本文へ移動
cccskills

「ui」の検索結果

2.7万 件 ・ 関連度順

概要と使いどころ

control-ui

無料日本語概要

OpenClawの管理画面でセッションや画面配置を整理し、ダッシュボードを作るスキル。接続先の確認や、遠隔公開時の表示・通信不具合の調査も扱います。

  • セッションをグループ化・固定したいとき
  • 専用セッションにダッシュボードを作成
  • タブやウィジェットを配置したいとき
openclaw/openclaw39.2万2026年10月13日 更新

Smoke test the Agent Builder feature branch end-to-end against a hermetic project scaffolded by the skill (linked to the current worktree). Covers workspace reconciliation, stored agents/skills CRUD, ownership, visibility, stars, registry/library Copy flow, picker allowlists, model policy, RBAC role gating, role impersonation UI, builder defaults, infrastructure diagnostics, channels, and Studio + Agent Builder UI. Trigger when validating the agent-builder feature branch, PRs that touch packages/server, packages/playground, packages/playground-ui agent-builder routes, or builder EE code paths.

日本語の概要は準備中です。原文の説明を表示しています。

mastra-ai/mastra2.9万2026年10月13日 更新

The normative Design Guides for GPUI Kit desktop applications. Read in full before designing or changing any screen, layout, spacing, visual hierarchy, color, density, component choice, interaction state, overlay, motion, data-heavy view, or interface copy in a GPUI Kit (gpui-kit / gpui-component) application, and before reviewing UI work for design quality. Also use when asked what the design rules are, or whether a UI decision follows them.

日本語の概要は準備中です。原文の説明を表示しています。

longbridge/gpui-kit1.7万2026年10月13日 更新

Analyze MSBuild binary logs to diagnose build failures. USE FOR: build errors that are unclear from console output, diagnosing cascading failures across multi-project builds, tracing MSBuild target execution order, and generally any MSBuild build issues. Requires an existing .binlog file. DO NOT USE FOR: generating binlogs (use binlog-generation), non-MSBuild build systems.

日本語の概要は準備中です。原文の説明を表示しています。

dotnet/skills5,6172026年10月13日 更新

Make any UI appear as if an AI agent is generating it. A dotted wireframe is drawn from the element's own structure (outline, boxes, text lines, icon paths, with guides, corner handles and size labels), then the real UI is revealed behind a scan line with a fade on a smooth ease-out. Two modes, skeleton and skeleton + generation texts (an agent log, the motion CSS being written, and a step line). One dependency-free runtime that works with any framework (vanilla, React, Next.js, Vue, Svelte). Use when the user asks for a "generation animation", "AI generating the UI", "agent building the component", "build-in animation", "wireframe to UI reveal", "skeleton generation", "dotted wireframe", "matrix dots", "make it look generated", "futuristic reveal", "generative UI loading", or for an AI product that should show its output being built. Also the commands transitions generate, transitions generate texts and transitions generate preview.

日本語の概要は準備中です。原文の説明を表示しています。

Jakubantalik/transitions.dev5,1512026年10月13日 更新

[omh] Build or CI failure to triage: classify build, typecheck, lint, test, CI, and DCO failures into minimal safe fix handoffs. Use when the user says: build-failure-triage, build failure triage, build failure, build-failure, build fix, build failed, build failing, compile error.

日本語の概要は準備中です。原文の説明を表示しています。

rlaope/oh-my-hermes3,3602026年10月13日 更新

Outside counsel guidelines (OCGs) — drafting, review, gap analysis, and targeted updates for in-house legal teams. Build new OCGs calibrated to maturity level (light, standard, comprehensive), review existing OCGs against 15-component best practice framework, add or update specific sections (AI policy, AFA terms, D&I, rate review), and produce GC briefing notes for internal buy-in. Trigger on: 'draft billing guidelines', 'outside counsel guidelines', 'OCG', 'billing expectations', 'review our guidelines', 'update the AI clause', 'what should our billing guidelines cover', 'we don't have billing guidelines', 'firms aren't following our guidelines', 'rate review terms', 'GC briefing on billing guidelines', 'AFA policy', 'block billing', 'prohibited fees', 'staffing expectations for outside counsel'.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8632026年10月3日 更新

