Use when turning a song, track, or audio master into a finished music video with Scenario and Seedance: planning shots against beats and sections, transcribing lyrics, generating clips that cut to music, keeping the shots' own sound while the song stays the only score, assembling a delivery over the untouched master soundtrack, or verifying the final cut. Keywords: music video, beat sync, shot list, lyric transcription, reference frames, ffmpeg assembly, Seedance.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9922026年10月13日 更新
Generate text, images, video, speech, and music via the MiniMax AI platform. Covers text generation (MiniMax-M3 model), image generation (image-01), video generation (Hailuo-2.3), speech synthesis (speech-2.8-hd, 300+ voices), music generation (music-2.6 with lyrics, cover, and instrumental), and web search. Use when the user needs to create AI-generated multimedia content, produce narrated audio from text, compose music, or search the web through MiniMax AI services.
日本語の概要は準備中です。原文の説明を表示しています。
agentscope-ai/OpenJudge☆ 8732026年9月11日 更新
Use when working with physics bodies, collision shapes, raycasting, areas, rigid bodies, ragdolls, soft bodies, Jolt physics, and physics interpolation in Godot 4.3+
日本語の概要は準備中です。原文の説明を表示しています。
jame581/GodotPrompter☆ 8152026年10月12日 更新
Expert knowledge for Microsoft Foundry Classic (aka Azure AI Foundry classic) development including troubleshooting, best practices, decision making, architecture & design patterns, limits & quotas, security, configuration, integrations & coding patterns, and deployment. Use when building Foundry agents with Azure OpenAI, RAG, Azure AI Search, MCP tools, or multi-agent routing, and other Microsoft Foundry Classic related development tasks. Not for Microsoft Foundry (use microsoft-foundry), Microsoft Foundry Local (use microsoft-foundry-local), Content Safety in Foundry Control Plane (use azure-content-safety), Azure Speech in Foundry Tools (use azure-speech).
日本語の概要は準備中です。原文の説明を表示しています。
MicrosoftDocs/Agent-Skills☆ 7792026年10月11日 更新
IR playbook execution, evidence collection, forensic timeline analysis, memory forensics, and post-incident reporting following NIST SP 800-61 and SANS PICERL methodology
日本語の概要は準備中です。原文の説明を表示しています。
Masriyan/Claude-Code-CyberSecurity-Skill☆ 4742026年9月8日 更新
Generate music using Volcengine Imagination API. Supports vocal songs, instrumental BGM, and lyrics generation. Use when the user wants to create songs, background music, soundtracks, write lyrics, or mentions "music generation", "BGM", or "songwriting".
日本語の概要は準備中です。原文の説明を表示しています。
bytedance/agentkit-samples☆ 4712026年10月12日 更新
Migrate Databricks workloads from classic compute to serverless compute. Use when migrating notebooks, jobs, pipelines, or Scala JARs (`spark_jar_task`) from classic clusters to serverless, checking if existing code is serverless-compatible, or writing new serverless-compatible code. Provides concrete fixes for the serverless Spark Connect architecture and guides the full migration. Not for classic DBR version upgrades or cluster configuration changes within classic compute.
