Opportunity Solution Trees, assumption mapping, and interview snapshots. Use when the user mentions "continuous discovery", "opportunity solution tree", "weekly interviews", "assumption testing", "discovery habits", "product trio", "outcome-based roadmap", "how do I talk to customers regularly", "we keep building things nobody uses", or "connect research to the roadmap". Also trigger when setting up regular customer feedback loops, prioritizing which experiments to run, or tying discovery insights to delivery work. Covers experience mapping, co-creation, and prioritizing opportunities. For interview technique, see mom-test. For team structure, see inspired-product.

日本語の概要は準備中です。原文の説明を表示しています。

wondelai/skills2,4222026年9月11日 更新

Diagnose and fix retention problems using behavior design (B=MAP). Use when the user mentions "users sign up but dont stick around", "activation rate", "onboarding friction", "retention metrics", "why users dont complete", "churn analysis", or "aha moment". Also trigger when analyzing cohort retention curves, designing activation milestones, reducing time-to-value for new users, or investigating why users quit after their first session. Covers the Ability Chain, prompt design, and tiny behaviors that compound. For habit loops and variable rewards, see hooked-ux. For intrinsic motivation, see drive-motivation.

日本語の概要は準備中です。原文の説明を表示しています。

wondelai/skills2,4222026年9月11日 更新

Choose and audit startup metrics using Croll and Yoskovitz's "Lean Analytics". Use when the user mentions "what metrics should we track", "KPIs", "north star metric", "One Metric That Matters (OMTM)", "vanity metrics", "analytics dashboard", "DAU/MAU", "churn benchmark", or "measure product-market fit". Also trigger when choosing metrics for a startup or feature, auditing a dashboard for vanity metrics, setting metric targets and baselines, or instrumenting a product by business model and stage. Covers good-vs-vanity metrics, the One Metric That Matters, metrics by business model, the five startup stages, and benchmarks. For the build-measure-learn loop, see lean-startup. For fixing activation and retention, see improve-retention.

日本語の概要は準備中です。原文の説明を表示しています。

wondelai/skills2,4222026年9月11日 更新

Guided journey from a shipped app that works but feels rough to a product that fits the job, flows without friction, reads clearly, and persuades honestly. Orchestrates nine skills phase by phase - jobs-to-be-done, ux-heuristics, design-everyday-things, refactoring-ui, microinteractions, made-to-stick, influence-psychology, high-perf-browser, steve-jobs-design-review - asking the user questions at every decision point and recording results in the project docs/ folder (CUSTOMER.md, DESIGN.md, POSITIONING.md, IMPROVE-APP-PLAN.md) so the journey resumes across sessions. Use when the user wants to fix a clunky product, cut UX friction, sharpen in-app copy, or says 'the app works but feels rough'. Not for code, tests, or hardening - use improve-code-quality (fresh prototype) or remove-technical-debt (aged); no app yet, create-app; needs growth loops, grow-app; marketing-site friction, improve-website; one leaking flow, conversion-optimization. For one framework in isolation, invoke that skill directly.

日本語の概要は準備中です。原文の説明を表示しています。

wondelai/skills2,4222026年9月11日 更新

Guided journey from a business with lucky months to a repeatable growth engine that produces a forecast. Orchestrates nine skills phase by phase - one-page-marketing, hundred-million-offers, predictable-revenue, contagious, influence-psychology, crossing-the-chasm, cold-start-problem, lean-analytics, negotiation - asking the user questions at every decision point and recording results in the project docs/ folder (MARKETING.md, OFFER.md, METRICS.md, GROW-BUSINESS-PLAN.md) so the journey resumes across sessions. Use when the user wants to build a marketing and sales system, manufacture predictable pipeline, engineer word-of-mouth and referrals, or says 'revenue is real but lumpy and I need growth that repeats'. If the offer, retention, or operations underneath are broken, run improve-business first; with no paying customers yet, start with create-business; when the product itself must carry the growth loops, use grow-app. For one framework in isolation, invoke that skill directly.

