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cccskills

「rop」の検索結果

5,934 件 ・ 関連度順

概要と使いどころ

Autonomous comprehensive refactoring. Three-phase pipeline — Phase 1 /refactor (tactical, loops internally to convergence) → Phase 2 loop of /review-arch + /implement-batch until architectural findings converge below a severity floor (default HIGH+) → Phase 3 /refactor (catches tactical issues introduced by restructuring). Auto-approves /review-arch ticket proposals; pulls the andon cord on contested findings, breaking-change proposals, repeated implementation failure, or Phase-2 hard-cap exhaustion (5 architectural iterations).

日本語の概要は準備中です。原文の説明を表示しています。

chrisallenlane/claude-swe-workflows182026年5月19日 更新

React composition patterns that scale. Use when refactoring components with boolean prop proliferation, building flexible component libraries, or designing reusable APIs. Triggers on tasks involving compound components, render props, context providers, or component architecture. Includes React 19 API changes.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月15日 更新

Applies Anthropic's official brand colors and typography to any sort of artifact that may benefit from having Anthropic's look-and-feel. Use it when brand colors or style guidelines, visual formatting, or company design standards apply.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月15日 更新

Guide users through a structured workflow for co-authoring documentation. Use when user wants to write documentation, proposals, technical specs, decision docs, or similar structured content. This workflow helps users efficiently transfer context, refine content through iteration, and verify the doc works for readers. Trigger when user mentions writing docs, creating proposals, drafting specs, or similar documentation tasks.

日本語の概要は準備中です。原文の説明を表示しています。

tensology/decisionsai172026年10月15日 更新

Svelte 5 runes, snippets, SvelteKit patterns, and modern best practices for TypeScript and component development. Use when writing, reviewing, or refactoring Svelte 5 components and SvelteKit applications. Triggers on: Svelte components, runes ($state, $derived, $effect, $props, $bindable, $inspect), snippets ({#snippet}, {@render}), event handling, SvelteKit data loading, form actions, Svelte 4 to Svelte 5 migration, store to rune migration, slots to snippets migration, TypeScript props typing, generic components, SSR state isolation, performance optimization, or component testing.

日本語の概要は準備中です。原文の説明を表示しています。

human-kit/ui172026年10月14日 更新

Use when tuning the numbers in a game — economy curves, progression rates, difficulty pacing, drop tables, win/loss odds, time-to-X targets, and currency velocities. Triggers on "balance pass", "tune the economy", "progression curve", "difficulty curve", "drop rate", "XP curve", "TTK", "time-to-content", "balance the economy", "spreadsheet model", "economy sim", or a system spec from game-systems-designer with `TBD` placeholders. Produces an economy spreadsheet, balance pass plan, sim outputs, and per-system balance tables. Stops at the numbers — does not change system rules or pricing. For systems design see game-systems-designer; for store catalog see iap-manager.

日本語の概要は準備中です。原文の説明を表示しています。

LazyIsEfficient/agentic-os172026年7月17日 更新

Adversarially verifies DATA_MODEL.md property rows against cited Source files. Use after data-model-documenter when DATA_MODEL.md changed — inventories each property in added/changed catalog sections and classifies VERIFIED / REFUTED / UNVERIFIABLE. Triggers on "verify DATA_MODEL", "check catalog against source", "data model verification".

日本語の概要は準備中です。原文の説明を表示しています。

LazyIsEfficient/agentic-os172026年7月17日 更新

Automate Better Proposals tasks via Rube MCP (Composio). Always search tools first for current schemas.

日本語の概要は準備中です。原文の説明を表示しています。

manu14357/zskills162026年7月24日 更新

Automate Anthropic Admin tasks via Rube MCP (Composio). Always search tools first for current schemas.

日本語の概要は準備中です。原文の説明を表示しています。

manu14357/zskills162026年7月24日 更新

Automate Anthropic Admin tasks via Rube MCP (Composio): API keys, usage, workspaces, and organization management. Always search tools first for current schemas.

日本語の概要は準備中です。原文の説明を表示しています。

manu14357/zskills162026年7月24日 更新

mui

無料

Material-UI v7 component library patterns including sx prop styling, theme integration, responsive design, and MUI-specific hooks. Use when working with MUI components, styling with sx prop, theme customization, or MUI utilities.

日本語の概要は準備中です。原文の説明を表示しています。

manu14357/zskills162026年7月24日 更新

Triages an already-dirty Git working tree: breaks down every uncommitted change hunk by hunk, separates deliberate edits from tool-written churn, possibly accidental reversions, misplaced scope, and sensitive content, asks the user about the ambiguous cases, and proposes an ordered set of commits plus a list of hunks to hold back. Use when the user invokes `/pc` or `$pc`, asks what they should commit, wants their uncommitted changes broken down, or wants commits proposed for a dirty working tree or pile of accumulated local modifications. To plan commit boundaries for a change before or while implementing it, use `incremental-commits` instead.

日本語の概要は準備中です。原文の説明を表示しています。

aspiers/ai-config152026年10月9日 更新

Drafts a U.S. state-court complaint to establish the true boundary line between adjoining properties, with optional trespass/encroachment claims. Trigger when a user needs to initiate litigation over conflicting property descriptions, ambiguous deed language, or unauthorized encroachments by an adjoining landowner.

