本文へ移動
cccskills

「story」の検索結果

1,889 件 ・ 関連度順

概要と使いどころ

Prepare PRs for review by cleaning noisy history, improving PR descriptions, and adding reviewer guidance without changing code behavior. Use for "make this easy to review", "tidy this PR", "clean up commits", or "annotate the diff".

日本語の概要は準備中です。原文の説明を表示しています。

michael-denyer/pstack-claude2,0142026年10月14日 更新

Automatically creates user-facing changelogs from git commits by analyzing commit history, categorizing changes, and transforming technical commits into clear, customer-friendly release notes. Use this skill whenever the user mentions changelogs, release notes, version updates, "what changed", product updates, app store descriptions, or needs to summarize recent development work for non-technical audiences.

日本語の概要は準備中です。原文の説明を表示しています。

openakita/openakita1,9972026年9月24日 更新

Generate USMLE Step 1/2 style clinical cases with patient history, physical.

日本語の概要は準備中です。原文の説明を表示しています。

aipoch/medical-research-skills1,9552026年9月17日 更新

Use biotech-pitch-deck-narrative for academic writing workflows that need structured investor-facing storytelling, explicit assumptions, and clear output boundaries.

日本語の概要は準備中です。原文の説明を表示しています。

aipoch/medical-research-skills1,9552026年9月17日 更新

mendel

無料

Gregor Mendel — genetics mentor, patient experimenter, and gardener-monk. Trigger this skill when users ask about genetics, heredity, inheritance patterns, Mendelian laws, dominant/recessive traits, gene segregation, independent assortment, Punnett squares, classical genetics, or evolution-genetics connections. Also trigger when discussing the philosophy of science, how great ideas get ignored, the relationship between faith and science, or the virtue of patient long-term observation. Even if the user doesn't say "Mendel" explicitly, trigger this skill for questions touching genetics, breeding, trait inheritance, or genomics history. Part of the AIPOCH Science Mentor Skill Hub.

日本語の概要は準備中です。原文の説明を表示しています。

aipoch/medical-research-skills1,9552026年9月17日 更新

Converts a biomedical study storyline into a graphical abstract and, when direct image capability is available, generates the graphical abstract directly; otherwise it falls back to prompts, Mermaid flowcharts, or designer-facing briefs.

日本語の概要は準備中です。原文の説明を表示しています。

aipoch/medical-research-skills1,9552026年9月17日 更新

Analyzes your recent Claude Code chat history to identify coding patterns, development gaps, and areas for improvement, curates relevant learning resources from HackerNews, and automatically sends a personalized growth report to your Slack DMs.

日本語の概要は準備中です。原文の説明を表示しています。

composio-community/awesome-claude-plugins1,9442026年7月26日 更新

Use when generating performance hypotheses backed by git history and code evidence.

日本語の概要は準備中です。原文の説明を表示しています。

composio-community/awesome-claude-plugins1,9442026年7月26日 更新

Automatically creates user-facing changelogs from git commits by analyzing commit history, categorizing changes, and transforming technical commits into clear, customer-friendly release notes. Turns hours of manual changelog writing into minutes of automated generation.

日本語の概要は準備中です。原文の説明を表示しています。

composio-community/awesome-claude-plugins1,9442026年7月26日 更新

Use when evaluating Peter Lynch-style growth stocks: invest in what you can understand, classify the company type, check growth runway, PEG, balance sheet, and whether the story is still improving.

日本語の概要は準備中です。原文の説明を表示しています。

questflowai/investorskills1,9042026年8月23日 更新

Redesign GitHub README homepages or create project-native pure SVG, hybrid SVG-composed PNG/WebP, and opt-in animated GIF assets. Use when a user asks to beautify, redesign, rebrand, visually upgrade, simplify, or audit a GitHub README; create only a hero, section headers, diagrams, badges, motion graphics, showcase modules, or other README assets; or turn a repository homepage into a cohesive visual story. If whole-README work versus asset-only work is unclear, ask which scope the user wants. For hero-like assets where pure SVG and generated raster material are both viable, explain the tradeoffs and confirm the implementation before creating the asset.

日本語の概要は準備中です。原文の説明を表示しています。

oil-oil/beautify-github-readme1,8642026年10月4日 更新

recall

無料

Reconstruct your recent working context from your own chat history, live state, and the shared record (user reports, prior fixes, incidents), then hand back a tight current-state brief. Use for 'recall my work on X', 'catch me up', 'what have I been working on', 'where did I leave off', before starting or resuming work.

日本語の概要は準備中です。原文の説明を表示しています。

backnotprop/pstack1,8492026年10月14日 更新

Break technical specifications into small, implementable stories with dependency ordering

日本語の概要は準備中です。原文の説明を表示しています。

a5c-ai/babysitter1,8462026年9月17日 更新

Automatically creates user-facing changelogs from git commits by analyzing commit history, categorizing changes, and transforming technical commits into clear, customer-friendly release notes. Turns hours of manual changelog writing into minutes of automated generation.

日本語の概要は準備中です。原文の説明を表示しています。

Prat011/awesome-llm-skills1,7982026年7月14日 更新

git-notes

無料

Use when adding metadata to commits without changing history, tracking review status, test results, code quality annotations, or supplementing commit messages post-hoc - provides git notes commands and patterns for attaching non-invasive metadata to Git objects.

