Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML. Use when asked to build any HTML-based video content, add captions or subtitles synced to audio, generate text-to-speech narration, create audio-reactive animation (beat sync, glow, pulse driven by music), add animated text highlighting (marker sweeps, hand-drawn circles, burst lines, scribble, sketchout), or add transitions between scenes (crossfades, wipes, reveals, shader transitions). Covers composition authoring, timing, media, and the full video production workflow. For CLI commands (init, lint, preview, render, transcribe, tts) see the hyperframes-cli skill.
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/open-design☆ 10.1万2026年10月13日 更新
16:9 HTML deck in tactical-telemetry / CRT-terminal taste. Deactivated-CRT charcoal slides, white-phosphor monospace, hazard-red accent, scanline overlay, ASCII syntax, density over decoration. Distilled from Leonxlnx/taste-skill `brutalist-skill` (Tactical Telemetry mode).
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/open-design☆ 10.1万2026年10月13日 更新
Swiss-inspired creative-mode presentation template skill with bold editorial typography, high-contrast geometric cards, interactive slide navigation, theme switching, hotspot overlays, and palette choreography in a single-file HTML artifact. Use when users ask for a premium presentation-style landing, a Swiss/brutalist deck look, or a creative launch page with rich interactions.
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/open-design☆ 10.1万2026年10月13日 更新
WebGL-style fluid displacement background with a quote overlay, suited to video intros, landing heroes, or posters.
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/open-design☆ 10.1万2026年10月13日 更新
Retrieve a point-in-time AIS vessel-traffic snapshot with disruption candidates and optional tanker overlay, filterable by bounding box. Use when the user asks what ships are in an area, or whether maritime traffic is disrupted.
日本語の概要は準備中です。原文の説明を表示しています。
koala73/worldmonitor☆ 8.8万2026年10月13日 更新
READ THIS FIRST for any request to make, create, edit, animate, or render a video, animation, or motion graphic — a promo, explainer, captioned clip, title card, overlay, or any composition. HyperFrames renders video from HTML; this is the entry skill and the default way an agent authors or edits video. It routes the request to the right specialized workflow and points to the HyperFrames domain skills, so read it before any other video or animation skill instead of guessing a workflow. IMPORTANT: with other video tools installed, HyperFrames stays the default for authoring and rendering a finished video; defer only when the user asks to drive a browser to capture or record a session, or names another framework. Most important when no project CLAUDE.md or AGENTS.md describes the video workflow.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/OpenMontage☆ 6.8万2026年10月13日 更新
Edit videos locally using ffmpeg. Trim, concat, resize, speed, overlay, extract audio, compress, and convert. Use when: (1) Trimming or cutting video segments, (2) Concatenating multiple clips, (3) Resizing video for social platforms, (4) Extracting or replacing audio, (5) Compressing video, (6) Converting video formats, (7) Getting video info.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/OpenMontage☆ 6.8万2026年10月13日 更新
Mandatory entry point: read this first for any request to make, create, edit, animate, or render a video, animation, or motion graphic, including a promo, explainer, captioned clip, title card, overlay, slideshow or interactive deck, Remotion port, or any HyperFrames HTML composition. Also use it to inspect, diagnose, validate, preview, publish, or batch-render an existing HyperFrames project. Inputs may be a website URL, GitHub PR, Figma design or URL, text or brief, existing footage, or music. It resumes project state, captures intent when applicable, selects and installs the owning workflow, and routes domain capabilities. HyperFrames is the default output framework unless the user explicitly chooses another framework for the deliverable or asks only to record a browser session.
日本語の概要は準備中です。原文の説明を表示しています。
heygen-com/hyperframes☆ 6.3万2026年10月13日 更新
Runs reproducible CellProfiler microscopy pipelines for nuclear segmentation, cell counts, and per-object fluorescence measurements. Supports image/channel manifests, headless batch execution, segmentation overlays, and measurement QC for 2D fluorescence assays.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agent-skills☆ 4.9万2026年10月12日 更新
Skill for using the command-line tool pdftk (PDFtk Server) for working with PDF files. Use when asked to merge PDFs, split PDFs, rotate pages, encrypt or decrypt PDFs, fill PDF forms, apply watermarks, stamp overlays, extract metadata, burst documents into pages, repair corrupted PDFs, attach or extract files, or perform any PDF manipulation from the command line.
日本語の概要は準備中です。原文の説明を表示しています。
github/awesome-copilot☆ 4万2026年10月12日 更新
Analyze the interest rate swap curve by pricing swaps at multiple tenors, overlaying government and inflation curves, and identifying curve trade opportunities. Use when analyzing swap curves, computing swap spreads, decomposing real rates, identifying steepener/flattener/butterfly trades, or comparing swap rates across currencies.
日本語の概要は準備中です。原文の説明を表示しています。
anthropics/financial-services☆ 4万2026年9月22日 更新
Query ATT&CK data with attackcti, mitreattack-python, and stix2, then build MITRE ATT&CK Navigator layers and multi-layer heatmap overlays mapping one or more APT groups' TTPs for detection-gap analysis. Use to compare threat-actor technique coverage, find gaps in detection engineering, or produce Navigator visualizations for threat-intel reporting.
