AI DevKit · Supervise multi-agent workflows over repeated passes: poll progress, unblock waiting agents, coordinate dependencies, relay outputs, resolve conflicts, and verify completion. Use only for ongoing multi-agent coordination, not one-off list/detail/send/start/kill actions.
日本語の概要は準備中です。原文の説明を表示しています。
codeaholicguy/ai-devkit☆ 1,6472026年10月12日 更新
Applies the scientific method to debugging by helping users form specific, testable hypotheses, design targeted experiments, and systematically confirm or reject theories to find root causes. Use when a user says their code isn't working, they're getting an error, something broke, they want to troubleshoot a bug, or they're trying to figure out what's causing an issue. Concrete actions include isolating failing components, forming and testing hypotheses, analyzing error messages, tracing execution paths, and interpreting test results to narrow down root causes.
日本語の概要は準備中です。原文の説明を表示しています。
rohitg00/skillkit☆ 1,5532026年6月2日 更新
Add "juice" and game feel that makes actions satisfying — screen shake, hit-stop/freeze frames, tweened/eased motion, squash & stretch, knockback, and layered audio-visual feedback — as engine-neutral techniques that pair with the detected engine's tween, particle, and camera APIs. Use when the user mentions game feel, juice, "make it feel good/punchy", screen shake, hit stop, screen freeze, easing, squash and stretch, impact frames, or feedback/polish on hits, jumps, pickups, and deaths.
日本語の概要は準備中です。原文の説明を表示しています。
gamedev-skills/awesome-gamedev-agent-skills☆ 1,5242026年10月9日 更新
Architect game input — action mapping (abstracting keys into named actions), rebinding with conflict detection and persistence, multi-device support (keyboard, gamepad, touch), analog deadzones, and feel features like input buffering and coyote time, plus accessibility. Engine-neutral. Use when the user mentions input mapping, rebind controls, gamepad support, deadzone, input buffering, coyote time, or accessible controls.
日本語の概要は準備中です。原文の説明を表示しています。
gamedev-skills/awesome-gamedev-agent-skills☆ 1,5242026年10月9日 更新
Run GDScript test suites from the command line with `godot --headless`, using a SceneTree/MainLoop runner script that exits non-zero on failure so CI can gate merges. Use when a Godot project needs unit tests without opening the editor, when wiring a CI job (GitHub Actions or similar) that must fail the build on a failing `.gd` test, or when a `godot --headless` invocation hangs, opens a window, or exits 0 despite failed assertions.
日本語の概要は準備中です。原文の説明を表示しています。
gamedev-skills/awesome-gamedev-agent-skills☆ 1,5242026年10月9日 更新
Machine learning experimentation reference for model-experimentation conventions, experiment tracking and reproducibility, dataset and model abstractions, ML engagement fundamentals, and model-production readiness. Use when standing up ML experimentation infrastructure or assessing whether a trained model is ready for production.
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/hve-core☆ 1,5242026年10月14日 更新
Operates GitHub via gh CLI and REST/GraphQL — PRs, issues, Actions, repos, collaborators, org permissions, 2FA — with explicit target, authorization, and independent readback. Use when a write reports success but state didn't change, or choosing gh/REST/GraphQL/UI-only. Not for local Git recovery (use git-safety-net), maintainer PR review (use github-review-pr), or upstream contribution (use github-contributor).
日本語の概要は準備中です。原文の説明を表示しています。
daymade/claude-code-skills☆ 1,4642026年10月14日 更新
Build a community management playbook for a brand's social media channels. Use when asked to create guidelines for managing comments, DMs, and community interactions, define a moderation policy, or build response frameworks for social media community managers. Produces a complete playbook with response templates, escalation paths, moderation rules, and tone guidelines.
