Perform a code review on {{engine_name}} {{engine_code_language}} code. Checks for bugs, security issues, performance problems, and best practices against the project's coding rules, design principles, and framework-specific conventions. Supports four modes — staged changes, a pull request, a commit range, or individual files. Use when the user says "review code", "check my code", "code review", "review PR", "review staged changes", "review these commits", or "is this code okay". Optional +check flag validates findings via a fresh-context subagent.
日本語の概要は準備中です。原文の説明を表示しています。
NintendaDev/unikit-ai☆ 192026年10月14日 更新
Enter explore mode for technical work — a thinking partner for {{engine_name}} code, architecture, and implementation decisions before you write any code. Use it to investigate a technical solution, design the architecture of a feature, choose between frameworks or libraries, compare implementation approaches, analyze how existing code or a system works, or deeply root-cause a complex bug without fixing it yet. The ultra mode adds adaptive artifacts (a C4 view, ADRs, a dependency graph) to the research folder — run it on "ultra research", "ultra explore" or "ultraresearch"; otherwise run the default. Trigger on "let's explore this technical solution", "how should we architect this feature", "which framework should we use", "run an ultra research on the save system", "investigate this error deeply". Research and analysis only — it never writes code. This is the CODE / engineering explorer — for GAME-DESIGN, GDD, mechanics, or balance research (no code) use /unikit-gd-explore.
日本語の概要は準備中です。原文の説明を表示しています。
NintendaDev/unikit-ai☆ 192026年10月14日 更新
Create conventional commit messages for {{engine_name}} projects by analyzing staged changes. Handles engine-specific concerns like companion file pairing, binary assets, and linking the related plan. ALWAYS use this skill when the user asks to commit, save changes, or create a commit. Trigger phrases include "commit", "create commit", "commit this", "save changes", "save my work". Even if the user simply says "commit" or asks you to commit after finishing a task — invoke this skill, do NOT commit manually via git.
日本語の概要は準備中です。原文の説明を表示しています。
NintendaDev/unikit-ai☆ 192026年10月14日 更新
Embedded/IoT Engineer — Arduino/ESP32/Raspberry Pi, sensor integration, MQTT/BLE/LoRa, firmware development, battery optimization
日本語の概要は準備中です。原文の説明を表示しています。
aiunlocked1412/claude-skill-unlock☆ 192026年4月17日 更新
ML Engineer — model deployment, MLOps pipeline, feature store, model monitoring, A/B testing, production ML system design
日本語の概要は準備中です。原文の説明を表示しています。
aiunlocked1412/claude-skill-unlock☆ 192026年4月17日 更新
Integrate LLM API RAG fine-tuning prompt engineering พร้อมคุม token cost และกัน prompt injection
日本語の概要は準備中です。原文の説明を表示しています。
aiunlocked1412/claude-skill-unlock☆ 192026年4月17日 更新
Applied math expert for engineering applications including Fourier analysis, transforms, and practical problem solving
日本語の概要は準備中です。原文の説明を表示しています。
sandraschi/advanced-memory-mcp☆ 192026年10月13日 更新
Generative Engine Optimization for AI search engines (ChatGPT, Claude, Perplexity).
日本語の概要は準備中です。原文の説明を表示しています。
umairinayat/Specter-AI☆ 182026年9月29日 更新
QA Automation Engineer skill. Use this to write or refactor unit tests. Ensures tests follow the project's xUnit, FluentAssertions, and Moq standards.
日本語の概要は準備中です。原文の説明を表示しています。
jguadagno/jjgnet-broadcast☆ 182026年8月4日 更新
Comprehensive AI prompt engineering safety review and improvement prompt. Analyzes prompts for safety, bias, security vulnerabilities, and effectiveness while providing detailed improvement recommendations with extensive frameworks, testing methodologies, and educational content.
日本語の概要は準備中です。原文の説明を表示しています。
jguadagno/jjgnet-broadcast☆ 182026年8月4日 更新
Design, audit, harden, review, or upgrade MCP servers and MCP Apps with revision-aware protocol profiles, explicit HTTP/deployment boundaries, capability-centered validation, bilingual reporting, and reproducible evidence. Use for MCP server architecture, JSON-RPC or Streamable HTTP bugs, security hardening, protocol-version migration, MCP Apps widget boundaries, review reconciliation, test planning, and public engineering evidence.
日本語の概要は準備中です。原文の説明を表示しています。
IndelibleVivi/mcp-boundary☆ 182026年10月15日 更新
Operate as an agentic engineer using eval-first execution, decomposition, and cost-aware model routing.
日本語の概要は準備中です。原文の説明を表示しています。
tensology/decisionsai☆ 172026年10月15日 更新
Engineering operating model for teams where AI agents generate a large share of implementation output.
日本語の概要は準備中です。原文の説明を表示しています。
tensology/decisionsai☆ 172026年10月15日 更新
One page, automated tier — run the web accessibility (a11y) rule engine against a live page and locate every violation it can detect mechanically. Pass a URL, a config target name (e.g. `accesslint:accessibility-scan dev`), or nothing to use the default target from `accesslint.config.json`. Ensures a debuggable Chrome, runs the @accesslint/core engine over CDP, and returns a worklist of live-DOM WCAG 2.2 violations, each grounded to its DOM selector and source `file:line`. Locates; doesn't edit. Use it for 'is this page accessible', 'check a11y on this URL', 'find contrast and alt-text issues', or to verify a UI change. For hands-on keyboard and screen-reader checks use `accessibility-inspect`; for a whole site or product use `accessibility-audit`; to diff against uncommitted changes or a branch use `accessibility-diff`.