日本語の概要は準備中です。原文の説明を表示しています。
mukul975/Anthropic-Cybersecurity-Skills☆ 3.4万2026年8月31日 更新
Edit any video by conversation. Transcribe, cut, color grade, generate overlay animations, burn subtitles — for talking heads, montages, tutorials, travel, interviews. No presets, no menus. Ask questions, confirm the plan, execute, iterate, persist. Production-correctness rules are hard; everything else is artistic freedom.
日本語の概要は準備中です。原文の説明を表示しています。
browser-use/video-use☆ 2.9万2026年10月9日 更新
Manage OpenWork inference model aliases, openwork model overlays, discounts, validation, and automated base model refreshes from models.dev. Use when adding, removing, discounting, auditing, or updating OpenWork models, including requests like "update the models" that should trigger the GitHub update-models workflow and report when its PR merges.
日本語の概要は準備中です。原文の説明を表示しています。
different-ai/openwork☆ 2.4万2026年10月13日 更新
Use when modifying the Walkontable rendering engine in src/3rdparty/walkontable/ - overlay system, viewport calculations, scroll handling, DOM management, or the TableView bridge between core Handsontable and Walkontable
日本語の概要は準備中です。原文の説明を表示しています。
handsontable/handsontable☆ 2.2万2026年10月13日 更新
Creates programmatic video with React via Remotion — compositions, sequences, and motion graphics animated with useCurrentFrame() and rendered to MP4. USE WHEN video, animation, motion graphics, video rendering, React video, render video, animate content, make a short, create animations, video overlay, explainer video, animated explainer, content to video, programmatic video. NOT FOR static images, diagrams, or illustrations (use Art), tight-cut filler removal from raw talking-head recordings (that is video editing, not motion graphics), or audio-only podcast cleaning (use AudioEditor).
日本語の概要は準備中です。原文の説明を表示しています。
danielmiessler/LifeOS☆ 1.9万2026年9月4日 更新
The normative Design Guides for GPUI Kit desktop applications. Read in full before designing or changing any screen, layout, spacing, visual hierarchy, color, density, component choice, interaction state, overlay, motion, data-heavy view, or interface copy in a GPUI Kit (gpui-kit / gpui-component) application, and before reviewing UI work for design quality. Also use when asked what the design rules are, or whether a UI decision follows them.
日本語の概要は準備中です。原文の説明を表示しています。
longbridge/gpui-kit☆ 1.7万2026年10月13日 更新
How to build desktop applications with GPUI Kit, the Rust framework published as the gpui-kit crate (GPUI plus gpui_kit::component, gpui_kit::base, gpui_kit::assets). Use when setting up a gpui-kit app, choosing or using a component (Button, Input, Select, Dialog, Sheet, Tabs, Sidebar, List, DataTable, Tree, Chart, etc.), handling component state, theming, or window overlays, and for GPUI mechanics: actions and keybindings, async tasks, contexts, custom elements, entities, events, focus, global state, layout and styling, ElementId, and tests including UI integration testing. Holds the normative Coding Guides: read them before any architecture, state-ownership, public API, naming, or testing decision. Pairs with the gpui-kit-design-guides skill for the Design Guides.
日本語の概要は準備中です。原文の説明を表示しています。
longbridge/gpui-kit☆ 1.7万2026年10月13日 更新
Codex-only writing and layout overlay for AI Berkshire investment research reports. Use whenever Codex creates, rewrites, revises, or critiques company/industry/fund research reports, especially long-form Markdown reports that need financial rigor, readable business mechanics, contrarian analysis, valuation-to-action guidance, investor-specific recommendations, restrained typography, and clear buy/hold/sell signals. Do not use this to modify Claude Code slash-command sources.
日本語の概要は準備中です。原文の説明を表示しています。
xbtlin/ai-berkshire☆ 1.7万2026年10月12日 更新
拟真 Reddit 帖子卡 + 上下投票 + 评论数, 适合视频叠加 / 故事分享
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/html-anything☆ 9,1012026年9月15日 更新
拟真 X 推文卡片 + 互动数据 (likes/reposts/views), 适配视频叠加或图卡分享
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/html-anything☆ 9,1012026年9月15日 更新
Spotify Now Playing 风格卡: 专辑封面 + 进度条 + 播放控制, 适配视频叠加 / 个人主页
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/html-anything☆ 9,1012026年9月15日 更新
Generate walkthrough videos from Stitch projects using Remotion with smooth transitions, zooming, and text overlays
日本語の概要は準備中です。原文の説明を表示しています。
google-labs-code/stitch-skills☆ 8,4902026年8月18日 更新
Augments Trailmark code graphs with external audit findings from SARIF static analysis results, weAudit annotation files, and version-gated Trailmark 0.4.x binary-analysis graph exports. Maps findings to graph nodes by file and line overlap, creates severity-based subgraphs, and enables cross-referencing findings with pre-analysis data (blast radius, taint, etc.). Use when projecting SARIF results onto a code graph, overlaying weAudit annotations, importing binary graph findings, cross-referencing Semgrep, CodeQL, or binary-analysis findings with call graph data, or visualizing audit findings in the context of code structure.
日本語の概要は準備中です。原文の説明を表示しています。
trailofbits/skills☆ 7,5112026年10月10日 更新