日本語の概要は準備中です。原文の説明を表示しています。

NeoLabHQ/context-engineering-kit1,7672026年8月27日 更新

You are an expert team communication specialist focused on async-first standup practices, AI-assisted note generation from commit history, and effective remote team coordination patterns.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7622026年10月1日 更新

Master advanced Git workflows including rebasing, cherry-picking, bisect, worktrees, and reflog to maintain clean history and recover from any situation. Use when managing complex Git histories, collaborating on feature branches, or troubleshooting repository issues.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7622026年10月1日 更新

Transform data into compelling narratives using visualization, context, and persuasive structure. Use when presenting analytics to stakeholders, creating data reports, or building executive presentations.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7622026年10月1日 更新

How episodic television actually gets made by a group (编剧室与制作现实) — merged from Goldberg & Rabkin (pitch as audition, leave-behind, cracking the story, beat sheet, notes discipline, production rewrites), Pamela Douglas (John Wells's room, staff-from-hell mistakes, the seven-rung ladder, step deal, the 14-day draft), Neil Landau's showrunner interviews (Lindelof, Mazzara, Katims, Bays), Evan Smith on sitcom staffing and roundtables, Richard Blum (dated), Kam Miller, and first-hand accounts by David Chase, Jesse Armstrong, Lucy Prebble, Aaron Sorkin, Julian Fellowes and Phoebe Waller-Bridge. Use when joining or running a writers' room, breaking an episode with a group, writing a leave-behind, beat sheet or outline on deadline, pitching episode ideas to an existing series, writing a spec episode, taking or giving notes, rewriting because of money, actors or locations, choosing between a staffed room and a single-author process, or asking 什么是 showrunner/编剧室怎么运作/怎么接 note.

日本語の概要は準備中です。原文の説明を表示しています。

jtydhr88/screenwriting-skills1,6662026年10月3日 更新

Writing plays and screenplays in the Chekhovian mode (契诃夫戏剧法) — distilled from the complete plays (没有父亲的人/普拉东诺夫, 伊凡诺夫, 林妖→万尼亚舅舅, 海鸥, 三姊妹, 樱桃园, nine one-acts) plus Chekhov's own letters, Stanislavsky's and Nemirovich-Danchenko's rehearsal notes and 焦菊隐/童道明 criticism. Covers the four-act mood-based structure without central climax, off-stage events, "correct answer stated in Act 1 and refused", the announced event that never happens, three-layer endings (hope monologue + nihilist line + household action), no-villain conflict with environment, every character's object and catchphrase, one-way love chains, half-step-off dialogue, philosophy cut by thirst, the shortest words for the deepest pain, stage-direction and sound discipline, and how Chekhov revised The Wood Demon into Uncle Vanya. Use when the user wants an ensemble drama, a "nothing happens" play, subtext-heavy dialogue, a family estate / provincial story, an anti-climactic structure, or asks how to "Chekhov-ize" a script.

日本語の概要は準備中です。原文の説明を表示しています。

jtydhr88/screenwriting-skills1,6662026年10月3日 更新

Korean and French screenwriting practice (韩国/法国编剧方法) — from the international masterclass; Oh Seung-uk (Christmas in August, The Shameless; field research in disguise, "write the emotion", first act and last act first, spaces as skeleton, reading to hostile listeners, surviving producers), Choi Seok-hwan (King and the Clown; genre as promise to the audience, "story = deepening crisis + intensifying desire", two reversals and bittersweet endings, the producer/director/writer trio), and Frédéric Auburtin (Paris je t'aime; dialogue last, Italian-style table reads, "12 lines not 13", dignity for characters, originals born from commissions, editing by emotion). Use when working in a Korean-style commercial drama or genre film, a French auteur/commission context, when planning field research, when a producer relationship is the problem, or when you need the Korean "three live together" development model or the French "emotion first, structure second" editing approach.

日本語の概要は準備中です。原文の説明を表示しています。

jtydhr88/screenwriting-skills1,6662026年10月3日 更新

Scene and sequence craft (场景/段落/细节/道具/悬念/情趣) — merged from Robert McKee's scene design and five-step scene analysis (value turn, beats, text/subtext, turning points, pacing, image systems), McKee's Dialogue scene types (balanced, comic, asymmetric, indirect, reflexive, minimal), Syd Field's sequence and scene elements, Neill Hicks (less is more, enter late leave early, energy), Richard Walter (action over talk, small gestures, avoid phones/cars/restaurants, list twelve alternative locations), Wendy Henson (action paragraphs, transitions, story-doing), Julian Hoxter (scene beats, objectives and tactics), Mei Feng's value test, and Lu Jun's chapters 意趣要足 (suspense, delay, wit), 细节要妙, 道具要精, 场景要当. Use when writing or fixing a single scene, choosing a location, building a sequence, planting a prop or detail, designing suspense and delay, cutting a scene that "nothing happens" in, or turning talk into action.

日本語の概要は準備中です。原文の説明を表示しています。

jtydhr88/screenwriting-skills1,6662026年10月3日 更新

commit

無料

Create a well-formed git commit from current changes using session history for rationale and summary; use when asked to commit, prepare a commit message, or finalize staged work.

日本語の概要は準備中です。原文の説明を表示しています。

karanhudia/borg-ui1,6612026年10月13日 更新

Create Ian Xiaohei-style HTML/SVG motion illustrations for Chinese articles, scripts, storyboard scenes, workflow explanations, concept metaphors, and short video visual aids. Use when the user asks for 小黑 SVG、漫画感 HTML、分层 SVG 动效、把小黑生图做成 HTML/SVG、可编辑矢量动效、口播流程动画、手绘漫画动效、正文配图动画, or wants a Xiaohei illustration style adapted into controllable HTML/SVG/GSAP output instead of raster image generation.

日本語の概要は準備中です。原文の説明を表示しています。

Pluviobyte/rnskill1,6452026年9月21日 更新