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cccskills

「design」の検索結果

1.1万 件 ・ 関連度順

概要と使いどころ

Create beautiful visual art in .png and .pdf documents using design philosophy. Use when the user asks to create a poster, piece of art, design, or other static visual piece. Creates original visual designs.

日本語の概要は準備中です。原文の説明を表示しています。

plurigrid/asi682026年7月10日 更新

Purpose: Standardize how stakpak designs and optimizes AWS architectures. Scope: Greenfield: design new infrastructure. Brownfield: analyze existing architectures and propose improvements.

日本語の概要は準備中です。原文の説明を表示しています。

plurigrid/asi682026年7月10日 更新

Reviews an existing conjoint study for threats to inference and returns severity-ranked findings on design integrity, estimation, measurement error, external validity, and interpretation, including the guardrail against reading an AMCE as majority preference. Use when the user asks whether a conjoint design or analysis holds up, has referee comments on a conjoint, or wants a second opinion on estimation or interpretation. New designs go to conjoint-design, reshaping to conjoint-cleaning.

日本語の概要は準備中です。原文の説明を表示しています。

scdenney/open-science-skills672026年10月8日 更新

Designs conjoint and factorial-vignette experiments, covering attribute architecture and randomization restrictions, effective-N power, treatment realism, the choice among AMCE, marginal-mean, and AMIE estimands, forced-choice versus rating designs, and PAP tiers. Use when the user is planning a conjoint, drafting or critiquing an attribute table, asking how many respondents or tasks are needed, whether to report AMCEs or marginal means, or how to test interactions. Reviewing an existing design goes to conjoint-diagnostics, cleaning the export to conjoint-cleaning.

日本語の概要は準備中です。原文の説明を表示しています。

scdenney/open-science-skills672026年10月8日 更新

Interviews a researcher in rounds (idea, design, or defend stage) until no decision in a research idea, design, or draft is left assumed, recommending an answer to each question and writing settled decisions to a file. Use for 'grill me', stress-testing a design, or an idea not yet a design; --plan for software or process plans.

日本語の概要は準備中です。原文の説明を表示しています。

scdenney/open-science-skills672026年10月8日 更新

Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.

日本語の概要は準備中です。原文の説明を表示しています。

ComeOnOliver/skillshub642026年6月24日 更新

Advanced motion designer with decades of After Effects and motion graphics experience, specialized in creating engaging video specifications for Remotion. Use when creating video specs, planning motion graphics, designing animations, or when asked to "create a video", "design motion graphics", "plan video content", or "spec out a video". Produces detailed scene-by-scene specifications with timing, audio, sound effects, and animation descriptions.

日本語の概要は準備中です。原文の説明を表示しています。

ncklrs/startup-os-skills522026年2月27日 更新

Design a tdmcp feature into an implementable spec before any code is written — choose the layer, define the Zod input schema, lay out the TD network topology, plan the bridge/Python approach, sketch a UI wireframe when relevant, and list probe-first risks + the test plan. Use whenever a tdmcp feature idea needs a design/wireframe/spec, or when someone asks to plan/scope/architect a new tool, generator, effect, control, or AI prompt for the TouchDesigner MCP server.

日本語の概要は準備中です。原文の説明を表示しています。

Pantani/tdmcp512026年8月16日 更新

Orchestrates the AI-Controlled Party mixer/Soundcraft Ui24R design team. Use whenever the user wants to design, update, refine, re-run, or implement-plan the Soundcraft Ui24R scene-arming expansion, mixer-aware AI party, operator-approved mixer cues, snapshots/cues/show control, Companion bridge, or any follow-up based on prior mixer design results. Produces a spec for tdmcp-pipeline; does not implement runtime code.

日本語の概要は準備中です。原文の説明を表示しています。

Pantani/tdmcp512026年8月16日 更新

Use on any page build, redesign, or 'make it look better' request on a site that has (or needs) a saved Art Direction. Loads the direction before the first element is written, plans tokens in two passes against the direction's donts and the known AI-default aesthetics, builds with tokens preserved, checks the result with respira_check_design, and mints a live preview. Also the import lane for Claude Design output and other design-system documents.

日本語の概要は準備中です。原文の説明を表示しています。

respira-press/agent-skills-wordpress482026年10月14日 更新

Create distinctive, production-grade frontend interfaces with high design quality that avoids generic AI aesthetics. Use when the task involves `build web components`, `create frontend interface`, `build web page`, `build web application`, `frontend design`, `create UI component`, or `design web interface`.

日本語の概要は準備中です。原文の説明を表示しています。

yacosta738/yacosta738.github.io472026年10月16日 更新

Unified entry point for Stitch design work. Handles prompt enhancement (UI/UX keywords, atmosphere), design system synthesis (.stitch/DESIGN.md), and high-fidelity screen generation/editing via Stitch MCP.

日本語の概要は準備中です。原文の説明を表示しています。

oneshot-repo/OneShot472026年5月15日 更新

Master entry point for all Stitch design workflows. Routes from user request → design spec → prompt assembly → screen generation → iteration (edit, variants, design systems) → design system extraction → framework conversion (Next.js, Svelte, HTML, React Native, or SwiftUI) → optional quality pass.

日本語の概要は準備中です。原文の説明を表示しています。

gabelul/stitch-kit452026年7月21日 更新

Transforms vague UI/feature requests into structured, optimized prompts with design system awareness. Use when generating prompts for UI implementation, feature specification, or design-to-code translation. Triggers on tasks requiring prompt refinement, UI specification, or design system integration.

