本文へ移動
cccskills

「collection」の検索結果

1,488 件 ・ 関連度順

概要と使いどころ

Prepare for App Store review and prevent rejections. Covers App Store review guidelines, app rejection reasons, PrivacyInfo.xcprivacy privacy manifest requirements, required API reason codes, in-app purchase IAP and StoreKit rules, App Store Guidelines compliance, ATT App Tracking Transparency, EU DMA Digital Markets Act, HIG compliance checklist, app submission preparation, review preparation, metadata requirements, entitlements, widgets, and Live Activities review rules. Use when preparing for App Store submission, fixing rejection reasons, auditing privacy manifests, implementing ATT consent flow, configuring StoreKit IAP, or checking HIG compliance.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

energykit

無料

Query grid electricity forecasts and submit load events using EnergyKit to help users optimize home electricity usage. Use when building smart home apps, EV charger controls, HVAC scheduling, or energy management dashboards that guide users to use power during cleaner or cheaper grid periods.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

callkit

無料

Implement VoIP calling with CallKit and PushKit. Use when building incoming/outgoing call flows, registering for VoIP push notifications, configuring CXProvider and CXCallController, handling call actions, coordinating audio sessions, or creating Call Directory extensions for caller ID and call blocking.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

avkit

無料

Create media playback experiences using AVKit. Use when adding video players with AVPlayerViewController, enabling Picture-in-Picture, routing media with AirPlay, using SwiftUI VideoPlayer views, configuring transport controls, displaying subtitles and closed captions, or integrating AVFoundation playback with system UI.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

gamekit

無料

Integrate Game Center features using GameKit. Use when authenticating players with GKLocalPlayer, submitting scores to leaderboards, unlocking achievements, implementing real-time or turn-based multiplayer matchmaking, showing the Game Center access point or dashboard, or adding challenges and friend invitations to iOS games.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

homekit

無料

Control smart-home accessories and commission Matter devices using HomeKit and MatterSupport. Use when managing homes/rooms/accessories, creating action sets or triggers, reading accessory characteristics, onboarding Matter devices, or building a third-party smart-home ecosystem app.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

scenekit

無料

Build 3D scenes and visualizations using SceneKit. Use when creating 3D views with SCNView and SCNScene, building node hierarchies with SCNNode, applying materials and lighting, animating with SCNAction, simulating physics with SCNPhysicsBody, loading 3D models (.usdz, .scn), adding particle effects, or embedding SceneKit in SwiftUI with SceneView. Note: SceneKit was deprecated at WWDC 2025 and is in maintenance mode; RealityKit is recommended for new projects.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Implement, review, or debug push notifications in iOS/macOS apps — local notifications, remote (APNs) notifications, rich notifications, notification actions, silent pushes, and notification service/content extensions. Use when working with UNUserNotificationCenter, registering for remote notifications, handling notification payloads, setting up notification categories and actions, creating rich notification content, or debugging notification delivery. Also use when working with alerts, badges, sounds, background pushes, or user notification permissions in Swift apps.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

carplay

無料

Build CarPlay-enabled apps using the CarPlay framework. Use when creating navigation, audio, communication, EV charging, parking, or food ordering apps for the car display, working with CPTemplateApplicationScene, CPListTemplate, CPMapTemplate, CPNowPlayingTemplate, configuring CarPlay entitlements, or integrating with CarPlay Simulator for testing.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

photokit

無料

Implement, review, or improve photo picking, camera capture, and media handling in iOS apps using PhotoKit and AVFoundation. Use when working with PhotosPicker, PHPickerViewController, camera capture sessions (AVCaptureSession), photo library access, image loading and display, video recording, or media permissions. Also use when selecting photos from the library, taking pictures, recording video, processing images, or handling photo/camera privacy permissions in Swift apps.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

