Use when the user asks to "author our durable brand message hierarchy", "build the brand message house that seeds the canon", or "define the main narrative, three pillars, and tagline for the whole brand"; produces the DURABLE brand message system — main narrative, three value pillars, per-persona proof points (each labeled Measured / User-provided / '[needs source]'), and the tagline/one-liner — that seeds the narrative-registry canon and from which every per-launch house derives. Not for a single launch's message house or PR-FAQ — use message-house-builder; not for claim adjudication — use offer-claims-registry; not for the change-narrative arc itself — use strategic-narrative-designer. 品牌消息屋/主叙事/三支柱/标语/持久叙事 canon
日本語の概要は準備中です。原文の説明を表示しています。
unempyd/revenueos☆ 72026年9月14日 更新
Use when the user asks to record/query the brand narrative canon, tagline, message hierarchy, voice/naming rules, or a canon re-version; curates complete versioned canon events through the append-only narrative stream and derived views. Not for TALE scoring — use narrative-quality-auditor; not for authoring the system — use message-system-architect. 品牌叙事台账/canon 记录/语气与命名规范
日本語の概要は準備中です。原文の説明を表示しています。
unempyd/revenueos☆ 72026年9月14日 更新
Improve conversion performance on marketing pages and forms through diagnosis, message hierarchy, friction analysis, proof, UX hypotheses, instrumentation and experiments.
日本語の概要は準備中です。原文の説明を表示しています。
unempyd/revenueos☆ 72026年9月14日 更新
Use when the user asks to "codify our brand voice", "define naming rules for our products and tiers", or "write the tone-of-voice guide with banned phrases"; produces the brand-level voice canon (register, tone spectrum, banned-phrase list, few-shot examples drawn only from the brand's own published material) and the naming tax (product / feature / tier naming rules plus approved and banned terms) that seeds the narrative-registry canon and that every channel's voice adaptation points up to. Not for per-platform voice adaptation — use channel-registry's voice-dossier; not for finished copy or blog posts — use content-writer; not for the message hierarchy itself — use message-system-architect; not for claim adjudication — use offer-claims-registry. 品牌语气/词汇表/命名税/禁用词/品牌语言规范
日本語の概要は準備中です。原文の説明を表示しています。
unempyd/revenueos☆ 72026年9月14日 更新
Enforces error handling standards: silent error prohibition, custom error class hierarchy (AppError base with category never-fallback / transient / permanent, cause preservation, ValidationError / UnauthorizedError / UpstreamError etc. — canonical definitions in PATTERNS.md), external-boundary normalization (normalizeExternalError), Result pattern (Result.ok/Result.fail), proper try-catch with error type checking, structured error logging with a single Logger contract, fallback prohibition categories (isNeverFallback), and HTTP status code mapping. Use when implementing error handling, reviewing catch blocks, or designing error responses.
日本語の概要は準備中です。原文の説明を表示しています。
feel-flow/ai-spec-driven-development☆ 72026年9月14日 更新
Implement PCI DSS compliance requirements for secure handling of payment card data and payment systems. Use when securing payment processing, achieving PCI compliance, or implementing payment card security measures.
日本語の概要は準備中です。原文の説明を表示しています。
amurata/cc-tools☆ 62025年11月28日 更新
Azure Data Lake Storage Gen2 SDK for Python. Use for hierarchical file systems, big data analytics, and file/directory operations.
日本語の概要は準備中です。原文の説明を表示しています。
netbarros/psique☆ 62026年4月22日 更新
Testing and benchmarking LLM agents including behavioral testing, capability assessment, reliability metrics, and production monitoring—where even top agents achieve less than 50% on re...
日本語の概要は準備中です。原文の説明を表示しています。
netbarros/psique☆ 62026年4月22日 更新
Review or design FriendlyBet user experience, visual direction, mobile-first flows, premium sports interface, Hebrew/English copy fit, RTL behavior, accessibility, interaction patterns, and product UI polish. Use when a task touches screens, flows, layout, visual hierarchy, onboarding, prediction UX, share UX, or design quality.
日本語の概要は準備中です。原文の説明を表示しています。
Aviatorpo/friendlybet☆ 62026年8月24日 更新
Coordinate FriendlyBet company-level strategy, CEO handoff, department orchestration, HR/agent-quality escalation, operating-model decisions, multi-agent synthesis, roadmap tradeoffs, decision rights, quality gates, and updates to the virtual company system. Use when Eyal asks to involve the company, CEO, leadership, strategy, operations, several departments, or named executive agents such as Strategy Director, Chief of Staff, or Operating System Lead.
日本語の概要は準備中です。原文の説明を表示しています。
Aviatorpo/friendlybet☆ 62026年8月24日 更新
Exhaustive idea extraction through recursive breadth-before-depth exploration with Deep Think protocol and fractal structure. Use during /ideate to transform raw ideas into comprehensive, structured ideation output. Writes to a fractal folder hierarchy — every node has an index, CX file, and children.
