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123 件 ・ 関連度順

概要と使いどころ

Penetration test and red team report writing methodology. Covers executive summary structuring (risk-led narrative for non-technical readers), technical finding format (title, severity, affected scope, narrative, reproduction steps, impact, remediation, references), CVSS v3.1 / v4.0 scoring with vector justification, OWASP risk rating, evidence hygiene (redacting credentials, hashing client data, time-stamping every action), screenshot and PoC artifact management, finding chain narratives, scope/limitations/assumptions documentation, retest evidence and remediation tracking, deliverable formats (PDF, DOCX, HTML, JSON for SIEM ingestion), client-customer-deliverable separation, and common report mistakes (over-CVSSing, undermining the triager, missing the 'so what'). Use at the end of an engagement when authoring a deliverable, when restructuring a draft for executive readability, or when establishing a reusable report template for a consulting practice.

日本語の概要は準備中です。原文の説明を表示しています。

SnailSploit/Claude-Red7,4782026年10月13日 更新

Deep-dive offensive methodology for dependency confusion and namespace attacks across all major package ecosystems. Covers npm scope confusion exploiting the gap between public and private scoped packages and .npmrc misconfigurations where registry mappings fail to pin internal scopes exclusively. Addresses PyPI namespace attacks through --extra-index-url resolution ordering, NuGet feed priority exploitation when multiple package sources are configured without clear directives, Maven and Gradle repository ordering where artifact resolution traverses repositories sequentially, Go module proxy abuse through GOPROXY misconfiguration, Ruby gems namespace squatting, and Docker image tag confusion with unqualified image references. Provides complete proof-of-concept methodology using safe callbacks including DNS canary via interactsh or Burp Collaborator and HTTP beacon with no destructive payload. Covers reconnaissance techniques for discovering internal package names through GitHub repository analysis, error message harvesting, JavaScript source map extraction, lock file parsing, job postings mentioning internal tools, and package manifest inspection. Directly references and builds upon Alex Birsan's seminal 2021 dependency confusion research. Each ecosystem section includes registry-specific exploitation mechanics, configuration vulnerabilities, and defensive countermeasures for engagement reporting.

日本語の概要は準備中です。原文の説明を表示しています。

SnailSploit/Claude-Red7,4782026年10月13日 更新

Social engineering attack techniques beyond email phishing for authorized red team and physical penetration testing engagements. Covers pretexting methodology (persona creation, authority and urgency psychological triggers, rapport building), vishing (voice phishing via caller ID spoofing, IVR system exploitation, VoIP infrastructure setup with Twilio/Asterisk), smishing (SMS-based phishing, carrier gateway abuse, short code impersonation), physical social engineering (tailgating and piggybacking, RFID badge cloning with Proxmark3, lock picking and bypass, dumpster diving for sensitive documents), USB drop attacks (Rubber Ducky keystroke injection, Bash Bunny multi-vector payloads, O.MG cable covert implants, BadUSB firmware attacks), watering hole attack planning and execution, and OSINT-driven targeting (LinkedIn harvesting, organizational chart reconstruction, employee pattern analysis). Integrates with the Social Engineering Toolkit for attack automation, Proxmark3 for RFID/NFC cloning, USB Rubber Ducky and Bash Bunny for physical payload delivery, and BeEF for browser exploitation. Maps to MITRE ATT&CK T1598 (Phishing for Information), T1566 (Phishing), T1091 (Replication Through Removable Media), and T1189 (Drive-by Compromise). All techniques require explicit written authorization and defined rules of engagement.

