Design accountability coaching. TRIGGERS - Use when user needs help with accountability-coaching related tasks.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Design accountability coaching. TRIGGERS - Use when user needs help with accountability-coaching related tasks.
日本語の概要は準備中です。原文の説明を表示しています。
Starts a CARLA UE 5.8 server from a ue58-dev tree — the editor binary in -game mode (the working headless server), the packaged shipping build, or the full editor — with offscreen/nullrhi rendering, custom RPC and streaming ports, and native ROS 2 via the single-dash -ros2 flag. Probes a running server, and stops one cleanly despite the 15-character process-name truncation. Use when the user asks to "run/start CARLA UE5", "launch a ue58 server", "run headless", "publish ROS 2 topics from UE5", or a client cannot reach the simulator.
日本語の概要は準備中です。原文の説明を表示しています。
Launches a CARLA RPC server a carla.Client can connect to, working out for itself what you pointed it at — a downloaded/extracted release, a package cooked inside a checkout, or a source checkout run through the UE4 editor — headless or windowed, and shuts it down cleanly. ROS2=1 starts it with the native ROS 2 interface active (--ros2, --rmw=fastdds/cyclonedds/zenoh, --ros-domain-id). Use when the user asks to "run/start the CARLA server", "boot CARLA headless", "launch CARLA with a window", "run the CARLA I downloaded", "start CARLA with ROS2 enabled", or "serve a packaged CARLA build".
日本語の概要は準備中です。原文の説明を表示しています。
Gets a custom map into CARLA on UE 5.8 — the four distinct routes and which one to pick — via Util/Tools/Import.py for FBX+OpenDRIVE assets into a source build, CARLA_MAPS_TO_COOK to ship a map inside a package, or client.generate_opendrive_world() for an OpenDRIVE-only map at runtime with no build at all. Covers where imported assets land, why an imported map cannot be loaded from a package by name, and the four capabilities the UE4 skill has that ue58 lacks — standalone asset packages, their installer, semantic-material tagging, and a pedestrian navmesh that is generated but silently skipped. Use when the user asks to "import a map", "add a custom map", "load my .xodr", "package my own town", or "create a standalone map package".
日本語の概要は準備中です。原文の説明を表示しています。
Builds CARLA on Unreal Engine 5.8 from the ue58-dev branch using its CMake build system — configure a preset, then build the carla-unreal / carla-unreal-editor / carla-python-api-install / launch targets — with ROS 2, DLSS, RSS and cook-scope options, and the engine-side build of the CarlaUnreal UE 5.8 fork. There is no Makefile and no Util/BuildTools in this tree, so every UE4 `make` recipe is invalid here. Use when the user asks to "build CARLA UE5", "build ue58-dev", "compile CARLA with cmake", "rebuild the Python API", or hits a CMake configure or target failure.
日本語の概要は準備中です。原文の説明を表示しています。
Cooks and packages a shippable CARLA server from a UE 5.8 ue58-dev checkout via the CMake `package` targets (shipping/development/debug/test), scoping the cook with CARLA_MAPS_TO_COOK, and inspects an existing package for the failures a green build hides — stale pak/ucas mismatch, missing staged OpenDrive/TM road data, missing post-process profiles, and Town15's uncookable content. Use when the user asks to "package CARLA UE5", "cook a map", "build a shipping server", "make a distributable CARLA", or a package builds but renders black / has no maps.
日本語の概要は準備中です。原文の説明を表示しています。
Imports FBX meshes into CARLA on UE 5.8 as spawnable props — drives the editor headlessly to import the mesh, derives the prop size from its measured bounds, and registers it in PropParameters.json so it appears in the blueprint library as static.prop.<name>. Handles the FBX unit-scale problem, verifies the result against a running server, and can revert cleanly. Use when the user asks to "import a prop", "add a custom mesh/object to CARLA", "make my model spawnable", or a prop imports but never shows up in the blueprint library.
日本語の概要は準備中です。原文の説明を表示しています。
Imports a pedestrian into CARLA on UE 5.8 as a spawnable, animating walker — imports the skinned FBX bound to CARLA's shared pedestrian skeleton, duplicates a donor walker blueprint and repoints it at the new mesh, and registers it in WalkerParameters.json as walker.pedestrian.<id>. Can also export a shipped walker to FBX, which is how you obtain a rig-conforming mesh to start from. Use when the user asks to "import a walker/pedestrian", "add a custom character", "clone a walker", or has a walker that spawns but stands still.
