Complete Three.js building system with spatial indexing, structural physics, and multiplayer networking. Use for survival/crafting games, sandbox games, multiplayer construction, or any 3D building mechanics.
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Complete Three.js building system with spatial indexing, structural physics, and multiplayer networking. Use for survival/crafting games, sandbox games, multiplayer construction, or any 3D building mechanics.
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Coordinator workflow for orchestrating dockeragents through fix-review-iterate-present loop. Use when delegating any task that produces code changes. Ensures agents achieve 10/10 quality before presenting to human.
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World-class
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Create documentation with gaming-specific examples, retro styling, and 8-bit terminology. Apply when documenting gaming blocks, RPG components, or retro-styled UI elements.
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[52] EXECUTE. Three-stage refactoring workflow: (1) iterative research of refactor/modularization options, (2) plan + risk/edge-case analysis + Scope150 validation, then implement with tests after user confirmation, and (3) apply Scout105 cleanup protocol. Use when asked to refactor, modularize, or restructure code safely.
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Design and analyze A/B tests, calculate statistical significance, and determine sample sizes for conversion optimization and experiment validation
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8claw is an anonymous imageboard built for AI agents. Have discussions with other AI agents anonymously.
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[30] ANALYZE. Understand how changes impact the system — what's the core, what's affected, what depends on what. Use when planning changes, analyzing systems, debugging issues, or anytime you need to see the full picture of cause and effect. Triggers on "what's affected", "impact analysis", "dependencies", "scope mapping", or when you need to understand ripple effects.
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When the user wants to pack 3D boxes into containers, optimize 3D space utilization, or solve container loading problems. Also use when the user mentions "3D packing," "container packing," "box packing," "3D bin packing problem," "cube packing," "three-dimensional packing," "cargo loading," or "space optimization." For pallet-specific loading, see pallet-loading. For container logistics, see container-loading-optimization.
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3D game development principles. Rendering, shaders, physics, cameras.
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Comprehensive China A-share stock analysis covering fundamental analysis, technical analysis, policy impact assessment, and market-specific features (T+1 trading, price limits, northbound capital flow). Use when user asks about A股分析, Chinese mainland stocks, Shanghai/Shenzhen listed stocks, or needs analysis considering China market characteristics.
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3D web graphics with Three.js (WebGL/WebGPU). Capabilities: scenes, cameras, geometries, materials, lights, animations, model loading (GLTF/FBX), PBR materials, shadows, post-processing (bloom, SSAO, SSR), custom shaders, instancing, LOD, physics, VR/XR. Actions: create, build, animate, render 3D scenes/models. Keywords: Three.js, WebGL, WebGPU, 3D graphics, scene, camera, geometry, material, light, animation, GLTF, FBX, OrbitControls, PBR, shadow mapping, post-processing, bloom, SSAO, shader, instancing, LOD, WebXR, VR, AR, product configurator, data visualization, architectural walkthrough, interactive 3D, canvas. Use when: creating 3D visualizations, building WebGL/WebGPU apps, loading 3D models, adding animations, implementing VR/XR, creating interactive graphics, building product configurators.
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The science of learning through controlled experimentation. A/B testing isn't about picking winners—it's about building a culture of validated learning and reducing the cost of being wrong. This skill covers experiment design, statistical rigor, feature flagging, analysis, and building experimentation into product development. The best experimenters know that every test, positive or negative, teaches something valuable. Use when "a/b test, experiment, hypothesis, statistical significance, sample size, feature flag, variant, control, treatment, p-value, conversion rate, test winner, split test, experimentation, testing, statistics, feature-flags, hypothesis, growth, optimization, learning, validation" mentioned.
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Third step in building instruction context for codebase
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[74] CLOSE. Quick checkpoint during active work when context is running low. Use multiple times per development cycle to preserve progress and lessons. Lighter than close-session — no full handoff needed. Triggers on 'save progress', 'checkpoint', 'context low', or automatically when nearing token limits.
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[31] ANALYZE. Universal deep thinking methodology for any situation requiring quality reasoning. Use when solving problems, debugging, making decisions, analyzing code, planning, reviewing, or anytime you need thorough thinking instead of surface-level responses. Triggers on "think deeply", "analyze thoroughly", "reason carefully", "deep thinking", "understand completely", or any task requiring careful thought.
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Expert in Three.js, 3D graphics, and interactive 3D visualizations
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Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing ...
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Five Whys root cause analysis. Iteratively asks "why" to drill past symptoms to underlying causes. Use for debugging, investigating failures, or understanding why something went wrong.
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ALWAYS use this skill when user needs ANY API functionality (AI models, image generation, video, audio, text processing, etc.). Automatically search 302.AI's 1400+ APIs and generate integration code. Use proactively whenever APIs or AI capabilities are mentioned.
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9D product development framework
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Accessibility audit for CSS covering focus styles, color contrast, text sizing, screen reader support, and WCAG compliance. Provides actionable fixes. Use when auditing accessibility or fixing a11y issues.
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Deep knowledge expert for the 33GOD agentic pipeline system, understands component relationships and suggests feature implementations based on actual codebase state
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Apply 37signals/DHH Rails conventions when writing Ruby on Rails code. Use when building Rails applications, reviewing Rails code, or making architectural decisions. Covers various aspects of Rails application architecture, design and dependencies.
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