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cccskills

「pause」の検索結果

154 件 ・ 関連度順

概要と使いどころ

autoplan

無料

Fully automated review pipeline: CEO, Design, and Eng reviews with auto-decisions using 6 principles (completeness, boil lakes, pragmatic, DRY, explicit over clever, bias toward action). Only pauses for premise confirmation. Classifies decisions as Mechanical (silent) or Taste (surfaced at final gate).

日本語の概要は準備中です。原文の説明を表示しています。

paperclipai/companies9202026年3月24日 更新

When the user wants to reduce churn, build cancellation flows, set up save offers, recover failed payments, or implement retention strategies. Also use when the user mentions 'churn,' 'cancel flow,' 'offboarding,' 'save offer,' 'dunning,' 'failed payment recovery,' 'win-back,' 'retention,' 'exit survey,' 'pause subscription,' 'involuntary churn,' 'people keep canceling,' 'churn rate is too high,' 'how do I keep users,' or 'customers are leaving.' Use this whenever someone is losing subscribers or wants to build systems to prevent it. For post-cancel win-back email sequences, see emails. For in-app upgrade paywalls, see paywalls.

日本語の概要は準備中です。原文の説明を表示しています。

Nexus-JPF/note-companion8702026年10月12日 更新

radar

無料

When you want to monitor known sources on a schedule and feed the good stuff into your second brain. Configure sources once (YouTube, RSS/newsletters, subreddits, Hacker News, Bluesky, Mastodon, X, LinkedIn, keyword searches); each run fetches only what's new, scores it against your stated focus, writes one digest to the vault, and auto-captures high-signal items into raw/. Everything else waits in the digest until you promote it. Modes — run, digest, promote, add / sources / pause, doctor, schedule (daily launchd or systemd job). Triggers on "/radar," "run my radar," "check my sources," "what's new from my sources," "add a source," "monitor this channel," "watch this subreddit," "track this account," "daily digest," "promote item 4," "radar doctor." Complements second-brain (radar fills raw/, second-brain compiles it) and deep-research (standing surveillance vs a one-off dive).

日本語の概要は準備中です。原文の説明を表示しています。

coreyhaines31/makerskills8562026年10月9日 更新

Navigation skill for genre project scaffolds: pick platformer/RPG/FPS (or other genre) then load matching template scripts and route gameplay fill to godot-genre-* skills. Use when bootstrapping architecture, bootstrap order, pause modes, PCK DLC, or feature tags — not for pasting FPS/inventory recipes. Keywords: project templates, bootstrap, Subsystem Locator, PCK, feature tags, PROCESS_MODE_ALWAYS, genre scaffold.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8452026年10月13日 更新

Expert blueprint for HTML5/web export on Compatibility (WebGL 2.0): JavaScriptBridge, localStorage wrapper, custom loading shells, COOP/COEP hosts, relative paths, beforeunload, visibility pause, and size optimization. WebGPU is out of scope. Keywords: web, HTML5, WebGL, Compatibility, JavaScriptBridge, localStorage, COOP, COEP, canvas, browser API.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8452026年10月13日 更新

When the user wants to reduce churn, build cancellation flows, set up save offers, recover failed payments, or implement retention strategies. Also use when the user mentions 'churn,' 'cancel flow,' 'offboarding,' 'save offer,' 'dunning,' 'failed payment recovery,' 'win-back,' 'retention,' 'exit survey,' 'pause subscription,' or 'involuntary churn.' This skill covers voluntary churn (cancel flows, save offers, exit surveys) and involuntary churn (dunning, payment recovery). For post-cancel win-back email sequences, see email-sequence. For in-app upgrade paywalls, see paywall-upgrade-cro.

日本語の概要は準備中です。原文の説明を表示しています。

AvdLee/RocketSimApp8052026年10月13日 更新

Manage paid ads on AdManage.ai from declarative config - default schedules launches across Meta/TikTok/Snapchat/Pinterest/LinkedIn (always PAUSED); create provisions Meta campaigns and ad sets.