日本語の概要は準備中です。原文の説明を表示しています。
tensology/decisionsai☆ 172026年10月15日 更新
Complete construction estimating and cost management system. Use when preparing project estimates, bid proposals, cost breakdowns, value engineering, change order management, or construction budget tracking. Covers residential, commercial, and infrastructure projects. Trigger on 'estimate', 'construction cost', 'bid', 'takeoff', 'cost breakdown', 'change order', 'value engineering', 'construction budget', 'unit pricing', 'RSMeans'.
日本語の概要は準備中です。原文の説明を表示しています。
modbender/skill-library-mcp☆ 172026年9月28日 更新
Implement 10 advanced AI agent node types for any DSL/runtime system — plan compiler, code interpreter, critique loops, intelligent routing, multi-agent ensemble, persistent memory, external API tools, iterative loops, data transforms, and parallel execution. Use this skill whenever the user wants to add agent capabilities to a workflow engine, build an AI orchestration framework, implement Karpathy-style AI upgrades, add new node types to a DSL runtime, or create autonomous agent pipelines. Also trigger when the user mentions AetherLang, flow engines, node types, agent frameworks, or wants to upgrade their AI system with capabilities like self-programming, reflection, routing, ensemble, memory, or tool use.
日本語の概要は準備中です。原文の説明を表示しています。
modbender/skill-library-mcp☆ 172026年9月28日 更新
Understanding this is key to prompt engineering: you
日本語の概要は準備中です。原文の説明を表示しています。
modbender/skill-library-mcp☆ 172026年9月28日 更新
SEO & GEO (Generative Engine Optimization) for websites. Analyze keywords, generate schema markup, optimize for AI search engines (ChatGPT, Perplexity, Gemini, Copilot, Claude) and traditional search (Google, Bing). Use when user wants to improve search visibility, search optimization, search ranking, AI visibility, ChatGPT ranking, Google AI Overview, indexing, JSON-LD, meta tags, or keyword research.
日本語の概要は準備中です。原文の説明を表示しています。
wordbricks/onequery☆ 172026年7月30日 更新
Implement a change end-to-end from a freeform prompt - settle the requirements, design the engineering approach and get it approved, implement with TDD, run the format/compile/credo/coveralls gates without shortcuts, self-review the diff like a senior engineer, QA the finished change in the running app, record a demo video when it is visible there, then commit and open the PR. Use when the user wants to "complete an issue", "work the ticket", or hands over a description of something to build.
日本語の概要は準備中です。原文の説明を表示しています。
michaelst/spendable☆ 172026年9月5日 更新
Own goal-first engineering outcomes: investigate, find root cause, design, plan, then delegate implementation unit-by-unit to implementation-loop with verification and honest reporting. Use to fix, build, or own an outcome end to end; investigate-and-fix; "make X work"; or plan-then-execute in one request. A request with an approved plan or equivalently precise spec that needs nothing beyond implementation belongs directly to implementation-loop. Requires implementation-loop and an authenticated backend CLI to execute.
日本語の概要は準備中です。原文の説明を表示しています。
olddonkey/olddonkey-skills☆ 172026年10月16日 更新
Own goal-first engineering outcomes: investigate, find root cause, design, plan, then delegate implementation unit-by-unit to cursor-implementation-loop, this plugin's kernel skill, with verification and honest reporting. Use to fix, build, or own an outcome end to end; investigate-and-fix; "make X work"; or plan-then-execute in one request. A request with an approved plan or equivalently precise spec that needs nothing beyond implementation belongs directly to cursor-implementation-loop. Requires this plugin's cursor-implementation-loop skill; they ship together.
日本語の概要は準備中です。原文の説明を表示しています。
olddonkey/olddonkey-skills☆ 172026年10月16日 更新
Autonomous growth experimentation framework: creates experiments with hypotheses, logs data points, runs statistical analysis (bootstrap CI + Mann-Whitney U), auto-promotes winners to a living playbook, and suggests next experiments. Use when asked to run growth experiments, analyze A/B tests, build experiment scorecards, or generate pacing alerts. For SEO-specific experiments see seo-ops; for outbound experiments see outbound-engine.
日本語の概要は準備中です。原文の説明を表示しています。
LazyIsEfficient/agentic-os☆ 172026年7月17日 更新
Use when writing, reviewing, or deploying Solidity smart contracts — token contracts, signature-gated claim systems, merkle-gated staking vaults, allocation modules, role-based proxies, or factory patterns. Triggers on edits to `*.sol` files, `hardhat.config.*`, `foundry.toml`, deploy scripts, or mentions of "smart contract", "Solidity", "Web3", "EVM", "Hardhat", "Foundry", "ERC20/721/1155", "merkle", "staking", or "on-chain". For security audits and adversarial review see security-engineering.
日本語の概要は準備中です。原文の説明を表示しています。
LazyIsEfficient/agentic-os☆ 172026年7月17日 更新
Use when building data pipelines, ETL jobs, event processors, message-broker producers/consumers, application caching layers, database migrations, BigQuery queries, or event-sourcing handlers in TypeScript. Triggers on edits to indexer/ETL/migration code, Prisma or Drizzle schemas, BigQuery integration code, RabbitMQ/Kafka/SQS/BullMQ producer or consumer code, Redis cache wrappers, or mentions of "data engineering", "ETL", "pipeline", "indexer", "event sourcing", "data warehouse", "data migration", "message queue", "RabbitMQ", "Kafka", "SQS", "BullMQ", "Redis cache", or "caching".
日本語の概要は準備中です。原文の説明を表示しています。
LazyIsEfficient/agentic-os☆ 172026年7月17日 更新