日本語の概要は準備中です。原文の説明を表示しています。

SnailSploit/Claude-Red7,4782026年10月13日 更新

Phishing campaign execution methodology for authorized red team engagements. Covers end-to-end campaign lifecycle: infrastructure provisioning (GoPhish, SMTP relay configuration, domain acquisition and aging, SPF/DKIM/DMARC alignment), payload delivery vectors (Office macro weaponization, HTA droppers, ISO/IMG container abuse, LNK shortcut hijacking, OneNote embedded payloads, HTML smuggling), email authentication bypass techniques (SPF softfail exploitation, DKIM replay attacks, display name spoofing, homoglyph and cousin domain registration), credential harvesting with MFA bypass (EvilGinx2 transparent proxy, Modlishka session relay, pixel-perfect HTML cloning), spear phishing pretext development informed by OSINT, email security gateway evasion, QR code phishing (quishing), and callback phishing for initial access. Integrates with GoPhish for campaign management, EvilGinx2 for adversary-in-the-middle credential interception, King Phisher for template design, and the Social Engineering Toolkit for payload generation. Maps to MITRE ATT&CK T1566 (Phishing) and sub-techniques T1566.001 (Spearphishing Attachment), T1566.002 (Spearphishing Link), T1566.003 (Spearphishing via Service). Assumes you have written authorization and a defined scope before any campaign execution.

日本語の概要は準備中です。原文の説明を表示しています。

SnailSploit/Claude-Red7,4782026年10月13日 更新

Comprehensive OSINT methodology skill for offensive security, red team intelligence gathering, and bug bounty reconnaissance. Covers domain recon, email harvesting, social media profiling, GitHub/code leaks, Shodan/Censys enumeration, breach data lookup, employee profiling, infrastructure mapping, cryptocurrency tracing, geospatial intelligence, and AI-assisted analysis workflows. Use when performing reconnaissance against a target domain or organization, investigating a person or entity, tracing cryptocurrency flows, geolocating images or events, or building an attack-surface map.

日本語の概要は準備中です。原文の説明を表示しています。

SnailSploit/Claude-Red7,4782026年10月13日 更新

Read how a game actually works so a mod can hook it. Decompile .NET/Mono (ILSpy), IL2CPP (Cpp2IL, Il2CppDumper), Java (Vineflower) and native code (Ghidra, IDA, via MCP servers); dump data and asset formats; reverse-engineer a binary file format and prove it with a round trip; read live memory (Cheat Engine, Frida, x64dbg); find render passes (RenderDoc). Use when a mod needs game internals, e.g. "how does the boss AI work", "find the damage function", "what format is this .sld/.pak/.dat", "where is the player position in memory".

日本語の概要は準備中です。原文の説明を表示しています。

rehan-remade/universal-modder7,3642026年10月13日 更新

Guide for modernizing and migrating MSBuild project files to SDK-style format. USE FOR: converting legacy .csproj/.vbproj with verbose XML to SDK-style, migrating packages.config to PackageReference, removing Properties/AssemblyInfo.cs in favor of auto-generation, eliminating explicit Compile Include lists via implicit globbing, consolidating shared settings into Directory.Build.props. Indicators of legacy projects: ToolsVersion attribute, an Import of Microsoft.CSharp.targets via $(MSBuildToolsPath), .csproj files over 50 lines for simple projects. DO NOT USE FOR: projects already in SDK-style format, non-.NET build systems (npm, Maven, CMake), .NET Framework projects that cannot move to SDK-style.

日本語の概要は準備中です。原文の説明を表示しています。

dotnet/skills5,6202026年10月14日 更新

Kode capability-management playbook: treat features (LSP, statusline, output styles, plugins, notifications) as configurable capabilities and drive changes through the agent CLI (SlashCommand/Task) instead of pushing users into menu-like flows. Use when the user asks to enable/disable/configure a capability, diagnose why it’s off, or wants the agent to self-manage Kode’s own features (meta capability management).

日本語の概要は準備中です。原文の説明を表示しています。

shareAI-lab/Kode-CLI5,2352026年10月9日 更新

codeart2d

無料

Explicit-only last resort. Draws game art from code, with no image model - pixel sprites from a PixelSpec, flat vector props, UI and icons from portable SVG, rigged characters with planted feet, FX with a JS runtime, seam-proven autotiles, playable top-down layouts with collision, stylized parallax and ambient plate motion - palette-exact, with QA and review sheets. Use only when the user explicitly asks for code-drawn art, or when generate2dmedia route_media.py finds no image or video route (no-route, exit 3). Never the default - image generation (generate2dsprite, generate2dmap, video2dsprite) comes first for characters, props, maps and FX. Not for painterly, detailed or likeness art, HD-2D plates or realistic fire, smoke or water. Always disclose the result as code-drawn.