日本語の概要は準備中です。原文の説明を表示しています。
databricks/databricks-agent-skills☆ 3472026年10月12日 更新
Think and work like an expert Membrane Biophysicist. Use when a task calls for Membrane Biophysicist judgment. Reasons from Helfrich elasticity, Lo/Ld phase behavior, and intrinsic curvature; builds GUVs, SLBs, nanodiscs, and BLMs; reads Laurdan GP, FRAP/FCS, aspiration, and electrophysiology while treating multilamellarity, detergent carryover, and probe misinterpretation as first-class failure modes.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agents☆ 2052026年10月3日 更新
Think and work like an expert Astrophysicist. Use when a task calls for Astrophysicist judgment. Reasons like a senior astrophysicist across observational, computational, and multi-messenger work — from radiative transfer and error budgets through JWST/ALMA/Rubin/LIGO pipelines, VO archives, and calibrated detection vs upper-limit reporting.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agents☆ 2052026年10月3日 更新
Use Google Lyria music generation models through Google Cloud / Vertex AI / Gemini Enterprise Agent Platform for production music beds, songs, vocal tracks, image-conditioned music, short-form social audio, ad music, and video scoring. Covers Lyria 2, Lyria 3 Clip, and Lyria 3 Pro model selection, prompt construction, rights/privacy checks, SynthID/C2PA provenance, artifact custody, and QA.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2022026年7月14日 更新
Provider-independent music supervision and scoring direction for AI agents producing generated videos, ads, trailers, explainers, product films, social clips, documentaries, game trailers, and branded content. Use when planning, prompting, selecting, licensing, mixing, repairing, or quality-reviewing music, score, temp tracks, needle drops, AI-generated tracks, cue sheets, stems, loudness, loopability, platform music constraints, and rights-aware audio handoff for visual media.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2022026年7月14日 更新
Expert game audio designer and implementer specializing in interactive sound design, adaptive music systems, spatial audio, and audio middleware integration. Brings deep knowledge of FMOD, Wwise, and native engine audio systems to create immersive sonic experiences that respond dynamically to gameplay. Use when "game audio, sound design, game music, FMOD, Wwise, spatial audio, 3D sound, audio middleware, game sfx, adaptive music, interactive audio, audio bus, game mixing, audio occlusion, reverb zones, audio pooling, sound manager, audio, sound, music, game-audio, fmod, wwise, spatial-audio, middleware, mixing, sound-design" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Family-G proof & derivation integrity forensics: does a THIRD PARTY's written proof/derivation actually establish its theorem, or does it skip an obligation, assume its own conclusion, take an invalid step, drift a symbol's meaning, or smuggle an unstated assumption? Decides from the WRITTEN proof/derivation — verdict-bearing at L1 (the LaTeX source; PDF-extracted math is unreliable, so an L0 PDF-only run surfaces info only) — never asserts 'fabricated', only that the step shown does not hold. A fresh cross-model reviewer reads the theorem/proof + an extraction-only obligation scaffold and proposes per-obligation findings, each span-anchored to the evidence ledger (claims.json); reviewer≠adjudicator. Emits proof-derivation-forensics.findings.json; NEVER computes the verdict. dimension=proof, can be critical. Triggers: "proof forensics", "check this proof", "derivation integrity", "audit the math", "证明审计", "推导有没有漏洞".
日本語の概要は準備中です。原文の説明を表示しています。
wanshuiyin/Anti-Autoresearch☆ 1612026年10月7日 更新
Citation-integrity forensics: is every reference real, correctly attributed, and used in a context the cited work actually supports? Catches hallucinated references (no paper at the claimed arXiv id/DOI/venue, fabricated authors/year), metadata drift (wrong year/venue/version), and wrong-context citations (a real paper cited for a claim it never makes — or argues against). A hot zone for machine-generated papers. Decidable at L0 (text + canonical sources). Span-anchored to the evidence ledger (claims.json); the executor gathers canonical facts (DBLP / arXiv / DOI), then one FRESH cross-model thread per cited key proposes findings; reviewer != adjudicator. Emits citation-forensics.findings.json; NEVER computes the verdict. Triggers: "citation forensics", "check the references", "hallucinated citations", "wrong-context citation", "verify references", "引用核对".
日本語の概要は準備中です。原文の説明を表示しています。
wanshuiyin/Anti-Autoresearch☆ 1612026年10月7日 更新
Make an original animated music video (MV / PV) for a song from its audio file plus lyrics, in the Vocaloid / J-pop lyric-video tradition: 手書き/tegaki (V家手书, 手描きMV, ボカロPV), 文字PV and kinetic typography (リリックモーション, リリックビデオ, 歌詞動画, 歌词视频, 动态歌词), anime-illustration MVs with an original character — for any mood, from dark ballads to bright upbeat summer pop. Renders to MP4 with a deterministic Canvas2D/WebGL2 engine in a headless browser: JIZURA lyric motion, AI-generated art, optional Blender toon 3D, beat-locked editing, 9:16 vertical/Shorts version. Use it whenever the user wants a music video, MV, PV, lyric video or beat-synced animation for a song, e.g. "make an MV for my song", "turn this track into a lyric video", "给这首歌做个MV/PV", "做个V家手书", "この曲のMVを作って", "ボカロPV作って", "縦型ショートも" — even if they only give a .wav/.mp3 and say "make a cool video for it". Not for editing existing footage or clip compilations.