日本語の概要は準備中です。原文の説明を表示しています。
Loads, reloads, and reshapes the map on a running CARLA server via the Python API — get_available_maps, load_world and reload_world (with or without resetting world settings), generate a world from an OpenDRIVE .xodr, and load/unload map layers. Use when the user asks to "load a map", "change the town", "reload the world", "list available maps", "load an xodr/opendrive map", or "load/unload map layers", and when settings (sync mode, fixed delta) must survive the switch.
日本語の概要は準備中です。原文の説明を表示しています。
Adds a new ROS 2 message type to CARLA's native ROS 2 interface — the hand-written POD struct under LibCarla/source/carla/ros2/types/msg, its Fast-CDR serialize/deserialize pair, the RIHS01 type hash computed in Docker, the CdrTopicInfo registration and the type-hash test. Use when the user asks to "add a ROS message type", "support sensor_msgs/X in CARLA", "add a carla_msgs type", "why is my type hash warning appearing", or needs a message CARLA does not publish yet. There is no IDL codegen — every step is manual.
日本語の概要は準備中です。原文の説明を表示しています。
Installs the CARLA Autonomous Driving Leaderboard (leaderboard.carla.org) at a chosen version — 1.0, 2.0 or 2.1 — together with the exact scenario_runner branch and CARLA build each one requires, then wires the four-root PYTHONPATH and verifies the whole stack imports. Detects which version an existing checkout is by reading its code, not its branch name. Use when the user asks to "install the leaderboard", "set up the CARLA challenge", "evaluate my driving agent", "reproduce my leaderboard score", or names a leaderboard version.
日本語の概要は準備中です。原文の説明を表示しています。
Gets actor and level 3D bounding boxes and projects them into a camera image as 2D boxes — the dataset-annotation workflow. Lists box geometry, draws 3D boxes in the world via debug, or captures one camera frame and writes an annotated PNG plus a JSON of 2D boxes for matching actors. Use when the user asks to "get bounding boxes", "draw boxes around the cars", "project boxes onto the camera", or "generate a detection dataset / annotations".
日本語の概要は準備中です。原文の説明を表示しています。
Inspects a recorded CARLA .log without replaying it — show_recorder_file_info for the header/actors/frames, collision queries between actor categories, and blocked-actor queries for vehicles that got stuck. Use when the user asks to "what's in this recording", "show recorder info", "which vehicles collided", "find collisions in the log", or "which actors were blocked/stuck".
日本語の概要は準備中です。原文の説明を表示しています。
Installs the CARLA Python client (the `carla` package) into a chosen interpreter so the other python-api skills work — from a wheel bundled with your release or checkout, from PyPI (`pip install carla==X.Y.Z`), or by putting an older release's .egg on PYTHONPATH. Detects what is already present, picks the source that matches your simulator's version, pins numpy<2, and verifies `import carla` plus the client/server version match. Use when the user asks to "install the CARLA Python API", "pip install carla", "set up the carla python package", or when a skill reports "cannot import carla".
日本語の概要は準備中です。原文の説明を表示しています。
Drives a vehicle to a destination autonomously using CARLA's navigation agents (BasicAgent/BehaviorAgent/ConstantVelocityAgent), or plans a route between two points with GlobalRoutePlanner. The agent handles routing, obstacle avoidance and traffic-light obedience. Use when the user asks to "drive the ego to (x,y,z)", "navigate to the junction", "go to that location", "plan a route from A to B", or "make the car drive itself somewhere specific". Manual control is control-vehicle; autopilot roaming is control-traffic.
日本語の概要は準備中です。原文の説明を表示しています。
Tunes the CARLA Traffic Manager that drives autopilot vehicles — global and per-vehicle speed, following distance, running lights/signs, lane-change behaviour, lane offset, TM-managed lights, deterministic seed, hybrid physics, and TM sync mode. Use when the user asks to "make the traffic faster/slower", "let cars run red lights", "keep more distance", "stop lane changes", "make traffic deterministic", or otherwise change how autopilot cars behave. For manually driving one car, use control-vehicle.
