Use Xquik to fetch X (Twitter) data or act through a connected account. It covers search, profiles, followers, replies, threads, timelines, media downloads, bulk exports, trends, monitors, signed webhooks, draws, posts, likes, follows, DMs, and AI analysis of posts (sentiment, brand mentions, news, market signals, viral score, custom labels). Also use for hashtag or @handle tracking when no other network is named, Xquik MCP setup, pricing, and X API comparisons. Skip data from other social networks, code that stays on the official X API (such as tweepy with an X developer bearer token), official X widget implementation, and content drafting or analysis without an API task. Not affiliated with X Corp.
日本語の概要は準備中です。原文の説明を表示しています。
Xquik-dev/x-twitter-scraper☆ 2132026年10月13日 更新
Think and work like an expert Mathematical Modeler. Use when a task calls for Mathematical Modeler judgment. Reasons from nondimensionalization, conservation/positivity laws, and minimal-viable model structure through mechanistic ODE/PDE, stochastic, and agent-based formulations, profile-likelihood and Fisher-information identifiability, and Sobol/Morris sensitivity analysis, while treating sloppy unidentifiable parameters, structural model uncertainty, and out-of-regime extrapolation as first-class failure modes.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agents☆ 2052026年10月3日 更新
Think and work like an expert Electrical Engineer. Use when a task calls for Electrical Engineer judgment. Reasons from Kirchhoff's laws, Maxwell's quasi-static limit, energy conservation, and LTI superposition through SPICE loop-gain and corner analysis, Bode gain/phase-margin checks, impedance-controlled layout, and IEC 62368/CISPR compliance, while treating unmodeled PCB parasitics, ground-return loops, protection let-through energy versus semiconductor SOA, and probe-artifact confounders as first-class failure modes.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agents☆ 2052026年10月3日 更新
Think and work like an expert Fluid Mechanics Engineer. Use when a task calls for Fluid Mechanics Engineer judgment. Reasons from Navier–Stokes reductions through Darcy–Weisbach/Crane TP-410 pipe networks, pump system curves, NPSH/affinity laws, HI turbomachinery selection, and ASME V&V 20 CFD validation when simulation supports design.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agents☆ 2052026年10月3日 更新
Think and work like an expert Fusion Scientist. Use when a task calls for Fusion Scientist judgment. Reasons from Lawson triple product and Q through tokamak/stellarator confinement (H-mode, ELMs, RMP), NBI/ICRH/ECRH heating, EFIT/TRANSP/SOLPS-ITER workflows, ITER/JET/DIII-D/W7-X benchmarks, PMI (W/Be PFCs), and tritium breeding blankets.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agents☆ 2052026年10月3日 更新
Think and work like an expert Ceramics Engineer. Use when a task calls for Ceramics Engineer judgment. Reasons from crystal chemistry, defect equilibria, sintering densification, and flaw statistics through XRD/Rietveld, dilatometry, SEM fractography, impedance spectroscopy, and Weibull analysis per ASTM C1161/C1239/C1421 while treating surface grinding flaws, Pb/alkali volatilization, closed-pore traps, and thermal-expansion-mismatch cracking as first-class failure modes.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agents☆ 2052026年10月3日 更新
Use Amazon Transcribe for AWS-based speech-to-text production: batch S3 transcription, real-time streaming, captions/subtitles, diarization, channel identification, custom vocabularies, vocabulary filters, language identification, PII/PHI handling, toxicity detection, Call Analytics, Medical, and secure S3/IAM/KMS workflows.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2022026年7月14日 更新
Produce and operate Amazon Nova Reel video-generation jobs through Amazon Bedrock. Use for Nova Reel text-to-video, image-conditioned animation, automated or manual multi-shot storyboards, async S3 delivery, cost and approval gates, production continuity, output custody, and AWS-specific safety, privacy, IAM, and provenance decisions.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2022026年7月14日 更新
Use the HyperFrames CLI development loop: init, add, catalog, capture, lint, check, snapshot, compare, grade-compare, preview, play, present, beats, keyframes, single or batch render, publish, cloud, cloudrun, feedback, lambda, doctor, browser, info, upgrade, skills, compositions, docs, benchmark, telemetry, transcribe, auth, tts, and remove-background. Also use when diagnosing build or render failures. validate, inspect, and layout are deprecated aliases; use check. Covers local, HeyGen-hosted cloud, AWS Lambda, and Google Cloud Run rendering.
