Coordinate a cross-session or cross-machine handoff — snapshot the open work, write a status doc to the pulp-planning repo on main, and emit a ready-to-paste goal prompt that links it, so a fresh session (often on another machine) can pick up and finish. Use when the user says "coordinate a handoff", "hand this off", "move this work to a new machine", "we're retiring this session", or asks for a status doc plus a goal for someone else to continue.
日本語の概要は準備中です。原文の説明を表示しています。
Generous-Corp/pulp☆ 222026年10月15日 更新
Market franchise systems — franchisee recruitment, local-national marketing balance, and brand consistency at scale.
日本語の概要は準備中です。原文の説明を表示しています。
aicodedecode/awesome-muse-skills☆ 222026年10月10日 更新
Proactive architecture review — explore codebase structure, generate a self-contained HTML report with Mermaid diagrams and candidate improvements, then grill the findings. Use when planning a large refactor, onboarding to an unfamiliar codebase, or before a major architectural change.
日本語の概要は準備中です。原文の説明を表示しています。
datit309/supergraph☆ 222026年10月14日 更新
State machine patterns for Unity including hierarchical states, async transitions, and cleanup safety.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Validates completeness and consistency of the project architecture against all GDDs. Builds a traceability matrix mapping every GDD technical requirement to ADRs, identifies coverage gaps, detects cross-ADR conflicts, verifies engine compatibility consistency across all decisions, and produces a PASS/CONCERNS/FAIL verdict. The architecture equivalent of /design-review.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Guided, section-by-section authoring of the master architecture document for the game. Reads all GDDs, the systems index, existing ADRs, and the engine reference library to produce a complete architecture blueprint before any code is written. Engine-version-aware: flags knowledge gaps and validates decisions against the pinned engine version.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Unity 6 Cinemachine camera system guide. Use when working with virtual cameras, camera blending, follow cameras, FreeLook, camera shake, or state-driven cameras. Covers Cinemachine 3.x API. Based on Unity 6.3 LTS documentation.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Use when designing or reviewing Vue 3 + TypeScript project structure, SFC/component boundaries, composables organization, route composition, Pinia ownership, API/error/styling defaults, directives, or repository-wide Vue conventions. Prefer narrower skills for forms, data fetching, tests, accessibility, virtualization, animation, or security deep dives; Chinese triggers include Vue 3 project specification, Vue component architecture.
日本語の概要は準備中です。原文の説明を表示しています。
bovinphang/frontend-craft☆ 222026年9月26日 更新
Use when creating or reviewing Next.js 14+ App Router projects, file routes, layouts, server/client component boundaries, SSR/SSG/ISR, streaming, metadata, middleware, server actions, or Next-specific data fetching. For generic client React component architecture, apply the project's React conventions separately; Chinese triggers include Next.js, App Router.
日本語の概要は準備中です。原文の説明を表示しています。
bovinphang/frontend-craft☆ 222026年9月26日 更新
Use when creating or reviewing Nuxt 3 projects, file routes, pages, layouts, SSR/SSG/SPA behavior, Nuxt data fetching, route middleware, plugins, modules, server routes, or Nuxt-specific Vue 3 conventions. For generic Vue component architecture, apply the project's Vue conventions separately; Chinese triggers include Nuxt, Nuxt 3.
日本語の概要は準備中です。原文の説明を表示しています。
bovinphang/frontend-craft☆ 222026年9月26日 更新
Use when adding or reviewing Progressive Web App capabilities such as installability, manifest metadata, Service Worker registration, Workbox caching, offline fallback, app update prompts, maskable icons, or iOS PWA compatibility. Do not use for general API caching or non-installable performance tuning; Chinese triggers include PWA, offline, Service Worker.
日本語の概要は準備中です。原文の説明を表示しています。
bovinphang/frontend-craft☆ 222026年9月26日 更新
Use when generating or editing diagrams, charts, visual assets, posters, UI mockups, product images, infographics, academic figures, comics, avatars, storyboards, brand boards, or image-edit workflows, especially when exported PNGs need visual QA and bounded self-repair. Prefer deterministic Mermaid/SVG/HTML/canvas sources for text-heavy diagrams; use HTML technical diagrams for browser-ready system blueprints, architecture, deployment topology, agent runtime, memory flow, before-after architecture, workflow, sequence, data-flow, lifecycle, runbook, PII/data-lineage, and state-machine diagrams. Do not use for ordinary UI polish without generated imagery.
日本語の概要は準備中です。原文の説明を表示しています。
bovinphang/frontend-craft☆ 222026年9月26日 更新
Use when creating editable technical diagrams with draw.io / diagrams.net sources, including architecture diagrams, ERD, UML, sequence diagrams, flowcharts, ML model diagrams, official shape lookup, brand symbols, Graphviz auto-layout, codebase structure maps, .drawio validation, or draw.io CLI export fallback. Do not use for ordinary raster image generation, freehand sketches, interactive canvas/Three.js scenes, or decorative SVG animation. Chinese triggers include draw.io, diagrams.net, editable architecture diagrams, .drawio, ER diagrams, UML, sequence diagrams, auto layout, shape retrieval, code structure diagrams.
