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cccskills

「language」の検索結果

1,826 件 ・ 関連度順

概要と使いどころ

socrates

無料

Socratic method teaching skill that guides users to discover answers themselves through questioning, never giving direct answers. TRIGGER when: user's message contains 'socratic', 'Socrates', or '소크라테스'. Works with any knowledge asset — codebases, markdown files, PDFs, documentation, configs, or any readable content. Respond in the user's language.

日本語の概要は準備中です。原文の説明を表示しています。

bevibing/socrates-skill3332026年4月2日 更新

Research why neural architectures and training methods work through forward computation, geometry, gradients, optimization dynamics, historical experiments, and competing explanations. Use for deep mechanism questions about neural networks, AI models, layers, representations, or training; explain the meaning in plain language with evidence and explicit limits.

日本語の概要は準備中です。原文の説明を表示しています。

shareAI-lab/lab-skills3152026年9月16日 更新

Assessing privacy risks in large language model outputs including training data memorisation, PII leakage in generated text, prompt injection leading to data extraction, and hallucinated personal data. Covers output filtering, guardrails, and monitoring. Keywords: LLM privacy, output risk, memorisation, PII leakage, prompt injection, hallucinated PII.

日本語の概要は準備中です。原文の説明を表示しています。

mukul975/Privacy-Data-Protection-Skills3072026年3月17日 更新

Main application building orchestrator. Creates full-stack applications from natural language requests. Determines project type, selects tech stack, coordinates agents.

日本語の概要は準備中です。原文の説明を表示しています。

lingxling/awesome-skills-cn3072026年10月7日 更新

Generates client SDK code, API wrapper libraries, request/response models, and language-specific usage patterns for any REST API.

日本語の概要は準備中です。原文の説明を表示しています。

lingxling/awesome-skills-cn3072026年10月7日 更新

Build natural-language crypto/DeFi agents and EVM MCP plugins (Claude Code, Cursor, Codex, Gemini). Aomi turns prompts into wallet-signed txs on Ethereum, Base, Arbitrum, Optimism, Polygon, Linea — non-custodial, fork-simulated. 40+ apps: Uniswap, Aave, Lido, Morpho, GMX, Hyperliquid, Polymarket.

日本語の概要は準備中です。原文の説明を表示しています。

lingxling/awesome-skills-cn3072026年10月7日 更新

This skill should be used when the user asks to "create a location", "add a location", "magic system", "political system", "build the world", "add culture", "world history", "technology system", "religion", "economy", "map", "travel times", "routes", "calendar", "moons", "seasons", "naming language", "conlang names", "trade routes", "supply lines", "magic cost", "add a glossary term", "glossary", "invented word", or wants to develop any aspect of a story's world and setting. NOT for a glossary for translators (use adaptation).

日本語の概要は準備中です。原文の説明を表示しています。

danjdewhurst/story-skills3062026年10月14日 更新

This skill should be used when the user asks to "make an audiobook", "narration script", "narrator", "ACX", "Findaway", "pronunciation guide", "how long is the audiobook", "adapt to a screenplay", "Fountain", "screenplay", "picture book", "spreads", "illustration notes", "art notes", "comic script", "comics script", "graphic novel", "panels", "interactive edition", "turn the book into Ink or Twine", "translate the book", "translation", "foreign edition", "glossary for translators", or wants to turn a story project into another form or language, or to plan a picture book. NOT for writing a new branching or choose-your-own-adventure story (use interactive-fiction), or writing rhyming picture-book text (use verse-craft).

日本語の概要は準備中です。原文の説明を表示しています。

danjdewhurst/story-skills3062026年10月14日 更新

spec-impl

無料

Implements an approved spec. Validates that the state means "Approved" (in any language), creates a git branch named after the spec, switches to it, and starts the implementation step by step with pauses to review diffs.

日本語の概要は準備中です。原文の説明を表示しています。

Klerith/fernando-skills3052026年10月9日 更新

Use when switching AI persona/language style. Syncs 13+ character profiles (Ding Yuanying, Lin Daiyu, Lu Xun, Li Yunlong, etc.) from GitHub, generates persona prompts with thinking patterns, rhetoric, and speech traits.

日本語の概要は準備中です。原文の説明を表示しています。

superzhang21/ghostwriter3052026年7月29日 更新

Stylized art direction for Blender with shape language, exaggeration, color harmony, NPR rendering, and hand-painted asset workflows. Use for non-photorealistic game and animation projects.

日本語の概要は準備中です。原文の説明を表示しています。

arjun988/blender-skills2982026年7月11日 更新

Fantasy world-building art direction for Blender covering medieval, high fantasy, dark fantasy, and urban fantasy asset language.

日本語の概要は準備中です。原文の説明を表示しています。

arjun988/blender-skills2982026年7月11日 更新

Art direction for FPS, TPS, shooter, battle royale, and extraction-shooter maps and props in Blender with sightline and cover language.

日本語の概要は準備中です。原文の説明を表示しています。

arjun988/blender-skills2982026年7月11日 更新

Art direction for puzzle and platformer games in Blender with readable interactables, jump volumes, and clear hazard language.

