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概要と使いどころ

Run or plan ChIP-seq, CUT&RUN, or CUT&Tag QC, control handling, spike-in, peak calling, broad-vs-narrow target selection, replicate, bigWig, and differential binding workflows.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4532026年10月8日 更新

Run or plan ATAC-seq QC, alignment, TSS enrichment, fragment-size, blacklist, peak-calling, consensus peak, and differential accessibility workflows.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4532026年10月8日 更新

Dispatch ATAC-seq, ChIP-seq, CUT&RUN, or CUT&Tag requests to assay-specific QC, alignment, signal-track, peak-calling, consensus, and differential peak workflows.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4532026年10月8日 更新

Dispatch bulk RNA-seq requests to FASTQ-to-count QC or count-matrix differential-expression skills using nf-core/rnaseq, STAR, Salmon, featureCounts, MultiQC, and R/Bioconductor workflows.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4532026年10月8日 更新

Diagnose why a metric changed or differs from expectation. Use when the task is to identify likely drivers of a metric movement, anomaly, gap, or discrepancy.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4532026年10月8日 更新

MANDATORY prerequisite — load this skill BEFORE every `generate_diagram` tool call. NEVER call `generate_diagram` directly without loading this skill first. Trigger whenever the user asks to create, generate, draw, render, sketch, or build a diagram — flowchart, architecture diagram, sequence diagram, ERD or entity-relationship diagram, state diagram or state machine, gantt chart, or timeline. Also trigger when the user mentions Mermaid syntax or wants a system architecture, decision tree, dependency graph, API call flow, auth handshake, schema, or pipeline visualized in FigJam. Routes to type-specific guidance, sets universal Mermaid constraints, and tells you when to use a different diagram type or skip the tool entirely (mindmaps, pie charts, class diagrams, etc.).

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4532026年10月8日 更新

Test data visualizations and dashboards. Use when the user needs chart or diagram test strategy, screenshot or image diff testing, visual regression, mocked or synthetic chart data, component or unit tests, E2E dashboard QA, interactive UML-like diagram verification, scroll-driven story verification, export verification, or guidance on avoiding brittle over-testing.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4532026年10月8日 更新

Assess an immutable patch artifact's program impact, regression risk, and auto-merge eligibility. Use for generated patch files, provider pull-request diffs, or commit ranges when reviewers need evidence about affected runtime paths, contracts, tests, and recoverability. This skill is read-only and does not generate, edit, apply, push, or merge the patch.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4532026年10月8日 更新

Track competitor pricing and packaging as a diffable time series. Use when monitoring tiers, gates, limits, and price moves on a monthly or quarterly cadence.

日本語の概要は準備中です。原文の説明を表示しています。

deanpeters/Product-Manager-Skills7,4162026年9月2日 更新

Create a Geoffrey Moore-style positioning statement. Use when clarifying who you serve, what problem you solve, your category, and why you're different from alternatives.

日本語の概要は準備中です。原文の説明を表示しています。

deanpeters/Product-Manager-Skills7,4162026年9月2日 更新

The protocol behind every investigation skill. Use when AI research must proceed without you: search-plan gate, Fact/Inference/Assumption labels, confidence stacking, diffable outputs.

日本語の概要は準備中です。原文の説明を表示しています。

deanpeters/Product-Manager-Skills7,4162026年9月2日 更新

Run a positioning workshop that surfaces target customer, unmet need, category, benefits, and differentiation. Use when your product messaging feels fuzzy, generic, or misaligned.

日本語の概要は準備中です。原文の説明を表示しています。

deanpeters/Product-Manager-Skills7,4162026年9月2日 更新

check

無料

Reviews diffs, PRs, release readiness, and publishing follow-through. Use when asked to review, triage issues or PRs, or ship. Not for debugging root causes or prose.

