Analyze auto-memory for promotion candidates, stale entries, consolidation opportunities, and health metrics. Use when the user runs /si:memory-review or asks what has been learned and what should be promoted or pruned.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Analyze auto-memory for promotion candidates, stale entries, consolidation opportunities, and health metrics. Use when the user runs /si:memory-review or asks what has been learned and what should be promoted or pruned.
日本語の概要は準備中です。原文の説明を表示しています。
Creates demand generation campaigns, optimizes paid ad spend across LinkedIn, Google, and Meta, develops SEO strategies, and structures partnership programs. Use when planning demand gen strategy, growth marketing, advertising campaigns, PPC optimization, lead generation, pipeline generation, or marketing budgets. Covers multi-channel acquisition (Google Ads, LinkedIn Ads, Meta Ads), CAC analysis, MQL/SQL workflows, attribution modeling, technical SEO, and co-marketing partnerships. Default calibration profile is a Series A+ B2B SaaS scaling internationally (EU/US/Canada, hybrid PLG/Sales-Led) — adapt benchmarks for other stages and motions rather than skipping the skill.
日本語の概要は準備中です。原文の説明を表示しています。
Validate, test, and score the quality of skills within the claude-skills ecosystem. Comprehensive meta-skill: structure validation, Python script testing (syntax + imports + runtime + output format), multi-dimensional quality scoring with letter grades and tier classification (BASIC/STANDARD/POWERFUL). Use when authoring a new skill, auditing existing skills for tier promotion, setting up pre-commit hooks for skill quality, or integrating skill QA into CI.
日本語の概要は準備中です。原文の説明を表示しています。
Use when reviewing, approving, or designing commercial motion — pricing models, deal review, discount approval, partnership economics, channel mix, commercial policy, RFP/RFI response, bookings forecast. Triggers on "review this deal", "should we discount", "pricing model", "partner economics", "RFP response", "bookings forecast", "channel mix". Forks context to route to one of seven Commercial sub-skills (pricing-strategist, deal-desk, partnerships-architect, channel-economics, commercial-policy, rfp-responder, commercial-forecaster) and returns a digest. Distinct from business-growth (sales execution) and c-level-advisor/cro-advisor (strategic CRO judgment).
日本語の概要は準備中です。原文の説明を表示しています。
Use when running, diagnosing, or designing internal business operations — process documentation, vendor SLAs, capacity planning, internal comms, SOP/runbook authoring, procurement spend. Triggers on "BizOps review", "where's the bottleneck", "vendor health", "internal SOP", "all-hands deck", "spend categorization", "capacity for Q3", "process mapping". Forks context to route to one of six BizOps sub-skills (process-mapper, vendor-management, capacity-planner, internal-comms, knowledge-ops, procurement-optimizer) and returns a digest. Distinct from business-growth (external sales motion) and c-level-advisor (strategic, not operational).
日本語の概要は準備中です。原文の説明を表示しています。
Brainstorm an inspiring, achievable, and emotional product vision that motivates teams and aligns stakeholders. Use when defining or refining a product vision, creating a vision statement, or aligning the team around a shared direction.
日本語の概要は準備中です。原文の説明を表示しています。
Create an end-to-end customer journey map with stages, touchpoints, emotions, pain points, and opportunities. Use when mapping the customer experience, identifying friction points, improving onboarding, or visualizing the user journey.
日本語の概要は準備中です。原文の説明を表示しています。
Generate 5 creative, cost-effective marketing ideas with channels, messaging, and engagement rationale. Use when brainstorming marketing campaigns, planning product promotion, or looking for creative marketing tactics.
日本語の概要は準備中です。原文の説明を表示しています。
Draft launch or promotion copy for a shipped feature.
日本語の概要は準備中です。原文の説明を表示しています。
Use when building or editing any visual surface in apps/web — a page, screen, list, card, badge, avatar, modal, form, empty state, toast, tooltip, table, or panel — and you need to know WHICH component to compose and which primitives are banned. Load kortix-brand first for the values (color, spacing, type, radius, motion budget); this file assumes those and covers components, layout shells, and reference implementations. Source of truth: src/components/ui, the live /design-system page, and the reference implementations listed inside.
日本語の概要は準備中です。原文の説明を表示しています。
Design and integrate web interfaces via three paths: DirectDesign (write design inline with Anthropic frontend-design philosophy — the default workhorse), native /design + /design-sync Claude Code commands (preferred for code integration and design-system sync), or ClaudeDesign (drive claude.ai/design through Interceptor — experimental visual-review fallback). USE WHEN web design, UI design, create prototype, design system, design sync, redesign site, mockup, landing page, dashboard design, design-to-code, frontend design, polish UI, design audit, brutalist/editorial/retro UI. NOT FOR illustrations/logos (use Art) or video (use Remotion).
日本語の概要は準備中です。原文の説明を表示しています。
Real Chrome/Brave + macOS Computer Use from inside the browser — zero CDP fingerprint, real sessions; mandatory for visual deploy verification. Drive clickwork yourself. USE WHEN verify deploy, confirm UI, screenshot verification, computer use, macos automation, debug web, troubleshoot, visual check, motion/animation bug, jank, transition stutter, scrub a flow, console logs/errors, runtime/JS/react errors, mismatch warning, network traffic/log, HAR/pcapng export, hydration/blank-page debug, flash then blank/page broken, why is this not working/what's happening on the page, authenticated page, bot detection bypass, reproduce bug, drive native app, about to ask the operator to click/navigate/fill a form/log in/approve OAuth, OAuth consent flow, complete a web login, do this in your browser. NOT FOR residential-proxy crawling (BrightData) or social actor scraping (Apify).
