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「route」の検索結果

2,918 件 ・ 関連度順

概要と使いどころ

squad

無料

Squad's command catalog and interactive menu. Invoke via /squad (slash command) or natural language ("squad commands", "what can squad do", "show me squad options"). Presents categorized operations (Install & Upgrade, Team Management, Issues & PRs, Plugins & Skills, Model & Cost, Sessions & State) as an interactive picker. Routes to the right squad CLI command or the Squad coordinator agent.

日本語の概要は準備中です。原文の説明を表示しています。

github/gh-aw5,4042026年10月16日 更新

Route agent notifications to specific channels by type — prevent alert fatigue from single-channel flooding

日本語の概要は準備中です。原文の説明を表示しています。

github/gh-aw5,4042026年10月16日 更新

Route gh-aw design, creation, diagnosis, patching, active debugging, and upgrade requests to the right strategies.

日本語の概要は準備中です。原文の説明を表示しています。

github/gh-aw5,4042026年10月16日 更新

Makes a codebase propagate W3C baggage (the `baggage` header carrying `mirrord-session=<key>`) end to end, so mirrord HTTP filters, preview environments, and queue splitting can route a whole request chain to one developer's session. Detects existing OpenTelemetry, Datadog, or other tracing that can already propagate baggage and enables it; otherwise adds a small propagation layer. Covers inbound/outbound HTTP and gRPC, publishing to and consuming from Kafka, RabbitMQ, SQS/SNS, GCP Pub/Sub, Azure Service Bus, NATS, Redis Pub/Sub, BullMQ and Temporal, per-message context restore in consumers, and storage hand-offs such as a GCS signed URL upload that triggers Pub/Sub or an S3 presigned upload that triggers SQS. Ends with a report of every flow found and which ones still drop the header. Use when the user asks to propagate headers, baggage, tracestate, the mirrord session key, or trace context across services or queues, or when a mirrord filter matches the first service but not downstream services or queue consumers.

日本語の概要は準備中です。原文の説明を表示しています。

metalbear-co/mirrord5,3662026年10月16日 更新

Use at the START of any bug bounty hunting session, when switching targets, or when feeling lost about what to do next. Master orchestrator that combines the 5-phase non-linear hunting workflow with the critical thinking framework (developer psychology, anomaly detection, What-If experiments). Routes to all other skills based on current hunting phase. Also use when asking "what should I do next" or "where am I in the process."

日本語の概要は準備中です。原文の説明を表示しています。

awarexone/Agentic-Bug-Hunter5,3532026年10月10日 更新

Router for all Remotion skills

日本語の概要は準備中です。原文の説明を表示しています。

remotion-dev/skills5,2372026年10月12日 更新

Hunt source code and build artifact leakage — JavaScript source maps (.js.map) reconstructing TypeScript/ES6 source, Swagger/OpenAPI JSON endpoint discovery, .env/.git exposure, webpack chunks with hardcoded secrets, robots.txt/security.txt recon, build-info files, asset-manifest.json API route discovery, .DS_Store file listing. Use at the START of every recon session — these findings often unlock the entire attack surface.

日本語の概要は準備中です。原文の説明を表示しています。

elementalsouls/Claude-BugHunter5,1252026年10月15日 更新

Use at the START of any bug bounty hunting session, when switching targets, or when feeling lost about what to do next. Master orchestrator that combines the 5-phase non-linear hunting workflow with the critical thinking framework (developer psychology, anomaly detection, What-If experiments). Routes to all other skills based on current hunting phase. Also use when asking "what should I do next" or "where am I in the process."

日本語の概要は準備中です。原文の説明を表示しています。

elementalsouls/Claude-BugHunter5,1252026年10月15日 更新

Use when a request combines AI-writing audit, rewrite, file editing, voice preservation, false-positive interpretation, verification, or when the user invokes Avoid AI Writing without naming a mode.

日本語の概要は準備中です。原文の説明を表示しています。

conorbronsdon/avoid-ai-writing5,0462026年10月16日 更新

customize

無料

Use when the user wants to create or manage a Specialist agent or create, revise, publish, or delete a Skill through the conversational `/Customize` entry. Routes Skill work to the internal skill-creator and handles Specialist work through the JavaScript host.agents SDK.

日本語の概要は準備中です。原文の説明を表示しています。

aipoch/open-science5,0352026年10月16日 更新

Backend architecture patterns, API design, database optimization, and server-side best practices for Node.js, Express, and Next.js API routes.

日本語の概要は準備中です。原文の説明を表示しています。

WorldFlowAI/everything-claude-code4,8192026年1月23日 更新

Track which of your LinkedIn comments earned author replies. Flags the 6-24h warm-reply window where thread momentum peaks, classifies threads as hot/warm/cool/dormant, and routes warm ones to linkedin-reply-handler for follow-up drafts. Powered by Apify, no LinkedIn login. Triggers on "what threads need follow-up", "author replied", "monitor my comments". Not for analyzing likers on a post (use linkedin-engager-analytics).

日本語の概要は準備中です。原文の説明を表示しています。

sergebulaev/linkedin-skills4,8012026年10月15日 更新

Use only when the user explicitly asks for a TestDino audit of Playwright automated test code. Routes through the audit tools the TestDino MCP server exposes (get_audit_report + submit_audit_report, or the legacy test_audit). For generic code review or non-Playwright targets, do a normal review instead.

日本語の概要は準備中です。原文の説明を表示しています。

anthropics/claude-plugins-community4,6672026年10月16日 更新

Use when building Next.js 14+ applications with App Router, server components, or server actions. Invoke for full-stack features, performance optimization, SEO implementation, production deployment.