日本語の概要は準備中です。原文の説明を表示しています。

0x0funky/agent-sprite-forge4,4382026年10月6日 更新

flow-spec

無料

NLSpec authoring — use when you need a structured specification from multi-AI research and consensus

日本語の概要は準備中です。原文の説明を表示しています。

nyldn/claude-octopus4,2212026年10月11日 更新

lsp

無料

Use when Codex needs language-server diagnostics, definitions, references, symbols, or rename safety checks in the current workspace.

日本語の概要は準備中です。原文の説明を表示しています。

code-yeongyu/lazycodex3,7692026年10月13日 更新

Use this skill when the user is doing hands-on DOCA Device Emulation on a BlueField DPU — exposing a custom emulated PCIe device the host sees as a real peripheral while DPU-side code runs the backend, picking the sub-library (PCI Generic, virtio-net, virtio-fs), wiring the per-sub-library Core context plus doorbell / DMA primitives, querying `doca_devemu_*_cap_*`, or debugging DOCA_ERROR_* from a `doca_devemu_*` call. Trigger even when the user does not say "devemu" — typical implicit phrasings include "expose a custom PCIe device from BlueField to the host", "host should see a virtio NIC backed by my DPU code", "lspci does not show my emulated device", "device enumerated but no driver binds", "DPU sees nothing when host kicks the queue", or "virtio feature negotiation failed at bind". Refuse and route elsewhere for the packaged DOCA SNAP / Virtio-net Services, host-side virtio kernel drivers, backend body design, or standard BlueField NIC behavior — those belong to other skills.

日本語の概要は準備中です。原文の説明を表示しています。

NVIDIA/skills3,5852026年10月10日 更新

Golang semantic code intelligence via `gopls`, the official Go language server — go-to-definition, find references, call/implementation hierarchy, workspace symbol search, package API discovery, diagnostics, safe rename, refactors (extract/inline/fill/rewrite code actions), formatting, and generated tests. Reaches an agent via gopls's own MCP server (`go_*` tools), Claude Code's native `LSP` tool, or the `gopls` CLI. Use when navigating or refactoring Go code — jumping to a definition, finding call sites before a rename, understanding a file's or package's dependencies, running diagnostics after an edit, or extracting/inlining/renaming. Not for the published ecosystem — packages not in your `go.mod`, versions, licenses, importers — → See `samber/cc-skills-golang@golang-pkg-go-dev` skill (`godig`). Not for a whole-tree vulnerability audit → See `samber/cc-skills-golang@golang-security` skill (`govulncheck`).

日本語の概要は準備中です。原文の説明を表示しています。

samber/cc-skills-golang3,4702026年10月1日 更新

Use when working with Lean 4 (.lean files), writing mathematical proofs, seeing "failed to synthesize instance" errors, managing sorry/axiom elimination, or searching mathlib for lemmas - provides build-first workflow, haveI/letI patterns, compiler-guided repair, and LSP integration

日本語の概要は準備中です。原文の説明を表示しています。

benchflow-ai/skillsbench1,8422026年10月13日 更新

Understand implementation details of .NET code by decompiling assemblies. Use when you want to see how a .NET API works internally, inspect NuGet package source, view framework implementation, or understand compiled .NET binaries.