Analyze MSBuild binary logs to diagnose build failures. USE FOR: build errors that are unclear from console output, diagnosing cascading failures across multi-project builds, tracing MSBuild target execution order, and generally any MSBuild build issues. Requires an existing .binlog file. DO NOT USE FOR: generating binlogs (use binlog-generation), non-MSBuild build systems.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月13日 更新

winui

無料

Build or review WinUI 3 applications with the Windows App SDK, including MVVM patterns, packaging decisions, navigation, theming, windowing, and interop boundaries with other .NET stacks. USE FOR: building native modern Windows desktop UI on WinUI 3; integrating Windows App SDK features into a .NET app; deciding between WinUI, WPF, WinForms, and MAUI for Windows. DO NOT USE FOR: unrelated stacks; generic tasks that do not need this specific guidance. INVOKES: inspect the repository context, edit targeted files, and run relevant build, test, lint, or validation commands when changes are made.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4862026年10月13日 更新

slt

無料

Build Rust TUI apps with SuperLightTUI v0.20 (immediate-mode terminal UI). Use this skill when the user asks to create, modify, or debug terminal UI code in this repo, or asks "how do I X in SLT / TUI / terminal", or types Korean triggers like "터미널 UI", "TUI 만들어줘", "SLT로", "ratatui 대신". Read REFERENCES.md for feature flags and doc pointers; grep `src/context/` and `src/widgets/` before inventing any API.

日本語の概要は準備中です。原文の説明を表示しています。

subinium/SuperLightTUI1922026年9月9日 更新

slt

無料

Build Rust TUI apps with SuperLightTUI v0.23 (immediate-mode terminal UI). Use this skill when the user asks to create, modify, or debug terminal UI code in this repo, or asks "how do I X in SLT / TUI / terminal", or types Korean triggers like "터미널 UI", "TUI 만들어줘", "SLT로", "ratatui 대신". Read REFERENCES.md for feature flags and doc pointers; grep `src/context/` and `src/widgets/` before inventing any API.

日本語の概要は準備中です。原文の説明を表示しています。

subinium/SuperLightTUI1922026年9月9日 更新

Use this skill for all requirements-related work in a MATLAB MBSE project using the Requirements Toolbox (slreq). Covers creating and populating requirement sets, derivation links, test case requirements, verification coverage, reading and tracing links across requirement sets and models, checking link health, allocating requirements to components (Implement links), and building traceability reports. Trigger when the user asks about slreq API, slreqx files, slmx link files, outLinks/inLinks, traceability matrices, coverage analysis, broken links, or mapping requirements to architecture components. Use proactively for any requirements or traceability task.

日本語の概要は準備中です。原文の説明を表示しています。

matlab/agent-skills-playground1852026年10月10日 更新

agent-ui

無料

Batteries-included agent component for React/Next.js from ui.inference.sh. One component with runtime, tools, streaming, approvals, and widgets built in. Capabilities: drop-in agent, human-in-the-loop, client-side tools, form filling. Use for: building AI chat interfaces, agentic UIs, SaaS copilots, assistants. Triggers: agent component, agent ui, chat agent, shadcn agent, react agent," agentic ui, ai assistant ui, copilot ui, inference ui, human in the loop

日本語の概要は準備中です。原文の説明を表示しています。

diegosouzapw/awesome-omni-skill622026年3月2日 更新

Use when gathering requirements for a customer portal, partner community, or self-service Experience Cloud site. Triggers: 'gathering requirements for customer portal', 'planning Experience Cloud site', 'what license for community portal', 'portal user journey mapping', 'self-service requirements'. NOT for building the site in Experience Builder — use admin/experience-cloud-site-setup. NOT for designing the deal-registration and MDF processes themselves — use admin/partner-community-requirements. More trigger keywords: portal persona licence matrix, which Experience Cloud licence do these requirements imply, external user needs a Contact and Account, sharing set vs sharing rule for a portal, self-registration vs SSO for a portal, portal requirements catalogue, handoff to Experience Cloud site setup.

日本語の概要は準備中です。原文の説明を表示しています。

PranavNagrecha/AwesomeSalesforceSkills192026年10月4日 更新

Use this skill to gather, document, and validate OmniScript flow design requirements before development begins — covering screen layout requirements, branching logic, data source requirements, and user journey mapping. Trigger keywords: OmniScript requirements, OmniScript BA, OmniScript screen design, OmniScript user journey, OmniScript branching requirements. NOT for building the OmniScript or moving logic into an Integration Procedure — use omnistudio/omniscript-design-patterns. NOT for FlexCard requirements — use admin/flexcard-requirements.

日本語の概要は準備中です。原文の説明を表示しています。

PranavNagrecha/AwesomeSalesforceSkills192026年10月4日 更新

prefab-reference-repair

無料日本語概要

壊れた GUID / fileID 参照を検出し、一意な置換先のみ `safe_fix`、それ以外は `decision_required` で保留する。ignore-guid file (`<scope>/config/ignore_guids.txt`) と allowlist branch 経由で noise を整理する。 トリガー: `validate_refs` で missing GUID / fileID が出た、Broken PPtr の調査。

tyunta/prefab-sentinel112026年9月13日 更新

Agentic design-to-build pipeline that turns a Figma design into a built WordPress site using the Figma MCP server (read side) and the Elementor MCP server (write side) attached as MCP Apps on an NV oOS assistant. Covers the 7-stage pipeline (Scope → Read → Plan → Tokenize → Build → Verify → Handoff), the normative stage rules (get_design_context first, tokenize before build, drafts only, never publish, Figma read-only), the build-manifest contract (schema + example in reference/build-manifest.md), the design-file contract (frame/section/variable naming in reference/design-file-contract.md), assistant wiring (figma + elementor MCP Apps, OAuth + application passwords, host allowlist), safety rules, and troubleshooting. Use when asked to build or create a site, page, or landing page from a Figma design, to wire Figma MCP or Elementor MCP for design-to-build work, to approve or produce a build manifest, or to debug a failed design-to-build run.

