Assemble a creator picture-in-picture product-listicle ad from a config — the creator stays FULL-FRAME the whole beat (voice plus lips generated together per beat, no separate VO, no cut to a full-frame product shot), and on each product beat three persistent overlays ride on top for the WHOLE beat — a title pill top-center, the DEMO in a rounded PiP window top-right (the brand's real UGC clip MUTED, or for a no-UGC brand the product's own autocropped UI still / screen-recording sized to fill the window), and a bottom product card (rounded thumbnail plus 'N · CATEGORY' small-caps plus product NAME in a serif face). Hook plus CTA beats are the creator full-frame with the title pill only. Assembly builds ONE full-1080x1920 transparent overlay PNG per beat, overlays it on the creator clip (cover-scaled to 1080x1920) for the whole beat keeping the native audio, concats all beats, then burns captions LAST as timed PIL PNG overlays (this ffmpeg has no libass) timed deterministically from the known per-beat script. This is the FREE deterministic assembly stage (overlay-PNG build plus cover-scale composite plus concat plus PIL-PNG caption burn); the creator anchor and the N native talking clips come from create-image-fal (Seedream v5 Pro) and create-video-fal (Seedance 2.0). Use for the creator-pip-listicle format.
日本語の概要は準備中です。原文の説明を表示しています。
gooseworks-ai/goose-skills☆ 1,2452026年10月13日 更新
Orders and orients assembled contigs into chromosome-scale scaffolds from long-range linking data, inserting N-gap spacers (adds no sequence). Covers Hi-C/Omni-C scaffolding (YaHS, SALSA2, 3D-DNA/Juicer), Hi-C read-mapping prerequisites (map each end separately, no mate rescue, dedup, enzyme-aware), reading the contact map for misjoins/inversions/false-duplications, manual curation in Juicebox/PretextView (the VGP/DToL standard), reference-guided scaffolding (RagTag) and its karyotype-erasure hazard, genetic-map (ALLMAPS) and Bionano optical-map integration, chimera-breaking before scaffolding, gap-filling, and telomere/contig-vs-scaffold-N50 QC (tidk). Use when turning contigs into chromosomes with Hi-C, integrating a linkage map or optical map, choosing a scaffolder by available linking data, or judging whether a chromosome-scale assembly is trustworthy.
日本語の概要は準備中です。原文の説明を表示しています。
GPTomics/bioSkills☆ 1,2192026年8月15日 更新
.NET / C# 二进制逆向。当目标是 .NET assembly(PE 头含 CLR、.exe/.dll 托管程序)、C# 编译产物(含 NativeAOT)、红队 Sharp* 工具(Rubeus / SharpHound / SharpHound 等)、.NET 混淆程序(ConfuserEx / SmartAssembly / Babel / Eazfuscator)、.NET loader / info-stealer / 套壳 malware 时使用。优先用 dnSpyEx + de4dot,需要 AI 直接操作时联动 dnSpy MCP。不用于纯 native 二进制(走 reverse-engineering / ida-reverse)。
日本語の概要は準備中です。原文の説明を表示しています。
coco-research/coco☆ 5852026年10月13日 更新
Guides conversion of a pre-.NET 8 Blazor Server app into a .NET 8+ Blazor Web App. USE FOR: migrating apps that use AddServerSideBlazor and MapBlazorHub to the AddRazorComponents/MapRazorComponents model, converting _Host.cshtml to an App.razor root component, replacing blazor.server.js with blazor.web.js, migrating CascadingAuthenticationState to a service, adopting new Blazor Web App features like enhanced navigation and streaming rendering. DO NOT USE FOR: apps that are already Blazor Web Apps (already use AddRazorComponents and MapRazorComponents), Blazor WebAssembly or hosted Blazor WebAssembly apps (different migration path), apps that should stay on the Blazor Server hosting model without converting, or apps still targeting .NET Framework.
日本語の概要は準備中です。原文の説明を表示しています。
managedcode/dotnet-skills☆ 4862026年10月13日 更新
Build cross-platform .NET applications with Uno Platform targeting WebAssembly, iOS, Android, macOS, Linux, and Windows from a single XAML/C# codebase. USE FOR: building cross-platform apps from a single C# and XAML codebase; targeting WebAssembly, iOS, Android, macOS, Linux, and Windows simultaneously; migrating WPF or UWP. DO NOT USE FOR: unrelated stacks; generic tasks that do not need this specific guidance. INVOKES: inspect the repository context, edit targeted files, and run relevant build, test, lint, or validation commands when changes are made.