日本語の概要は準備中です。原文の説明を表示しています。

tw93/Waza7,3072026年10月15日 更新

the-judge

無料

Evidence-first pull request judge that reviews a PR and posts one consolidated GitHub review with inline comments via the gh CLI. Runs the repo's own deterministic checks first, researches current official docs before any claim about external libraries or APIs, then reviews correctness, security, structural quality (code judo, spaghetti growth, file-size limits), and AI slop including useless code comments. Every finding must carry evidence, every comment passes a deterministic noise gate before posting, and the verdict (APPROVE, COMMENT, REQUEST_CHANGES) is weighed by findings. Use when asked to review a PR, judge this PR, review this branch or diff before merge, run the-judge, "revise esse PR", "faca o code review", or "julgue esse PR". Do NOT use for reviewing prose or documents, fixing CI failures, resolving merge conflicts, writing the fix itself, or responding to review comments (use gh-address-comments).

日本語の概要は準備中です。原文の説明を表示しています。

tech-leads-club/agent-skills7,0612026年10月15日 更新

MANDATORY prerequisite — load this skill BEFORE every `generate_diagram` tool call. NEVER call `generate_diagram` directly without loading this skill first. Trigger whenever the user asks to create, generate, draw, render, sketch, or build a diagram — flowchart, architecture diagram, sequence diagram, ERD or entity-relationship diagram, state diagram or state machine, gantt chart, or timeline. Also trigger when the user mentions Mermaid syntax or wants a system architecture, decision tree, dependency graph, API call flow, auth handshake, schema, or pipeline visualized in FigJam. Routes to type-specific guidance, sets universal Mermaid constraints, and tells you when to use a different diagram type or skip the tool entirely (mindmaps, pie charts, class diagrams, etc.).

日本語の概要は準備中です。原文の説明を表示しています。

Devin-AXIS/iPolloWork6,9942026年10月15日 更新

Use the current project dependency versions and Context7 documentation to implement or upgrade code without importing APIs from a different release line.

日本語の概要は準備中です。原文の説明を表示しています。

Devin-AXIS/iPolloWork6,9942026年10月15日 更新

Change between pages, chapters or scenes with a paper-burn transition, a ragged ember line that sweeps across the frame, chars the old page ahead of it and reveals the next scene live behind it, written as one WebGL composite pass over a frozen frame and a scissored live scene. Covers the front's silhouette, the luminous ember gradient with a beading gold thread, torn porous charcoal that is alpha-masked, baked noise, finite-difference slopes, the 0.75-scale live scene, sweep direction, timing, reduced motion and visibility pausing. Use for a burn transition, paper burn, cinder wipe, chapter change by fire, charring page reveal, burn-away section change, ember dissolve, or when a fade, slide or generic dissolve between scenes reads as cheap.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7882026年10月6日 更新

Use when you need high-quality stock-style images from Aura Assets (aura.build/assets) similar to Unsplash for design mockups and marketing: backgrounds, abstract wallpapers, architecture, portraits, and headshots. Includes a workflow for searching by tag on aura.build/assets and returns 5 real image URLs per category plus practical guidance for using different resolutions and aspect ratios.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7882026年10月6日 更新

Build a cursor or touch particle interaction that emits by distance along the traveled segment into a recycled GPU point pool, with optional keyboard-triggered bursts. Use for interactive particle trails, pollen lifted from a surface, dust disturbed by a pointer, hover particle bursts, and discrete motes whose spacing must stay consistent at different gesture speeds.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7882026年10月6日 更新

Design, implement, tune, or test Three.js action-game encounters. Use for arena layout, enemy composition, spawn pacing, objectives, boss phases, reward cadence, encounter fixtures, and difficulty validation.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7882026年10月6日 更新