日本語の概要は準備中です。原文の説明を表示しています。
skillmds/skillmd☆ 1982026年10月9日 更新
Internal — for Boundless team members only. Monitor Boundless deployment pipelines (AWS CodePipeline + CodeBuild) on the ops account. Use when the user wants to track a deployment after merging a PR, check whether a commit has rolled out to staging/prod, diagnose a failed deployment, watch the status of a specific pipeline, or get prompted to approve a production rollout once staging succeeds. Do NOT use for service runtime debugging (use ops-logs-query) or for deploying dev infrastructure (use ops-infra-deploy).
日本語の概要は準備中です。原文の説明を表示しています。
boundless-xyz/boundless☆ 1932026年8月27日 更新
Internal — for Boundless team members only. Help developers deploy Boundless AWS infrastructure to the dev environment. Use when the user wants to deploy a service to dev, bootstrap their dev environment, troubleshoot infrastructure issues, or understand what env vars a service needs. Also handles teardown and status checks.
日本語の概要は準備中です。原文の説明を表示しています。
boundless-xyz/boundless☆ 1932026年8月27日 更新
Internal — for Boundless team members only. Query AWS CloudWatch logs for Boundless services (provers, slasher, distributor, order stream, order generator, indexer, signal) on prod/staging environments. Use when the user asks to look at service logs, debug service behavior from log output, search logs for a request ID, or investigate errors using CloudWatch. Do NOT use for debugging local code changes, reviewing PRs, or investigating issues in the codebase itself.
日本語の概要は準備中です。原文の説明を表示しています。
boundless-xyz/boundless☆ 1932026年8月27日 更新
Validate system resilience through controlled fault injection. Covers hypothesis-driven chaos experiments, failure injection types (network, service, infrastructure, dependency), LitmusChaos/Chaos Mesh/AWS FIS/Gremlin/toxiproxy tooling, automated abort gating, game day planning, and progressive chaos adoption. Use when: "chaos engineering," "fault injection," "resilience test," "game day," "failure recovery," "system reliability," "blast radius." Not for: safe rollout flags/canary/dark launch during a release — use testing-in-production; designing new tests from production telemetry — use observability-driven-testing. Related: testing-in-production, observability-driven-testing, performance-testing, release-readiness, test-environments.
日本語の概要は準備中です。原文の説明を表示しています。
petrkindlmann/qa-skills☆ 1802026年6月11日 更新
HyperFrames CLI dev loop. Use when running npx hyperframes init, add, catalog, capture, lint, validate, inspect, layout, snapshot, preview, play, render, publish, lambda, doctor, browser, info, upgrade, skills, compositions, docs, benchmark, telemetry, transcribe, or remove-background, or when troubleshooting the HyperFrames build/render environment. Entry point for AWS Lambda cloud rendering (`hyperframes lambda deploy / render / progress / destroy / policies`).
