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cccskills

「references」の検索結果

1,313 件 ・ 関連度順

概要と使いどころ

runpro

無料

Execute a project from a folder of raw materials. Use when the user drops messages, screenshots, documents, drafts, and references into a project directory and wants Codex to identify the real goal, build a plan, do the work, drive the project to a submission-ready state, verify completion, and return a clear final summary of what was required, what was completed, and how it was done.

日本語の概要は準備中です。原文の説明を表示しています。

zxzin/runpro232026年7月19日 更新

Design, review, and improve Claude/Codex skills based on Anthropic's "The Complete Guide to Building Skills for Claude". Use when creating a new skill, rewriting SKILL.md frontmatter and workflows, fixing under-triggering or over-triggering, designing scripts/references/assets, building test cases, or preparing a skill for upload/distribution.

日本語の概要は準備中です。原文の説明を表示しています。

s-hiraoku/vscode-sidebar-terminal222026年10月13日 更新

Locates candidate encryption keys in a binary by finding high-entropy fixed-size regions (16/24/32 bytes) near cryptographic constants or crypto API references, and surfacing printable key/passphrase strings. Activates for requests to extract encryption keys, find an AES key in a sample, or recover hardcoded crypto material.

日本語の概要は準備中です。原文の説明を表示しています。

meltedinhex/analyst-ai-pack222026年7月7日 更新

UI design and implementation for real product surfaces with taste-first critique, reference routing, project-specific design briefs, variation comparison, and implementation verification. Use when Codex should redesign, build, polish, or critique frontend UI by reading project context, exploring taste, routing through `references/catalog.md`, synthesizing `PROJECT_DESIGN.md` or `design.md`, using investment gates to avoid wrong taste/reference/scope, implementing in the existing stack, and evaluating whether the result is actually better. Best for app screens, dashboards, landing pages, query tools, product surfaces, and design explorations; not for backend-only work or tiny cosmetic edits.

日本語の概要は準備中です。原文の説明を表示しています。

DonkeyKing01/tasteful-ui-skill222026年5月3日 更新

Profiling strategy for audio CPU issues — xruns, spikes, and buffer underruns. Use when the user reports CPU overload, audio glitches under load, or performance regressions. Trigger on phrases like "I'm getting xruns", "my plugin causes CPU spikes", "dropouts under high voice count", "audio thread is too slow", "how do I profile my DSP". References audio-numerics-review for denormal slowdown and audio-dsp-review for lock contention.

日本語の概要は準備中です。原文の説明を表示しています。

kunitoki/sonic-skills222026年5月21日 更新

Convert between LaTeX and Microsoft Word for academic manuscripts in either direction, and assemble .tex from mixed sources. Fires on: converting .tex/LaTeX to Word/.docx ("tex to docx", "latex to word", "tex2docx", "convert to word", "pandoc convert"); converting .docx manuscripts to LaTeX for editing and back ("convert to latex", "manuscript", "footnotes", "reference doc", the docx-to-tex-to-docx round-trip / academic paper editing pipeline); high-fidelity delivery where plain pandoc loses tables, mangles cross-references, or fails on custom macros — booktabs/regression tables, OMML equations, cleveref, \estauto, \@@input, \thanks, TikZ, native Word tables, longtable, siunitx; and building .tex from mixed PDF/docx/LLM-generated sources. Replaces and reroutes the retired skills manuscript-editing-template-latex, latex-to-docx-fidelity, tex2docx, and latex-from-mixed-sources.

日本語の概要は準備中です。原文の説明を表示しています。

kennethkhoocy/applied-micro-skills222026年9月5日 更新

Place pre-screened literature citations into a LaTeX or Word manuscript, or restyle the citations already in one. Three modes: (1) inline placement — inline \cite{}/\citet{}/\citep{} with a compiled references.bib, for author-date journals (APA, MLA, Harvard, Chicago author-date, IEEE, Vancouver); (2) footnote placement — full formatted \footnote{} or OOXML footnotes for legal and notes styles (Bluebook, OSCOLA, Chicago, APA, McGill) with Id./supra short forms; (3) restyle — convert existing footnote citations from one style to another. This skill is manual-invoke ONLY — trigger ONLY when the user explicitly runs /cite-placement or explicitly names the "cite-placement" skill. Do NOT auto-trigger on general citation, footnote, or reference requests.

