Use direct Python execution for reliable document creation including spreadsheets, PDFs, and structured reports
日本語の概要は準備中です。原文の説明を表示しています。
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Use direct Python execution for reliable document creation including spreadsheets, PDFs, and structured reports
日本語の概要は準備中です。原文の説明を表示しています。
Use direct Python execution for reliable spreadsheet and document/PDF generation operations
日本語の概要は準備中です。原文の説明を表示しています。
Use direct Python execution for reliable spreadsheet and document/PDF generation operations
日本語の概要は準備中です。原文の説明を表示しています。
Use run_shell with inline Python as a fallback when execute_code_sandbox fails for openpyxl/spreadsheet operations
日本語の概要は準備中です。原文の説明を表示しています。
Generate spreadsheets, diagrams, and PDF reports with iteration budgeting and error recovery
日本語の概要は準備中です。原文の説明を表示しています。
Safe pattern for writing values to merged cells in openpyxl spreadsheets
日本語の概要は準備中です。原文の説明を表示しています。
Generate spreadsheets, diagrams, and PDF reports in a phased workflow with explicit iteration budgets and error recovery
日本語の概要は準備中です。原文の説明を表示しています。
Generate spreadsheet, diagram, and PDF report as a cohesive deliverable set with iteration budgeting per component
日本語の概要は準備中です。原文の説明を表示しています。
Insecure deserialization exploitation across Java, PHP, .NET, Python, Node.js, and Ruby. Covers gadget chain construction with ysoserial/phpggc/ysoserial.net, ObjectInputStream and BinaryFormatter sink identification, pickle __reduce__ RCE, phar:// wrapper abuse, Jackson polymorphic typing, Json.NET TypeNameHandling, ViewState tampering, node-serialize IIFE injection, Ruby Marshal.load and YAML.load gadgets, framework-specific chains for Spring/Hibernate/Laravel/Symfony, modern attack surfaces including Kubernetes admission webhooks and message queue consumers, WAF bypass through encoding layers and content-type manipulation, and serialVersionUID/JMX/RMI vectors. Activate when the engagement involves deserialization sinks, serialized data in cookies or request bodies, gadget chain development, magic method abuse, ysoserial payload generation, or any review of marshalling and unmarshalling logic in target applications.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill whenever the user asks about NetExec (nxc) — a network exploitation and post-exploitation tool for Active Directory environments. Triggers include: any mention of 'nxc', 'netexec', 'crackmapexec' successor questions, AD enumeration, SMB/LDAP/WinRM/MSSQL/SSH/RDP/VNC/WMI/FTP/NFS protocol attacks, password spraying, credential dumping (SAM, NTDS, LSASS, DPAPI), Kerberoasting, ASREPRoasting, lateral movement, BloodHound collection, module usage, or any pentest workflow involving Windows domain environments. This skill covers ALL protocols, ALL modules, and ALL core features of NetExec. Always provide full command examples with correct flags and options.
日本語の概要は準備中です。原文の説明を表示しています。
Route Public Equity Investing workflows for listed-company and public-security research, earnings analysis, valuation, model updates, long/short pitches, catalysts, thesis tracking, ETF/index and constituent diligence, position sizing, hedging, dashboards, and investment memos. Use when the user is evaluating a public company, ticker, sector, portfolio position, event, earnings setup, or investment thesis through an investor lens, including what is priced in, what is mispriced, what proves or kills the thesis, and what to watch next. Do not use for private-company diligence, credit-first analysis, personal financial advice, generic company summaries, or generic document drafting with no public-equity investment context.
日本語の概要は準備中です。原文の説明を表示しています。
Use when auditing existing Public Equity Investing models or spreadsheets. Do not use to build a new model from scratch.
日本語の概要は準備中です。原文の説明を表示しています。
Analyze and edit connected Google Sheets with range precision. Use when the user wants to create Google Sheets, find a spreadsheet, inspect tabs or ranges, search rows, plan formulas, create or repair charts, clean or restructure tables, write concise summaries, or make explicit cell-range updates.
日本語の概要は準備中です。原文の説明を表示しています。
Implement 2D browser games with Phaser. Use when the user wants a Phaser, TypeScript, and Vite stack for scenes, gameplay systems, cameras, sprite animation, and DOM-overlay HUD patterns.
