Design, implement, audit, or refactor web and game-adjacent interfaces using an evidence-based Hypergryph visual language with two independent choices: product family and application depth (1 minimal, 2 moderate, 3 complex, 4 maximal). Use for Hypergryph-, Arknights-, Endfield-, Rhodes Island-, industrial sci-fi-, editorial game-UI-, or bilingual technical-interface requests; for landing pages, dashboards, menus, HUD-like panels, design systems, HTML/CSS/JS/React components, and visual QA where the result should carry this family resemblance without copying protected logos or artwork.
日本語の概要は準備中です。原文の説明を表示しています。
Brandon030722/ark-ui-skill☆ 2792026年7月20日 更新
Head-to-Head Stock Comparison — takes two tickers and compares them across valuation, growth, profitability, technical setup, sentiment, risk profile, and analyst consensus with a scored comparison table and overall recommendation.
日本語の概要は準備中です。原文の説明を表示しています。
zubair-trabzada/ai-trading-claude☆ 2702026年4月8日 更新
Generate concise, structured summaries of requirements for quick team understanding. Use when analyzing requirements from text documents (MD, TXT, DOCX) or technical specifications to create bullet-point summaries that highlight core functionality and dependencies/constraints. Ideal for sprint planning, stakeholder updates, team onboarding, or any situation requiring rapid comprehension of requirement documents.
日本語の概要は準備中です。原文の説明を表示しています。
ArabelaTso/Skills-4-SE☆ 2532026年8月21日 更新
Extract and summarize core features, constraints, and priorities from requirement documents. Use when analyzing PRDs, RFCs, business requirements, user stories, epics, or any requirement documentation to identify must-have features, technical constraints, priority levels (P0/P1/P2/MoSCoW), and key decision points. Triggers when users ask to summarize, analyze, extract, or understand requirements from documents.
日本語の概要は準備中です。原文の説明を表示しています。
ArabelaTso/Skills-4-SE☆ 2532026年8月21日 更新
Automatically generate user-facing release notes from git commits, pull requests, changelogs, and code changes. Use when preparing software releases, creating version announcements, documenting what changed between versions, or communicating updates to users. Analyzes commit messages, PR descriptions, and code diffs to produce categorized markdown release notes organized by New Features, Improvements, Bug Fixes, and Breaking Changes. Focuses on user-visible changes while filtering out internal/technical details. Triggers when users ask to generate release notes, create changelog, write version announcement, or summarize changes for a release.
日本語の概要は準備中です。原文の説明を表示しています。
ArabelaTso/Skills-4-SE☆ 2532026年8月21日 更新
Reorganizes markdown documents into well-structured, consistent format while preserving content and improving readability. Use when Claude needs to: (1) Fix heading hierarchy issues (skipped levels, multiple h1s), (2) Generate or update table of contents, (3) Standardize formatting (lists, code blocks, emphasis, links), (4) Improve grammar and spelling, (5) Add missing standard sections (installation, usage, etc.), (6) Remove redundant or duplicate content, (7) Restructure technical docs, READMEs, or long-form content for better organization and flow.
日本語の概要は準備中です。原文の説明を表示しています。
ArabelaTso/Skills-4-SE☆ 2532026年8月21日 更新
Identify and analyze unused or redundant code including unused functions/methods, unused variables/imports, unreachable code, and redundant conditions. Use when cleaning up codebases, improving maintainability, reducing technical debt, or conducting code quality audits. Analyzes Python code using AST analysis and produces markdown reports listing dead code locations with line numbers, severity ratings, and recommendations. Triggers when users ask to find dead code, remove unused code, identify unused imports, find unreachable code, or clean up redundant logic.
日本語の概要は準備中です。原文の説明を表示しています。
ArabelaTso/Skills-4-SE☆ 2532026年8月21日 更新
Identify design quality issues in code including high coupling, low cohesion, God classes, long methods, and other code smells. Use when: (1) Reviewing code architecture and design quality, (2) Identifying refactoring opportunities, (3) Detecting God classes or classes with too many responsibilities, (4) Finding high coupling or low cohesion issues, (5) Analyzing code maintainability and technical debt. Detects coupling smells, cohesion problems, complexity issues, size violations, and encapsulation problems with actionable refactoring suggestions.
日本語の概要は準備中です。原文の説明を表示しています。
ArabelaTso/Skills-4-SE☆ 2532026年8月21日 更新
Identifies and analyzes conflicts in software requirements including logical contradictions, technical incompatibilities, resource constraints, timeline issues, data conflicts, and stakeholder priority mismatches. Use when reviewing requirement sets, specifications, user stories, or project plans to detect conflicts that could block implementation or cause rework. Provides detailed conflict analysis with resolution strategies and impact assessment.
日本語の概要は準備中です。原文の説明を表示しています。
ArabelaTso/Skills-4-SE☆ 2532026年8月21日 更新
Generates clear and structured pull request descriptions from code changes. Use when Claude needs to: (1) Create PR descriptions from git diffs or code changes, (2) Summarize what changed and why, (3) Document breaking changes with migration guides, (4) Add technical details and design decisions, (5) Provide testing instructions, (6) Enhance descriptions with security, performance, and architecture notes, (7) Document dependency changes. Takes code changes as input, outputs comprehensive PR description in Markdown.