日本語の概要は準備中です。原文の説明を表示しています。

nvdigitalsolutions/mcp-ai-wpoos72026年10月13日 更新

Liquid Glass material best practices for SwiftUI, UIKit, and AppKit on iOS 26+/macOS 26+ (Tahoe) through iOS 27/macOS 27. Use when implementing, reviewing, or migrating to glass: glassEffect, Glass variants (.regular/.clear/.identity), tint, interactive(), GlassEffectContainer, glassEffectUnion, toolbar glass, ToolbarSpacer, scrollEdgeEffectStyle, sharedBackgroundVisibility, tabBarMinimizeBehavior, backgroundExtensionEffect, NSGlassEffectView, UIGlassEffect, Tahoe window chrome, glass accessibility (Reduce Transparency/Increase Contrast), pre-26 Material fallbacks, UIDesignRequiresCompatibility. Also fires on symptoms: glass renders dark or muddy, glass looks like a flat tinted rectangle, glass button doesn't register taps, tap passes through glass, "'glassEffect' is only available in iOS 26.0 or newer", "ambiguous use of 'opacity'", "'cornerRadius' was deprecated", glass looks different in simulator vs device, screenshots of glass UI don't match. For glass animation, morphing, glassEffectID, transitions, Metal shaders, or performance profiling use the liquid-glass-motion skill instead.

日本語の概要は準備中です。原文の説明を表示しています。

YordiLorenzo/liquid-glass-skills62026年8月9日 更新

ios-dev-workflow

無料日本語概要

iOS 開発ワークフローのオーケストレーター。XcodeBuildMCP ベースのフォアグラウンドサブエージェントを使い分け、ビルド・テスト・実行・UI 検証をコンテキスト隔離で実行する。「iOS」「Xcode」「Swift」「build」「test」「compile」「simulator」「xcodebuild」「preview」「SwiftUI」「ビルド」「テスト」「コンパイル」などのキーワードで自動適用。

no-problem-dev/claude-code-plugins52026年3月15日 更新

Interact with UI Toolkit (UXML/USS) runtime UI in PlayMode. Use INSTEAD OF uloop-simulate-mouse-ui / uloop-simulate-mouse-input whenever the target UI is UI Toolkit — those tools only reach uGUI and report 'no UI element hit' or silently do nothing on UI Toolkit panels.

日本語の概要は準備中です。原文の説明を表示しています。

41h0-siro/cedec2026-lt-ai-ui-workflow42026年7月23日 更新

android-ui-guidelines

無料日本語概要

Jetpack ComposeでUIを実装する時に参照するコーディングガイドライン。 「Android UI」「Compose」「Jetpack」「画面実装」「UIコンポーネント」「レイアウト」と言われたら使う。 Android/Kotlin UI実装のベストプラクティス、アンチパターン、実装パターンを提供する。

xtone/ai_development_tools32026年10月7日 更新

control-ui-e2e

無料日本語概要

OpenClaw Control UIの画面変更を、状態別の比較ギャラリーと実ブラウザの操作テストで確認し、利用者のコメントや変更前後の画像を残すスキル。

  • 読み込み・空・エラー状態の比較
  • 画面変更への意見を集めたいとき
  • 模擬Gatewayでチャット操作を検証
openclaw/openclaw39.2万2026年10月13日 更新

HeroUI v2 to v3 migration guide for agents. Use when migrating HeroUI v2 apps to v3, upgrading components, or accessing migration documentation. Keywords: HeroUI migration, v2 to v3, migration guide, upgrade HeroUI.

日本語の概要は準備中です。原文の説明を表示しています。

heroui-inc/heroui3.1万2026年10月13日 更新

This skill generates, creates, or builds brand voice guidelines from source materials. It should be used when the user asks to "generate brand guidelines", "create a style guide", "extract brand voice", "create guidelines from calls", "consolidate brand materials", "analyze my sales calls for brand voice", "build a brand playbook from documents", "synthesize a voice and tone guide", or uploads brand documents, transcripts, or meeting recordings for brand analysis. Also triggers when the user has a discovery report and wants to convert it into actionable guidelines.

日本語の概要は準備中です。原文の説明を表示しています。

anthropics/knowledge-work-plugins2.9万2026年10月12日 更新