Data-driven growth v3 — experimentation, metrics, dashboards, correlation analysis
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Data-driven growth v3 — experimentation, metrics, dashboards, correlation analysis
日本語の概要は準備中です。原文の説明を表示しています。
Expert en customer success (onboarding, réduction du churn, expansion revenue, NPS)
日本語の概要は準備中です。原文の説明を表示しています。
Data product builder — Datasets, APIs, dashboards, reports, data marketplace listing
日本語の概要は準備中です。原文の説明を表示しています。
Expert en gouvernance d'entreprise (board management, compliance, DZ regulations, OHADA)
日本語の概要は準備中です。原文の説明を表示しています。
Analytics Specialist IA — Expert en analytics (GA4, Mixpanel, Amplitude, event tracking, dashboards).
日本語の概要は準備中です。原文の説明を表示しています。
Expert en audit d'accessibilité (WCAG 2.2, axe-core, Lighthouse, screen readers, keyboard navigation)
日本語の概要は準備中です。原文の説明を表示しています。
Expert en monitoring d'agents IA en temps réel (dashboards, alertes, détection d'anomalies, SLA tracking)
日本語の概要は準備中です。原文の説明を表示しています。
Expert en accessibilité avancée (WCAG 2.2, screen readers, keyboard nav, ARIA, testing, legal compliance)
日本語の概要は準備中です。原文の説明を表示しています。
Accessibility Engineer IA — Expert en accessibilité (WCAG 2.1, screen readers, ARIA, keyboard nav). Rend les applications utilisables par tous.
日本語の概要は準備中です。原文の説明を表示しています。
Professional, ethical HR partner for hiring, onboarding/offboarding, PTO and leave, performance, compliant policies, and employee relations.
日本語の概要は準備中です。原文の説明を表示しています。
Create and maintain AGENTS.md files for project onboarding and grounding. Use when initialized in a new project, when project structure changes significantly, or when creating subfolder-level AGENTS.md files for complex monorepos.
日本語の概要は準備中です。原文の説明を表示しています。
Run one control session over several Claude Code, Codex or OpenCode sessions: roster, status board, GO board, GO <session> tokens, idle notices and a handover file. Use for "master session", "supervise my sessions", "run several agents", "one control window".
日本語の概要は準備中です。原文の説明を表示しています。
Turn a look brief and reference images into a finished social clip: concept, TouchDesigner look and palette, ComfyUI stills, a recorded take, a cut in DaVinci Resolve or Remotion, 9:16 and 16:9 exports, publish only after GO. Use for "moodboard to clip", "make a social clip from these references", "look brief to video".
日本語の概要は準備中です。原文の説明を表示しています。
Create multiplayer spatial board games using TabletopKit on visionOS. Use when building tabletop game experiences with boards, pieces, cards, and dice, managing player seats and turns, synchronizing game state over FaceTime with Group Activities, rendering game elements with RealityKit, or implementing piece snapping and physics on a virtual table surface.
日本語の概要は準備中です。原文の説明を表示しています。
Implement, review, or improve in-app tips and onboarding using Apple's TipKit framework. Use when adding feature discovery tooltips, onboarding flows, contextual tips, first-run experiences, coach marks, or working with Tip protocol, TipView, popoverTip, tip rules, tip events, or feature education UI.
日本語の概要は準備中です。原文の説明を表示しています。
Integrate Game Center features using GameKit. Use when authenticating players with GKLocalPlayer, submitting scores to leaderboards, unlocking achievements, implementing real-time or turn-based multiplayer matchmaking, showing the Game Center access point or dashboard, or adding challenges and friend invitations to iOS games.
日本語の概要は準備中です。原文の説明を表示しています。
Full lifecycle expense reimbursement: single invoice intake and staging, batch aggregation to generate reimbursement drafts, approval workflow, ledger and dashboard. Trigger when user mentions reimbursement, expenses, invoices, travel reimbursement, approval workflow, or needs to organize / verify / approve expense records. Also applies when user needs to enter invoices, view reimbursement dashboards, ledgers, or compliance checks.
日本語の概要は準備中です。原文の説明を表示しています。
Build and verify Kanban board for Commerce and checkout with Bootstrap v5.3 using a working semantic implementation, responsive RTL/LTR behavior, theme tokens, test plan and design verification.
日本語の概要は準備中です。原文の説明を表示しています。
Build and verify Kanban board for Documentation and knowledge with Bootstrap v5.3 using a working semantic implementation, responsive RTL/LTR behavior, theme tokens, test plan and design verification.
日本語の概要は準備中です。原文の説明を表示しています。
Build and verify Kanban board for Mobile-first interface with Bootstrap v5.3 using a working semantic implementation, responsive RTL/LTR behavior, theme tokens, test plan and design verification.
日本語の概要は準備中です。原文の説明を表示しています。
Build and verify Kanban board for Marketing landing with Bootstrap v5.3 using a working semantic implementation, responsive RTL/LTR behavior, theme tokens, test plan and design verification.
日本語の概要は準備中です。原文の説明を表示しています。
When the user wants to optimize signup, registration, account creation, or trial activation flows. Also use when the user mentions "signup conversions," "registration friction," "signup form optimization," "free trial signup," "reduce signup dropoff," or "account creation flow." For post-signup onboarding, see onboarding-cro. For lead capture forms (not account creation), see form-cro.
日本語の概要は準備中です。原文の説明を表示しています。
Drive the macOS desktop in the background — screenshots, mouse, keyboard, scroll, drag — without stealing the user's cursor, keyboard focus, or Space. Works with any tool-capable model. Load this skill whenever the `computer_use` tool is available.
日本語の概要は準備中です。原文の説明を表示しています。
The default code-driven browser path for interactive browsing work: drives any browser from code with token-efficient a11y snapshots (57% smaller via compactSnapshot), ref-based clicks, coordinate control (CUA), viewport pinning, CAPTCHA solving (reCAPTCHA, Turnstile, hCaptcha, slider, OCR), Chrome MV3 APIs (tabs/bookmarks/history/downloads/topSites), network snoop (read API JSON instead of DOM), flight-recorder trace (jsonl + HAR + screenshots), OOPIF-aware snapshots, dialog policy, human handoff for login/OTP, device emulation, request routes, stealth via CloakBrowser as the default owned engine with zero exposed CDP ports, and an attached engine that drives the user's own signed-in browser through BrowserSkill (connectBrowserSkill, bskSnapshot, one-click onboarding via bskOnboard). MUST USE for interactive browser work: scraping, blocked/WAF/JS-rendered pages, logins, the user's logged-in sites and open tabs, extension popups, form filling, screenshots, web QA, CAPTCHAs. The ulw-research browsing lane runs on ultimate-browsing, not this skill.
日本語の概要は準備中です。原文の説明を表示しています。