本文へ移動
cccskills

「artifact」の検索結果

2,013 件 ・ 関連度順

概要と使いどころ

Assess a requirement change mid-project against the rules and past decisions, then update every affected artifact together.

日本語の概要は準備中です。原文の説明を表示しています。

nurettincoban/ai-prd-workflow3012026年10月9日 更新

Report which workflow artifacts exist, which RFCs are implemented and reviewed, what has drifted, and the next step.

日本語の概要は準備中です。原文の説明を表示しています。

nurettincoban/ai-prd-workflow3012026年10月9日 更新

Reverse engineer native, managed, Electron/JavaScript, packaged, firmware, and browser targets with REA. Use shipped-artifact or requested runtime evidence to explain features, compare versions, decompile code, or guide a reconstruction. Skip REA for ordinary source-repository architecture analysis.

日本語の概要は準備中です。原文の説明を表示しています。

NousResearch/hermes-official-plugins2802026年10月15日 更新

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.

日本語の概要は準備中です。原文の説明を表示しています。

vercel-labs/agent-eval2702026年10月9日 更新

Create companion Codex workflows from book chapters, reader exercises, prompts, field notes, and teaching material. Use when Codex needs to turn a chapter excerpt, 書籍練習, AI 提示詞, worksheet, or author note into a reusable Skill-style workflow, GitHub-shareable companion artifact, or book link resource for readers.

日本語の概要は準備中です。原文の説明を表示しています。

twhsi/skills2592026年7月22日 更新

Analyze formal verification artifacts (Isabelle, Coq, Dafny, etc.) and produce structured reports identifying the precise boundary between verified, assumed, and unverified components. Use when assessing verification coverage, understanding trust boundaries, auditing formal proofs, or documenting verification scope. Reports explicitly list verified code, assumptions, axioms, trusted computing base, and unverified components. Conservative and explicit about verification status without attempting to repair or mask gaps.

日本語の概要は準備中です。原文の説明を表示しています。

ArabelaTso/Skills-4-SE2552026年8月21日 更新

Analyzes and verifies semantic equivalence between two functions, classes, or modules by examining control flow, data flow, and observable behavior. Use when comparing code implementations (refactored vs original, different implementations of same functionality, migration verification), determining if two code artifacts produce identical behavior, identifying behavioral differences between code versions, or validating that code changes preserve semantics. Supports formal reasoning and symbolic execution approaches.

日本語の概要は準備中です。原文の説明を表示しています。

ArabelaTso/Skills-4-SE2552026年8月21日 更新

Generate GitHub Actions CI/CD pipeline configurations for automated building and testing of library and package projects. Use when creating or updating CI workflows for npm packages, Python packages, Go modules, Rust crates, or other library projects that need automated build and test pipelines. Includes templates for common package ecosystems with best practices for dependency caching, matrix testing, and artifact publishing.

日本語の概要は準備中です。原文の説明を表示しています。

ArabelaTso/Skills-4-SE2552026年8月21日 更新

Orchestrate production-grade Blender work by probing the installed Blender version, retrieving relevant official Blender documentation, assigning visual design intent, classifying shape grammar and geometry/deformation/procedural/physics/shading needs, comparing direct Blender components with node systems, creating staged artifacts, and routing to specialist skills. Use for every non-trivial Blender creation, reconstruction, simulation, animation, environment, or scene-modification request, especially when the user does not know whether to use topology, Boolean, Array, curves, snapping, Displace, simulation, Geometry Nodes, or shading.

日本語の概要は準備中です。原文の説明を表示しています。

XliuXjianX/blender-production-skills2542026年8月15日 更新

Review GRACE 4 integrity across .grace artifacts, active changes, scopes, assertions, code anchors, and verification evidence.

日本語の概要は準備中です。原文の説明を表示しています。

osovv/grace-marketplace2532026年9月24日 更新

grace-ask

無料

Answer questions about a GRACE 4 project by navigating .grace current-state artifacts and file-local semantic markup.

日本語の概要は準備中です。原文の説明を表示しています。

osovv/grace-marketplace2532026年9月24日 更新

Explain GRACE 4 methodology, .grace artifacts, semantic anchors, change lifecycle, verification, and migration boundaries.

