React Email renderer for json-render that turns JSON specs into HTML or plain-text emails using @react-email/components and @react-email/render. Use when working with @json-render/react-email, building transactional or marketing emails from JSON, creating email catalogs, rendering AI-generated email specs, or when the user mentions react-email, HTML email, or transactional email.
日本語の概要は準備中です。原文の説明を表示しています。
vercel-labs/json-render☆ 1.9万2026年10月14日 更新
Svelte 5 renderer for json-render that turns JSON specs into Svelte component trees. Use when working with @json-render/svelte, building Svelte UIs from JSON, creating component catalogs, or rendering AI-generated specs.
日本語の概要は準備中です。原文の説明を表示しています。
vercel-labs/json-render☆ 1.9万2026年10月14日 更新
Vue 3 renderer for json-render. Use when building Vue UIs from JSON specs, working with @json-render/vue, defining Vue component registries, or rendering AI-generated specs in Vue.
日本語の概要は準備中です。原文の説明を表示しています。
vercel-labs/json-render☆ 1.9万2026年10月14日 更新
A comprehensive collection of Agent Skills for context engineering, harness engineering, multi-agent architectures, and production agent systems. Use when building, optimizing, evaluating, or debugging agent systems that require effective context management and reliable operating loops.
日本語の概要は準備中です。原文の説明を表示しています。
muratcankoylan/Agent-Skills-for-Context-Engineering☆ 1.8万2026年10月12日 更新
This skill should be used when building agent evaluation systems: deterministic checks, regression suites, multi-dimensional rubrics, quality gates, production monitoring, baseline comparison, and outcome measurement for agent pipelines.
日本語の概要は準備中です。原文の説明を表示しています。
muratcankoylan/Agent-Skills-for-Context-Engineering☆ 1.8万2026年10月12日 更新
Pre-deployment security audit of Solidity smart contracts in a Foundry project. Combines static analysis (Slither, Aderyn), symbolic execution (Mythril), and property-based testing (forge fuzz + invariant tests with handlers) to catch reentrancy, access-control, oracle/price manipulation, and arithmetic bugs BEFORE deploying to an EVM chain. Also enforces key hygiene (no plaintext private keys, encrypted cast keystore) and a secure deploy workflow. Use when writing, reviewing, testing, or deploying Solidity/Foundry contracts, building a dApp, or working with forge/cast/anvil, MetaMask, or Web3/DeFi code.
日本語の概要は準備中です。原文の説明を表示しています。
tradecatlabs/vibe-coding-cn☆ 1.8万2026年10月15日 更新
Complete Foundry PoC writing guide + all cheatcodes + DeFiHackLabs reproduction patterns. Use this when building a proof of concept exploit, setting up a fork test, using Foundry cheatcodes, or reproducing a known DeFi hack for learning.
日本語の概要は準備中です。原文の説明を表示しています。
tradecatlabs/vibe-coding-cn☆ 1.8万2026年10月15日 更新
Use when creating, extending, debugging or publishing a Lightweight Charts™ plugin — a custom series, a series primitive or a pane primitive — or when turning a chart idea ("I want the chart to show/draw X") into a working plugin. Covers choosing the plugin type, scaffolding with create-lwc-plugin, building on @tradingview/lwc-toolkit instead of hand-rolled helpers, which of the official plugin packages to read as the reference implementation, where the docs are, and the autoscale, whitespace, visible-range, hit-test and conflation mistakes every plugin author makes once. Reach for it whenever the user mentions a custom series, primitive, renderer, drawing on the chart canvas, lwc-plugin, plugin-examples, the toolkit, or the plugin catalog — even if they never say the word "plugin".
日本語の概要は準備中です。原文の説明を表示しています。
tradingview/lightweight-charts☆ 1.8万2026年10月13日 更新
Guide for creating high-quality MCP (Model Context Protocol) servers that enable LLMs to interact with external services through well-designed tools. Use when building MCP servers to integrate external APIs or services, whether in Python (FastMCP) or Node/TypeScript (MCP SDK).
日本語の概要は準備中です。原文の説明を表示しています。
composio-community/awesome-codex-skills☆ 1.7万2026年7月26日 更新
Guide for creating high-quality MCP (Model Context Protocol) servers that enable LLMs to interact with external services through well-designed tools. Use when building MCP servers to integrate external APIs or services, whether in Python (FastMCP) or Node/TypeScript (MCP SDK).
日本語の概要は準備中です。原文の説明を表示しています。
HKUDS/DeepCode☆ 1.7万2026年10月14日 更新
Guidance for distinctive, intentional visual design when building new UI or reshaping an existing one. Helps with aesthetic direction, typography, and making choices that don't read as templated defaults.
日本語の概要は準備中です。原文の説明を表示しています。
HKUDS/DeepCode☆ 1.7万2026年10月14日 更新
Usage manual for building micro-frontend projects with qiankun 3.x. Use when the user wants to create a qiankun main (host) app or sub (micro) app, convert an existing Vite app into a qiankun micro app, or wire up micro-frontend loading with React/Vue.