日本語の概要は準備中です。原文の説明を表示しています。
Route Data Analytics plugin-level requests and broad analytics work to the right focused workflow. Use when Data Analytics is at-mentioned, or for analytics requests involving data, metrics, dashboards, reports, charts, notebooks, spreadsheets, KPIs, market sizing, or semantic layers.
日本語の概要は準備中です。原文の説明を表示しています。
Bulk-create Canva designs from tabular data using a brand template with autofill fields, producing one design per row. Use when users say "bulk create designs from this CSV", "generate one design per row", "create a design for each product", "batch generate from a template", or "autofill a template from a spreadsheet". Accepts any tabular data source — uploaded files, pasted tables, JSON, or URLs.
日本語の概要は準備中です。原文の説明を表示しています。
Generate visual assets from text prompts: PNG images (Gemini / xAI Grok, or local Qwen-Image when installed), GLB 3D models (Tripo CLI), rigged characters, retargeted animations, and frame-by-frame animated sprites, plus background removal. Use whenever a game needs generated art.
日本語の概要は準備中です。原文の説明を表示しています。
Finds duplicate business logic spread across multiple components and suggests consolidation. Use when asking "where is this logic duplicated?", "find common code between services", "what can be consolidated?", "detect shared domain logic", or analyzing component overlap before refactoring. Do NOT use for code-level duplication detection (use linters) or dependency analysis (use coupling-analysis).
日本語の概要は準備中です。原文の説明を表示しています。
Build a realistic Linear cycle plan from current priorities, dependencies, estimates, carryover, and team capacity without silently rescheduling work.
日本語の概要は準備中です。原文の説明を表示しています。
Draws original hand-written SVG spot illustrations in the One-line style, joyful action figures doing design and coding work. One continuous uniform black line (2.3 px at 480 wide) loops and doubles back to draw the whole figure. Flat coral, periwinkle and white patches sit behind the line, wobbly and deliberately knocked 2–6 px out of register like a misprinted riso. Tops carry coral stripe lines, and there is no ground plane, only a squiggle, a curl or a few speed strokes, all on warm beige paper. Covers the palette, a route-building toolkit (tube limbs, hand and shoe loops, wobble patches, masks), poses, composition and a render-critique loop. Use when asked for one-line, single-line, continuous-line, misregistered, riso-style or playful doodle illustrations, for empty states, onboarding, 404 pages, blog headers, feature spots, launch announcements or marketing cards.
日本語の概要は準備中です。原文の説明を表示しています。
Draws hand-authored SVG spot illustrations in a halftone line style for design and coding scenes. Identifying traits are a confident black line with a slight hand wobble and contours left open, grey tones made only of fine halftone dots clipped to shapes, a few solid black masses (hair, leaves, a bag, a black tee), warm off-white paper and no colour at all. Covers the two-ink palette, line weights, the open-contour and stipple techniques, a seeded compiler that turns tone tags into dot fills, rubbery long-limbed characters and expressive hands, doodles, floor pools and a render-and-critique loop. Use when someone asks for halftone, stipple, dotted, risograph-like, newsprint, black-and-white, monochrome line, editorial line or zine-style illustrations, or for empty states, onboarding, 404 pages, blog headers, feature spots and marketing cards in that look.
日本語の概要は準備中です。原文の説明を表示しています。
Generate or edit artwork with built-in Codex image gen, especially transparent PNG ornaments, game sprites, emblems, and UI graphics. Use when the user requests GPT 2.5 Flare, /codex-gpt-image-2-5-flare, or this built-in transparent-asset workflow. Includes alpha verification, prompt preservation, and optional project integration.
日本語の概要は準備中です。原文の説明を表示しています。
Plan, create, integrate, or audit a hybrid asset pipeline for a Three.js or web game. Use when choosing among imported meshes, procedural 3D geometry, AI-generated reference art, 2D UI media, sprites, VFX, and performance-ready runtime asset delivery.
日本語の概要は準備中です。原文の説明を表示しています。
Add coordinated spring, summer, fall, and winter states to a 3D scene, blending foliage, sunlight, sky, ground materials, snow, and particles without rebuilding the world. Use for seasonal controls, architectural walkthroughs, and outdoor scenes with four-season transitions.
日本語の概要は準備中です。原文の説明を表示しています。