日本語の概要は準備中です。原文の説明を表示しています。
RepairYourTech/cfsa-antigravity☆ 62026年8月16日 更新
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
日本語の概要は準備中です。原文の説明を表示しています。
RepairYourTech/cfsa-antigravity☆ 62026年8月16日 更新
Use when working with Aws Organizations Deep — aWS Organizations deep management. Covers organizational unit hierarchy, account management, service control policies (SCPs), tag policies, backup policies, delegated administrators, and organizational service integrations. Use when managing multi-account AWS environments, reviewing SCPs, auditing OU structures, or analyzing organizational policies.
日本語の概要は準備中です。原文の説明を表示しています。
cloudthinker-ai/CloudSkills☆ 62026年4月5日 更新
Use when working with Aws Organizations — aWS Organizations account management, OU structure analysis, SCP policy review, and service access control. Covers organizational hierarchy, account inventory, policy inheritance analysis, delegated administrator status, and service control boundary assessment.
日本語の概要は準備中です。原文の説明を表示しています。
cloudthinker-ai/CloudSkills☆ 62026年4月5日 更新
In each setting, LLM-based methods substantially outperform classical baselines, achieving up to 68% recall at 90% precision compared to near 0% for t
日本語の概要は準備中です。原文の説明を表示しています。
openamer/openamer☆ 62026年10月14日 更新
Hierarchical, Hybrid, and Omnimodal Models Jun 30 58 m Jun 30, 2026 58 m read Show 10 25 50 100 pe GAP: no mappable capability in latest signal (our t
日本語の概要は準備中です。原文の説明を表示しています。
openamer/openamer☆ 62026年10月14日 更新
Artificial intelligence-driven transformative applications in disease ... — In cancer diagnostics, AI systems have achieved breakthrough performances
日本語の概要は準備中です。原文の説明を表示しています。
openamer/openamer☆ 62026年10月14日 更新
Use when the task asks for a visually strong landing page, website, app, prototype, demo, or game UI. This skill enforces restrained composition, image-led hierarchy, cohesive content structure, and tasteful motion while avoiding generic cards, weak branding, and UI clutter.
日本語の概要は準備中です。原文の説明を表示しています。
bg-szy/TOP-SKILLS☆ 62026年9月8日 更新
Use this skill when the user wants to build tool/scripts or achieve a task where using data from the Hugging Face API would help. This is especially useful when chaining or combining API calls or the task will be repeated/automated. This Skill creates a reusable script to fetch, enrich or process data.
日本語の概要は準備中です。原文の説明を表示しています。
bg-szy/TOP-SKILLS☆ 62026年9月8日 更新
Expert en cinématographie drone (DJI, planification de vol, réglementations, post-traitement, mapping)
日本語の概要は準備中です。原文の説明を表示しています。
ziri22/agency-roster☆ 62026年7月1日 更新
Guide for organizing MSBuild infrastructure with Directory.Build.props, Directory.Build.targets, Directory.Packages.props, and Directory.Build.rsp. Only activate in MSBuild/.NET build context. USE FOR: structuring multi-project repos, centralizing build settings, implementing NuGet Central Package Management (CPM) with ManagePackageVersionsCentrally, consolidating duplicated properties across .csproj files, setting up multi-level Directory.Build hierarchy with GetPathOfFileAbove, understanding evaluation order (Directory.Build.props → SDK .props → .csproj → SDK .targets → Directory.Build.targets). Critical pitfall: $(TargetFramework) conditions in .props silently fail for single-targeting projects — must use .targets. DO NOT USE FOR: non-MSBuild build systems, migrating legacy projects to SDK-style (use msbuild-modernization), single-project solutions with no shared settings. INVOKES: no tools — pure knowledge skill.
日本語の概要は準備中です。原文の説明を表示しています。
bouclem/skills☆ 62026年5月31日 更新
Elite mobile app image-generation skill for creating premium, app-native screen concepts and flows. Designed for iOS, Android, and cross-platform mobile products. Prioritizes clean hierarchy, comfortably readable text, strong multi-screen consistency, controlled color palettes, non-generic creative direction, textured surfaces, image-led composition, tasteful custom iconography, and clean phone mockup framing. By default, screens should be shown inside a subtle premium iPhone or similar phone mockup with a visible frame, while the main focus stays on the app content itself. This skill generates images only. It does not write code.
日本語の概要は準備中です。原文の説明を表示しています。
bouclem/skills☆ 62026年5月31日 更新
Visual weight, attention order, and the decisions that guide the eye. Use when building layouts, evaluating information architecture, or diagnosing why a design feels confusing.
日本語の概要は準備中です。原文の説明を表示しています。
Dragoon0x/taste-skills☆ 62026年2月27日 更新
Systematic design quality evaluation. Hierarchy, type, color, space, craft, system. Use when evaluating whether a design is ready to ship, running quality audits, or setting quality standards.
日本語の概要は準備中です。原文の説明を表示しています。
Dragoon0x/taste-skills☆ 62026年2月27日 更新