日本語の概要は準備中です。原文の説明を表示しています。

wondelai/skills2,4222026年9月11日 更新

Guided journey from a website with traffic it under-converts to a research-driven growth engine that captures more leads, persuades more buyers, sells a sharper offer, and earns referrals. Orchestrates eight skills phase by phase - cro-methodology, scorecard-marketing, storybrand-messaging, made-to-stick, influence-psychology, hundred-million-offers, contagious, one-page-marketing - asking the user questions at every decision point and recording results in the project docs/ folder (WEBSITE.md, OFFER.md, MARKETING.md, GROW-WEBSITE-PLAN.md) so the journey resumes across sessions. Use when the user wants to raise conversion on a site that already has traffic, capture more leads, sharpen a weak offer, add referral loops, or says 'my site gets visitors but nobody buys'. If a broken funnel or usability friction is the real blocker, run improve-website first; if there is no site yet, use create-website; for one leaking flow, conversion-optimization. For one framework in isolation, invoke that skill directly.

日本語の概要は準備中です。原文の説明を表示しています。

wondelai/skills2,4222026年9月11日 更新

Design motivation systems using Autonomy, Mastery, and Purpose (AMP) for products and teams. Use when the user mentions "intrinsic motivation", "gamification isnt working", "rewards arent working", "autonomy", "mastery", "purpose-driven", "my team is disengaged", or "how do I motivate people". Also trigger when designing onboarding progression, fixing broken gamification, or building team structures that sustain high performance. Covers why carrot-and-stick fails and how to build progress systems. For habit-forming product loops, see hooked-ux. For retention behavior design, see improve-retention.

日本語の概要は準備中です。原文の説明を表示しています。

wondelai/skills2,4222026年9月11日 更新

blog-flow

無料

FLOW framework integration for bloggers. Evidence-led content workflow using the Find, Optimize, Win loop with stage-specific AI prompts from the FLOW knowledge base (30 blog-applicable prompts, CC BY 4.0). Use when user says "FLOW", "FLOW framework", "blog flow", "evidence-led blogging", "find optimize win", or wants stage-specific blog prompts.

日本語の概要は準備中です。原文の説明を表示しています。

AgriciDaniel/claude-blog2,3892026年10月14日 更新

blog-flow

無料

FLOW framework integration for bloggers. Evidence-led content workflow using the Find, Optimize, Win loop with stage-specific AI prompts from the FLOW knowledge base (30 blog-applicable prompts, adapted from FLOW under CC BY 4.0). Use when user says "FLOW framework", "blog flow", "/blog flow", "evidence-led blogging", or "find optimize win", or asks for stage-specific blog prompts. Not for generic prompt writing.

日本語の概要は準備中です。原文の説明を表示しています。

AgriciDaniel/claude-blog2,3892026年10月14日 更新

Pattern: create or update WordPress block patterns (starter pages, templates, template parts, Query Loop layouts), review pattern registration, block markup, categories, accessibility, or i18n/escaping, or improve pattern design quality. Route custom blocks to wp-block-development; route frontend interactivity to wp-interactivity-api.

日本語の概要は準備中です。原文の説明を表示しています。

WordPress/agent-skills2,2412026年10月12日 更新

When the user wants to plan, brief, source, or measure organic creator / influencer / UGC marketing for their app — including TikTok creators, Instagram Reels, YouTube Shorts, micro-influencers, paid creator briefs, UGC ad creative for Meta/TikTok, affiliate programs, and seeding strategy. Use when the user mentions "creators", "influencers", "TikTok marketing", "UGC", "user-generated content", "creator briefs", "creator outreach", "influencer marketing", "Reels", "Shorts", "creator gifting", "seeding", "affiliate", "Whop", "TikTok Spark Ads", "Instagram collab posts", or "I want my app to go viral on TikTok". For paid social ad campaigns (Meta/TikTok ad accounts), see ua-campaign. For PR / press, see press-and-pr. For viral in-app loops, see referral-program.

日本語の概要は準備中です。原文の説明を表示しています。

appeeky/aso-skills2,1752026年10月7日 更新