日本語の概要は準備中です。原文の説明を表示しています。

aeonfun/aeon7732026年10月12日 更新

Weekdays, file work only, no browser at all. Walks every AI Employee installed on this machine, reads each one's own run log strictly read only, classifies every routine as running, stopped loudly, stopped silently, or paused, ages the faults, folds the decision register, and writes the one short brief the member opens first. It never writes into another Employee's folder, sends only where you released the channel, spends only where you released it, and never touches a credential.

日本語の概要は準備中です。原文の説明を表示しています。

markfulton/ai-employees6072026年10月10日 更新

All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). Also covers auditing an existing composition's choreography (animation map) and 24 named text-animation effects. HyperFrames-native: single paused timeline, seek-safe, deterministic.

日本語の概要は準備中です。原文の説明を表示しています。

coco-research/coco5852026年10月13日 更新

profiling

無料

Use the free official .NET diagnostics CLI tools for profiling and runtime investigation in .NET repositories. USE FOR: the repo needs performance or runtime profiling for a .NET application; the user asks about slow code, high CPU, GC pressure, allocation growth, exception storms, lock. DO NOT USE FOR: replacing realistic performance tests or load tests with ad-hoc tracing alone; production heap collection when the pause risk has not been. INVOKES: inspect the repository context, edit targeted files, and run relevant build, test, lint, or validation commands when changes are made.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月13日 更新

Volcano Engine AI MediaKit talking-head video editing Skill: a one-stop workflow from environment setup through media management, audio processing, talking-head cuts, video export, review UI, and iterative refinement. You MUST invoke this Skill when the user mentions talking-head editing, cutting talking video, video editing, removing pauses, processing audio, exporting talking video, automatic editing, removing verbal slips, or similar. Also invoke when the user uploads video or audio and asks for editing.

日本語の概要は準備中です。原文の説明を表示しています。

bytedance/agentkit-samples4712026年10月12日 更新

3Dmol.js WebGL molecular visualization emitted as self-contained HTML. Render structures (PDB/SDF/XYZ/MOL2/cube) with stick, sphere, cartoon, line, and surface styles; animate trajectories with a frame-delay (interval, ms) control; and animate vibrational normal modes via vibrate() from per-atom dx/dy/dz displacements or from precomputed frames. Output standalone HTML that loads 3Dmol from a CDN, with optional play/pause and speed controls. Use for transition-state imaginary-mode animations, MD or reaction-path playback, docking poses, and orbital/density isosurfaces. For static 2D chemical structure drawings use rdkit-chemdraw-cdxml; for 2D statistical plots use matplotlib or plotly.

日本語の概要は準備中です。原文の説明を表示しています。

jaechang-hits/SciAgent-Skills3782026年9月29日 更新

spec-impl

無料

Implements an approved spec. Validates that the state means "Approved" (in any language), creates a git branch named after the spec, switches to it, and starts the implementation step by step with pauses to review diffs.

日本語の概要は準備中です。原文の説明を表示しています。

Klerith/fernando-skills3052026年10月9日 更新

Audit and organize AI coding-agent instructions, including AGENTS.md, CLAUDE.md, skills, and agent definitions. Use when the user asks to diagnose conflicting instructions, excessive approval pauses, broad skill triggers, duplicate guidance, or broken instruction references, or to clean up that instruction set. Ordinary code review, Markdown editing, or application debugging alone does not trigger this workflow. Inspection stays read-only; apply changes when authorized.

日本語の概要は準備中です。原文の説明を表示しています。

majiayu000/spellbook2872026年10月8日 更新

Create original short videos using the 对话喜剧|双轮停顿无声反应 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.

日本語の概要は準備中です。原文の説明を表示しています。

T8mars/minimax-h3-prompt-skill-T82852026年10月11日 更新

Create original short videos using the 冲击停顿|第二角色入场与近景确认 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.