日本語の概要は準備中です。原文の説明を表示しています。

kennethkhoocy/applied-micro-skills222026年9月5日 更新

Validate that a story file is implementation-ready. Checks for embedded GDD requirements, ADR references, engine notes, clear acceptance criteria, and no open design questions. Produces READY / NEEDS WORK / BLOCKED verdict with specific gaps. Use when user says 'is this story ready', 'can I start on this story', 'is story X ready to implement'.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Guided, section-by-section GDD authoring for a single game system. Gathers context from existing docs, walks through each required section collaboratively, cross-references dependencies, and writes incrementally to file.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

After architecture is complete, produces a flat actionable rules sheet for programmers — what you must do, what you must never do, per system and per layer. Extracted from all Accepted ADRs, technical preferences, and engine reference docs. More immediately actionable than ADRs (which explain why).

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Holistic cross-GDD consistency and game design review. Reads all system GDDs simultaneously and checks for contradictions between them, stale references, ownership conflicts, formula incompatibilities, and game design theory violations (dominant strategies, economic imbalance, cognitive overload, pillar drift). Run after all MVP GDDs are written, before architecture begins.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Audits game assets for compliance with naming conventions, file size budgets, format standards, and pipeline requirements. Identifies orphaned assets, missing references, and standard violations.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

用于创建、配置、审查或调试前端应用、库、SDK、CLI、monorepo 包中的 TypeScript 项目规范,包括 tsconfig、strictness、module/moduleResolution、路径别名、project references、声明文件、package exports、公共 API 类型、DTO、高级泛型、判别联合、类型守卫、类型收窄或类型级回归。React/Vue/Next/Nuxt 组件架构优先使用框架项目 skill;中文触发词包括 TypeScript 项目规范、TS 项目规范、TypeScript 类型安全、类型建模、泛型、判别联合、类型收窄、tsconfig、声明文件。

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

Use when creating, configuring, reviewing, or debugging TypeScript project standards across frontend apps, libraries, SDKs, CLIs, monorepo packages, tsconfig, strictness, module/moduleResolution, path aliases, project references, declaration files, package exports, public API types, DTOs, advanced generics, discriminated unions, type guards, type narrowing, or type-level regressions. Prefer framework project skills for React/Vue/Next/Nuxt component architecture; Chinese triggers include TypeScript project specification, TS project specification, TypeScript type safety, type modeling, generics, discriminative unions, type narrowing, tsconfig, declaration files.

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

Find and work with ENCODE single-cell genomics data including scRNA-seq and scATAC-seq. Use when the user asks about single-cell experiments, cell type resolution, clustering from ENCODE data, deconvolution of bulk signals using single-cell references, or comparing single-cell vs bulk profiles. Covers platform differences (10X Chromium, Smart-seq2, Drop-seq), quality limitations of single-cell data, multimodal integration (RNA+ATAC), and cross-study reproducibility concerns. Also use for cell type annotation, gene detection limits, dropout artifacts, and single-cell data structure in ENCODE.

日本語の概要は準備中です。原文の説明を表示しています。

ammawla/encode-toolkit212026年9月27日 更新

Creates accurate frontend implementations from visual references while maintaining design consistency. Use when user provides Figma URLs, screenshots, design images, requests visual implementation from reference, or asks to build UI matching a design. Automatically checks existing design intent patterns before implementation.

日本語の概要は準備中です。原文の説明を表示しています。

joaquimscosta/arkhe-claude-plugins212026年8月14日 更新

Converts Google Stitch exports into React components with design DNA integration. Use when user references design-intent/google-stitch exports, mentions "convert Stitch output", "Stitch to React", or processes Stitch code directories containing HTML + PNG pairs.