日本語の概要は準備中です。原文の説明を表示しています。
Runs a single ScenarioRunner Python scenario (or a whole group) against a running CARLA server — FollowLeadingVehicle, ControlLoss, DynamicObjectCrossing, SignalizedJunctionLeftTurn and the rest of srunner/examples — in sync or async mode, with result output, recording and manual/agent control of the ego. Lists what is runnable on the checked-out branch and on the loaded map. Use when the user asks to "run a scenario", "test FollowLeadingVehicle", "list scenarios", "run a CARLA traffic scenario", or reports a scenario that is "not supported".
日本語の概要は準備中です。原文の説明を表示しています。
Controls the traffic-light actors on a running CARLA server — set a light green/red/yellow/off, freeze all lights (optionally all-green), set phase timing (green/yellow/red durations), and reset to the normal cycle. Target all lights, one by id, all in a junction, or the nearest. Use when the user asks to "make the light red", "freeze all lights green", "change the light timing", "turn the traffic lights off", or "reset the lights". This is the light actors, not the Traffic Manager (that's control-traffic).
日本語の概要は準備中です。原文の説明を表示しています。
Reads and sets the weather on a running CARLA server via get_weather/set_weather, and turns natural-language weather requests ("heavy rain at sunset", "light fog at night", "clear noon", "dust storm") into exact WeatherParameters — cloudiness, precipitation, puddles, wind, fog, sun position, wetness, dust. Use when the user asks to "set/change the weather", "make it rainy/foggy/sunny/night", "apply a weather preset", or describes any sky/lighting condition.
日本語の概要は準備中です。原文の説明を表示しています。
Imports FBX meshes into a CARLA source build as spawnable static.prop.* blueprints — pass a directory whose subdirectories name the semantic tags, or a single FBX with its tag, and the props are imported into content, registered, added to the prop factory and verified by spawning. Use when the user asks to "add a prop to CARLA", "import an FBX as a prop", "add street furniture/benches/signs", or needs a custom mesh spawnable from the Python API.
日本語の概要は準備中です。原文の説明を表示しています。
Runs Scenic probabilistic scenarios against a running CARLA server with the `scenic FILE --simulate --2d` CLI — the carlaChallenge1-10 traffic scenarios shipped by ScenarioRunner (`model srunner.scenic.models.model`) and by Scenic itself (`model scenic.simulators.carla.model`) — bounding the run, sampling scenes headlessly first to tell a map problem from a syntax problem, and restoring the world afterwards. Use when the user asks to "run a Scenic scenario", "run carlaChallenge", "test a .scenic file", "scenic --simulate", or reports a Scenic scenario that rejects every sample or cannot find blueprints.
日本語の概要は準備中です。原文の説明を表示しています。
Adds a new topic to CARLA's native ROS 2 interface — a publisher (BasePublisher + PublisherImpl, topic suffix, QoS, registration in ROS2::GetOrCreateSensor, a ProcessDataFrom* entry point and its call site in the UE4 plugin) or a subscriber that lets ROS drive an actor. Also covers adding a middleware (RMW) behind IPublisherMiddleware. Use when the user asks to "publish X to ROS from CARLA", "add a ROS topic/publisher/subscriber", "make the obstacle/lane-invasion sensor publish", "add odometry to ROS", or "add another RMW".
日本語の概要は準備中です。原文の説明を表示しています。
Spawns vehicles on a running CARLA server and destroys them — scattered across the map's spawn points on Traffic Manager autopilot, a row queued in a single lane at a fixed spacing, or a single hero/ego vehicle (optionally named for native ROS 2 publishing with --ros-name). Covers blueprint filtering, the atomic autopilot hand-off, and cleanup. Use when the user asks to "spawn vehicles/cars/traffic", "add N cars driving around", "put cars in a lane 15 m apart", "spawn the ego/hero vehicle", or "remove the vehicles".
日本語の概要は準備中です。原文の説明を表示しています。
Reads a specific actor's live telemetry from a running CARLA server — location and rotation, velocity and speed, acceleration, angular velocity, and for vehicles the control input (throttle/steer/brake), front-wheel steer angle and mass. All kinematics come from one world snapshot so they are frame-consistent. Use when the user asks "how fast is it going", "where/what heading is the car", "show the ego's telemetry", or "stream a vehicle's state". Resolve ambiguous targets with the world-data skill.
日本語の概要は準備中です。原文の説明を表示しています。