日本語の概要は準備中です。原文の説明を表示しています。

zebbern/claude-code-guide4,6652026年10月15日 更新

Deep-review-first audit for Chinese and English academic papers across LaTeX, Typst, and PDF formats. Use whenever the user wants reviewer-style paper critique, pre-submission readiness checks, pass/fail gate decisions, structured revision roadmaps, or re-audits of revised manuscripts. Trigger even if the user only says "review my paper", "check if this is ready to submit", "audit this PDF", "simulate peer review", "find the biggest problems in this manuscript", or "re-check whether I fixed the review issues". Do not use for direct source editing or compilation-heavy repair; route those to the format-specific writing skills instead.

日本語の概要は準備中です。原文の説明を表示しています。

brycewang-stanford/Auto-Empirical-Research-Skills4,6492026年10月15日 更新

replicate

無料

Build and verify replication packages — routes to reproducibility-auditor agent

日本語の概要は準備中です。原文の説明を表示しています。

brycewang-stanford/Auto-Empirical-Research-Skills4,6492026年10月15日 更新

estimate

無料

Run a structural estimation pipeline — routes to /workflows:work with estimation context from empirical-playbook

日本語の概要は準備中です。原文の説明を表示しています。

brycewang-stanford/Auto-Empirical-Research-Skills4,6492026年10月15日 更新

Orchestrates end-to-end autonomous AI research projects using a two-loop architecture. The inner loop runs rapid experiment iterations with clear optimization targets. The outer loop synthesizes results, identifies patterns, and steers research direction. Routes to domain-specific skills for execution, supports continuous agent operation via Claude Code /loop and OpenClaw heartbeat, and produces research presentations and papers. Use when starting a research project, running autonomous experiments, or managing a multi-hypothesis research effort.

日本語の概要は準備中です。原文の説明を表示しています。

brycewang-stanford/Auto-Empirical-Research-Skills4,6492026年10月15日 更新

Make game-ready 2D characters, creatures, props, icons and FX as master stills, sprite sheets or animation clips. Plan size, motion and finish; generate the art (image generation is the default, through generate2dmedia route_media.py - the API when a key is configured, else the local Codex or Grok CLI); approve one master still per character; then key, slice, register, scale, palette, QA and export frames for a game engine (Aseprite JSON, Godot SpriteFrames or Sprite3D). HD finish by default, pixel finish on request. Character animation is one image-to-video clip per action from the master (video2dsprite); sheets are for FX, icons and props. Use for sprites, masters, sheets, frame-by-frame animation and packaging frames from any source. Not for maps, tiles or backgrounds (generate2dmap), video clips (video2dsprite), code-drawn art (codeart2d, only on request) or calling an image or video API by itself (generate2dmedia).

日本語の概要は準備中です。原文の説明を表示しています。

0x0funky/agent-sprite-forge4,4782026年10月6日 更新

Plan and build 2D game maps and scenes - top-down and side-scrolling levels, tilemaps, prop packs, parallax backgrounds and HD-2D battle or story plates - with collision, navigation and reachability checks, environment motion, a playable HTML preview and export to Tiled, Godot 4 or LDtk. Map art (terrain, tiles, props, plates, parallax layers) is image generation by default, through generate2dmedia route_media.py (the API when a key is configured, else the local Codex or Grok CLI); map data (layout, collision, exits, spawns) is written as data. Use for any map, level, room, scene, background, terrain or prop-kit request. Not for characters, creatures, items or FX (generate2dsprite), character animation (video2dsprite), code-drawn tiles or maps (codeart2d, only on request) or calling an image or video API by itself (generate2dmedia).

日本語の概要は準備中です。原文の説明を表示しています。

0x0funky/agent-sprite-forge4,4782026年10月6日 更新

Turn one approved master still into a character's whole animated sprite set - one image-to-video clip per action (idle, walk, run, attack, jump, hurt, cast and so on), all from that still, generated through generate2dmedia route_media.py (the xAI API when a key is configured, else the local Grok CLI) - then gate each take, key it with a soft matte, register it to the master, pick loops or retime actions, finish (HD by default, pixel on request) and package fixed-canvas frames, alpha WebM, packed MP4 for iPhone and a PNG fallback with engine metadata and a JS runtime. Also processes a supplied clip. Use for character and creature animation, fluid motion and any video-to-sprite work. Not for FX, icon or prop sheets (generate2dsprite), maps or plate loops (generate2dmap), code-drawn animation (codeart2d, only on request) or calling a video API by itself (generate2dmedia).

日本語の概要は準備中です。原文の説明を表示しています。

0x0funky/agent-sprite-forge4,4782026年10月6日 更新

Launch an independent Meta Muse Wonder Max code review through Pi and OpenRouter, and return it verbatim. Use only when the user explicitly invokes /muse-review.

日本語の概要は準備中です。原文の説明を表示しています。

davidondrej/skills4,1532026年10月16日 更新

Coordinate Lark/Feishu CLI tasks from Codex. Use when a request involves Feishu/Lark docs, wiki, Drive files, Sheets, Base, Calendar, Minutes, IM, Mail, Tasks, Contacts, Slides, whiteboards, approvals, attendance, or when a Lark URL/token must be read, edited, summarized, routed, or turned into a real work artifact.

日本語の概要は準備中です。原文の説明を表示しています。

huangruiteng/CS-Notes4,0082026年10月16日 更新

Deploying Expo apps to iOS App Store, Android Play Store, web hosting, and API routes

日本語の概要は準備中です。原文の説明を表示しています。

CherryHQ/cherry-studio-app4,0032026年10月16日 更新