日本語の概要は準備中です。原文の説明を表示しています。
mohitagw15856/pm-claude-skills☆ 1,4582026年10月14日 更新
Run a 复盘 (fupan), the structured project review widely used in Chinese companies: review the goal, assess the result, analyse why, and draw rules for next time, with a blame-free tone and owned actions. Use when asked 帮我做复盘, 项目复盘, 活动复盘, 复盘会怎么开, or a fupan or retrospective in Chinese. Produces the 复盘 document in Chinese with goal versus result, root causes split into controllable and uncontrollable, lessons stated as reusable rules, and an action list with owners and dates, plus a meeting agenda.
日本語の概要は準備中です。原文の説明を表示しています。
mohitagw15856/pm-claude-skills☆ 1,4582026年10月14日 更新
Use when asked 帮我设计一节班会, 主题班会方案, 班会课教案, 开学第一课, 安全教育班会, 心理健康班会, or plan a class meeting as a 班主任. Produces a 主题班会 plan in Chinese with the background and goals, preparation, a timed sequence of student-led activities, discussion questions, the 班主任's closing words, follow-up actions for the following weeks, and notes for sensitive topics.
日本語の概要は準備中です。原文の説明を表示しています。
mohitagw15856/pm-claude-skills☆ 1,4582026年10月14日 更新
Write formal board meeting minutes from an agenda, notes, transcript, or discussion summary. Use when asked to draft board minutes, governance minutes, meeting minutes for a board, or a formal record of decisions and actions. Produces structured board minutes with attendees, agenda items, resolutions, decisions, action register, and approval-ready wording.
日本語の概要は準備中です。原文の説明を表示しています。
mohitagw15856/pm-claude-skills☆ 1,4582026年10月14日 更新
Set up and keep a job application tracker: one master CV, every tailored version, where each was sent, its status, next action and follow-up date, plus a weekly review of what is working. Use when asked to track my job applications, organise my job search, which CV did I send to which company, or what should I follow up on this week. Produces a tracker table (markdown or CSV) with one row per application, a version log linking each to its tailored CV, this week's actions, and a short weekly review of response rates by source.
日本語の概要は準備中です。原文の説明を表示しています。
mohitagw15856/pm-claude-skills☆ 1,4582026年10月14日 更新
Convex backend development guidelines. Use when writing Convex functions, schemas, queries, mutations, actions, or any backend code in a Convex project. Triggers on tasks involving Convex database operations, real-time subscriptions, file storage, or serverless functions.
日本語の概要は準備中です。原文の説明を表示しています。
CloudAI-X/claude-workflow-v2☆ 1,4202026年10月6日 更新
Guides Docker, CI/CD pipelines, deployment strategies, infrastructure as code, and observability setup. Use when writing Dockerfiles, configuring GitHub Actions, planning deployments, setting up monitoring, or when asked about containers, pipelines, Terraform, or production infrastructure.
日本語の概要は準備中です。原文の説明を表示しています。
CloudAI-X/claude-workflow-v2☆ 1,4202026年10月6日 更新
Extract structured specifications from electronic component datasheet PDFs — pinouts, electrical characteristics, peripherals, topology, and features. Cache extractions per project for consumption by schematic and PCB analyzers. Primary consumer infrastructure for `kicad`, `emc`, `spice`, and `thermal` analyzers. Use this skill whenever the user asks to extract, verify, or read specs from a component datasheet; when analyzers need verified IC knowledge (EN pin thresholds, PG presence, USB peripheral speed); or when a review mentions datasheet coverage, extraction quality, or per-MPN specifications. Also triggers on "extract this datasheet", "what are the specs for MPN X", "verify datasheet extraction", or "check pin functions for part Y".
日本語の概要は準備中です。原文の説明を表示しています。
aklofas/kicad-happy☆ 1,3942026年10月6日 更新
Read Etsy shop data: receipts, listings, transactions, payment ledger; create listings. Trigger phrases: etsy, shop orders, listings, receipts, seller.