日本語の概要は準備中です。原文の説明を表示しています。
managedcode/dotnet-skills☆ 4862026年10月13日 更新
Build and review Blazor applications across server, WebAssembly, web app, and hybrid scenarios with correct component design, state flow, rendering, and hosting choices. USE FOR: building interactive web UIs with C# instead of JavaScript; choosing between Server, WebAssembly, or Auto render modes; designing component hierarchies and state. DO NOT USE FOR: unrelated stacks; generic tasks that do not need this specific guidance. INVOKES: inspect the repository context, edit targeted files, and run relevant build, test, lint, or validation commands when changes are made.
日本語の概要は準備中です。原文の説明を表示しています。
managedcode/dotnet-skills☆ 4862026年10月13日 更新
Large scene layout in Blender with collections, linking, overrides, streaming-friendly organization, and set assembly via MCP.
日本語の概要は準備中です。原文の説明を表示しています。
arjun988/blender-skills☆ 2962026年7月11日 更新
Use this skill when an agent needs AssemblyAI for speech-to-text or speech-understanding work in media production, including pre-recorded, synchronous short-file, and real-time streaming transcription; speaker diarization or speaker identification; captions and subtitles; timestamps; language detection, code-switching, or transcript translation; audio intelligence such as summaries, chapters, topics, entities, key phrases, sentiment, content moderation, profanity filtering, and PII redaction; webhooks, scaling, rate limits, retention, security, consent, and QA for podcasts, interviews, captions, call recordings, and edit workflows.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2022026年7月14日 更新
.NET / C# 二进制逆向。当目标是 .NET assembly(PE 头含 CLR、.exe/.dll 托管程序)、C# 编译产物(含 NativeAOT)、红队 Sharp* 工具(Rubeus / SharpHound / SharpHound 等)、.NET 混淆程序(ConfuserEx / SmartAssembly / Babel / Eazfuscator)、.NET loader / info-stealer / 套壳 malware 时使用。优先用 dnSpyEx + de4dot,需要 AI 直接操作时联动 dnSpy MCP。不用于纯 native 二进制(走 reverse-engineering / ida-reverse)。
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1982026年10月9日 更新
Expert guide for WebAssembly (WASM) and Edge Computing. Covers WASI preview 2, Spin/Fermyon, Cloudflare Workers WASM, and high-performance browser computing / Panduan ahli untuk WebAssembly (WASM) dan Edge Computing. Mencakup WASI preview 2, Spin/Fermyon, Cloudflare Workers WASM, dan komputasi performa tinggi di browser.
日本語の概要は準備中です。原文の説明を表示しています。
roedyrustam/vibes-plug☆ 752026年10月9日 更新
Expert guide for ephemeral WebAssembly (WASM) and isolated micro-runtime sandboxes to securely execute AI-generated code, validate database migrations in-memory, and perform sub-millisecond fuzzing / Panduan ahli sandbox WebAssembly (WASM) efemeral dan micro-runtime terisolasi untuk eksekusi kode AI yang aman, validasi migrasi database in-memory, dan fuzzing sub-milidetik.
日本語の概要は準備中です。原文の説明を表示しています。
roedyrustam/vibes-plug☆ 752026年10月9日 更新
Summarizes audio content using AssemblyAI's LeMUR (Large Language Model for Audio Understanding) API. Chains the /v2/transcript endpoint with /lemur/v3/generate/summary for contextual audio intelligence.
日本語の概要は準備中です。原文の説明を表示しています。
agentskillexchange/skills☆ 522026年10月13日 更新
Use when reading GCC or Clang x86-64 assembly, writing inline asm, decoding AT&T syntax, or applying System V AMD64 register rules. Not for SIMD intrinsic selection: use simd-intrinsics.
日本語の概要は準備中です。原文の説明を表示しています。
OutlineDriven/odin-claude-plugin☆ 372026年9月29日 更新
Use when reading or writing RV32/RV64 assembly, inline asm in C, the RISC-V psABI, IMAFD extension naming, compressed instructions, or QEMU RISC-V debugging.
日本語の概要は準備中です。原文の説明を表示しています。
OutlineDriven/odin-claude-plugin☆ 372026年9月29日 更新
Use when reading or writing AArch64 or AArch32 Thumb assembly, inline asm in C, AAPCS64 register roles, or NEON and SVE vector code. Not for ABI detail across ISAs: use abi-and-calling-conventions.
