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概要と使いどころ

blockly

無料

Blockly visual programming context for the Megahub project. Use when adding, modifying, or debugging custom Blockly blocks, the Lua code generator, the toolbox, block colors, or the BLOCKS.md documentation generation script.

日本語の概要は準備中です。原文の説明を表示しています。

mirkosertic/Megahub72026年9月29日 更新

Documentation structure and maintenance rules for the Megahub project. Use whenever making user-facing changes — adding features, changing behavior, fixing hardware compatibility, or modifying configuration. Describes which files to update, the README structure, and writing style.

日本語の概要は準備中です。原文の説明を表示しています。

mirkosertic/Megahub72026年9月29日 更新

Generate Vue.js component test skeletons (Vue Test Utils) from specifications.

日本語の概要は準備中です。原文の説明を表示しています。

s977043/river-review72026年10月16日 更新

Generate generic React component test skeletons (RTL) from specifications.

日本語の概要は準備中です。原文の説明を表示しています。

s977043/river-review72026年10月16日 更新

Generate Remix loader/action and route component test skeletons.

日本語の概要は準備中です。原文の説明を表示しています。

s977043/river-review72026年10月16日 更新

Generate TypeScript unit test skeletons (Jest/Vitest) from specifications.

日本語の概要は準備中です。原文の説明を表示しています。

s977043/river-review72026年10月16日 更新

Generate PHP/Laravel (PHPUnit) test skeletons from specifications.

日本語の概要は準備中です。原文の説明を表示しています。

s977043/river-review72026年10月16日 更新

Generate React/Next.js component test skeletons (RTL) from specifications.

日本語の概要は準備中です。原文の説明を表示しています。

s977043/river-review72026年10月16日 更新

Generate Python/pytest unit test skeletons from specifications.

日本語の概要は準備中です。原文の説明を表示しています。

s977043/river-review72026年10月16日 更新

Detect i18n/locale keys that are removed from source but remain in locale files, or keys added to locale files without source usage.

日本語の概要は準備中です。原文の説明を表示しています。

s977043/river-review72026年10月16日 更新

mc-audio

無料

Farm narration, music beds, and SFX locally. Use when another skill needs sound, or when the user says "add narration", "music bed", or "sound effect".

日本語の概要は準備中です。原文の説明を表示しています。

bmad-code-org/bmad-manticore72026年9月26日 更新

Create an Estuary derivation that flattens a nested array into one output document per array element. Use for normalising nested JSON, exploding line items, unpacking tags, or producing one-row-per-item tables from arrays. Derivations add complexity and cost — confirm the user wants a derivation before reaching for this (some destinations can `UNNEST` server-side without one). Use when user says "flatten-array derivation", "derivation to explode an array", "transformation to unnest", "derive one row per item", or "flatten nested data with a derivation".

日本語の概要は準備中です。原文の説明を表示しています。

estuary/agent-skills72026年9月25日 更新

Add redaction annotations to sensitive fields in schemas to block or hash PII. Use when configuring GDPR/HIPAA compliance, protecting credentials, or blocking internal fields from materializations. Use when user says "protect PII", "hide sensitive data", "hash field", "redact field", "GDPR compliance", "don't capture field", "remove field from Estuary", or "prevent Estuary from capturing field".

日本語の概要は準備中です。原文の説明を表示しています。

estuary/agent-skills72026年9月25日 更新

Create an Estuary derivation that joins two or more collections on a shared key, merging their fields into a single enriched collection. Use for data enrichment, denormalisation, building wide tables for BI, and real-time CDC joins. Derivations add complexity and cost — confirm the user wants a derivation before reaching for this (a destination-side SQL join or BI tool view is often simpler). Use when user says "join-collections derivation", "derivation to join two collections", "transformation to enrich with customer data", "derive a wide table", "lookup-join derivation", or "build a join derivation".

日本語の概要は準備中です。原文の説明を表示しています。

estuary/agent-skills72026年9月25日 更新

Add or define specific fields in a collection's readSchema. Use when fields are missing from materialization field selection, pruned by complexity limit, need type refinement, need to be protected from future inference changes, or need to be required for downstream consumers. Use when user says "missing fields", "pruned fields", "field not showing up", "complexity limit", "define field in read schema", "restrict field type", or "protect field from inference".

日本語の概要は準備中です。原文の説明を表示しています。

estuary/agent-skills72026年9月25日 更新

Add projections to collections to rename fields or map nested JSON paths to flat column names. Use when renaming fields for destination conventions, flattening nested paths to columns, or creating field aliases. Use when user says "rename field", "flatten nested JSON", "map JSON path to column", "field alias", or "projection".

日本語の概要は準備中です。原文の説明を表示しています。

estuary/agent-skills72026年9月25日 更新

Create an Estuary derivation that continuously aggregates metrics (daily totals, running counts, min/max, lifetime revenue) using reduction annotations. Use for real-time dashboards, continuous materialised views, and replacing batch ETL aggregations with streaming. Derivations add complexity and cost — confirm the user wants a derivation before reaching for this. Use when user says "aggregation derivation", "derivation to sum daily totals", "running-count derivation", "transformation for min/max per group", "derive lifetime metrics", "aggregate-by-date derivation", or "real-time-dashboard derivation".