日本語の概要は準備中です。原文の説明を表示しています。
ArabelaTso/Skills-4-SE☆ 2532026年8月21日 更新
Analyze codebases to identify reusable code patterns, duplications, and implementation patterns for future development. Use when refactoring code, identifying technical debt, finding opportunities for abstraction, or documenting common patterns in a directory or module. Outputs pattern catalogs, refactoring suggestions, and reusable template code.
日本語の概要は準備中です。原文の説明を表示しています。
ArabelaTso/Skills-4-SE☆ 2532026年8月21日 更新
Game systems architect for technical architecture, engine design, and infrastructure. Use when the user asks to talk to Cloud Dragonborn or requests the Game Architect.
日本語の概要は準備中です。原文の説明を表示しています。
bmad-code-org/bmad-module-game-dev-studio☆ 2522026年9月25日 更新
Write comprehensive Product Requirements Documents with user stories, acceptance criteria, technical specifications, wireframe descriptions, and prioritization frameworks (RICE, MoSCoW). Create clear specifications for product teams.
日本語の概要は準備中です。原文の説明を表示しています。
w95/awesome-claude-corporate-skills☆ 2492026年2月27日 更新
Write detailed feature specifications with functional requirements, edge cases, data models, API contracts, and UX flows. Create comprehensive technical specifications that enable clear implementation.
日本語の概要は準備中です。原文の説明を表示しています。
w95/awesome-claude-corporate-skills☆ 2492026年2月27日 更新
Automatically creates user-facing changelogs from git commits by analyzing commit history, categorizing changes, and transforming technical commits into clear, customer-friendly release notes. Turns hours of manual changelog writing into minutes of automated generation.
日本語の概要は準備中です。原文の説明を表示しています。
w95/awesome-claude-corporate-skills☆ 2492026年2月27日 更新
Guide users through a structured workflow for co-authoring documentation. Use when user wants to write documentation, proposals, technical specs, decision docs, or similar structured content. This workflow helps users efficiently transfer context, refine content through iteration, and verify the doc works for readers. Trigger when user mentions writing docs, creating proposals, drafting specs, or similar documentation tasks.
日本語の概要は準備中です。原文の説明を表示しています。
w95/awesome-claude-corporate-skills☆ 2492026年2月27日 更新
Execute autonomous multi-step research using Google Gemini Deep Research Agent. Use for: market analysis, competitive landscaping, literature reviews, technical research, due diligence. Takes 2-10 minutes but produces detailed, cited reports. Costs $2-5 per task.
日本語の概要は準備中です。原文の説明を表示しています。
w95/awesome-claude-corporate-skills☆ 2492026年2月27日 更新
Plan and execute organizational or technical changes. Trigger with "we're changing", "rolling out", "migration plan", "how do we communicate this change", "change management plan", or when the user is planning a change that affects people, processes, or systems.
日本語の概要は準備中です。原文の説明を表示しています。
w95/awesome-claude-corporate-skills☆ 2492026年2月27日 更新
Push interfaces past conventional limits with technically ambitious implementations. Whether that's a shader, a 60fps virtual table, spring physics on a dialog, or scroll-driven reveals — make users ask "how did they do that?"
日本語の概要は準備中です。原文の説明を表示しています。
zacharyfmarion/openscad-studio☆ 2412026年8月20日 更新
An engineering-grade marketing system organized around two surface modes — a deep black canvas for hero and footer chapters and a flat paper-white canvas for body content — connected by a single, almost violently saturated NVIDIA Green accent that carries every CTA, every active tab, and the small decorative corner squares that mark out cards. The system is unapologetically angular: 2px radius across every surface, tight bold sans-serif typography in NVIDIA's proprietary EMEA cut, and a hairline gray rule that separates dense multi-column technical content. There is no decorative gradient, no atmospheric mesh, no soft drop shadow — just black, white, gray, and green stacked into a structured editorial grid that scales from product cards to massive industry landing pages without bending its rules.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 2322026年10月14日 更新
Creates task-oriented technical documentation with progressive disclosure. Use when writing READMEs, API docs, architecture docs, or markdown documentation. Also use this skill at the END of any completed reverse engineering, penetration testing, CTF, or security analysis task to generate a formal report in the user's project directory. Trigger keywords: 写报告, 写文档, 出报告, writeup, 技术文档, report, documentation.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 2322026年10月14日 更新
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 2322026年10月14日 更新
Use this skill whenever the user wants to create or improve a presentation for an academic context — conference papers, seminar talks, thesis defenses, grant briefings, lab meetings, invited lectures, or any presentation where the audience will evaluate reasoning and evidence. Triggers include: 'conference talk', 'seminar slides', 'thesis defense', 'research presentation', 'academic deck', 'academic presentation'. Also triggers when the user asks to 'make slides' in combination with academic content (e.g., 'make slides for my paper on X', 'create a presentation for my dissertation defense', 'build a deck for my grant proposal'). This skill governs CONTENT and STRUCTURE decisions. For the technical work of creating or editing the .pptx file itself, also read the pptx SKILL.md.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 2322026年10月14日 更新
Five-phase pipeline (triage → clarify → research → PRD → plan) that turns a raw idea into four linked files: clarifying questions, deep research, a PRD with non-goals and metrics, and a phased execution plan with mermaid user journey and kill criteria.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 2322026年10月14日 更新