musickit

無料

Integrate Apple Music playback, catalog search, and Now Playing metadata using MusicKit and MediaPlayer. Use when adding music search, Apple Music subscription flows, queue management, playback controls, remote command handling, or Now Playing info to iOS apps.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Access accelerometer, gyroscope, magnetometer, pedometer, and activity-recognition data using CoreMotion. Use when reading device sensor data, counting steps, detecting user activity (walking/running/driving), tracking altitude changes, or implementing motion-based interactions in iOS/watchOS apps.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

cloudkit

無料

Implement, review, or improve CloudKit and iCloud sync in iOS/macOS apps. Use when working with CKContainer, CKRecord, CKQuery, CKSubscription, CKSyncEngine, CKShare, NSUbiquitousKeyValueStore, or iCloud Drive file coordination; when syncing SwiftData models via ModelConfiguration with cloudKitDatabase; when handling CKError codes for conflict resolution, network failures, or quota limits; or when checking iCloud account status before performing sync operations.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Implement, review, or improve accessibility in iOS/macOS apps with SwiftUI and UIKit. Use when adding VoiceOver support with accessibility labels, hints, values, and traits; when grouping or reordering accessibility elements; when managing focus with @AccessibilityFocusState; when supporting Dynamic Type with @ScaledMetric; when building custom rotors or accessibility actions; when auditing a11y compliance; or when adapting UI for assistive technologies and system accessibility preferences.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Increase widget visibility on Apple Watch using RelevanceKit. Use when providing contextual relevance signals for watchOS widgets, declaring time-based or location-based relevance, combining multiple relevance providers, or helping the system surface the right widget at the right time on watchOS 26.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Access Apple Card, Apple Cash, and Wallet financial data using FinanceKit. Use when querying transaction history, reading account balances, accessing Wallet orders, requesting financial data authorization, or building personal finance features that integrate with Apple's financial services.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Create child communication safety experiences using PermissionKit to request parental permission for children. Use when building apps that involve child-to-contact communication, need to check communication limits, request parent/guardian approval, or handle permission responses for minors.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

eventkit

無料

Create, read, and manage calendar events and reminders using EventKit and EventKitUI. Use when adding events to the user's calendar, creating reminders, setting recurrence rules, requesting calendar or reminders access, presenting event editors, choosing calendars, handling alarms, observing calendar changes, or working with EKEventStore, EKEvent, EKReminder, EKCalendar, EKRecurrenceRule, EKEventEditViewController, EKCalendarChooser, or EventKitUI views.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Implement, review, or improve localization and internationalization in iOS/macOS apps — String Catalogs (.xcstrings), LocalizedStringKey, LocalizedStringResource, pluralization, FormatStyle for numbers/dates/measurements, right-to-left layout, Dynamic Type, and locale-aware formatting. Use when adding multi-language support, setting up String Catalogs, handling plural forms, formatting dates/numbers/currencies for different locales, testing localizations, or making UI work correctly in RTL languages like Arabic and Hebrew.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Build, review, or improve networking code in iOS/macOS apps using URLSession with async/await, structured concurrency, and modern Swift patterns. Use when working with REST APIs, downloading files, uploading data, WebSocket connections, pagination, retry logic, request middleware, caching, background transfers, or network reachability monitoring. Also use when handling HTTP requests, API clients, network error handling, or data fetching in Swift apps.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

metrickit

無料

Collect and analyze on-device performance metrics and crash diagnostics using MetricKit. Use when setting up MXMetricManager, handling MXMetricPayload or MXDiagnosticPayload, processing crash/hang/disk-write diagnostics via MXCallStackTree, adding custom signpost metrics, or uploading telemetry to an analytics backend.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Analyze Swift and mixed-language compile hotspots using build timing summaries and Swift frontend diagnostics, then produce a recommend-first source-level optimization plan. Use when a developer reports slow compilation, type-checking warnings, expensive clean-build compile phases, long CompileSwiftSources tasks, warn-long-function-bodies output, or wants to speed up Swift type checking.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Modern SwiftUI patterns for iOS 18+, including @Observable, navigation, state management, and view composition following SOLID principles

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Unit testing, UI testing, TDD patterns, mocking, and test doubles for VIP+W architecture

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新