Use this skill when building or debugging URL-backed state with nuxt-ui-tools as a package consumer. Covers codecs, useQueryState, useQueryStates, dynamicQueryState, grouped state, dynamic keys, and practical query-string examples.
日本語の概要は準備中です。原文の説明を表示しています。
ChronicStone/nuxt-ui-tools☆ 22026年10月8日 更新
Expert-level idiomatic Rust API design — the patterns that make illegal states unrepresentable and abstractions zero-cost. Type-state programming (PhantomData state machines), newtype + sealed + extension traits, typestate builders, RAII guards & Drop ordering, the interior-mutability decision tree (Cell/RefCell/Mutex/RwLock/Atomic/OnceLock), enum-driven state machines, error architecture (thiserror vs anyhow), dyn vs generic dispatch & object safety, the impl Trait / GAT / RPITIT toolbox, and Deref-for-smart-pointers (and its abuse). Use when designing a Rust library's public API, encoding invariants in the type system, choosing a dispatch or error strategy, or reviewing Rust for idiom. NOT for borrow-checker firefighting / toolchain / test-runner workflow (use rust-development-workflow), NOT for pd-console GPUI rendering/layout/panes (use gpui-rust-console), NOT for app packaging/notarization (use rust-app-distribution).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月12日 更新
SwiftUIの画面づくりで、状態管理、部品の分割、画面遷移、描画性能を整えるスキル。iOS・macOS向けの実装やレビューを具体例で支えます。
- SwiftUIの状態管理を選びたいとき
- NavigationStackの遷移設計
- 一覧の描画性能を改善したいとき
affaan-m/ECC☆ 27.8万2026年10月12日 更新
米国の特許・商標をUSPTOの公式情報で調べ、出願状況、審査書類、権利譲渡の記録を確認し、検索条件や取得日を残して調査結果を整理するスキル。
- 企業・発明者・日付・分類で特許を検索
- 特許出願の状態と審査記録の確認
- 商標の状態や書類を取得したいとき
affaan-m/ECC☆ 27.8万2026年10月12日 更新
損益計算書・貸借対照表・キャッシュフロー計算書を数式で連動させるExcelモデルを作ります。実績と予測の入力、前提を変えた比較、財務三表の整合性確認を段階的に進めます。
- 財務テンプレートへの実績入力
- 財務三表が連動する予測の作成
- 基本・上振れ・下振れシナリオの比較
NousResearch/hermes-agent☆ 25.3万2026年10月13日 更新
Master modern React state management with Redux Toolkit, Zustand, Jotai, and React Query. Use when setting up global state, managing server state, or choosing between state management solutions.
日本語の概要は準備中です。原文の説明を表示しています。
wshobson/agents☆ 4.1万2026年10月12日 更新
Helps create, configure, and deploy Azure Static Web Apps using the SWA CLI. Use when deploying static sites to Azure, setting up SWA local development, configuring staticwebapp.config.json, adding Azure Functions APIs to SWA, or setting up GitHub Actions CI/CD for Static Web Apps.
日本語の概要は準備中です。原文の説明を表示しています。
github/awesome-copilot☆ 4万2026年10月12日 更新
Watch and monitor GitHub Actions workflow runs using the gh CLI. Use when the user wants to check workflow status, watch a running workflow, view CI/CD jobs, or monitor build progress. Trigger keywords - watch pipeline, pipeline status, CI status, check build, monitor CI, view pipeline, pipeline progress, workflow status, actions status.
日本語の概要は準備中です。原文の説明を表示しています。
NVIDIA/OpenShell☆ 1.6万2026年10月13日 更新
ALWAYS USE when asked to migrate, replace, or make testable existing C# static calls with a named wrapper or built-in abstraction: DateTime.UtcNow/Now or DateTimeOffset.UtcNow to TimeProvider/IClock, File.* to IFileSystem or an existing store such as ITextFileStore, and Environment.* to an existing reader such as IEnvironmentReader. Covers scoped files/projects, constructor injection, replacing temp-file or process-environment tests with fakes, "already registered" abstractions, and static classes whose callers/signatures must stay unchanged. Preserves DateTimeKind and call count. DO NOT USE for finding statics (detect-static-dependencies), choosing/designing a new wrapper (generate-testability-wrappers), behavior tests with no chosen seam (testability-obstacle), or test-framework migration.
