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「can」の検索結果

7,114 件 ・ 関連度順

概要と使いどころ

Scan content for decay by script and rank refreshes by recoverable traffic. "which content is losing traffic"

日本語の概要は準備中です。原文の説明を表示しています。

indranilbanerjee/digital-marketing-pro8892026年10月12日 更新

Scan connected platforms for anomalies against stored baselines, with likely causes. "why did our CPA spike"

日本語の概要は準備中です。原文の説明を表示しています。

indranilbanerjee/digital-marketing-pro8892026年10月12日 更新

Use when the user has changed a prompt (system prompt, RAG template, agent instruction, etc.) and wants to know whether the candidate is better or worse than the baseline. Also use when the user mentions prompt A/B testing, prompt comparison, prompt optimization validation, "did my prompt change help," or prompt regression testing. Outputs per-dimension win rates with statistical significance using OpenJudge PairwiseAnalyzer.

日本語の概要は準備中です。原文の説明を表示しています。

agentscope-ai/OpenJudge8782026年9月11日 更新

Extract a real WebGL / WebGPU / Canvas / shader effect from a live webpage (e.g. an animated gradient mesh, fluid/metaball, gaussian-splat scene, image distortion) and port it to a standalone, dependency-light JS project you can run locally or drop into an HTML artifact. Use when the user points at a site's visual effect and wants to reproduce/port/replay it, especially complex GPU effects our vanilla recipes don't cover.

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/motion-anything8672026年7月7日 更新

web-clone

無料

网站复刻 / 克隆方法论。USE WHEN 用户说 复刻网站、克隆网站、clone website、抄个站、仿站、 照着这个站做一个、reproduce site、还原某个网页效果、把这个站搬下来改成我的、 复刻某个交互/WebGL/Canvas/Three.js 效果。提供「先拿真源码 → 判路径 → 逆向拆解 → 搭工程 → 替换内容」的可移植决策树,覆盖静态站 / React-Vue-Next 内容站 / WebGL-Canvas 重前端站三大分支,并强制核对任何 AI 二手分析里的可执行代码。

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/motion-anything8672026年7月7日 更新

Swiss legal source and authority triage. Use when a user asks a Swiss legal, regulatory, compliance, contract, employment, corporate, litigation, IP, tax, privacy, public-law, fintech, register, or cantonal-law question; when Swiss law may apply; or when an AI legal answer needs source routing across federal, cantonal, communal, regulator, register, contractual, professional, soft-law, multilingual, or open-data layers.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8662026年10月3日 更新

Screen a client, counterparty, payer or corporate against the sanctions lists published by the designating authorities themselves — the UK Sanctions List (FCDO), OFSI, the UN Security Council, the EU consolidated list and OFAC's SDN and non-SDN lists. Use when onboarding, before taking a payment, before completing a transaction, or whenever a name must be checked against sanctions. Produces candidates and provenance, never a clearance: the record names every list searched with its publication date and count, states what was NOT searched, and ends at a blank decision block. Fails closed — a cache that is missing, damaged, truncated or stale is reported NOT SEARCHED and the process exits non-zero, so nothing can read an incomplete run as clean. Matches across transliteration, diacritics, homoglyphs and initials, because nobody spells a name the way the publisher does. Standard library only; screening opens no network connection.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8662026年10月3日 更新

nis2

無料

EU NIS2 Directive (Directive (EU) 2022/2555) compliance advisor for essential and important entities: entity classification, Art. 21 risk management measures, Art. 23 incident reporting timelines (24h/72h/1 month), Art. 20 governance obligations, supply chain security (Art. 21(2)(d); coordinated risk assessments Art. 22), gap assessments, policy drafting, ISO 27001 alignment, and penalty exposure analysis. Also covers Commission Implementing Regulation (EU) 2024/2690, the technical/methodological sub-requirements for Art. 21(2) and the significant-incident thresholds binding on DNS/cloud/data-centre/MSP/MSSP/trust-service and other digital entities. Use for NIS2 readiness, transposition questions, ENISA technical implementation guidance, significant-incident thresholds, supervisory differences between essential and important entities, and cross-border coordination.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8662026年10月3日 更新