日本語の概要は準備中です。原文の説明を表示しています。
Read, create, and edit tldraw .tldr canvas files deterministically — sketch hand-drawn-register diagrams (boxes, arrows, sticky notes, frames, text) directly into a canvas file the user opens in any tldraw surface, and read a rough canvas back as structured data to organize it. USE WHEN tldraw, .tldr file, whiteboard, canvas, sketch a diagram, hand-drawn diagram, draw this on a canvas, put this on the whiteboard, structure my canvas, organize my whiteboard, read my canvas, cluster my sticky notes. NOT FOR polished static images, infographics, or mermaid diagrams (use Art), web UI design (use Webdesign), programmatic video (use Remotion).
日本語の概要は準備中です。原文の説明を表示しています。
AI audio editing pipeline: Whisper word-level transcription → Claude segment classification (KEEP/CUT_FILLER/CUT_FALSE_START/CUT_STUTTER/CUT_DEAD_AIR) → ffmpeg with 40ms qsin crossfades and room-tone fill → optional Cleanvoice cloud polish; plus GateScan/GateRepair for noise-gate ticking artifacts. Modes: --preview, --aggressive, --polish. Workflow: Clean. USE WHEN clean audio, edit audio, remove filler words, clean podcast, remove ums, cut dead air, polish audio, trim recording, cut stutters, ticking audio, clicking audio, audio clicks, gate artifacts, popping audio. NOT FOR video composition (use Remotion).
日本語の概要は準備中です。原文の説明を表示しています。
Static visual content across 20+ formats — diagrams, mermaid, infographics, D3 dashboards, comics, icons, wallpaper — via Nano Banana Pro (default), Nano Banana, and Flux. USE WHEN art, illustration, diagram, flowchart, infographic, header image, blog social thumbnail, visualize, generate image, mermaid, architecture diagram, comic, icon, blog art, framework diagram, D3 chart, remove background, wallpaper. NOT FOR locked house-style YouTube/channel/video thumbnails, video or animation (use Remotion), or web UI design and integrated frontend layout (use Webdesign).
日本語の概要は準備中です。原文の説明を表示しています。
Workflow 1 adaptation for robotics and embodied AI. Orchestrates robotics-aware literature survey, idea generation, novelty check, and critical review to go from a broad robotics direction to benchmark-grounded, simulation-first ideas. Use when user says \"robotics idea discovery\", \"机器人找idea\", \"embodied AI idea\", \"机器人方向探索\", \"sim2real 选题\", or wants ideas for manipulation, locomotion, navigation, drones, humanoids, or general robot learning.
日本語の概要は準備中です。原文の説明を表示しています。
Workflow 1 adaptation for robotics and embodied AI. Orchestrates robotics-aware literature survey, idea generation, novelty check, and critical review to go from a broad robotics direction to benchmark-grounded, simulation-first ideas. Use when user says "robotics idea discovery", "机器人找idea", "embodied AI idea", "机器人方向探索", "sim2real 选题", or wants ideas for manipulation, locomotion, navigation, drones, humanoids, or general robot learning.
日本語の概要は準備中です。原文の説明を表示しています。
The normative Design Guides for GPUI Kit desktop applications. Read in full before designing or changing any screen, layout, spacing, visual hierarchy, color, density, component choice, interaction state, overlay, motion, data-heavy view, or interface copy in a GPUI Kit (gpui-kit / gpui-component) application, and before reviewing UI work for design quality. Also use when asked what the design rules are, or whether a UI decision follows them.
日本語の概要は準備中です。原文の説明を表示しています。
Turn a project directory or a website URL into a short, shareable launch video with music, motion, and share copy. One file, no bundled assets — built entirely by the model with the tools already on the machine. Use when someone says "/brag-slim", "let's /brag about this", "brag about a website", "make a launch video", or wants to show off what they built. If the /brag skill is also installed, let /brag handle those phrases; it hands off here on Opus 5.5.
日本語の概要は準備中です。原文の説明を表示しています。
Search a codebase or UI for places that don't animate but should, and reject everything that shouldn't. Read-only; it proposes motion with exact values, it does not implement it. Use when the user asks "what could be animated here?" or wants to "make this feel more alive". For fixing existing animations, use improve-animations or review-animations instead.
日本語の概要は準備中です。原文の説明を表示しています。
Reviews animation and motion code against a high craft bar derived from Emil Kowalski's design engineering philosophy. Default to flagging; approval is earned.
日本語の概要は準備中です。原文の説明を表示しています。
Replays a CARLA .log recorded by the recorder — the whole run or a time window, at any speed, following a chosen actor, optionally regenerating sensors and restoring weather. Use when the user asks to "replay the recording", "play back the run", "watch it again in slow motion / at 2x", "follow vehicle N during replay", or "replay onto a different map".
日本語の概要は準備中です。原文の説明を表示しています。
Create short videos and motion clips from a text description using AI video generation.
日本語の概要は準備中です。原文の説明を表示しています。
Build crafted, highly detailed, interactive isometric SVG figures that explain a technical idea as a real physical object (a test rig, a dial gauge, a cabinet of drawers, a plotter, a lock), with many small precise solid parts, four-tone shading, correct painter's order, a framed card with title, hint and live readout, and calm eased motion. Use this whenever someone wants an isometric illustration, an explanatory diagram or figure for docs, a blog post, a landing page or an article, a "Linear-style" or "premium" technical drawing, an interactive explainer, or an SVG that shows how a system, algorithm or component works, even if they never say "isometric". Works framework-free (TypeScript/JS that writes SVG and HTML) and in React/Next.js, and can add realistic WebGL shaders (fire, exhaust, water, caustics, lamp light) that live inside the drawing in the same isometric perspective. Also publishes a finished figure to the Anatomy community gallery when asked.
日本語の概要は準備中です。原文の説明を表示しています。