Audit over-engineered codebases by factoring layers into live obligations, quotienting redundant distinctions, ablating unearned surface, and normalizing survivors while preserving required behavior. Use when change latency or agent difficulty comes from frameworks, plugins, DI, codegen, task runners, config indirection, ORMs, GraphQL, monorepo/infra tooling, or web stacks, or when asked to remove layers. Produces an evidence-backed Reduction Certificate, cuts, migration phases, proof signals, and rollback. Not for one local readability cleanup (use tw-complexity-mitigator).
日本語の概要は準備中です。原文の説明を表示しています。
SDiamante13/dotfiles☆ 102026年10月2日 更新
Use when implementing a new function, adding a feature, fixing a bug, refactoring with test coverage, or writing a new test. Enforces strict outside-in red-green-refactor TDD with one-failure-per-turn discipline, predict-the-failure-before-every-run checks, hardcode-first minimum changes, triangulation, and property-based testing for large input spaces. Triggers on explicit TDD requests and on any task phrased as "implement", "add", "write a function", "build a feature", or "fix a bug" in a test-capable codebase. Reports red/green validation evidence.
日本語の概要は準備中です。原文の説明を表示しています。
SDiamante13/dotfiles☆ 102026年10月2日 更新
Product-discovery coach for Fishbowl engineers — inspired by Marty Cagan's work (never impersonates him). Stage-routes between opportunity brief, research, PRD, ticket drafting, and outcome review. Triggers on "product coach", "help me with product", "I need to write a PRD", "I want to do discovery", "opportunity assessment", "who is this for", "why are we building this", or when an engineer is starting, resuming, or post-mortem-ing product-adjacent work. Invoke with a short description of what you want to do, or invoke bare to be surveyed and routed.
日本語の概要は準備中です。原文の説明を表示しています。
SDiamante13/dotfiles☆ 102026年10月2日 更新
Mitigate incidental code complexity when control flow is tangled, nesting is deep, names are hard to parse, or reasoning requires cross-file hops. Use when a review stalls on readability, you need an analysis-first refactor plan before edits, or you want essential-vs-incidental verdicts, ranked simplification steps, a small structural sketch, and a TRACE assessment (analysis-only; no edits).
日本語の概要は準備中です。原文の説明を表示しています。
SDiamante13/dotfiles☆ 102026年10月2日 更新
Teach the user a new skill or concept, within this workspace.
日本語の概要は準備中です。原文の説明を表示しています。
SDiamante13/dotfiles☆ 102026年10月2日 更新
Run a second, harder escalation pass using the original glazer prompt words verbatim. Use when prompts say `/tw-glazer`, when a first escalation still feels incremental, or when you want the exact original rhetoric preserved while forcing a sharper replacement rather than more polish.
日本語の概要は準備中です。原文の説明を表示しています。
SDiamante13/dotfiles☆ 102026年10月2日 更新
Split user stories into smaller, independently deliverable slices using the SPIDR method (Spike, Path, Interface, Data, Rules). Use this skill whenever the user asks to split a story, break down work, slice a story, asks "can this be split", mentions "SPIDR", says "story splitting", or wants to decompose a large ticket into smaller pieces. Also trigger when a user presents a story that seems too large for a single sprint and asks for help sizing or scoping it.
日本語の概要は準備中です。原文の説明を表示しています。
SDiamante13/dotfiles☆ 102026年10月2日 更新
Validate Commodore 64 memory map, PLA/bank switching, 6510 port $0000/$0001 behavior, VIC bank selection, color RAM, ROM/RAM overlays, cartridge mapping, and mirrored I/O in the EMULATORS C64 namespace. Use when Codex reviews or edits C64 memory, PLA, CPU-visible address decoding, VIC-visible memory, color memory, char ROM, cartridge, expansion I/O, or mapped chip register behavior.
日本語の概要は準備中です。原文の説明を表示しています。
Commnets/EMULATORS☆ 102026年10月9日 更新
Validate and implement Sinclair ZX80 video emulation in the EMULATORS repository, including CPU-driven display generation, display-file execution, Z80 M1/refresh/HALT/INT interactions, character and inverse-video fetches, line counter and shift register behavior, horizontal and vertical sync, collapsed display files, PAL timing, flicker, and cassette/video coupling. Use when Codex reviews or edits namespace ZX81 code for the /mZX80 model, especially ULA, ULARegisters, MemoryVideoCode, Memory, PortManager, Screen, CPU interrupt timing, raster, or video tests.