日本語の概要は準備中です。原文の説明を表示しています。

joaquimscosta/arkhe-claude-plugins212026年8月14日 更新

Validate plugin content quality before release. Run skill-validator across plugins, verify marketplace.json completeness, check plugin.json version consistency, and detect broken documentation cross-references. Use when preparing a release, before running release.sh, or when user mentions "release check", "pre-release", "plugin-release-checker", or "release validation".

日本語の概要は準備中です。原文の説明を表示しています。

joaquimscosta/arkhe-claude-plugins212026年8月14日 更新

pptx

無料

Use this skill any time a .pptx file is involved in any way — as input, output, or both. This includes: creating slide decks, pitch decks, or presentations; reading, parsing, or extracting text from any .pptx file (even if the extracted content will be used elsewhere, like in an email or summary); editing, modifying, or updating existing presentations; combining or splitting slide files; working with templates, layouts, speaker notes, or comments. Trigger whenever the user mentions "deck," "slides," "presentation," or references a .pptx filename, regardless of what they plan to do with the content afterward. If a .pptx file needs to be opened, created, or touched, use this skill.

日本語の概要は準備中です。原文の説明を表示しています。

jim60105/copilot-prompt212026年10月9日 更新

ui

無料

UI/UX design agent for crafting user experiences, visual designs, and game interfaces. Auto-detects the designer role (UX Designer, UI Designer, Game UI Designer) and spawns a role-scoped sub-agent with only the relevant reference files. Triggers on phrases like "user flow", "wireframe", "design system", "design tokens", "accessibility", "WCAG", "UI pattern", "HUD", "game menu", "inventory UI", "minimap". Full per-role triggers in references/roles/.

日本語の概要は準備中です。原文の説明を表示しています。

jim60105/copilot-prompt212026年10月9日 更新

xlsx

無料

Use this skill any time a spreadsheet file is the primary input or output. This means any task where the user wants to: open, read, edit, or fix an existing .xlsx, .xlsm, .csv, or .tsv file (e.g., adding columns, computing formulas, formatting, charting, cleaning messy data); create a new spreadsheet from scratch or from other data sources; or convert between tabular file formats. Trigger especially when the user references a spreadsheet file by name or path — even casually (like "the xlsx in my downloads") — and wants something done to it or produced from it. Also trigger for cleaning or restructuring messy tabular data files (malformed rows, misplaced headers, junk data) into proper spreadsheets. The deliverable must be a spreadsheet file. Do NOT trigger when the primary deliverable is a Word document, HTML report, standalone Python script, database pipeline, or Google Sheets API integration, even if tabular data is involved.

日本語の概要は準備中です。原文の説明を表示しています。

jim60105/copilot-prompt212026年10月9日 更新

lowy

無料

Evaluate architecture and module boundaries for volatility-based decomposition using Juval Lowy's framework (from "Righting Software", building on Parnas 1972). Use when reviewing module splits, service boundaries, new abstractions, or any decomposition decision. Trigger on phrases like "where should this boundary be", "how to split this", "module boundaries", "encapsulate change", "volatility", or references to Lowy, Parnas, or "Righting Software". Complements /hickey (interleaved concerns) with a different lens (change encapsulation).

日本語の概要は準備中です。原文の説明を表示しています。

juspay/vira202026年5月15日 更新

Scaffolds Pulumi TypeScript infrastructure-as-code projects, writes IaC code with proper resource configuration, manages Pulumi ESC environments for centralized secrets and configuration, configures OIDC authentication for cloud providers, and builds multi-language component resources. Use when the user asks to create Pulumi TypeScript projects, write Pulumi infrastructure code, set up ESC environments, configure OIDC for Pulumi, implement infrastructure automation with Node.js/TypeScript, create reusable Pulumi components, or work with stack references. Also use when the user mentions Pulumi with TypeScript, AWS/Azure/GCP infrastructure in TypeScript, or PulumiPlugin.yaml for multi-language components.

日本語の概要は準備中です。原文の説明を表示しています。

dirien/yet-another-agent-harness202026年5月31日 更新

dpo-guide

無料

Align language models with human preferences using Direct Preference Optimization — no reward model, no RL loop.

日本語の概要は準備中です。原文の説明を表示しています。

aicodedecode/awesome-muse-skills202026年10月10日 更新