日本語の概要は準備中です。原文の説明を表示しています。
dotnet/skills☆ 5,6202026年10月13日 更新
DO NOT USE when the target already consumes an injected interface or built-in abstraction such as IFileSystem or TimeProvider, even if the request says "generate a wrapper"; no new wrapper is needed. Use only when C# source calls an ambient/static dependency and no injectable seam exists: first-time TimeProvider, IHttpClientFactory, or System.IO.Abstractions adoption; minimal Environment/Console/Process wrappers; IProcessRunner; DI registration; or an ambient seam that preserves a static API. Exclude static detection (detect-static-dependencies), migration to an existing/registered abstraction (migrate-static-to-wrapper), one blocked behavior plus deterministic tests (testability-obstacle), and general interface design.
日本語の概要は準備中です。原文の説明を表示しています。
dotnet/skills☆ 5,6202026年10月13日 更新
The authoritative skill lifecycle state model including container states, version states, review workflow states, visibility overlay, and governance actions. Ensures agents don't introduce invalid states or transitions.
日本語の概要は準備中です。原文の説明を表示しています。
iflytek/skillhub☆ 5,1962026年10月13日 更新
Shows WORK progress and TASK status. Use when the user asks about WORK list, WORK progress, TASK status, or pipeline status (e.g., "WORK list", "WORK-01 progress", "show status").
日本語の概要は準備中です。原文の説明を表示しています。
davepoon/buildwithclaude☆ 3,6322026年10月12日 更新
Maintain a structured planning document tree made of roadmap/status files, implementation status or handoff TODO files, topic notes, decision records, open questions, ideas/inspiration pools, and repository/file-structure hygiene plans. Use when Codex needs to create, reorganize, audit, or update a multi-file plan, design-doc folder, roadmap tree, active implementation-status file, repo cleanup/filesystem plan, ADR/decision log, ideas inbox, or linked planning knowledge base; reconcile Done/In Progress/Next state; resume work from TODO/handoff state; move resolved questions into decisions; promote ideas into formal plan artifacts; or keep plan documents and file-structure planning internally consistent without making this project-specific.
日本語の概要は準備中です。原文の説明を表示しています。
SeemSeam/claude_codex_bridge☆ 3,5702026年10月13日 更新
Use this skill when writing analytical SQL over time-series data with the TimescaleDB Toolkit (timescaledb_toolkit extension) hyperfunctions: approximate percentiles, statistical summaries, time-weighted averages, counter/gauge rates, uptime/heartbeat tracking, state durations, OHLC candlesticks, approximate distinct counts, top-N, and downsampling. **Trigger when user asks to:** - Compute percentiles/medians/p95/p99 over large or rolled-up time-series data - Compute rates or deltas from monotonic counters (Prometheus-style) or gauges - Compute time-weighted averages or integrals over irregularly sampled data - Track uptime/downtime from heartbeats, or time spent in each state - Build OHLC/candlestick or VWAP data for financial ticks - Store re-aggregatable summaries in continuous aggregates (two-step aggregation, rollup) - Approximate COUNT DISTINCT, find top-N / most frequent values, or downsample for charts **Keywords:** timescaledb_toolkit, hyperfunctions, percentile_agg, uddsketch, tdigest, approx_percentile, stats_agg, time_weight, counter_agg, gauge_agg, heartbeat_agg, state_agg, candlestick_agg, hyperloglog, approx_count_distinct, min_n, max_n, mcv_agg, lttb, asap_smooth, rollup, two-step aggregation
日本語の概要は準備中です。原文の説明を表示しています。
timescale/pg-aiguide☆ 1,8652026年10月8日 更新
Master modern React state management with Redux Toolkit, Zustand, Jotai, and React Query. Use when setting up global state, managing server state, or choosing between state management solutions.