日本語の概要は準備中です。原文の説明を表示しています。
bovinphang/frontend-craft☆ 222026年9月26日 更新
Apply source-aware mechanical-engineering judgment to research, analysis, coding, writing, teaching, research identity, and release work. Use for thermal-fluid systems, heat transfer, fluid mechanics, thermodynamics, HVAC, energy systems, turbomachinery, piping, multiphase flow, experiments, correlations, CFD, reduced-order models, AI/ML, uncertainty, engineering datasets, literature reviews, citations, manuscripts, reviewer revisions, Overleaf packages, figures, proposals, research software, reproducibility, public releases, engineering teaching materials, or a research-project logo and visual identity.
日本語の概要は準備中です。原文の説明を表示しています。
hanhuark/mechanical-engineering-research-skill☆ 212026年10月14日 更新
Use when a task needs the judgment of an Education and Childcare Administrator for Preschool/Daycare settings — running a preschool or childcare center's operations, evaluating a curriculum or staffing decision, handling a licensing/regulatory compliance issue, or balancing enrollment/financial sustainability against program quality.
日本語の概要は準備中です。原文の説明を表示しています。
wonsukchoi/domain-experts☆ 212026年10月12日 更新
Use when a task needs the judgment of a Dishwasher/kitchen steward — triaging a backed-up dish pit mid-rush, verifying sanitizer concentration or dish-machine rinse temperature against food-safety spec, deciding what routes to the three-compartment sink versus the dish machine, diagnosing a spike in breakage, or handling a machine failure mid-service.
日本語の概要は準備中です。原文の説明を表示しています。
wonsukchoi/domain-experts☆ 212026年10月12日 更新
Use when a task needs the judgment of a Dragline and Excavating/Loading Machine Operator in surface mining — converting a rated bucket capacity into bank cubic yards moved per shift, deciding whether a swing angle or spoil-placement plan needs to be flagged to pit engineering, matching loading pass count and payload to a haul truck's rated capacity, checking ground bearing conditions before walking or tracking a machine onto fill or spoil, or reading a berm/highwall condition against MSHA thresholds.
日本語の概要は準備中です。原文の説明を表示しています。
wonsukchoi/domain-experts☆ 212026年10月12日 更新
Use when a task needs the judgment of a Crushing/Grinding Machine Operator — recognizing that classifier cut point, not mill residence time alone, determines what reports to finished product in a closed-circuit grinding operation, monitoring circulating load as a distinct diagnostic variable, matching grinding media size to the target size reduction, or verifying product size via actual sieve/laser analysis rather than mill parameters.
日本語の概要は準備中です。原文の説明を表示しています。
wonsukchoi/domain-experts☆ 212026年10月12日 更新
Use when a task needs the judgment of a Chief Technology Officer — deciding build vs buy for a core system, choosing whether an architecture bet is worth a full rewrite, sizing an SLA/uptime commitment against engineering cost, structuring engineering teams around a product roadmap, or writing the technical risk section of a board update.
日本語の概要は準備中です。原文の説明を表示しています。
wonsukchoi/domain-experts☆ 212026年10月12日 更新
Use when a task needs the judgment of a Child, Family, and School Social Worker — distinguishing an immediate child-safety determination from a longer-term risk assessment, deciding whether an in-home safety plan can control an identified danger versus removal being required, building a safety plan with specific and verifiable (not vague) elements, documenting a case contemporaneously and factually for a court-involved record, or engaging a family's specific context and strengths rather than a generic checklist.
日本語の概要は準備中です。原文の説明を表示しています。
wonsukchoi/domain-experts☆ 212026年10月12日 更新
Guide for de novo and known motif enrichment analysis of ENCODE ChIP-seq and ATAC-seq peaks using HOMER and MEME Suite. Use when users need to discover TF binding motifs in peaks, validate ChIP-seq targets, or find co-binding partners. Trigger on: motif analysis, HOMER, MEME, de novo motif, motif enrichment, findMotifsGenome, AME, MEME-ChIP, known motif, TF binding motif, co-factor, motif discovery.
日本語の概要は準備中です。原文の説明を表示しています。
ammawla/encode-toolkit☆ 212026年9月27日 更新
Create, review, and manage Architecture Decision Records (ADRs) with auto-numbering, template detection, quality review, and index maintenance. Use when user mentions "ADR", "architecture decision", "document this decision", "create ADR", "review ADR", editing ADR files (docs/adr/, doc/adr/, .adr/), or discussing architectural choices and tradeoffs.
日本語の概要は準備中です。原文の説明を表示しています。
joaquimscosta/arkhe-claude-plugins☆ 212026年8月14日 更新
Orchestrates 6-phase SDLC pipeline (discovery, requirements, architecture, workstreams, implementation, summary) for guided feature development. Use when user runs /core:develop command, requests spec-driven development, wants to create implementation plans with architecture decisions, or mentions "SDLC", "spec-driven", "plan feature", "development pipeline". Supports plan persistence, wave-based resume, autonomous mode, and architecture/implementation verification.
日本語の概要は準備中です。原文の説明を表示しています。
joaquimscosta/arkhe-claude-plugins☆ 212026年8月14日 更新
Creates Mermaid and ASCII diagrams for flowcharts, architecture, ERDs, state machines, mindmaps, and more. Use when user mentions diagram, flowchart, mermaid, ASCII diagram, text diagram, terminal diagram, visualize, C4, mindmap, architecture diagram, sequence diagram, ERD, or needs visual documentation.
日本語の概要は準備中です。原文の説明を表示しています。
joaquimscosta/arkhe-claude-plugins☆ 212026年8月14日 更新