Use when animating a character or prop in Maya through Python: a walk or run cycle, a jump or landing, a heavy lift, throw or punch, an acting or dialogue shot, lip sync, eye darts and blinks, stepped blocking, splining, polish, Graph Editor tangents, animation layers, mocap cleanup or retargeting, game clips and root motion, or reviewing a playblast. Also when motion looks floaty, weightless, mushy, poppy, posey, sliding or chattery, or feet slap or skate.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9982026年10月14日 更新
Use when animating 2D game art with Scenario: walk, idle or attack cycles in 4 or 8 directions, isometric sprite sheets, animated GIFs, frame-by-frame pixel art animation, VFX loops such as fire or smoke, looping a sprite seamlessly, animating an existing character image, a full animation sheet from one prompt, extracting animation frames from a generated video, or slicing a sprite sheet into engine-ready frames for Unity, Godot, or Unreal. Keywords: spritesheet, keyframes, frame grid, GIF.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9982026年10月14日 更新
Use when animating characters or objects in Blender through Python, a bouncing ball, walk or run cycle, jump, acting shot, lip sync, eye darts or facial animation, blocking in stepped keys, splining, polish, timing and spacing, arcs, overlap, squash and stretch, graph editor handles, slotted actions or NLA layers, staging a playblast, or when animation looks floaty, stiff, slides, pops, chatters, the subject is too small in frame, or a knee pops and needs an expert review.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9982026年10月14日 更新
Use when a Seedance video must hold continuous movement across shots: dance choreography, fights, sports, or any performance where limbs teleport, feet slide, or motion resets at every cut, or when turning a storyboard and character sheet into a multi-shot sequence that plays as one take. Keywords: storyboard to video, choreography, movement control, pose chain, timecoded shot script, first and last frame chaining, character sheet, multi-shot continuity, Seedance 2.5 and 2.0.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9982026年10月14日 更新
Use when editing an existing image on Scenario through MCP with a tool model, not a new generation: upscale or enhance to 2x, 4K, 8K, super resolution, 3D LUT color grade, color correction, posterize, solarize, vignette, film grain, blur, sharpen, glow, chromatic aberration, oilify, cubism, crystallize, dodge and burn, tint, desaturate, expand or uncrop, reframe an aspect ratio, resize to exact pixels, slice tiles, contact sheet, split into layers, remove a background or watermark, vectorize.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9982026年10月14日 更新
Generate anime-style video prompts for Seedance 2.0 on Higgsfield. Use whenever the user wants anime, Japanese animation style, shonen action, seinen drama, magical girl, mecha, isekai, slice-of-life anime, or any Japanese animation aesthetic. Triggers on: anime, Japanese animation, shonen, seinen, manga style video, anime fight, anime opening, anime ending, sakura, chibi, kawaii, mecha, isekai, or any anime-style request. Use even for "make it look like an anime" or "Japanese cartoon style.
日本語の概要は準備中です。原文の説明を表示しています。
beshuaxian/higgsfield-seedance2-jineng☆ 9652026年4月10日 更新
Sequence an understood outcome into verifiable delivery slices with dependencies, ownership and acceptance checks. Use for delivery planning, estimation or migration strategy.
日本語の概要は準備中です。原文の説明を表示しています。
suboss87/FDEOps☆ 9622026年10月9日 更新
用户要做界面、网页、海报、图表或信息图、示意图、原型这类视觉设计稿时用:在工作目录写一份设计稿(canvas.json 加每块画板一个 .dc.html),校验通过后线程里出现设计稿卡片,用户在功能区预览、编辑与标注。也用于按用户的意见或设计稿标注改已有的设计稿。幻灯片不用它(用 slides),视频画面里的字卡与动效也不用它(用动效图形)。
日本語の概要は準備中です。原文の説明を表示しています。
JimLiu/baocut☆ 9502026年10月14日 更新
用户要做幻灯片、演示文稿、讲稿或汇报用的页面时用:在工作目录里写一份 deck(deck.json 加每页一个 HTML 文件),校验通过后线程里出现幻灯片卡片,用户在功能区预览、编辑与标注。可以套用工作目录里的设计系统;需要插图时可以用图片生成模型画好放进页面。也用于按用户的意见或标注改已有的幻灯片。视频画面里的字卡、下横栏与动效不用它(用动效图形)。
日本語の概要は準備中です。原文の説明を表示しています。
JimLiu/baocut☆ 9502026年10月14日 更新
Computational pathology and whole slide image analysis
日本語の概要は準備中です。原文の説明を表示しています。
paperclipai/companies☆ 9192026年3月24日 更新
Build a trusted capture-and-triage front door so no commitment lives in your head. Use when open loops keep slipping, an inbox has become a backlog, or vague notes never turn into action.
