Phase F of a WinForms-to-Avalonia migration: evolve the Avalonia trunk after cutover without reintroducing WinForms coupling or bypassing established layers. Use only when an explicit migration has an active Avalonia trunk and a concrete product backlog, or when the orchestrator routes here. Select work from repository evidence; do not assume particular entry points, integrations, settings, or extension mechanisms exist.
日本語の概要は準備中です。原文の説明を表示しています。
tautcony/ChapterTool☆ 1132026年10月13日 更新
Reviews an existing codebase for structural friction, unclear ownership, leaky or shallow interfaces, excessive coupling, misplaced state, poor testability, and risky dependency direction, then prioritizes evidence-backed improvement candidates. Use for architecture audits, modularization, modernization, or recurring cross-cutting change pain. Not for designing one new interface, simplifying a local function, or fixing a reproduced bug.
日本語の概要は準備中です。原文の説明を表示しています。
thiientv/godmode☆ 972026年8月26日 更新
Claude adapter for reviewing PlainTab architecture, coupling, testability, and refactoring opportunities.
日本語の概要は準備中です。原文の説明を表示しています。
kaininx/PlainTab☆ 942026年5月27日 更新
Use when reviewing PlainTab architecture, looking for refactoring opportunities, reducing coupling, improving testability, or making modules easier for agents to understand without redesigning stable behavior.
日本語の概要は準備中です。原文の説明を表示しています。
kaininx/PlainTab☆ 942026年5月27日 更新
Service-oriented and microservices architecture patterns for cloud-scale systems. Covers service boundaries, API versioning and backward compatibility, eventual consistency at the API layer, idempotency keys, saga and choreography patterns, bulkheads, circuit breakers, service meshes, and the Vogels "you build it, you run it" operating principle. Use when designing service decomposition, API contracts, inter-service communication, or reviewing a proposed microservices architecture for coupling and resilience.
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新
Software design principles, patterns, and architecture from SOLID through distributed systems. Covers the five SOLID principles with violations and fixes, DRY/KISS/YAGNI heuristics, separation of concerns, 12 GoF design patterns organized by intent (creational, structural, behavioral), architectural patterns (MVC, MVP, MVVM, layered, hexagonal, microservices, event-driven), coupling and cohesion metrics, dependency injection, and the design decision framework for choosing between competing approaches. Use when making design decisions, reviewing architecture, refactoring code, or teaching software engineering principles.
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新
Invoke whenever writing, changing, reviewing, or sweeping tests in Anabasis. A write-time gate for every new or changed test, and a read-first audit that prunes or consolidates tests re-asserting source, duplicating a stronger owner, coupling to implementation, or keeping a test-only export alive. Knows the suite's helpers, fakes, walls, rule-4 invariance tests and runner, and hands removal claims that rest on overlap to test-impact-and-consolidation.
日本語の概要は準備中です。原文の説明を表示しています。
s-smits/anabasis☆ 622026年10月13日 更新
Measure whether a change made the stack simpler, on numbers rather than impressions — line counts, branching, coupling, interface width, rule count and model-visible prose — and compare revisions or a whole PR stack on all of them at once. Use before claiming a pass reduced complexity, and when deciding which of several PRs added the machinery.
日本語の概要は準備中です。原文の説明を表示しています。
s-smits/anabasis☆ 622026年10月13日 更新
Review software architecture, including package cohesion and inter-package coupling
日本語の概要は準備中です。原文の説明を表示しています。
rse/ase☆ 602026年10月13日 更新
CTO-level architectural advisor for AI-native development. Use this skill whenever you encounter code design decisions, architecture discussions, system resilience questions, or any work touching: "architecture", "design", "scale", "dependencies", "state", "failure", "blast radius", "refactor", "migrate", "optimize", "resilience", "consistency", "observability", "bottleneck", "coupling", "monolith", "microservices", "distributed", "concurrency", "data flow", "system design", or any prompt suggesting code-first thinking when design-first thinking is needed. This skill integrates with Claude Code to review generated code for architectural soundness, define design systems via design.md, and guide teams toward CTO-level thinking. Trigger aggressively on architectural questions—this is where AI adds the most leverage.
日本語の概要は準備中です。原文の説明を表示しています。
UditAkhourii/branerail☆ 512026年4月27日 更新
Use for module boundaries and dependencies. Triggers: circular import, coupling, barrel, re-export, validation placement, 모듈 경계, 순환 참조.
日本語の概要は準備中です。原文の説明を表示しています。
lidge-jun/codexclaw☆ 452026年10月9日 更新
Audit, finish, or port PCB placement and routing using circuit intent, mechanical constraints, sourcing evidence, native DRC/connectivity, rendered views, and manufacturing feedback. Use before routing, after autorouting, before fabrication release, when adapting a proven board to another connector, enclosure, platform, or regional variant, or when reviewing layers, GND references, power distribution, decoupling, buses, controlled interfaces, RF keepouts, vias, cost-driving features, opens, or DRC findings.
日本語の概要は準備中です。原文の説明を表示しています。
Keitark/pcba-design-skills☆ 292026年9月22日 更新
Evaluate code (especially LLM-generated) for structural simplicity using Rich Hickey's "Simple Made Easy" framework. Use this skill whenever reviewing a PR, diff, or code snippet for accidental complexity — particularly when the code was generated by an AI coding assistant and line-by-line review isn't feasible. Also use when the user asks about complecting, simplicity vs. easiness, structural coupling, or concept deduplication. Trigger on phrases like "is this simple", "does this complect", "review for complexity", "structural analysis", or any reference to Hickey, Simple Made Easy, or grey-box review.