日本語の概要は準備中です。原文の説明を表示しています。

Aaronontheweb/dotnet-skills1,2212026年10月12日 更新

Use when integrating legacy code, custom code, or C/C++ code into Simulink via C Function blocks. Configure Simulink C Function blocks programmatically using the SymbolSpec API. TRIGGER when the user: - Asks about calling or wrapping C/C++ code or libraries in Simulink - Wants to create, configure, or use a C Function block - Mentions integrating custom code, legacy code, or external C/C++ into a model - Asks to integrate a C++ class into a Simulink model or test bench - Mentions inputs/outputs/parameters for a C++ algorithm block

日本語の概要は準備中です。原文の説明を表示しています。

matlab/simulink-agentic-toolkit1,2192026年10月8日 更新

Provides Bayesian PCA, Probabilistic PCA, Nipals PCA, Inverse Non-Linear PCA and the conventional SVD PCA. A cluster based method for missing value estimation is included for comparison. BPCA, PPCA and NipalsPCA may be used to perform PCA o

日本語の概要は準備中です。原文の説明を表示しています。

bioMate-AI/biomate-bioconductor-kb8042026年6月21日 更新

Go developer toolchain — gopls LSP diagnostics, linting, formatting, and vet. Use when setting up Go tooling, running linters, or integrating gopls with Claude Code.

日本語の概要は準備中です。原文の説明を表示しています。

HoangNguyen0403/agent-skills-standard5742026年10月12日 更新

Guide for modernizing and migrating MSBuild project files to SDK-style format. USE FOR: converting legacy .csproj/.vbproj with verbose XML to SDK-style, migrating packages.config to PackageReference, removing Properties/AssemblyInfo.cs in favor of auto-generation, eliminating explicit Compile Include lists via implicit globbing, consolidating shared settings into Directory.Build.props. Indicators of legacy projects: ToolsVersion attribute, an Import of Microsoft.CSharp.targets via $(MSBuildToolsPath), .csproj files over 50 lines for simple projects. DO NOT USE FOR: projects already in SDK-style format, non-.NET build systems (npm, Maven, CMake), .NET Framework projects that cannot move to SDK-style.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月13日 更新

Generates Qt Quick Test cases (TestCase, SignalSpy, tryCompare) for QML components. Use for "write QML tests", "qml test", "qt quick test".

日本語の概要は準備中です。原文の説明を表示しています。

TheQtCompanyRnD/agent-skills4762026年10月8日 更新

Choose optimal external AI models for code analysis, bug investigation, and architectural decisions. Use when consulting multiple LLMs via claudish, comparing model perspectives, or investigating complex Go/LSP/transpiler issues. Provides empirically validated model rankings (91/100 for MiniMax M2, 83/100 for Grok Code Fast) and proven consultation strategies based on real-world testing.

日本語の概要は準備中です。原文の説明を表示しています。

Microck/ordinary-claude-skills4052026年9月7日 更新

Intelligent code refactoring using IDE-level tools (rename, find-references, go-to-definition), AST-aware pattern matching, and TDD verification. Use for safe, large-scale refactoring with precision.

日本語の概要は準備中です。原文の説明を表示しています。

ArabelaTso/Skills-4-SE2532026年8月21日 更新

surrealdb

無料

Expert SurrealDB 3 architect and developer skill (tracks v3.1.4+). SurrealQL mastery, multi-model data modeling (document, graph, vector, time-series, geospatial), schema design, security, deployment, performance tuning, SDK integration (JS, Python, Go, Rust, Java, .NET, C, PHP, Swift, Kotlin, Ruby), Surrealism WASM extensions, SurrealML scope coverage (preview), built-in MCP (v3.1+) and standalone SurrealMCP, LangChain Python integration, editor tooling (LSP v0.1.6, tree-sitter, CodeMirror v1.0.6, VS Code/JetBrains/Neovim/Zed), and ecosystem integrations (Surrealist v3.9, Surreal-Sync, SurrealFS, SurrealKit v0.7, n8n, Agent Skills, setup-surreal). Universal skill for 30+ AI agents.

日本語の概要は準備中です。原文の説明を表示しています。

skillmds/skillmd1982026年10月9日 更新

Builds developer tools. Use when writing a codemod, SDK, CLI, language server (LSP), IDE extension, or package distribution; dependency audits go to dev-dependency-management.

日本語の概要は準備中です。原文の説明を表示しています。

vasilyu1983/AI-Agents-public952026年10月12日 更新