日本語の概要は準備中です。原文の説明を表示しています。

osovv/grace-marketplace2532026年9月24日 更新

Create GRACE 4 worker and reviewer subagent presets that understand .grace artifacts, scopes, assertions, and verification evidence.

日本語の概要は準備中です。原文の説明を表示しています。

osovv/grace-marketplace2532026年9月24日 更新

Research your competitors and build an interactive battlecard. Outputs an HTML artifact with clickable competitor cards and a comparison matrix. Trigger with "competitive intel", "research competitors", "how do we compare to [competitor]", "battlecard for [competitor]", or "what's new with [competitor]".

日本語の概要は準備中です。原文の説明を表示しています。

w95/awesome-claude-corporate-skills2522026年2月27日 更新

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.

日本語の概要は準備中です。原文の説明を表示しています。

w95/awesome-claude-corporate-skills2522026年2月27日 更新

Applies Anthropic's official brand colors and typography to any sort of artifact that may benefit from having Anthropic's look-and-feel. Use it when brand colors or style guidelines, visual formatting, or company design standards apply.

日本語の概要は準備中です。原文の説明を表示しています。

w95/awesome-claude-corporate-skills2522026年2月27日 更新

gds-gdd

無料

Create, update, or validate a game's Game Design Document. Use when the user wants help producing, editing, or validating a GDD — the primary design artifact covering pillars, mechanics, progression, levels, art, audio, and development epics.

日本語の概要は準備中です。原文の説明を表示しています。

bmad-code-org/bmad-module-game-dev-studio2522026年9月25日 更新

Implements any user intent, requirement, story, bug fix or change request by producing clean working code artifacts that follow the project's existing architecture, patterns and conventions. Use when the user wants to build, fix, tweak, refactor, add or modify any code, component or feature.

日本語の概要は準備中です。原文の説明を表示しています。

bmad-code-org/bmad-module-game-dev-studio2522026年9月25日 更新

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications. Generates creative, polished code that avoids generic AI aesthetics.

日本語の概要は準備中です。原文の説明を表示しています。

zacharyfmarion/openscad-studio2412026年8月20日 更新

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.

日本語の概要は準備中です。原文の説明を表示しています。

skillmds/skillmd2322026年10月14日 更新

A vibrant claymation-meets-data interface for Clay.com (GTM data-orchestration platform). Anchors on white canvas with dark-navy primary CTAs, custom rounded display type, and saturated single-color feature cards — hot pink, deep teal, lavender, peach, ochre — that punctuate long-scroll explainer pages. Brand voltage comes from 3D-rendered claymation illustrations (mountains, characters, mascots) used as full-bleed hero artifacts and the bright multi-color card surfaces showing product UI fragments.

日本語の概要は準備中です。原文の説明を表示しています。

skillmds/skillmd2322026年10月14日 更新

A clean, calendar-software-first interface anchored on white canvas with black primary CTAs and custom Cal Sans display typography. The system reads as friendly modern SaaS — generous whitespace, soft-rounded cards (~12px), product UI fragments shown directly inside cards, and a dark navy footer that visually closes long-scroll pages. Brand voltage comes from the Cal Sans display headline (a custom geometric face) and from product UI artifacts shown in-card rather than from accent colors.

日本語の概要は準備中です。原文の説明を表示しています。

skillmds/skillmd2322026年10月14日 更新

Propose a new change with all artifacts generated in one step. Use when the user wants to quickly describe what they want to build and get a complete proposal with design, specs, and tasks ready for implementation.

日本語の概要は準備中です。原文の説明を表示しています。

skillmds/skillmd2322026年10月14日 更新

Kaggle-first end-to-end competition workflow for scored submissions. Use when Codex must run Kaggle or competitive ML workflows through scored submission, including code competitions, validation, metrics, policy-safe public notebook/discussion intel, tabular/text/image modeling, tuning, ensembling/stacking, proactive multi-notebook architectures, producer notebooks that train models and export private Kaggle artifact datasets, downstream consumer notebooks, Kaggle GPU offload, kagglehub access, hidden-test debugging, and public score retrieval.

日本語の概要は準備中です。原文の説明を表示しています。

skillmds/skillmd2322026年10月14日 更新