日本語の概要は準備中です。原文の説明を表示しています。
srid/drishti☆ 282026年10月2日 更新
Use when designing event-driven workflows, decoupling services, implementing fan-out patterns (one trigger, many downstream handlers), implementing idempotent event handling with IDs (24-hour dedupe window), or handling at-least-once delivery from external sources like Stripe webhooks. Covers Inngest event schema, payload format, naming conventions, IDs for idempotency, the ts param, fan-out patterns, and system events like inngest/function.failed.
日本語の概要は準備中です。原文の説明を表示しています。
inngest/inngest-skills☆ 282026年9月29日 更新
Lightweight design smell review for modules and APIs—coupling, cohesion, naming, boundaries, and unnecessary complexity. Use before large refactors or when code feels hard to change. Complements gstack/review (diff-focused).
日本語の概要は準備中です。原文の説明を表示しています。
charlieviettq/awesome-agent-skill☆ 262026年7月20日 更新
Traces and documents signal paths, bus/aux architecture, and sidechain connections in audio systems. Surfaces hidden coupling between audio components. Use when the user asks to trace a signal chain, explain audio routing, understand an audio graph, locate sidechain sources, or describe how audio flows through a plugin or engine. Trigger on phrases like "trace this signal chain", "explain this audio routing", "what calls what in this audio graph", "where does the sidechain come from", "how does audio flow through this plugin".
日本語の概要は準備中です。原文の説明を表示しています。
kunitoki/sonic-skills☆ 222026年5月21日 更新
Opt-in DI architecture using Reflex for Unity 6+. Covers container setup, scoping, injection, command pattern, update management, and class taxonomy. Use when ProjectConfig.yaml -> architecture_pattern is "di-first", or when the user asks about dependency injection, inversion of control, service architecture, or testable game code. Triggers on "set up DI", "add dependency injection", "create a service", "wire up dependencies", "make this testable", "decouple these systems", "add a command pattern", "cross-feature communication", or architecture discussions involving testability, decoupling, and service layers. Only activates when ProjectConfig.yaml -> architecture_pattern is "di-first". For simpler projects, use uw-scriptable-object-arch instead.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Use when a task needs the judgment of an Electromechanical Equipment Assembler — verifying shaft/coupling alignment directly rather than trusting an initial functional test that only confirms the device runs, applying fastener torque to spec with a calibrated tool rather than by feel, routing wire to account for the equipment's full range of motion rather than its static assembled position, or distinguishing electrical from mechanical root cause when a device malfunctions.
日本語の概要は準備中です。原文の説明を表示しています。
wonsukchoi/domain-experts☆ 212026年10月12日 更新
Use when a task needs the judgment of a Computer Hardware Engineer — designing a power delivery network and selecting decoupling capacitors for a digital IC's core rail, budgeting a high-speed signal's rise time against trace impedance and via stub length, closing static timing on a board-level DDR or SerDes interface, sizing thermal resistance for a package's TDP, or reviewing a PCB layout for signal- or power-integrity risk before fab release.
日本語の概要は準備中です。原文の説明を表示しています。
wonsukchoi/domain-experts☆ 212026年10月12日 更新
Evaluate code (especially LLM-generated) for structural simplicity using Rich Hickey's "Simple Made Easy" framework. Use this skill whenever reviewing a PR, diff, or code snippet for accidental complexity — particularly when the code was generated by an AI coding assistant and line-by-line review isn't feasible. Also use when the user asks about complecting, simplicity vs. easiness, structural coupling, or concept deduplication. Trigger on phrases like "is this simple", "does this complect", "review for complexity", "structural analysis", or any reference to Hickey, Simple Made Easy, or grey-box review.
日本語の概要は準備中です。原文の説明を表示しています。
juspay/vira☆ 202026年5月15日 更新
Score your codebase 0-100 across complexity, coupling, cohesion, test coverage, documentation, churn hotspots, dependency health, and lint/type safety. Triggers: 'how healthy is this codebase', 'check code quality', 'score my project', 'find tech debt hotspots'.
日本語の概要は準備中です。原文の説明を表示しています。
tinh2/skills-hub-registry☆ 202026年9月5日 更新
Builds dependency graph, detects cycles (DFS), validates boundary rules, calculates coupling metrics (Ca/Ce/I, CCD/NCCD). Adaptive architecture detection.
日本語の概要は準備中です。原文の説明を表示しています。
tensology/decisionsai☆ 172026年10月13日 更新
Expert-level spectroscopy knowledge. Use when working with NMR, IR, Raman, UV-Vis, mass spectrometry, fluorescence, X-ray, electron spectroscopy, or any spectroscopic technique for structure determination or chemical analysis. Also use when the user mentions 'NMR spectroscopy', 'chemical shift', 'coupling constant', 'IR absorption', 'Raman scattering', 'UV-Vis absorption', 'fluorescence', 'XPS', 'EPR', 'mass spectrum', 'fragmentation', or 'spectral interpretation'.
日本語の概要は準備中です。原文の説明を表示しています。
luokai0/ai-agent-skills-by-luo-kai☆ 122026年5月6日 更新
Use when a release review needs machine-derived evidence from git history — hotspot risk and change-coupling analyzers. Triggers on 'hotspot', 'what changes together', 'release forensics'.
日本語の概要は準備中です。原文の説明を表示しています。
event4u-app/agent-config☆ 112026年10月13日 更新