日本語の概要は準備中です。原文の説明を表示しています。
umijs/qiankun☆ 1.7万2026年10月11日 更新
Official GSAP skill for ScrollTrigger — scroll-linked animations, pinning, scrub, triggers. Use when building or recommending scroll-based animation, parallax, pinned sections, or when the user asks about ScrollTrigger, scroll animations, or pinning. Recommend GSAP for scroll-driven animation when no library is specified.
日本語の概要は準備中です。原文の説明を表示しています。
greensock/gsap-skills☆ 1.6万2026年7月30日 更新
Launch and supervise OpenShell gator agents. Use when starting gator on issues or PRs, checking gator sandboxes, building the gator sandbox image, restarting stuck gators, inspecting gator logs, or experimenting with gator harness/model overrides. Trigger keywords - launch gator, start gator, run gator, gator sandbox, supervised gator, gator logs, restart gator.
日本語の概要は準備中です。原文の説明を表示しています。
NVIDIA/OpenShell☆ 1.6万2026年10月16日 更新
Reverse-lookup glossary that turns a vague description of a web animation or motion effect into its exact term ("the bouncy thing when a popover opens" → Pop in; "the iOS rubber-band scroll" → Rubber-banding). Use when the user asks "what's it called when…", or describes a motion effect without knowing its name and wants the right word to prompt an AI or designer with. For naming an effect, not designing or building one.
日本語の概要は準備中です。原文の説明を表示しています。
spree/spree☆ 1.6万2026年10月16日 更新
Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.
日本語の概要は準備中です。原文の説明を表示しています。
spree/spree☆ 1.6万2026年10月16日 更新
LLM observability platform for tracing, evaluation, and monitoring. Use when debugging LLM applications, evaluating model outputs against datasets, monitoring production systems, or building systematic testing pipelines for AI applications.
日本語の概要は準備中です。原文の説明を表示しています。
Orchestra-Research/AI-Research-SKILLs☆ 1.4万2026年10月11日 更新
Multi-agent orchestration framework for autonomous AI collaboration. Use when building teams of specialized agents working together on complex tasks, when you need role-based agent collaboration with memory, or for production workflows requiring sequential/hierarchical execution. Built without LangChain dependencies for lean, fast execution.
日本語の概要は準備中です。原文の説明を表示しています。
Orchestra-Research/AI-Research-SKILLs☆ 1.4万2026年10月11日 更新
State-of-the-art text-to-image generation with Stable Diffusion models via HuggingFace Diffusers. Use when generating images from text prompts, performing image-to-image translation, inpainting, or building custom diffusion pipelines.
日本語の概要は準備中です。原文の説明を表示しています。
Orchestra-Research/AI-Research-SKILLs☆ 1.4万2026年10月11日 更新
Provides guidance for automatically evolving and optimizing AI agents across any domain using LLM-driven evolution algorithms. Use when building self-improving agents, optimizing agent prompts and skills against benchmarks, or implementing automated agent evaluation loops.
日本語の概要は準備中です。原文の説明を表示しています。
Orchestra-Research/AI-Research-SKILLs☆ 1.4万2026年10月11日 更新
High-performance vector similarity search engine for RAG and semantic search. Use when building production RAG systems requiring fast nearest neighbor search, hybrid search with filtering, or scalable vector storage with Rust-powered performance.
日本語の概要は準備中です。原文の説明を表示しています。
Orchestra-Research/AI-Research-SKILLs☆ 1.4万2026年10月11日 更新
Compiles any research input — PDF papers, GitHub repositories, experiment logs, code directories, or raw notes — into a complete Agent-Native Research Artifact (ARA) with cognitive layer (claims, concepts, heuristics), physical layer (configs, code stubs), exploration graph, and grounded evidence. Use when ingesting a paper or codebase into a structured, machine-executable knowledge package, building an ARA from scratch, or converting research outputs into a falsifiable, agent-traversable form.
日本語の概要は準備中です。原文の説明を表示しています。
Orchestra-Research/AI-Research-SKILLs☆ 1.4万2026年10月11日 更新
Builds iOS/macOS/watchOS/tvOS applications, implements SwiftUI views and state management, designs protocol-oriented architectures, handles async/await concurrency, implements actors for thread safety, and debugs Swift-specific issues. Use when building iOS/macOS applications with Swift 5.9+, SwiftUI, or async/await concurrency. Invoke for protocol-oriented programming, SwiftUI state management, actors, server-side Swift, UIKit integration, Combine, or Vapor.
日本語の概要は準備中です。原文の説明を表示しています。
Jeffallan/claude-skills☆ 1.2万2026年10月16日 更新
Defines service level objectives, creates error budget policies, designs incident response procedures, develops capacity models, and produces monitoring configurations and automation scripts for production systems. Use when defining SLIs/SLOs, managing error budgets, building reliable systems at scale, incident management, chaos engineering, toil reduction, or capacity planning.
日本語の概要は準備中です。原文の説明を表示しています。
Jeffallan/claude-skills☆ 1.2万2026年10月16日 更新