日本語の概要は準備中です。原文の説明を表示しています。

oimiragieo/agent-studio422026年7月14日 更新

Design new proteins that bind a chosen surface, using BindCraft's AlphaFold2-guided hallucination or the RFdiffusion backbone plus ProteinMPNN sequence pipeline. Use this skill to specify a target epitope by hotspot residue, trim a receptor to the region worth designing against, set up a design campaign, and filter the output on the in-silico metrics that predict experimental success — interface predicted TM-score, predicted aligned error at the interface, buried surface area, and shape complementarity. Also trigger on BindCraft, RFdiffusion, ProteinMPNN, minibinder, hallucination, inverse folding, hotspot residue, epitope targeting, ipTM, or de novo binder.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/drug-discovery-agent-skills412026年10月12日 更新

figma-mcp

無料

Convert Figma designs into production-ready code using MCP server tools. Use this skill when users provide Figma URLs, request design-to-code conversion, ask to implement Figma mockups, or need to extract design tokens and system values from Figma files. Works with frames, components, and entire design files to generate HTML, CSS, React, or other frontend code.

日本語の概要は準備中です。原文の説明を表示しています。

tdimino/claude-code-minoan412026年10月16日 更新

Evaluate design from a UX perspective with Nielsen's heuristics scoring, anti-pattern detection, persona-based testing, and actionable feedback. Report-only. Triggers on critique, UX review, design feedback, how does this look, evaluate the design, component review.

日本語の概要は準備中です。原文の説明を表示しています。

tdimino/claude-code-minoan412026年10月16日 更新

Evaluates whether work-in-design is ready to hand off from a chat design conversation to autonomous execution (Claude Code, n8n, agent runtime). Runs a 7-condition gate: spec stability, verification surface, invariants, pump-primer, work decomposition, rollback cost, token budget headroom. Three invocation modes — deliberate (caller provides work_context, returns JSON verdict), proactive sensing (Claude detects handoff signals in design conversation and offers the check), conversational walkthrough (Claude walks the 7 conditions as discussion topics). Returns structured JSON in all modes. Use when designing a Claude Code deployment, scoping an autonomous run, or deciding next move. Trigger on: "ready to hand off," "ready for execution," "is this CC-ready," "handoff check," "walk me through readiness," "are we ready to ship this," "should I just hand this off," or proactive detection. Do NOT use for evaluating completed work, runtime selection, or prompt quality. Profile-agnostic.

日本語の概要は準備中です。原文の説明を表示しています。

drayline/rootnode-skills402026年9月14日 更新

Specialized software engineering prompt methodology for Claude. Use when building prompts for system design, code review, incident response, security analysis, API design, architecture decisions, RFCs, ADRs, runbooks, or technical leadership. Trigger on: "build a prompt for code review," "system design prompt," "SRE prompt," "security review prompt," "incident response prompt," "API design prompt," "architecture decision prompt," "RFC prompt," "runbook prompt." Provides 11 tested approaches across identity, reasoning, and output for engineering analysis. Do NOT use for general coding help, writing code, or debugging — this builds prompts that shape engineering analysis, not code itself. Do NOT use for evaluating existing prompts (use rootnode-prompt-validation if available).

日本語の概要は準備中です。原文の説明を表示しています。

drayline/rootnode-skills402026年9月14日 更新

Generate production-ready React/Next.js code from Figma designs. Instructs proper Figma MCP tool usage, component reuse strategies, and variant mapping. **CRITICAL: ALWAYS use this skill when user provides a Figma link or mentions implementing/redesigning from Figma design.** Never attempt manual implementation without invoking this skill first.

日本語の概要は準備中です。原文の説明を表示しています。

scoobynko/claude-code-design-skills402026年10月6日 更新

Design ornamental patterns using modern and speculative aesthetics with colorblind-accessible color scales. Breaks free from historical period constraints to explore cyberpunk, solarpunk, biopunk, brutalist, vaporwave, and other contemporary genres. Includes CVD (Color Vision Deficiency) awareness and perceptually uniform scales (viridis, cividis, inferno). Use when creating ornamental designs in modern or genre-specific aesthetics, designing patterns that must be colorblind-accessible, or exploring hybrid motifs combining historical ornament with contemporary visual language.

日本語の概要は準備中です。原文の説明を表示しています。

pjt222/agent-almanac392026年10月15日 更新

Design polychromatic ornamental patterns grounded in Alexander Speltz's classical ornament taxonomy. Builds on monochrome structural analysis by adding period-authentic color palettes, color-to-motif mapping, and rendering styles suited to painted, illuminated, and glazed ornament. Use when creating decorative designs where color is integral to the tradition (Islamic tilework, illuminated manuscripts, Art Nouveau), exploring how historical periods used color in ornament, or producing colored reference imagery for design, illustration, or educational materials.

日本語の概要は準備中です。原文の説明を表示しています。

pjt222/agent-almanac392026年10月15日 更新

Design terminal output for a CLI tool with chalk colors, Unicode glyphs, multiple verbosity levels (human, verbose, quiet, JSON), and consistent voice rules. Covers color palette selection, status indicator design, reporter function architecture, ceremony/narrative output variants, and cross-terminal compatibility. Use when building a new CLI reporter module, adding warm narrative output to an existing tool, standardizing output across multiple commands, or designing machine-readable JSON alongside human-readable text.

日本語の概要は準備中です。原文の説明を表示しています。

pjt222/agent-almanac392026年10月15日 更新