日本語の概要は準備中です。原文の説明を表示しています。
Sma1lboy/rove☆ 1712026年10月14日 更新
生成一份对外可分享、脱敏的 AI-Native 开发者 README。 量化展示我对 Claude Code + Codex CLI + Kiro (AWS) + Trae (ByteDance) + Gemini Antigravity (Google) + Cursor 的使用深度、AI 协作风格、 项目与领域分布、兴趣主题,以及与 GitHub 提交的产出关联。 Trigger when the user says: "生成我的 AI 档案" / "做一份 AI-native README" / "分析我的 Claude / Codex / Kiro / Trae / Antigravity / Cursor 使用情况" / "总结我的 AI 使用" / "生成 AI 月度报告" / "按月份分析我的 AI 编码" / "分析 2026-05 的 AI 使用" / "build my AI usage profile" / "build my monthly AI coding report" / "analyze my AI usage for May 2026" / "summarize my Claude / Codex / Kiro / Trae / Antigravity / Cursor history" / "生成开发者画像". 全程本地、只读、默认匿名、不上传任何数据。
日本語の概要は準備中です。原文の説明を表示しています。
study8677/Readme.skill☆ 1712026年6月10日 更新
Infrastructure and platform specialist for Kubernetes, Terraform, GitOps, and cloud-native architectureUse when "kubernetes, k8s, terraform, infrastructure, deployment, helm, argocd, gitops, service mesh, istio, cloud platform, kubernetes, terraform, gitops, argocd, helm, istio, aws, gcp, azure, infrastructure, platform, devops, ml-memory" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Expert in entertainment industry concept art workflows, from initial ideation through final production-ready deliverables. Combines traditional art fundamentals with modern digital workflows used at AAA studios and film production houses. Draws from methodologies of industry masters: Feng Zhu's efficient design process, Scott Robertson's perspective and vehicle design systems, Sparth's graphic shape language, and Syd Mead's industrial design thinking. Use when "concept art, visual development, vis dev, keyframe, color script, production design, mood board, thumbnail sketch, environment concept, character concept, prop design, callout sheet, orthographic views, design exploration, photobash, speedpaint, concept-art, visual-development, game-art, film-art, pre-production, ideation, design" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
World-class DevOps engineering - cloud architecture, CI/CD pipelines, infrastructure as code, and the battle scars from keeping production running at 3amUse when "devops, infrastructure, deployment, ci/cd, docker, kubernetes, aws, gcp, azure, terraform, cloudflare, vercel, monitoring, alerting, pipeline, container, scaling, downtime, incident, sre, devops, infrastructure, cloud, ci-cd, monitoring, reliability, sre, containers" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Expert in designing and implementing visceral, satisfying combat systems. Masters hitbox/hurtbox design, frame data, combo systems, enemy archetypes, damage feedback, and the invisible craft that makes players feel powerful. Draws from fighting games, character action games (DMC, Bayonetta), and Souls-like design to create combat that is readable, responsive, and endlessly replayable. Use when "combat system, combat design, hitbox, hurtbox, frame data, hitstop, screen shake, input buffer, coyote time, i-frames, invincibility frames, combo system, attack cancel, recovery frames, punishment window, souls-like combat, action game combat, fighting game, damage feedback, enemy design, boss design, attack telegraph, parry system, stamina system, poise system, weapon feel, game feel combat, melee combat, combat juice, combat, action-game, fighting-game, hitbox, frame-data, game-feel, souls-like, character-action, melee, enemy-design, boss-design, combo, parry, i-frames" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