日本語の概要は準備中です。原文の説明を表示しています。
borghei/Claude-Skills☆ 9092026年10月7日 更新
Design observability strategies: SLI/SLO frameworks, alerting, and dashboards. Use when instrumenting a production service, tuning alert rules, designing Grafana dashboards, defining SLOs and error budgets, or reducing alert fatigue.
日本語の概要は準備中です。原文の説明を表示しています。
borghei/Claude-Skills☆ 9092026年10月7日 更新
Popup and modal optimization for conversion. Covers exit-intent, slide-ins, banners, timing optimization, frequency capping, audience targeting, compliance, and A/B testing frameworks for lead capture, promotions, and announcements.
日本語の概要は準備中です。原文の説明を表示しています。
borghei/Claude-Skills☆ 9092026年10月7日 更新
Screen a client, counterparty, payer or corporate against the sanctions lists published by the designating authorities themselves — the UK Sanctions List (FCDO), OFSI, the UN Security Council, the EU consolidated list and OFAC's SDN and non-SDN lists. Use when onboarding, before taking a payment, before completing a transaction, or whenever a name must be checked against sanctions. Produces candidates and provenance, never a clearance: the record names every list searched with its publication date and count, states what was NOT searched, and ends at a blank decision block. Fails closed — a cache that is missing, damaged, truncated or stale is reported NOT SEARCHED and the process exits non-zero, so nothing can read an incomplete run as clean. Matches across transliteration, diacritics, homoglyphs and initials, because nobody spells a name the way the publisher does. Standard library only; screening opens no network connection.
日本語の概要は準備中です。原文の説明を表示しています。
lawve-ai/awesome-legal-skills☆ 8642026年10月3日 更新
Turn an interpretive-ambiguity audit of a legal text — contract, statute, regulation, or judicial opinion — into a polished deliverable. Produces a multi-page website (default), a single-page interactive site, a Microsoft Word document, a PowerPoint deck, or a LaTeX/PDF. Use whenever a user has a stress-test result, ambiguity audit, or "where will this be litigated" scenarios and wants to publish, present, or share them. Triggers on "publish the audit," "make a report from this," "turn this into a website / deck / brief / Word doc," "make a Netlify site," "build slides of these ambiguities," "render the scenarios," "package this stress test," "produce a LaTeX version," and similar. Pairs with the ambiguity-stress-test skill (the underlying analysis) but works on any structured or semi-structured ambiguity analysis. Visual design is opinionated but the user can override colors, fonts, and brand label. Most formats need Python and a writable filesystem; single-file HTML works where the host has neither.
日本語の概要は準備中です。原文の説明を表示しています。
lawve-ai/awesome-legal-skills☆ 8642026年10月3日 更新
A switch whose knob springs across on toggle — a tactile, satisfying on/off state change. Use for settings/form switches. Honors prefers-reduced-motion (quick linear slide). Trigger on user intent only; keep the spring subtle — never to convey loading/progress.
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/motion-anything☆ 8632026年7月7日 更新
A pill slides under the active nav item with a springy merge — a smooth segmented control. One per view. Under prefers-reduced-motion the pill jumps without easing.
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/motion-anything☆ 8632026年7月7日 更新
Words cascade into place — a kinetic title. A bold, canvas-based effect from Open Design's html-ppt fx pack — for slides and launch videos. Guards prefers-reduced-motion (does not start). One per screen; on web use sparingly.
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/motion-anything☆ 8632026年7月7日 更新
Connected points like a constellation — quiet motion. A bold, canvas-based effect from Open Design's html-ppt fx pack — for slides and launch videos. Guards prefers-reduced-motion (does not start). One per screen; on web use sparingly.
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/motion-anything☆ 8632026年7月7日 更新
Letters fly in from everywhere and settle into the word. A bold, canvas-based effect from Open Design's html-ppt fx pack — for slides and launch videos. Guards prefers-reduced-motion (does not start). One per screen; on web use sparingly.
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/motion-anything☆ 8632026年7月7日 更新
Falling code glyphs — a techy backdrop. A bold, canvas-based effect from Open Design's html-ppt fx pack — for slides and launch videos. Guards prefers-reduced-motion (does not start). One per screen; on web use sparingly.
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/motion-anything☆ 8632026年7月7日 更新
Streaming data lines — a flowing techy backdrop. A bold, canvas-based effect from Open Design's html-ppt fx pack — for slides and launch videos. Guards prefers-reduced-motion (does not start). One per screen; on web use sparingly.
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/motion-anything☆ 8632026年7月7日 更新
Confetti fires across the frame — for wins and reveals. A bold, canvas-based effect from Open Design's html-ppt fx pack — for slides and launch videos. Guards prefers-reduced-motion (does not start). One per screen; on web use sparingly.
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/motion-anything☆ 8632026年7月7日 更新
A swirling galaxy of particles. A bold, canvas-based effect from Open Design's html-ppt fx pack — for slides and launch videos. Guards prefers-reduced-motion (does not start). One per screen; on web use sparingly.
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/motion-anything☆ 8632026年7月7日 更新