EGSECDA/vocaloid-style-mv-pipeline☆ 1132026年10月4日 更新
Manage and tag music libraries with beets, the Python-based CLI tool that auto-tags audio files using MusicBrainz metadata. Import, organize, deduplicate, and query your music collection with a powerful plugin system and flexible query language.
日本語の概要は準備中です。原文の説明を表示しています。
agentskillexchange/skills☆ 522026年10月13日 更新
Check what's playing on WRHV 88.7 FM (Classical WMHT), fetch recent tracks, build playlist reports, search for pieces, and create or manage Spotify playlists from radio tracks. Triggers on 'Classical 887', 'WRHV', 'what's playing', 'classical radio', 'Hudson Valley radio', 'Spotify playlist from radio'.
日本語の概要は準備中です。原文の説明を表示しています。
tdimino/claude-code-minoan☆ 412026年9月28日 更新
Scaffold a PhysicsIntern research workspace in the current folder. Run only when the user explicitly invokes it to set up a new physics/maths research workspace.
日本語の概要は準備中です。原文の説明を表示しています。
huggingface/physics-intern☆ 232026年7月1日 更新
Unity 6 physics development guide. Use when working with Rigidbody, colliders, raycasting, triggers, collisions, joints, or physics simulation. Covers PhysX 5 (3D) and Box2D (2D) physics, FixedUpdate timing, layer masks, and contact data. Based on Unity 6.3 LTS documentation.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Use when a task needs the judgment of a Digital Forensics Analyst — capturing volatile evidence before it's lost, creating and hash-verifying a forensic disk image, documenting chain of custody from point of seizure, correcting for clock skew and timezone mismatches when building a cross-source timeline, or identifying anti-forensic activity (log wiping, timestomping) in an investigation.
日本語の概要は準備中です。原文の説明を表示しています。
wonsukchoi/domain-experts☆ 212026年10月12日 更新
Beatoven.ai royalty-free music generation: compose tracks, poll tasks, download audio, fetch individual stems. Trigger phrases: beatoven, compose music, generate a track, royalty free music, background music.
日本語の概要は準備中です。原文の説明を表示しています。
gabrielmoreira/agent-skills-mirror☆ 192026年10月12日 更新
Generate AI music using ACE-Step 1.5 via ACE Music's free API. Use when the user asks to create, generate, or compose music, songs, beats, instrumentals, or audio tracks. Supports lyrics, style prompts, covers, and repainting. Free API, no cost.
日本語の概要は準備中です。原文の説明を表示しています。
modbender/skill-library-mcp☆ 162026年9月28日 更新
Expert in 2000s-era music visualization (Milkdrop, AVS, Geiss) and modern WebGL implementations. Specializes in Butterchurn integration, Web Audio API AnalyserNode FFT data, GLSL shaders for audio-reactive visuals, and psychedelic generative art. Activate on "Milkdrop", "music visualization", "WebGL visualizer", "Butterchurn", "audio reactive", "FFT visualization", "spectrum analyzer". NOT for simple bar charts/waveforms (use basic canvas), video editing, or non-audio visuals.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 132026年10月12日 更新
Expert-level biophysics covering single molecule techniques, membrane biophysics, protein mechanics, motor proteins, ion channels, and biological imaging methods.
日本語の概要は準備中です。原文の説明を表示しています。
luokai0/ai-agent-skills-by-luo-kai☆ 122026年5月6日 更新