日本語の概要は準備中です。原文の説明を表示しています。

arjun988/blender-skills2982026年7月11日 更新

Art direction for action, hack-and-slash, beat 'em up, and fighting-game readable combat spaces and prop language in Blender.

日本語の概要は準備中です。原文の説明を表示しています。

arjun988/blender-skills2982026年7月11日 更新

Cinematic camera work in Blender including framing, lenses, composition, camera animation, and shot language beyond basic rendering setup via MCP.

日本語の概要は準備中です。原文の説明を表示しています。

arjun988/blender-skills2982026年7月11日 更新

Anime and cel-shaded art direction for Blender with hard color breaks, toon shaders, clean silhouettes, and anime proportion language.

日本語の概要は準備中です。原文の説明を表示しています。

arjun988/blender-skills2982026年7月11日 更新

Walks a person through code changes one step at a time in conversation, starting at the entry point and following the flow that changes, showing a small chunk per step and explaining it in plain language. Defaults to the current branch's changes, and walks the code from the perspective of any context provided instead — a file, directory, symbol, pull request, plan, or ticket. Use when someone wants to be walked through, taught, paced through, or shown around code or a branch step by step, or to learn how a change works before reviewing or extending it. Stops after every step and waits, so the learner sets the pace. Paces through code that already exists and builds nothing — to build new work while being paced through it, use pairing. Does not produce a written overview to read alone — use code-overview. Does not review code quality — use code-review. Does not diagnose bugs — use investigate.

日本語の概要は準備中です。原文の説明を表示しています。

testdouble/han2922026年10月1日 更新

Discovers the core attributes of the current code repository and its projects — languages, frameworks, tooling, and where things live — and writes a concise reference section directly into the project's AGENTS.md or CLAUDE.md for other skills, agents, and hooks to consume. Use when scanning, analyzing, or detecting the project's technology stack, build tools, or repository structure. Does not create or update project documentation — use project-documentation for writing feature or system docs.

日本語の概要は準備中です。原文の説明を表示しています。

testdouble/han2922026年10月1日 更新

Performs a gap analysis between two artifacts (a current state and a desired state) and produces a plain-language, stakeholder-readable report indexed by stable gap IDs. Use when the user wants to compare, evaluate, audit, or reconcile one artifact against another. Does not investigate runtime bugs — use investigate. Does not assess module-level architecture — use architectural-analysis. Does not research open-ended options with no second artifact to compare against — use research.

日本語の概要は準備中です。原文の説明を表示しています。

testdouble/han2922026年10月1日 更新

Produces a plain-language stakeholder summary from an existing feature specification, for sharing with non-technical stakeholders before implementation kicks off. Use when the user wants to draft a stakeholder summary, executive summary, or business summary of a feature spec or PRD. Does not write the spec itself — use plan-a-feature. Does not sequence the build into phases — use plan-a-phased-build. Does not produce an implementation plan — use plan-implementation.

日本語の概要は準備中です。原文の説明を表示しています。

testdouble/han2922026年10月1日 更新

Produce a standalone test plan by analyzing code for test coverage gaps and edge cases. Use when you need to create, generate, or draft a test plan for a branch, need to analyze test coverage, or need to identify what tests to write for specific files or directories. Does not produce a plain-language plan for a person to run tests by hand — use manual-test-planning for that. Does not write test code — use tdd to implement behavior test-first. Does not refine existing plans — use iterative-plan-review. Does not review code quality, security, or style — use code-review for full code review. Does not evaluate architectural testability or structural coupling — use architectural-analysis for architectural assessment.

日本語の概要は準備中です。原文の説明を表示しています。

testdouble/han2922026年10月1日 更新

Performs deep architectural analysis of a specified module, directory, or feature area by examining structural coupling, data flow, concurrency patterns, risk, and SOLID alignment. Use when the user wants to assess, evaluate, or review the architecture, design quality, dependency structure, coupling, cohesion, or technical debt of an existing part of the codebase. Not for investigating specific bugs, runtime errors, or failures — use investigate. Not for test planning — use automated-test-planning. Not for file-level code review — use code-review. Not for researching open-ended options, prior art, or how something works — use research. Not for designing a new interface or contract — use design-an-api. Not for planning the change its findings imply — use plan-a-change. Not for discovering bounded contexts, ubiquitous language, or where code boundaries diverge from domain boundaries — use ddd-analysis. Not for writing documentation or architectural decision records.

日本語の概要は準備中です。原文の説明を表示しています。

testdouble/han2922026年10月1日 更新

Splits a body of context into a sequence of vertical-slice build phases where each phase is independently demonstrable to a real user and each builds on the previous. Use when the user wants to plan, sequence, phase, slice, break down, or order the build of a feature, capability, system, or initiative, and produces a plain-language phased build outline. Does not produce implementation detail — use plan-implementation. Does not specify behavior that has not been decided — use plan-a-feature. Does not perform gap analysis between two artifacts — use gap-analysis. Does not break a plan into independently-grabbable work items — use plan-work-items.

日本語の概要は準備中です。原文の説明を表示しています。

testdouble/han2922026年10月1日 更新