日本語の概要は準備中です。原文の説明を表示しています。

CSlawyer1985/legal-skillhub152026年9月23日 更新

Drafts Brownfields Agreements for contaminated-property transactions under CERCLA, EPA brownfields programs, and state voluntary cleanup programs. Structures BFPP liability protections, All Appropriate Inquiries documentation, remediation obligations, institutional controls, cost allocation, and long-term stewardship covenants. Use when drafting brownfields purchase agreements, prospective purchaser agreements, voluntary cleanup MOAs, or environmental covenant frameworks.

日本語の概要は準備中です。原文の説明を表示しています。

CSlawyer1985/legal-skillhub152026年9月23日 更新

Drafts an Assignment and Assumption of Leases transferring tenant leases from seller (Assignor) to buyer (Assignee) as a closing document to a commercial property PSA. Trigger when closing a commercial property sale with existing tenant leases or when a user needs lease assignment/assumption language for a real estate transaction.

日本語の概要は準備中です。原文の説明を表示しています。

CSlawyer1985/legal-skillhub152026年9月23日 更新

Advanced CV for infrastructure inspection including forest fire detection, wildfire precondition assessment, roof inspection, hail damage analysis, thermal imaging, and 3D Gaussian Splatting reconstruction. Expert in multi-modal detection, insurance risk modeling, and reinsurance data pipelines. Activate on "fire detection", "wildfire risk", "roof inspection", "hail damage", "thermal analysis", "Gaussian Splatting", "3DGS", "insurance inspection", "defensible space", "property assessment", "catastrophe modeling", "NDVI", "fuel load". NOT for general drone flight control, SLAM, path planning, or sensor fusion (use drone-cv-expert), GPU shader development (use metal-shader-expert), or generic object detection without inspection context (use clip-aware-embeddings).

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills152026年10月14日 更新

Implementing distributed tracing with W3C Trace Context — the byte-precise `traceparent` and `tracestate` header formats, OpenTelemetry's W3CTraceContextPropagator as the modern default (replacing X-B3-* and X-Datadog-*), head vs tail sampling, and HTTP→SQL trace propagation via sqlcommenter. Grounded in the W3C REC and OpenTelemetry specs.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills152026年10月14日 更新

Expert in 2000s-era music visualization (Milkdrop, AVS, Geiss) and modern WebGL implementations. Specializes in Butterchurn integration, Web Audio API AnalyserNode FFT data, GLSL shaders for audio-reactive visuals, and psychedelic generative art. Activate on "Milkdrop", "music visualization", "WebGL visualizer", "Butterchurn", "audio reactive", "FFT visualization", "spectrum analyzer". NOT for simple bar charts/waveforms (use basic canvas), video editing, or non-audio visuals.

日本語の概要は準備中です。原文の説明を表示しています。

curiositech/windags-skills152026年10月14日 更新

mk-wiki

無料

Capture, gate, and query long-term project knowledge via the gated wiki subsystem: propose candidates, recall, or search; agents propose, humans approve. NOT for short-lived memory (mk:memory).

日本語の概要は準備中です。原文の説明を表示しています。

ngocsangyem/MeowKit152026年7月28日 更新

mk:wiki

無料

Capture, gate, query, and render long-term project knowledge through the gated `mewkit wiki` subsystem. Use to create a wiki, propose/approve candidates (scanner-gated), hand off a skill's terminal artifact as a scanned candidate, recall context, search the FTS index, or list pages. Agents may only PROPOSE candidates; canonical pages are written only via human approve. NOT for short-lived JSON memory (see mk:memory); NOT for fetching external sources (see mk:wiki-research); NOT for HTML snapshots (see mk:wiki-render).

日本語の概要は準備中です。原文の説明を表示しています。

ngocsangyem/MeowKit152026年7月28日 更新

Build visuals that sell a specific offer and value proposition. Translates an offer (price, bundle, guarantee, bonus, deadline) into hero visuals that make the value legible at a glance. Use when the user says "visualize the offer", "promo creative", "make the deal look good", "value prop hero", or has a concrete offer to merchandise. Part of the Creative Production set.

日本語の概要は準備中です。原文の説明を表示しています。

DKeken/codex-skills-alternative152026年6月3日 更新

story-quality-gate

無料日本語概要

/brainstorm のユーザーストーリー品質を INVEST 基準で軽量チェックする。proposal.md 生成前にストーリーの構造的品質を確認し、問題があれば対話で改善を促す

kousukef/forge152026年4月6日 更新

Italian geographic and property data through Openapi - geocoding/reverse geocoding, zip codes (CAP), municipalities/provinces/regions with ISTAT codes, Italian cadastre (catasto) property and owner lookups, visure catastali/ipotecarie, real estate valuations.

日本語の概要は準備中です。原文の説明を表示しています。

openapi/openapi-skills152026年9月15日 更新

Propose a new change - create it and generate all artifacts in one step

日本語の概要は準備中です。原文の説明を表示しています。

susomejias/rembric142026年10月13日 更新