日本語の概要は準備中です。原文の説明を表示しています。
Commnets/EMULATORS☆ 102026年10月9日 更新
Parse and interpret execution debug logs generated by the EMULATORS framework, correlating each CPU instruction block with its VIC-II, CIA, SID, interrupt, stop, raster, badline, and memory-access cycles. Use for .LOG traces from EMULATORS when diagnosing cycle timing, raster effects, CPU stalls, IRQ/NMI entry, instruction/chip synchronization, or when reconstructing execution around a PC or mapped register.
日本語の概要は準備中です。原文の説明を表示しています。
Commnets/EMULATORS☆ 102026年10月9日 更新
Implement machine input/output, I/O port decoding, external buses, host input adapters, storage and media devices, and peripherals in EMULATORS. Use when adding keyboard matrices, joysticks, controllers, cassette, cartridge, disk, printer, serial or parallel interfaces, protocol state machines, PortManager behavior, or deterministic host-to-emulated-device integration.
日本語の概要は準備中です。原文の説明を表示しています。
Commnets/EMULATORS☆ 102026年10月9日 更新
Validate and implement Sinclair ZX Spectrum 16K/48K ULA and board-level behavior in the EMULATORS repository, including PAL/NTSC raster timing, bitmap and attribute fetches, FLASH/BRIGHT/INK/PAPER rendering, CPU clock generation, lower-RAM and I/O contention, floating bus, snow effect, DRAM addressing and refresh, port FE keyboard/tape/border/sound behavior, interrupts, and ULA revision boundaries. Use when Codex reviews or edits namespace ZXSPECTRUM ULA, ULARegisters, Memory, PortManager, Screen, Sound, Datasette, Z80 bus timing, raster, contention, or ZX Spectrum hardware tests.
日本語の概要は準備中です。原文の説明を表示しています。
Commnets/EMULATORS☆ 102026年10月9日 更新
Create and integrate the machine-level core of a new EMULATORS emulator, including Computer and Emulator derivatives, memory and port maps, chip ownership and wiring, clock coordination, model configuration, commands, formatters, executables, and Visual Studio projects. Use when scaffolding a machine namespace, adding a model or regional variant, assembling existing components into a computer, or making a new emulator build and start.
日本語の概要は準備中です。原文の説明を表示しています。
Commnets/EMULATORS☆ 102026年10月9日 更新
Design and implement unit, conformance, integration, timing, boot, trace, video, audio, and regression tests for EMULATORS processors, chips, peripherals, and complete machines. Use when creating a verification strategy for a new emulator, converting hardware documentation into tests, adding diagnostic programs or golden artifacts, measuring behavioral coverage, or proving that components interact correctly.
日本語の概要は準備中です。原文の説明を表示しています。
Commnets/EMULATORS☆ 102026年10月9日 更新
Validate and implement Sinclair ZX81 video emulation in the EMULATORS repository for /mZX811, /mZX812, and /mZX813, including ULA character generation, Z80 display-file execution, M1/refresh/HALT/INT behavior, scanline timing, HSYNC/VSYNC, NMI generator and WAIT synchronization, SLOW and FAST modes, PAL/NTSC margins, collapsed display files, inverse video, high-resolution techniques, ROM-version interactions, and ULA revision boundaries. Use when Codex reviews or edits namespace ZX81 ULA, ULARegisters, MemoryVideoCode, Memory, PortManager, Screen, CPU interrupt timing, raster, ROM-specific video flow, or ZX81 video tests.
日本語の概要は準備中です。原文の説明を表示しています。
Commnets/EMULATORS☆ 102026年10月9日 更新
Use when managing Node.js dependencies with pnpm - provides workspace setup, catalogs, CLI commands, overrides, and CI configuration
日本語の概要は準備中です。原文の説明を表示しています。
valibali/hamledger☆ 102026年2月6日 更新
Formatting, structure, and execution rules for Quarto markdown documents. Trigger when: - Writing, editing, or rendering Quarto documents, reports, presentations, or websites. - Files matching the pattern **/*.qmd are in the workspace or referenced. - Tasks involve: quarto render, quarto preview, knitr, jupyter. - Prompt contains keywords: quarto, qmd, yaml header, code chunk, callout, cross-reference.