World-class accessibility design expertise combining the inclusive design principles of Microsoft's Inclusive Design team, the technical rigor of the W3C WCAG working group, and the lived experience perspective of disability advocates. Accessibility is not a feature - it's a fundamental quality attribute that makes products usable by everyone. Great accessibility design is invisible to those who don't need it and essential to those who do. It benefits everyone: captions help in noisy environments, keyboard navigation helps power users, high contrast helps in bright sunlight. When you design for the extremes, you improve the experience for all. Accessibility is not a checklist - it's a mindset that asks "who are we excluding?" at every design decision. Use when "accessibility, a11y, wcag, screen reader, keyboard navigation, color contrast, alt text, aria, focus management, skip link, assistive technology, inclusive design, ada compliance, section 508, accessible, voiceover, nvda, jaws, tab order, focus trap, accessibility, a11y, wcag, inclusive-design, screen-reader, keyboard-navigation, color-contrast, aria, focus-management, assistive-technology" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Accessibility isn't a feature - it's a fundamental quality of good software. 1 in 4 adults has a disability. Many more have temporary impairments or situational limitations. Your users include people who can't see, can't hear, can't use a mouse, or can't process information the way you do. This skill covers WCAG guidelines, ARIA patterns, keyboard navigation, screen reader compatibility, and automated testing. Key insight: accessible code is better code. The constraints of accessibility lead to simpler, more semantic, more maintainable implementations. 2025 lesson: Accessibility lawsuits are at an all-time high. "We'll add it later" is both ethically wrong and legally risky. Start accessible, stay accessible. Use when "accessibility, a11y, wcag, aria, screen reader, keyboard navigation, focus trap, alt text, color contrast, skip link, accessible, accessibility, a11y, wcag, aria, screen-reader, keyboard, inclusive, semantic-html" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
产品设计 / UX 设计 (产品设计 / UX 设计 (Product Design / UX Design) — 数字产品的用户体验设计:从用户研究 → 信息架构 → 交互设计 → 视觉/UI → 可用性测试 → 设计系统的认知操作系统,面向 UX designer / product designer / interaction designer / UX researcher / design systems engineer / design lead,以及想入行、转岗、服务这行(设计外包、设计工具厂商、研究平台)的视角。覆盖: (a) 第一性张力 — **用户中心/研究驱动 (user-centered, 'you are not the user', research before pixels, observe behavior not opinions) ⇄ 商业目标/约束/交付 (business goals, north-star metrics, ship it, designer 服务于产品成功不是个人作品集)**; **设计直觉/品味/craft (taste, aesthetics, 'attractive things work better' — Norman 情感化设计) ⇄ 数据/实验/A-B 测试 (data-driven, metrics, experimentation, 'opinions are not data')**; **用户说的 (stated preference, 访谈里说喜欢) ⇄ 用户做的 (revealed behavior, 行为观察 > 自陈, usability test 看人真实卡在哪)**; **一致性/设计系统/规范 (consistency, design system, Jakob's law 用户带着别处的习惯来, 复用组件) ⇄ 创新/打破模式 (innovation, 该不该破规范)**; **减法/简化 (simplicity, Krug 'Don't Make Me Think', less but better — Dieter Rams) ⇄ 功能丰富/利益相关者塞需求 (feature creep, stakeholder pressure)**; **UX(体验/流程/研究) ⇄ UI(视觉/像素/组件)** 的职责之争, **designer 该不该写代码 (design engineer / 'should designers code')**; (b) 核心工作流 / pipeline (最标准、最易蒸高质量+CLI 化) — Double Diamond (发现 discover → 定义 define → 开发 develop → 交付 deliver) / Design Thinking (共情 empathize → 定义 → 构思 ideate → 原型 prototype → 测试 test) / Design Sprint (Jake Knapp 5 天冲刺); 完整链: 用户研究 (访谈/问卷/可用性测试/卡片分类) → persona / journey map / JTBD → 信息架构 IA + 用户流 user flow → 线框 wireframe (低保真) → 交互/原型 prototype (高保真) → 视觉 UI / 设计系统落地 → 可用性测试 usability testing → handoff 给开发 → 度量迭代 (北极星 / HEART 框架); (c) 工具栈 — 设计/原型 (Figma 绝对主导 / Sketch 衰退 / Adobe XD 已停更 / Framer 高保真+建站 / Penpot 开源 / Principle / ProtoPie 微交互); 协作白板 (FigJam / Miro / Mural); 用户研究 (Maze / UserTesting / Lookback / Dovetail 研究库 / Optimal Workshop 卡片分类树测试 / Hotjar / Microsoft Clarity 热图); 设计系统/交付 (Storybook / 蓝湖(中) / Zeplin / design tokens / Tokens Studio); 度量 (Amplitude / Mixpanel / 北极星指标); AI 新兴 (Figma AI / v0 by Vercel / Galileo AI / Uizard / Cursor 给 design engineer); (d) 知识正典 — Don Norman《The Design of Everyday Things》(affordance/signifier/mapping 圣经)、Steve Krug《Don't Make Me Think》(可用性入门)、Alan Cooper《About Face》《The Inmates Are Running the Asylum》(交互设计/persona 起源)、Jakob Nielsen 10 Usability Heuristics + NN/g 文章库、Jake Knapp《Sprint》、Jeff Gothelf《Lean UX》、Teresa Torres《Continuous Discovery Habits》、Erika Hall《Just Enough Research》、Julie Zhuo《The Making of a Manager》、《Refactoring UI》(Adam Wathan/Steve Schoger)、《Universal Principles of Design》、Laws of UX (Jon Yablonski)、《100 Things Every Designer Needs to Know About People》(Susan Weinschenk)、IDEO/Stanford d.school 设计思维材料; (e) figures/流派 — 认知心理/人因派 (Don Norman 认知科学奠基、Susan Weinschenk 行为心理、Kathryn Whitenton); 可用性工程派 (Jakob Nielsen 启发式/折扣可用性、Steve Krug、Jared Spool UIE); 交互设计/目标导向派 (Alan Cooper goal-directed/persona、Kim Goodwin); 设计思维派 (IDEO Tim Brown、David Kelley d.school); 精益/持续探索派 (Jeff Gothelf Lean UX、Teresa Torres continuous discovery、Marty Cagan《Inspired》产品发现); 设计系统/系统化派 (Brad Frost Atomic Design、Nathan Curtis design tokens、Alla Kholmatova); 视觉/UI craft 派 (Adam Wathan & Steve Schoger Refactoring UI、Dieter Rams 'less but better' 工业设计遗产); 设计领导/职业派 (Julie Zhuo、Aarron Walter 情感化设计、John Maeda); 移动优先 (Luke Wroblewski 'Mobile First'); (f) 行业话术/黑话 — affordance 可供性 / signifier 意符 / mental model 心智模型 / IA 信息架构 / heuristic evaluation 启发式评估 / usability 可用性 / a11y accessibility 无障碍 / WCAG / persona 用户画像 / journey map 用户旅程 / JTBD jobs-to-be-done / north-star metric 北极星 / HEART 框架 / wireframe 线框 / mockup / prototype 原型 / fidelity 保真度 (lo-fi/hi-fi) / design system 设计系统 / design token 设计令牌 / atomic design 原子设计 / component library 组件库 / handoff 交付 / red routes 关键路径 / dark pattern 暗黑模式 / Fitts's law / Hick's law / Jakob's law / Miller 7±2 / progressive disclosure 渐进披露 / above the fold / hamburger menu / skeuomorphism vs flat / micro-interaction / empty state / edge case / happy path / design debt 设计债 / dogfooding / dot voting / affinity mapping 亲和图 / card sorting 卡片分类 / tree testing / A/B test / NPS / SUS (System Usability Scale); (
日本語の概要は準備中です。原文の説明を表示しています。
swaylq/master-skill☆ 1552026年9月6日 更新
Draws images, PDF/SVG vector files and animation frames with pycairo, and supplies what cairo lacks: shaped text for Arabic, Indic and other scripts, text along curves, blur/glow/drop shadows, path booleans, stroke-to-outline, and Gouraud-shaded 3D. Use when writing pycairo or cairo drawing code, generative art, custom diagrams or posters rendered in Python, or when cairo output needs non-Latin text, soft effects, merged shapes or shaded surfaces.
日本語の概要は準備中です。原文の説明を表示しています。
oaustegard/claude-skills☆ 1512026年10月13日 更新
Structured code review through the shared OpenClaw agent-skills installation.
日本語の概要は準備中です。原文の説明を表示しています。
openclaw/clawscan☆ 1452026年10月12日 更新