Draft GDPR/DSGVO-compliant privacy notices as .docx for any EU/EEA jurisdiction and audience. Use when user asks to create a privacy policy/notice, mentions "Datenschutzerklärung", "politique de confidentialité", "privacy notice", needs Art. 13/14 disclosures, AI Act transparency, cookie policy, or notices for applicants ("Bewerber-Datenschutz"), employees ("Beschäftigten-Datenschutz"), B2B partners, or B2C customers. Covers DE (DSGVO+BDSG+TDDDG), FR (RGPD+LIL+LCEN), AT, IT, ES, NL, BE, IE, UK GDPR. Five notice types: Website/App, Applicant, Employee, Business Partner, B2C Customer.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8662026年10月3日 更新

Arbitrator research tool for investor-State dispute settlement (ISDS). The tool can summarize arbitrators' experience, with deliverables grounded in primary documents; it can also help find arbitrators based on the issues faced in a particular case. Use when the user asks about an arbitrator ("tell me about arbitrator X", "X, Y and Z"), wants help choosing or shortlisting arbitrators for a case, or asks about appointments, dissents, issue track records (e.g. FET, expropriation), challenge risk, double-hatting, or tribunal composition. Profiles are grounded in the UNCTAD ISDS Navigator dataset plus targeted live lookups (ICSID); deep verification retrieves the actual decisions. Sibling of isds-research.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8662026年10月3日 更新

Contract intelligence and contract operations workflow skill for Claude and Codex. Guides the full contract lifecycle review process from intake and playbook normalization through clause review, deviation scoring, negotiation planning, approval routing, QA, and action recommendations. Reviews legal, business, operational, compliance, privacy, security, technology, and AI-related risks across contracts and legal documents. Supports NDAs, SaaS agreements, DPAs, procurement contracts, commercial agreements, contract comparisons, redlines, approval packages, clause research, and drafting. Warning-Comprehensive reviews can consume significant Claude/OpenAI tokens, especially for large agreements, playbooks, exhibits, schedules, and multi-document reviews.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8662026年10月3日 更新

Complete sanctions and export control analysis tool — individual designations, sectoral sanctions, dual-use goods, payment systems (SWIFT/USD), and extraterritorial regimes (EAR/ITAR/ FDPR US, ECL China). Triggers: "is X sanctioned?", "can I do business with X?", "can I sell Y to Z?", "pétrole Russie", "biens à double usage", "gel des avoirs", "sanctions internationales", "liste OFAC", "liste UE", "double usage", "embargo", "licence d'exportation", "SWIFT", "paiement en dollars", "US goods", "FDPR", "EAR", "ITAR", "BIS", "ECL chine", "no re-export clause", "sanctions sectorielles", "puis-je travailler avec X?", or any transaction involving a foreign person, product, sector, destination country, or payment in USD/EUR. Always adapt to user profile. Always run for any sanctions or export control query — even vague or exploratory ones.

日本語の概要は準備中です。原文の説明を表示しています。

lawve-ai/awesome-legal-skills8662026年10月3日 更新

onvifscan

無料

ONVIF device security scanner for testing authentication and brute-forcing credentials. Use when you need to assess security of IP cameras or ONVIF-enabled devices.

日本語の概要は準備中です。原文の説明を表示しています。

BrownFineSecurity/iothackbot8632026年6月1日 更新

Build a risk-matched whitebox or the approved production game for its target runtime. Turn GAME_DESIGN, and ART_DIRECTION when production begins, into a minimal BUILD_BRIEF and a runnable candidate that can be iterated with replayable evidence. Use for prototype the riskiest design question, implement the approved game design, or turn this design into a running game. 游戏构建执行。先按最大风险做白盒,或在正式生产时把批准后的 GAME_DESIGN 与 ART_DIRECTION 压缩成最小 BUILD_BRIEF,在目标运行环境中实现可运行候选并用可回放证据迭代。用于验证高风险设计问题、构建游戏原型或实现批准方案。

日本語の概要は準備中です。原文の説明を表示しています。

zenstory-ai/novel-to-game8592026年10月14日 更新

Expert blueprint for fighting games including frame data (startup/active/recovery frames, advantage on hit/block), hitbox/hurtbox systems, input buffering (5-10 frames), motion input detection (QCF, DP), combo systems (damage scaling, cancel hierarchy), character states (idle/attacking/hitstun/blockstun), and rollback netcode. Based on FGC competitive design. Trigger keywords: fighting_game, frame_data, hitbox_hurtbox, input_buffer, motion_inputs, combo_system, rollback_netcode, cancel_system, advantage_frames.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Dev-Agentic-Skills8542026年10月14日 更新