日本語の概要は準備中です。原文の説明を表示しています。
nrdxp/predicate☆ 102026年9月1日 更新
Idiomatic programming style, patterns, and conventions for Rust development. Trigger when: - Writing, refactoring, reviewing, or debugging Rust code. - Files matching the pattern **/*.rs (including Cargo.toml, Cargo.lock) are in the workspace or referenced. - Tasks involve: cargo build, cargo clippy, cargo test, cargo check, rustc. - Prompt contains keywords: rust, cargo, clippy, borrow checker, lifetime, struct, enum, impl, Option, Result, match, unwrap, unsafe.
日本語の概要は準備中です。原文の説明を表示しています。
nrdxp/predicate☆ 102026年9月1日 更新
Mathematical foundations, logical structures, and formal verification guidance. Trigger when: - Designing protocol contracts, formal specifications, verifying state spaces, or using proof assistants. - Tasks involve: TLA+, Alloy, Lean, Coq, model checkers, invariants, temporal logic. - Prompt contains keywords: formal verification, alloy, tla+, lean, coq, invariant, state machine, model checker, liveness, safety.
日本語の概要は準備中です。原文の説明を表示しています。
nrdxp/predicate☆ 102026年9月1日 更新
Conditional discipline for projects hosted on a git forge (GitHub, GitLab, Forgejo, …): branch↔PR mapping, self-contained PR prose, review-on-forge, merge consent, and the forge audit. Trigger when: - Opening, updating, reviewing, or merging a pull/merge request. - A campaign's integration branch is ready to surface on a forge. - Auditing forge-side presence at merge-consent or campaign CLOSE. - Prompt contains: /forge, pull request, PR body, merge request, forge discipline, PR review, stacked PR.
日本語の概要は準備中です。原文の説明を表示しています。
nrdxp/predicate☆ 102026年9月1日 更新
Idiomatic programming style, patterns, and conventions for Python development. Trigger when: - Writing, refactoring, reviewing, or debugging Python code. - Files matching the pattern **/*.py (including requirements.txt, pyproject.toml, setup.py) are in the workspace or referenced. - Tasks involve: python, pytest, pip, uv, virtualenv, flake8, black, mypy. - Prompt contains keywords: python, py, pep8, typing, list comprehension, decorator, generator, asyncio, yield, poetry.
日本語の概要は準備中です。原文の説明を表示しています。
nrdxp/predicate☆ 102026年9月1日 更新
Author a placeable layout block that looks right at ANY pane size. The one hard rule — size to the PANE with container queries (@container), never the viewport — plus list/form playbooks and the sizing contract (minWidth etc.) the viability metric reads. Use when adding/converting a croutonLayoutBlocks block, or when a block overflows/breaks in a narrow pane.
日本語の概要は準備中です。原文の説明を表示しています。
FriendlyInternet/nuxt-crouton☆ 102026年10月17日 更新
Generate a monthly digest of the skills in this repo's flow system — a render-only HTML + plain-text email listing every skill grouped by job, plus a "what was added / updated / removed since last digest" band computed from git history. Use when asked for a "skills digest", "what skills do we have", "skills report", "what skills changed", or to keep the skill surface from sprawling.
日本語の概要は準備中です。原文の説明を表示しています。
FriendlyInternet/nuxt-crouton☆ 102026年10月17日 更新
How to MEASURE this repo instead of eyeballing it — interpret the loop-station context-budget trend (history.jsonl, thresholds, the tokenizer-switch gotcha), read a session trace, use the eval ledger (cost-per-success), and pick the right evidence tool (app-shots, smoke-deployed, db-counts, --check modes). Use when asked "is the harness bloating", "how big is CLAUDE.md really", "did this agent run actually succeed", "prove this works", "what evidence do we have", or when tempted to declare a capability (browser, tool) unavailable. For RUNNING the loop-station scripts, defer to the loop-station skill — this skill is interpretation + the wider evidence toolkit.
日本語の概要は準備中です。原文の説明を表示しています。
FriendlyInternet/nuxt-crouton☆ 102026年10月17日 更新