日本語の概要は準備中です。原文の説明を表示しています。

estuary/agent-skills72026年9月25日 更新

Create an Estuary derivation for stateless filtering, field selection, and per-document field transformation. Use for WHERE clauses, projecting fields, computing new fields from existing ones, or data cleansing. Derivations add complexity and cost — confirm the user wants a derivation before reaching for this (renaming alone is usually a projection, not a derivation). Use when user says "filter-transform derivation", "derivation to filter by status", "transformation with WHERE clause", "derive computed fields", "cleanse data with a derivation", or "stateless derivation".

日本語の概要は準備中です。原文の説明を表示しています。

estuary/agent-skills72026年9月25日 更新

Create an Estuary derivation with custom SQLite state (internal tables) to make per-document decisions based on accumulated history — account balances, inventory levels, approval workflows, deduplication. Derivations add complexity and cost — confirm the user wants a derivation before reaching for this. Use when user says "stateful derivation", "derivation to track balance", "transformation to approve based on state", "derive an approval workflow", "deduplication derivation", or "build a stateful derivation".

日本語の概要は準備中です。原文の説明を表示しています。

estuary/agent-skills72026年9月25日 更新

Implements type-safe Flutter routing using AutoRoute v11 with code generation and @RoutePage annotations. Activates when setting up AutoRoute navigation, configuring AutoRouterConfig or RootStackRouter, generating route files with build_runner, using @RoutePage, @PathParam, or @QueryParam annotations, implementing AutoTabsRouter for bottom navigation tabs, adding navigation guards with AutoRouteGuard, setting up nested or child routes, handling type-safe route parameters, or migrating from string-based Navigator routing to compile-time-verified routes. Ideal for large apps requiring refactoring confidence and zero string-based routing errors.

日本語の概要は準備中です。原文の説明を表示しています。

Poorgramer-Zack/dart-expert-skills72026年8月11日 更新

Implements declarative Flutter routing using GoRouter v17 with URL-based navigation, deep linking, and authentication guards. Activates when configuring GoRoute path patterns, setting up StatefulShellRoute for persistent bottom navigation state, implementing ShellRoute for shared nested layouts, adding redirect guards with loop prevention (idempotent redirects), configuring deep links for iOS (FlutterDeepLinkingEnabled) or Android (intent-filters), debugging redirect loops or navigation stack issues, handling 404 error routes with errorBuilder, using named routes with path/query/extra parameters, or migrating from imperative Navigator.push to declarative routing. Ideal for Flutter web apps requiring URL bar synchronization, mobile apps with universal links or app links, or multi-level navigation hierarchies.

日本語の概要は準備中です。原文の説明を表示しています。

Poorgramer-Zack/dart-expert-skills72026年8月11日 更新

Integrates Google Mobile Ads (AdMob) into Flutter using google_mobile_ads v7.x with Banner, Interstitial, Rewarded, and Native ad formats. Use this skill whenever implementing app monetization, adding AdMob ads to Flutter, fixing ad loading or display errors, managing ad lifecycle (preload/dispose), preventing memory leaks from undisposed ads, handling GDPR/ATT consent flows, troubleshooting AdMob dashboard integration, or any time the words 'AdMob', 'google_mobile_ads', 'banner ad', 'interstitial', 'rewarded ad', 'native ad', or 'ad monetization' appear in the request. Supports Android (GMA SDK 24.9+) and iOS (GMA SDK 12.14+).

日本語の概要は準備中です。原文の説明を表示しています。

Poorgramer-Zack/dart-expert-skills72026年8月11日 更新

Builds SEO-friendly web applications with Dart using the Jaspr framework. Use when creating Dart-based websites, blogs, or landing pages requiring semantic HTML output; implementing server-side rendering (SSR) or static site generation (SSG); adding Tailwind CSS via jaspr_tailwind; routing with jaspr_router; testing components with jaspr_test; or building full-stack Dart web apps where Flutter Web's canvas rendering is unsuitable.

日本語の概要は準備中です。原文の説明を表示しています。

Poorgramer-Zack/dart-expert-skills72026年8月11日 更新

Inspect, debug, and inject custom code into a running Steam client — desktop (macOS, Linux, Windows) or Steam Deck over the network — through its Chromium Embedded Framework (CEF) Chrome DevTools Protocol endpoint. Use when developing Steam UI plugins, mods, themes, or integrations — injecting CSS/JS to try a change, locating webpack modules and obfuscated class names, reading React or SteamUIStore state, inspecting Big Picture / Quick Access Menu windows, screenshotting what actually rendered, streaming console logs, or diagnosing runtime errors in Steam's UI. The same commands run against either device, or both at once. Injection is per-session and for development only. Not for building a plugin loader or making changes persist across restarts, Steamworks game SDK work, game development, or scraping the public Steam web store.

日本語の概要は準備中です。原文の説明を表示しています。

kmturley/steam-debug72026年9月26日 更新