Expert blueprint for First-Person Shooters: fps_camera_look, fps_movement_logic, hitscan_weapon_query, weapon_bobbing_system, procedural recoil, and FPS NEVER rules. Shared TPS/cover theory links to godot-genre-shooter. Keywords: FPS, movement physics, weapon bobbing, camera sway, hitscan, viewmodel, air control.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Dev-Agentic-Skills8542026年10月14日 更新

Expert blueprint for First-Person Shooters: fps_camera_look, fps_movement_logic, hitscan_weapon_query, weapon_bobbing_system, procedural recoil, and FPS NEVER rules. Shared TPS/cover theory links to godot-genre-shooter. Keywords: FPS, movement physics, weapon bobbing, camera sway, hitscan, viewmodel, air control.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8502026年10月13日 更新

Expert blueprint for fighting games including frame data (startup/active/recovery frames, advantage on hit/block), hitbox/hurtbox systems, input buffering (5-10 frames), motion input detection (QCF, DP), combo systems (damage scaling, cancel hierarchy), character states (idle/attacking/hitstun/blockstun), and rollback netcode. Based on FGC competitive design. Trigger keywords: fighting_game, frame_data, hitbox_hurtbox, input_buffer, motion_inputs, combo_system, rollback_netcode, cancel_system, advantage_frames.

日本語の概要は準備中です。原文の説明を表示しています。

thedivergentai/Game-Design-Agentic-Skills8502026年10月13日 更新

mirTarRnaSeq R package can be used for interactive mRNA miRNA sequencing statistical analysis. This package utilizes expression or differential expression mRNA and miRNA sequencing results and performs interactive correlation and various GLMs (Regular GLM, Multivariate GLM, and Interaction GLMs ) analysis between mRNA and miRNA expriments. These experiments can be time point experiments, and or condition expriments.

日本語の概要は準備中です。原文の説明を表示しています。

bioMate-AI/biomate-bioconductor-kb7972026年6月21日 更新

The package comprises a set of pretrained machine learning models to predict basic immune cell types. This enables all users to quickly get a first annotation of the cell types present in their dataset without requiring prior knowledge. scAnnotatR also allows users to train their own models to predict new cell types based on specific research needs.

日本語の概要は準備中です。原文の説明を表示しています。

bioMate-AI/biomate-bioconductor-kb7972026年6月21日 更新

The BloodGen3Module package provides functions for R user performing module repertoire analyses and generating fingerprint representations. Functions can perform group comparison or individual sample analysis and visualization by fingerprint grid plot or fingerprint heatmap. Module repertoire analyses typically involve determining the percentage of the constitutive genes for each module that are significantly increased or decreased. As we describe in details;https://www.biorxiv.org/content/10.11

日本語の概要は準備中です。原文の説明を表示しています。

bioMate-AI/biomate-bioconductor-kb7972026年6月21日 更新

MEM, Marker Enrichment Modeling, automatically generates and displays quantitative labels for cell populations that have been identified from single-cell data. The input for MEM is a dataset that has pre-clustered or pre-gated populations with cells in rows and features in columns. Labels convey a list of measured features and the features' levels of relative enrichment on each population. MEM can be applied to a wide variety of data types and can compare between MEM labels from flow cytometry,

日本語の概要は準備中です。原文の説明を表示しています。

bioMate-AI/biomate-bioconductor-kb7972026年6月21日 更新

Systematic 3D interaction calls and differential analysis for Hi-C and HiChIP. The HiC-DC+ (Hi-C/HiChIP direct caller plus) package enables principled statistical analysis of Hi-C and HiChIP data sets – including calling significant interactions within a single experiment and performing differential analysis between conditions given replicate experiments – to facilitate global integrative studies. HiC-DC+ estimates significant interactions in a Hi-C or HiChIP experiment directly from the raw con

日本語の概要は準備中です。原文の説明を表示しています。

bioMate-AI/biomate-bioconductor-kb7972026年6月21日 更新

R generic interface to Hi-C contact matrices in `.(m)cool`, `.hic` or HiC-Pro derived formats, as well as other Hi-C processed file formats. Contact matrices can be partially parsed using a random access method, allowing a memory-efficient representation of Hi-C data in R. The `HiCExperiment` class stores the Hi-C contacts parsed from local contact matrix files. `HiCExperiment` instances can be further investigated in R using the `HiContacts` analysis package.

日本語の概要は準備中です。原文の説明を表示しています。

bioMate-AI/biomate-bioconductor-kb7972026年6月21日 更新