日本語の概要は準備中です。原文の説明を表示しています。

T8mars/minimax-h3-prompt-skill-T82852026年10月11日 更新

Native Rust browser automation CLI for AI agents. Use when the user needs to interact with websites, navigate pages, fill forms, click buttons, take screenshots, share a live browser view, narrate browser actions, extract structured data, run assertions, test web apps, mock network requests, or automate any browser task. Triggers include "open a website", "fill out a form", "take a screenshot", "show me the browser", "share the screen", "pause the browser", "step through this", "scrape data", "test this web app", "login to a site", "visual regression test", or any task requiring programmatic web interaction.

日本語の概要は準備中です。原文の説明を表示しています。

gsd-build/gsd-browser2682026年5月4日 更新

Native Rust browser automation CLI for AI agents. Use when the user needs to interact with websites — navigating pages, filling forms, clicking buttons, taking screenshots, sharing a live browser view, narrating browser actions, extracting structured data, running assertions, testing web apps, or automating any browser task. Triggers include requests to "open a website", "fill out a form", "click a button", "take a screenshot", "show me the browser", "share the screen", "pause the browser", "step through this", "scrape data from a page", "test this web app", "login to a site", "automate browser actions", "visual regression test", "check for prompt injection", or any task requiring programmatic web interaction.

日本語の概要は準備中です。原文の説明を表示しています。

gsd-build/gsd-browser2682026年5月4日 更新

Fix "setState() or markNeedsBuild() called during build" error triggered from deactivate(). Use when: (1) Error occurs during widget disposal or navigation away, (2) Stack trace shows deactivate -> some notifier -> ValueListenableBuilder._valueChanged, (3) Video/audio player pause() or stop() calls in deactivate() cause the error. The fix is deferring state-modifying operations to addPostFrameCallback.

日本語の概要は準備中です。原文の説明を表示しています。

divinevideo/divine-mobile2662026年10月13日 更新

Pause the execution of the script for a specified duration.

日本語の概要は準備中です。原文の説明を表示しています。

testdriverai/testdriverai2432026年9月21日 更新

Think and work like an expert Computer Scientist. Use when a task calls for Computer Scientist judgment. Reasons from computational models, abstraction contracts, invariants, and measurable complexity through CLRS-grade algorithm analysis, impossibility results (FLP, CAP, NP-hardness), property-based and chaos testing, and formal tools (TLA+, Coq, Z3) while treating partial failure, race conditions, label leakage, and abstraction leaks like GC pauses and clock skew as first-class failure modes.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/scientific-agents2052026年10月3日 更新

Native Rust browser automation CLI for AI agents. Use when the user needs to interact with websites — navigating pages, filling forms, clicking buttons, taking screenshots, sharing a live browser view, narrating browser actions, extracting structured data, running assertions, testing web apps, or automating any browser task. Triggers include requests to "open a website", "fill out a form", "click a button", "take a screenshot", "show me the browser", "share the screen", "pause the browser", "step through this", "scrape data from a page", "test this web app", "login to a site", "automate browser actions", "visual regression test", "check for prompt injection", or any task requiring programmatic web interaction.

日本語の概要は準備中です。原文の説明を表示しています。

skillmds/skillmd1732026年10月9日 更新

All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). HyperFrames-native: single paused timeline, seek-safe, deterministic.

日本語の概要は準備中です。原文の説明を表示しています。

Sma1lboy/rove1712026年10月13日 更新

The craft of designing icons that communicate instantly across cultures, contexts, and scales. Icon design bridges semiotics, cognitive psychology, and visual craft to create symbols that users understand without thinking. Great icons are invisible in the best way - they convey meaning so naturally that users never pause to decode them. This skill covers icon grid systems, optical alignment, stroke consistency, metaphor selection, scalability across sizes, SVG optimization, and icon set coherence. The best icon designers understand that icons are a visual language - each icon must speak the same dialect while carrying its own distinct meaning. Use when "icon, iconography, symbol, glyph, icon set, icon library, pictogram, svg icon, icon grid, icon pack, feather icons, lucide, phosphor, heroicons, icon system, icon style, icons, iconography, svg, symbols, glyphs, pictograms, ui-icons, icon-set, visual-design, design-system" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1652026年1月22日 更新