Build the effects of a fire skill as one visual language in Three.js. Flames that read as fire, not as orange fog or cones: ray-marched flame volumes whose turbulence rises with buoyancy (slow at the root, accelerating and stretching as it climbs) instead of scrolling, a temperature ramp from a white-hot core a little above the fuel through yellow and orange to deep red tips, broad brighter licks inside, walls of fire broken into clumps of separate tongues of very different heights with notches between them and licks that detach and go out, a fire whirl wound in helical sheets with a waist and a blue root; charcoal smoke drawn premultiplied over the frame and lit only by the fire (cauliflower billows for a burst, a thin streaked curtain off a grass-fire front, fibrous wisps off small fires, ragged hot cracks inside a burst's smoke); embers and sparks that drift on a curl field, cool from white through orange to red and fall as ash; heat haze as refraction; firelight shared with the world; a world-space heat map that makes the ground's needles smoulder as hairlines and its pockets breathe; and gentle ink impact frames limited to three flashes a second. Use for fire or flame skills, fireballs, fire waves or breath, rings of fire, fire tornadoes or whirls, burning ground, wildfire fronts, smoke columns, embers, smouldering aftermath, "fire and smoke", "realistic fire", "flame thrower", "inferno", "burning field" or "skill effects only". Includes a reusable module and a five-beat demo on a scanned CC0 burned-ground floor with failure-mode switches.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7882026年10月6日 更新

Upload one Kleros-ecosystem file per paid request to IPFS through the Kleros x402 gateway for $0.01 USDC on Base mainnet. Use for dispute evidence, MetaEvidence JSON, court/dispute/arbitrator policies, Curate item metadata, juror justifications, or any artifact a Kleros contract or subgraph will reference by CID. Trigger when the request mentions Kleros, court, arbitrator, dispute, juror, Curate, Proof of Humanity, evidence, meta-evidence, justification, explicitly names this gateway or skill, or asks to test or validate it. Do NOT use for generic IPFS/CID requests without Kleros context; recommend a general-purpose pinning service. Each request accepts exactly one file: different bytes require separate paid uploads, while identical bytes should reuse one CID.

日本語の概要は準備中です。原文の説明を表示しています。

internet-court/internet-court-skill6,7452026年8月20日 更新

lifi

無料

LI.FI REST API for cross-chain and same-chain token swaps, bridging, DeFi deposits (Composer), yield discovery (Earn), and intent-based execution (Intents). USE THIS SKILL WHEN USER WANTS TO: - Swap tokens between different blockchains (e.g., "swap USDC on Ethereum to ETH on Arbitrum") - Bridge tokens to another chain (e.g., "move my ETH from mainnet to Optimism") - Swap tokens on the same chain with best rates (e.g., "swap ETH to USDC on Polygon") - Find the best route or quote for a token swap across chains - Deposit into DeFi vaults/lending/staking in one click, including cross-chain (Composer: Aave, Morpho, Pendle, EtherFi, Yearn, etc.) - Discover yield opportunities, vault APY/TVL data, or track DeFi positions (Earn) - Execute gasless or intent-based transfers via a solver network (LI.FI Intents) - Move stablecoins cheaply with optimized defaults (stablecoin preset) - Build multi-chain payment flows (accept any token, settle in specific token) - Check supported chains, tokens, bridges, or gas prices - Track status of a cross-chain transaction, recover from failed/partial transfers - Query transfer history/analytics or withdraw collected integrator fees - Build backends, bots, or AI agents (any language) that need cross-chain functionality

日本語の概要は準備中です。原文の説明を表示しています。

internet-court/internet-court-skill6,7452026年8月20日 更新

The default layout for every OpenBot configuration screen — PageShell and its prose/wide widths, PageSection and PageRows, Item row composition, the settings-row pattern where a summary and a chevron open a dialog, and the size and variant vocabulary. This is what a new screen looks like unless an instruction says otherwise. Use when adding or changing a screen under app/src/routes, adding a row to an admin or settings page, choosing a Button or Item size, picking between a bordered and a filled row, laying out a dialog, or reviewing a diff that adds max-w-*, a hand-drawn card, or a new spacing scale under app/src. Don't use for where the data comes from (that is openbot-data-access), for the gallery components under components/gallery that a Bot draws, for the chat and channel surfaces, or for editing the primitives under components/ui themselves.

日本語の概要は準備中です。原文の説明を表示しています。

CopilotKit/OpenBot6,5282026年10月15日 更新