日本語の概要は準備中です。原文の説明を表示しています。
Anil-matcha/awesome-muse-connectors☆ 1,3622026年10月14日 更新
Guides an agent through reproducing, root-causing, fixing, and validating flaky tests in the PostHog monorepo. Use when a test fails intermittently in CI but passes on rerun or locally, when `hogli ci:insights` or the debugging-ci-failures skill classifies a failure as a flaky test, when given a GitHub Actions URL for a flaky job, when asked to check Trunk Flaky Tests for a test, PR, or master, or when asked to deflake, stabilize, or fix a flaky Jest, pytest, or Playwright test. Core discipline: reproduce locally before changing anything, fix the root cause (never mask it with sleeps, retries, or bigger timeouts), and prove the fix with an N-run validation loop sized to the observed failure rate. Stabilizing is not the only valid outcome — the skill also gates whether the test should exist, so deleting a test that catches nothing real, or re-leveling one that flakes because of the level it runs at, are first-class endings.
日本語の概要は準備中です。原文の説明を表示しています。
amplifthq/openmeld☆ 1,3582026年10月15日 更新
Plan and implement OpenMeld PostgreSQL business persistence, schemas and migrations, transactions, Hyperdrive access, and data cutover. Use for the shared relational database transition or PostgreSQL work; not for unrelated D1 performance fixes or OpenConnector's upstream database.
日本語の概要は準備中です。原文の説明を表示しています。
amplifthq/openmeld☆ 1,3582026年10月15日 更新
Database specialist for SQL, NoSQL, and vector database modeling, schema design, normalization, indexing, transactions, integrity, concurrency control, backup, capacity planning, data standards, anti-pattern review, and compliance-aware database design. Use for database, schema, ERD, table design, document model, vector index design, RAG retrieval architecture, migration, query tuning, glossary, capacity estimation, backup strategy, database anti-pattern remediation work, and ISO 27001, ISO 27002, or ISO 22301-aware database recommendations.
日本語の概要は準備中です。原文の説明を表示しています。
first-fluke/oh-my-agent☆ 1,3442026年10月13日 更新
Refactor cleanly instead of layering sediment. Use for rename requests, stale or misleading names, legacy leftovers, changed scope, or when a change reveals duplicated concepts, local adapters, obsolete owners, redundant inputs or guards, compatibility wrappers, parallel abstractions, an over-large module that has accreted many responsibilities, or "just tack this on" pressure in any code area.
日本語の概要は準備中です。原文の説明を表示しています。
dzhng/skills☆ 1,3372026年10月14日 更新
Create and edit React Native Storybook stories using Component Story Format (CSF). Use when writing .stories.tsx files, adding stories to React Native components, configuring Storybook addons (controls, actions, backgrounds, notes), setting up argTypes, decorators, parameters, or working with portable stories for testing. Applies to any task involving @storybook/react-native story authoring.
日本語の概要は準備中です。原文の説明を表示しています。
storybookjs/react-native☆ 1,3222026年10月14日 更新
Use when multiple workflows duplicate the same operational logic, when deciding what belongs in actions vs shared services, or when refactoring repeated operational blocks across domain flows. Use when adding new features that share mechanics with existing ones.
日本語の概要は準備中です。原文の説明を表示しています。
michaelshimeles/skills☆ 1,3212026年10月4日 更新
Use only after explicit Codex `$superloopy:superloopy-backend` or Claude Code `/superloopy:superloopy-backend` invocation, a backend task beginning with leading `loopy` or `루피`, or an active Superloopy loop routes backend work here. Relevant work includes backend application boundaries, APIs, persistence, migrations, transactions, background jobs, caches, events, reliability, security, and runtime database-agent tools. Plain API, server, database, SQL, or agent vocabulary does not activate this workflow.
日本語の概要は準備中です。原文の説明を表示しています。
hashgraph-online/awesome-codex-plugins☆ 1,3182026年10月14日 更新
Turn a list of goals, tasks, deadlines, and working constraints into a practical schedule with next actions and follow-ups.
日本語の概要は準備中です。原文の説明を表示しています。
hashgraph-online/awesome-codex-plugins☆ 1,3182026年10月14日 更新