日本語の概要は準備中です。原文の説明を表示しています。
rmyndharis/antigravity-skills☆ 1,7502026年10月1日 更新
Use when revising an AISTATS paper for concise AI-statistics framing, theorem-and-experiment clarity, 8-page two-column compression, double-blind wording, reproducibility clarity, statistically careful claims, and assumption-labeling discipline that survives statistician reviewers.
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Awesome-Journal-Skills☆ 1,2482026年9月27日 更新
Use when positioning an AISTATS submission against AI, machine-learning, statistics, and uncertainty literature, including arXiv preprints, workshop versions, concurrent submissions, prior conference versions, PMLR archival status, and the two-community citation coverage that AISTATS reviewers expect.
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Awesome-Journal-Skills☆ 1,2482026年9月27日 更新
Draft matter status reports from emails, call notes, and updates. Internal and client-facing formats, RAG logic, variance commentary, escalation flags. Use when asked to draft a status report, write a project update, summarise matter progress, prepare a client report, create a weekly or monthly update, convert emails into a status summary, or produce any kind of matter reporting. Also triggers when the user pastes email threads and asks what the status is, or needs to turn internal updates into client-facing reports.
日本語の概要は準備中です。原文の説明を表示しています。
lawve-ai/awesome-legal-skills☆ 8632026年10月3日 更新
Research a US employment law topic across federal, state, and city jurisdictions and produce structured research notes with proper source attribution. Use this skill any time the user asks about US employment laws, regulations, or pending legislation - from a single jurisdiction question to a 50-state survey. Triggers include phrases like "research [employment law topic]", "what are the laws on [employment topic]", "state-by-state [employment topic]", "help me understand [topic] across the US", or any prompt that asks for a legal landscape overview before another deliverable. Always run this BEFORE the employment-law-dashboard skill if a dashboard is the eventual output. Output is a structured research note that distinguishes primary sources (statutes, regs, agency guidance) from secondary sources (law firm alerts, tracker orgs).
日本語の概要は準備中です。原文の説明を表示しています。
lawve-ai/awesome-legal-skills☆ 8632026年10月3日 更新
Comprehensive blueprint for Action RPGs including real-time combat (hitbox/hurtbox, stat-based damage), character progression (RPG stats, leveling, skill trees), loot systems (procedural item generation, affixes, rarity tiers), equipment systems (gear slots, stat modifiers), and ability systems (cooldowns, mana cost, AOE). Based on expert ARPG design from Diablo, Path of Exile, Souls-like developers. Trigger keywords: action_rpg, loot_generator, rpg_stats, skill_tree, hitbox_combat, item_affixes, equipment_slots, ability_cooldown, stat_scaling.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8452026年10月13日 更新
Expert patterns for AnimationTree including StateMachine transitions, BlendSpace2D for directional movement, BlendTree for layered animations, root motion, transition conditions, advance expressions, and state machine sub-states. Use for complex character animation systems with movement blending and state management. Trigger keywords: AnimationTree, AnimationNodeStateMachine, BlendSpace2D, BlendSpace1D, BlendTree, transition_request, blend_position, advance_expression, AnimationNodeAdd2, AnimationNodeBlend2, root_motion.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8452026年10月13日 更新
Bevy ECS skill for app states and per-entity state data. Keywords: Bevy, States, NextState, OnEnter.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8452026年10月13日 更新
Statial is a suite of functions for identifying changes in cell state. The functionality provided by Statial provides robust quantification of cell type localisation which are invariant to changes in tissue structure. In addition to this Statial uncovers changes in marker expression associated with varying levels of localisation. These features can be used to explore how the structure and function of different cell types may be altered by the agents they are surrounded with.
日本語の概要は準備中です。原文の説明を表示しています。
bioMate-AI/biomate-bioconductor-kb☆ 8042026年6月21日 更新
Status match and status challenge rules for airlines and hotels. Covers free direct matches, paid concierge via statusmatch.com with fees, card-granted status, and critical lifetime/once-per-N-years restrictions that make wasted matches expensive.
日本語の概要は準備中です。原文の説明を表示しています。
borski/travel-hacking-toolkit☆ 6932026年10月12日 更新