日本語の概要は準備中です。原文の説明を表示しています。
OutlineDriven/odin-claude-plugin☆ 372026年9月29日 更新
Build and verify a vendor-neutral PCB/PCBA manufacturing release from one frozen design revision. Use when generating or auditing Gerber, drill, IPC-2581/ODB++, BOM, CPL/pick-and-place, assembly drawings, constraints, renders, DFM evidence, hashes, or release manifests, and when preventing mixed-revision fabrication or assembly uploads.
日本語の概要は準備中です。原文の説明を表示しています。
Keitark/pcba-design-skills☆ 292026年9月22日 更新
Reverse engineers binaries using radare2/rizin interactively, covering analysis initialization, navigation, disassembly and graph views, patching, and the visual mode workflow. Activates for requests to reverse a binary with radare2 or rizin, learn r2 commands, or navigate and disassemble a sample in r2.
日本語の概要は準備中です。原文の説明を表示しています。
meltedinhex/analyst-ai-pack☆ 222026年7月7日 更新
Create a complete feature module with folder structure, Assembly Definition (.asmdef), test assembly, and namespace. Use when adding a new feature, system, or module to a Unity project. Triggers on requests like "create a new feature", "scaffold a module", "add a combat system", "I need a health system", "set up inventory", "create a new module for X", "add a new system", "new feature folder", or any task requiring new folders, assemblies, or namespaces for a gameplay feature — even when the user just names a system they want to build from scratch. Reads ProjectConfig.yaml for folder_strategy and MCP availability.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Use when a task needs the judgment of a drywall and ceiling tile installer — specifying a fire-rated wall/ceiling assembly to a UL design number, hitting an STC target on a demising wall, choosing board type for a wet area, placing control joints on a long run, or diagnosing why a finished assembly failed inspection or a sound/mold complaint.
日本語の概要は準備中です。原文の説明を表示しています。
wonsukchoi/domain-experts☆ 212026年10月12日 更新
JLCPCB PCB fabrication and assembly — BOM/CPL generation, basic vs extended parts, assembly constraints, design rules, ordering workflow. Use with KiCad for JLCPCB manufacturing. Use this skill when the user mentions JLCPCB, wants to order PCBs or assembled boards, needs prototype bare PCBs and stencils, wants to know JLCPCB design rules and capabilities, or is asking about PCB manufacturing costs or turnaround times. For gerber/CPL export, stencil ordering, and BOM management, see the `bom` skill.
日本語の概要は準備中です。原文の説明を表示しています。
mattpainter701/kicad_automations☆ 202026年10月3日 更新
Search LCSC Electronics for electronic components — find parts by LCSC number (Cxxxxx) or MPN, check stock/pricing, download datasheets, analyze specifications. Sister company to JLCPCB, same parts library. Sync and maintain a local datasheets directory for a KiCad project. No API key needed — uses the free jlcsearch community API. Use this skill when the user mentions LCSC, JLCPCB parts library, JLCPCB assembly parts, production sourcing, Cxxxxx part numbers, needs to find LCSC equivalents for parts, is preparing a BOM for JLCPCB assembly, or wants to download datasheets and LCSC is available. For package cross-reference tables and BOM workflow, see the `bom` skill.
日本語の概要は準備中です。原文の説明を表示しています。
mattpainter701/kicad_automations☆ 202026年10月3日 更新
Expert-level CAD design covering parametric modeling, assembly design, drawing creation, FEA simulation, design for manufacturing, and PLM workflows.
日本語の概要は準備中です。原文の説明を表示しています。
luokai0/ai-agent-skills-by-luo-kai☆ 122026年5月6日 更新
Expert-level genomics covering whole genome sequencing, genome assembly, annotation, comparative genomics, functional genomics, single-cell genomics, and multi-omics integration.
日本語の概要は準備中です。原文の説明を表示しています。
luokai0/ai-agent-skills-by-luo-kai☆ 122026年5月6日 更新
METAINFORMANT rules for directory src/metainformant/longread/assembly. Use when editing, adding tests, or reviewing code under this path. Read the linked AGENTS.md first; use uv only, write outputs to output/, real implementations.
日本語の概要は準備中です。原文の説明を表示しています。
docxology/MetaInformAnt☆ 82026年10月10日 更新